scummvm/common/zlib.cpp
Filippos Karapetis c3003eec85 COMMON: Reduce the warnings related to backwards seeking in ZIP files
The warnings are now changed to debug statements, are only shown once
per session (instead of once per stream) and are only enabled for debug
builds.
2014-03-28 01:30:38 +02:00

441 lines
11 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
// Disable symbol overrides so that we can use zlib.h
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#include "common/zlib.h"
#include "common/ptr.h"
#include "common/util.h"
#include "common/stream.h"
#include "common/debug.h"
#include "common/textconsole.h"
#if defined(USE_ZLIB)
#ifdef __SYMBIAN32__
#include <zlib\zlib.h>
#else
#include <zlib.h>
#endif
#if ZLIB_VERNUM < 0x1204
#error Version 1.2.0.4 or newer of zlib is required for this code
#endif
#endif
namespace Common {
#if defined(USE_ZLIB)
bool uncompress(byte *dst, unsigned long *dstLen, const byte *src, unsigned long srcLen) {
return Z_OK == ::uncompress(dst, dstLen, src, srcLen);
}
bool inflateZlibHeaderless(byte *dst, uint dstLen, const byte *src, uint srcLen, const byte *dict, uint dictLen) {
if (!dst || !dstLen || !src || !srcLen)
return false;
// Initialize zlib
z_stream stream;
stream.next_in = const_cast<byte *>(src);
stream.avail_in = srcLen;
stream.next_out = dst;
stream.avail_out = dstLen;
stream.zalloc = Z_NULL;
stream.zfree = Z_NULL;
stream.opaque = Z_NULL;
// Negative MAX_WBITS tells zlib there's no zlib header
int err = inflateInit2(&stream, -MAX_WBITS);
if (err != Z_OK)
return false;
// Set the dictionary, if provided
if (dict != 0) {
err = inflateSetDictionary(&stream, const_cast<byte *>(dict), dictLen);
if (err != Z_OK)
return false;
}
err = inflate(&stream, Z_SYNC_FLUSH);
if (err != Z_OK && err != Z_STREAM_END) {
inflateEnd(&stream);
return false;
}
inflateEnd(&stream);
return true;
}
enum {
kTempBufSize = 65536
};
bool inflateZlibInstallShield(byte *dst, uint dstLen, const byte *src, uint srcLen) {
if (!dst || !dstLen || !src || !srcLen)
return false;
// See if we have sync bytes. If so, just use our function for that.
if (srcLen >= 4 && READ_BE_UINT32(src + srcLen - 4) == 0xFFFF)
return inflateZlibHeaderless(dst, dstLen, src, srcLen);
// Otherwise, we have some custom code we get to use here.
byte *temp = (byte *)malloc(kTempBufSize);
uint32 bytesRead = 0, bytesProcessed = 0;
while (bytesRead < srcLen) {
uint16 chunkSize = READ_LE_UINT16(src + bytesRead);
bytesRead += 2;
// Initialize zlib
z_stream stream;
stream.next_in = const_cast<byte *>(src + bytesRead);
stream.avail_in = chunkSize;
stream.next_out = temp;
stream.avail_out = kTempBufSize;
stream.zalloc = Z_NULL;
stream.zfree = Z_NULL;
stream.opaque = Z_NULL;
// Negative MAX_WBITS tells zlib there's no zlib header
int err = inflateInit2(&stream, -MAX_WBITS);
if (err != Z_OK)
return false;
err = inflate(&stream, Z_FINISH);
if (err != Z_OK && err != Z_STREAM_END) {
inflateEnd(&stream);
free(temp);
return false;
}
memcpy(dst + bytesProcessed, temp, stream.total_out);
bytesProcessed += stream.total_out;
inflateEnd(&stream);
bytesRead += chunkSize;
}
free(temp);
return true;
}
#ifndef RELEASE_BUILD
static bool _shownBackwardSeekingWarning = false;
#endif
/**
* A simple wrapper class which can be used to wrap around an arbitrary
* other SeekableReadStream and will then provide on-the-fly decompression support.
* Assumes the compressed data to be in gzip format.
