Johannes Schickel 9c14f4419b AUDIO: Make VOC decoder a bit more failsafe by still playing parts of invalid VOC files.
Formerly when an unsupported block was found the opening would fail. Instead
now all the valid blocks till that occasion will be played.

This fixes an missing sound in Full Throttle (thanks to clone2727 for
reporting), which is using a VOC file which fails to specify the proper block
length for its sound block.
2012-06-11 20:37:04 +02:00

571 lines
15 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/debug.h"
#include "common/endian.h"
#include "common/util.h"
#include "common/stream.h"
#include "common/textconsole.h"
#include "common/list.h"
#include "audio/audiostream.h"
#include "audio/decoders/raw.h"
#include "audio/decoders/voc.h"
namespace Audio {
namespace {
bool checkVOCHeader(Common::ReadStream &stream) {
VocFileHeader fileHeader;
if (stream.read(&fileHeader, 8) != 8)
return false;
if (!memcmp(&fileHeader, "VTLK", 4)) {
if (stream.read(&fileHeader, sizeof(VocFileHeader)) != sizeof(VocFileHeader))
return false;
} else if (!memcmp(&fileHeader, "Creative", 8)) {
if (stream.read(((byte *)&fileHeader) + 8, sizeof(VocFileHeader) - 8) != sizeof(VocFileHeader) - 8)
return false;
} else {
return false;
}
if (memcmp(fileHeader.desc, "Creative Voice File", 19) != 0)
return false;
//if (fileHeader.desc[19] != 0x1A)
// debug(3, "checkVOCHeader: Partially invalid header");
int32 offset = FROM_LE_16(fileHeader.datablock_offset);
int16 version = FROM_LE_16(fileHeader.version);
int16 code = FROM_LE_16(fileHeader.id);
if (offset != sizeof(VocFileHeader))
return false;
// 0x100 is an invalid VOC version used by German version of DOTT (Disk) and
// French version of Simon the Sorcerer 2 (CD)
if (version != 0x010A && version != 0x0114 && version != 0x0100)
return false;
if (code != ~version + 0x1234)
return false;
return true;
}
class VocStream : public SeekableAudioStream {
public:
VocStream(Common::SeekableReadStream *stream, bool isUnsigned, DisposeAfterUse::Flag disposeAfterUse);
~VocStream();
virtual int readBuffer(int16 *buffer, const int numSamples);
virtual bool isStereo() const { return false; }
virtual int getRate() const { return _rate; }
virtual bool endOfData() const { return (_curBlock == _blocks.end()) && (_blockLeft == 0); }
virtual bool seek(const Timestamp &where);
virtual Timestamp getLength() const { return _length; }
private:
void preProcess();
Common::SeekableReadStream *const _stream;
const DisposeAfterUse::Flag _disposeAfterUse;
const bool _isUnsigned;
int _rate;
Timestamp _length;
struct Block {
uint8 code;
uint32 length;
union {
struct {
uint32 offset;
int rate;
int samples;
} sampleBlock;
struct {
int count;
} loopBlock;
};
};
typedef Common::List<Block> BlockList;
BlockList _blocks;
BlockList::const_iterator _curBlock;
uint32 _blockLeft;
/**
* Advance one block in the stream in case
* the current one is empty.
*/
void updateBlockIfNeeded();
// Do some internal buffering for systems with really slow slow disk i/o
enum {
/**
* How many samples we can buffer at once.
*
* TODO: Check whether this size suffices
* for systems with slow disk I/O.
*/
kSampleBufferLength = 2048
};
byte _buffer[kSampleBufferLength];
/**
* Fill the temporary sample buffer used in readBuffer.
*
* @param maxSamples Maximum samples to read.
* @return actual count of samples read.
*/
int fillBuffer(int maxSamples);
};
VocStream::VocStream(Common::SeekableReadStream *stream, bool isUnsigned, DisposeAfterUse::Flag disposeAfterUse)
: _stream(stream), _disposeAfterUse(disposeAfterUse), _isUnsigned(isUnsigned), _rate(0),
_length(), _blocks(), _curBlock(_blocks.end()), _blockLeft(0), _buffer() {
preProcess();
}
VocStream::~VocStream() {
if (_disposeAfterUse == DisposeAfterUse::YES)
delete _stream;
}
int VocStream::readBuffer(int16 *buffer, const int numSamples) {
int samplesLeft = numSamples;
while (samplesLeft > 0) {
// Try to read up to "samplesLeft" samples.