*/
class GZipReadStream : public SeekableReadStream {
protected:
enum {
BUFSIZE = 16384 // 1 << MAX_WBITS
};
byte _buf[BUFSIZE];
ScopedPtr<SeekableReadStream> _wrapped;
z_stream _stream;
int _zlibErr;
uint32 _pos;
uint32 _origSize;
bool _eos;
public:
GZipReadStream(SeekableReadStream *w, uint32 knownSize = 0) : _wrapped(w), _stream() {
assert(w != 0);
// Verify file header is correct
w->seek(0, SEEK_SET);
uint16 header = w->readUint16BE();
assert(header == 0x1F8B ||
((header & 0x0F00) == 0x0800 && header % 31 == 0));
if (header == 0x1F8B) {
// Retrieve the original file size
w->seek(-4, SEEK_END);
_origSize = w->readUint32LE();
} else {
// Original size not available in zlib format
// use an otherwise known size if supplied.
_origSize = knownSize;
}
_pos = 0;
w->seek(0, SEEK_SET);
_eos = false;
// Adding 32 to windowBits indicates to zlib that it is supposed to
// automatically detect whether gzip or zlib headers are used for
// the compressed file. This feature was added in zlib 1.2.0.4,
// released 10 August 2003.
// Note: This is *crucial* for savegame compatibility, do *not* remove!
_zlibErr = inflateInit2(&_stream, MAX_WBITS + 32);
if (_zlibErr != Z_OK)
return;
// Setup input buffer
_stream.next_in = _buf;
_stream.avail_in = 0;
}
~GZipReadStream() {
inflateEnd(&_stream);
}
bool err() const { return (_zlibErr != Z_OK) && (_zlibErr != Z_STREAM_END); }
void clearErr() {
// only reset _eos; I/O errors are not recoverable
_eos = false;
}
uint32 read(void *dataPtr, uint32 dataSize) {
_stream.next_out = (byte *)dataPtr;
_stream.avail_out = dataSize;
// Keep going while we get no error
while (_zlibErr == Z_OK && _stream.avail_out) {
if (_stream.avail_in == 0 && !_wrapped->eos()) {
// If we are out of input data: Read more data, if available.
_stream.next_in = _buf;
_stream.avail_in = _wrapped->read(_buf, BUFSIZE);
}
_zlibErr = inflate(&_stream, Z_NO_FLUSH);
}
// Update the position counter
_pos += dataSize - _stream.avail_out;
if (_zlibErr == Z_STREAM_END && _stream.avail_out > 0)
_eos = true;
return dataSize - _stream.avail_out;
}
bool eos() const {
return _eos;
}
int32 pos() const {
return _pos;
}
int32 size() const {
return _origSize;
}
bool seek(int32 offset, int whence = SEEK_SET) {
int32 newPos = 0;
switch (whence) {
case SEEK_SET:
newPos = offset;
break;
case SEEK_CUR:
newPos = _pos + offset;
break;
case SEEK_END:
// NOTE: This can be an expensive operation (see below).
newPos = size() + offset;
break;
}
assert(newPos >= 0);
if ((uint32)newPos < _pos) {
// To search backward, we have to restart the whole decompression
// from the start of the file. A rather wasteful operation, best
// to avoid it. :/
#ifndef RELEASE_BUILD
if (!_shownBackwardSeekingWarning) {
// We only throw this warning once per stream, to avoid
// getting the console swarmed with warnings when consecutive
// seeks are made.
debug(1, "Backward seeking in GZipReadStream detected");
_shownBackwardSeekingWarning = true;
}
#endif
_pos = 0;
_wrapped->seek(0, SEEK_SET);
_zlibErr = inflateReset(&_stream);
if (_zlibErr != Z_OK)
return false; // FIXME: STREAM REWRITE
_stream.next_in = _buf;
_stream.avail_in = 0;
}
offset = newPos - _pos;
// Skip the given amount of data (very inefficient if one tries to skip
// huge amounts of data, but usually client code will only skip a few
// bytes, so this should be fine.
byte tmpBuf[1024];
while (!err() && offset > 0) {
offset -= read(tmpBuf, MIN((int32)sizeof(tmpBuf), offset));
}
_eos = false;
return true; // FIXME: STREAM REWRITE
}
};
/**
* A simple wrapper class which can be used to wrap around an arbitrary
* other WriteStream and will then provide on-the-fly compression support.
* The compressed data is written in the gzip format.
*/
class GZipWriteStream : public WriteStream {
protected:
enum {
BUFSIZE = 16384 // 1 << MAX_WBITS
};
byte _buf[BUFSIZE];
ScopedPtr<WriteStream> _wrapped;
z_stream _stream;
int _zlibErr;
void processData(int flushType) {
// This function is called by both write() and finalize().
while (_zlibErr == Z_OK && (_stream.avail_in || flushType == Z_FINISH)) {
if (_stream.avail_out == 0) {
if (_wrapped->write(_buf, BUFSIZE) != BUFSIZE) {
_zlibErr = Z_ERRNO;
break;
}
_stream.next_out = _buf;
_stream.avail_out = BUFSIZE;
}
_zlibErr = deflate(&_stream, flushType);
}
}
public:
GZipWriteStream(WriteStream *w) : _wrapped(w), _stream() {
assert(w != 0);
// Adding 16 to windowBits indicates to zlib that it is supposed to
// write gzip headers. This feature was added in zlib 1.2.0.4,
// released 10 August 2003.
// Note: This is *crucial* for savegame compatibility, do *not* remove!
_zlibErr = deflateInit2(&_stream,
Z_DEFAULT_COMPRESSION,
Z_DEFLATED,
MAX_WBITS + 16,
8,
Z_DEFAULT_STRATEGY);
assert(_zlibErr == Z_OK);
_stream.next_out = _buf;
_stream.avail_out = BUFSIZE;
_stream.avail_in = 0;
_stream.next_in = 0;
}
~GZipWriteStream() {
finalize();
deflateEnd(&_stream);
}
bool err() const {
// CHECKME: does Z_STREAM_END make sense here?
return (_zlibErr != Z_OK && _zlibErr != Z_STREAM_END) || _wrapped->err();
}
void clearErr() {
// Note: we don't reset the _zlibErr here, as it is not
// clear in general how
_wrapped->clearErr();
}
void finalize() {
if (_zlibErr != Z_OK)
return;
// Process whatever remaining data there is.
processData(Z_FINISH);
// Since processData only writes out blocks of size BUFSIZE,
// we may have to flush some stragglers.
uint remainder = BUFSIZE - _stream.avail_out;
if (remainder > 0) {
if (_wrapped->write(_buf, remainder) != remainder) {
_zlibErr = Z_ERRNO;
}
}
// Finalize the wrapped savefile, too
_wrapped->finalize();
}
uint32 write(const void *dataPtr, uint32 dataSize) {
if (err())
return 0;
// Hook in the new data ...
// Note: We need to make a const_cast here, as zlib is not aware
// of the const keyword.
_stream.next_in = const_cast<byte *>((const byte *)dataPtr);
_stream.avail_in = dataSize;
// ... and flush it to disk
processData(Z_NO_FLUSH);
return dataSize - _stream.avail_in;
}
};
#endif // USE_ZLIB
SeekableReadStream *wrapCompressedReadStream(SeekableReadStream *toBeWrapped, uint32 knownSize) {
if (toBeWrapped) {
uint16 header = toBeWrapped->readUint16BE();
bool isCompressed = (header == 0x1F8B ||
((header & 0x0F00) == 0x0800 &&
header % 31 == 0));
toBeWrapped->seek(-2, SEEK_CUR);
if (isCompressed) {
#if defined(USE_ZLIB)
return new GZipReadStream(toBeWrapped, knownSize);
#else
delete toBeWrapped;
return NULL;
#endif
}
}
return toBeWrapped;
}
WriteStream *wrapCompressedWriteStream(WriteStream *toBeWrapped) {
#if defined(USE_ZLIB)
if (toBeWrapped)
return new GZipWriteStream(toBeWrapped);
#endif
return toBeWrapped;
}
} // End of namespace Common