int len = fillBuffer(samplesLeft);
// In case we were not able to read any samples
// we will stop reading here.
if (!len)
break;
// Adjust the samples left to read.
samplesLeft -= len;
// Copy the data to the caller's buffer.
const byte *src = _buffer;
while (len-- > 0)
*buffer++ = (*src++ << 8) ^ (_isUnsigned ? 0x8000 : 0);
}
return numSamples - samplesLeft;
}
void VocStream::updateBlockIfNeeded() {
// Have we now finished this block? If so, read the next block
if (_blockLeft == 0 && _curBlock != _blocks.end()) {
// Find the next sample block
while (true) {
// Next block
++_curBlock;
// Check whether we reached the end of the stream
// yet.
if (_curBlock == _blocks.end())
return;
// Skip all none sample blocks for now
if (_curBlock->code != 1 && _curBlock->code != 9)
continue;
_stream->seek(_curBlock->sampleBlock.offset, SEEK_SET);
// In case of an error we will stop
// stream playback.
if (_stream->err()) {
_blockLeft = 0;
_curBlock = _blocks.end();
} else {
_blockLeft = _curBlock->sampleBlock.samples;
}
return;
}
}
}
int VocStream::fillBuffer(int maxSamples) {
int bufferedSamples = 0;
byte *dst = _buffer;
// We can only read up to "kSampleBufferLength" samples
// so we take this into consideration, when trying to
// read up to maxSamples.
maxSamples = MIN<int>(kSampleBufferLength, maxSamples);
// We will only read up to maxSamples
while (maxSamples > 0 && !endOfData()) {
// Calculate how many samples we can safely read
// from the current block.
const int len = MIN<int>(maxSamples, _blockLeft);
// Try to read all the sample data and update the
// destination pointer.
const int bytesRead = _stream->read(dst, len);
dst += bytesRead;
// Calculate how many samples we actually read.
const int samplesRead = bytesRead;
// Update all status variables
bufferedSamples += samplesRead;
maxSamples -= samplesRead;
_blockLeft -= samplesRead;
// In case of an error we will stop
// stream playback.
if (_stream->err()) {
_blockLeft = 0;
_curBlock = _blocks.end();
break;
}
// Advance to the next block in case the current
// one is already finished.
updateBlockIfNeeded();
}
return bufferedSamples;
}
bool VocStream::seek(const Timestamp &where) {
// Invalidate stream
_blockLeft = 0;
_curBlock = _blocks.end();
if (where > _length)
return false;
// Search for the block containing the requested sample
const uint32 seekSample = convertTimeToStreamPos(where, getRate(), isStereo()).totalNumberOfFrames();
uint32 curSample = 0;
for (_curBlock = _blocks.begin(); _curBlock != _blocks.end(); ++_curBlock) {
// Skip all none sample blocks for now
if (_curBlock->code != 1 && _curBlock->code != 9)
continue;
uint32 nextBlockSample = curSample + _curBlock->sampleBlock.samples;
if (nextBlockSample > seekSample)
break;
curSample = nextBlockSample;
}
if (_curBlock == _blocks.end()) {
return ((seekSample - curSample) == 0);
} else {
const uint32 offset = seekSample - curSample;
_stream->seek(_curBlock->sampleBlock.offset + offset, SEEK_SET);
// In case of an error we will stop
// stream playback.
if (_stream->err()) {
_blockLeft = 0;
_curBlock = _blocks.end();
} else {
_blockLeft = _curBlock->sampleBlock.samples - offset;
}
return true;
}
}
void VocStream::preProcess() {
Block block;
// Scan through the file and collect all blocks
while (true) {
block.code = _stream->readByte();
block.length = 0;
// If we hit EOS here we found the end of the VOC file.
// According to http://wiki.multimedia.cx/index.php?title=Creative_Voice
// there is no need for an "Terminator" block to be present.
// In case we hit a "Terminator" block we also break here.
if (_stream->eos() || block.code == 0)
break;
// We will allow invalid block numbers as terminators. This is needed,
// since some games ship broken VOC files. The following occasions are
// known:
// - 128 is used as terminator in Simon 1 Amiga CD32
// - Full Throttle contains a VOC file with an incorrect block length
// resulting in a sample (127) to be read as block code.
if (block.code > 9) {
warning("VocStream::preProcess: Caught %d as terminator", block.code);
break;
}
block.length = _stream->readByte();
block.length |= _stream->readByte() << 8;
block.length |= _stream->readByte() << 16;
// Premature end of stream => error!
if (_stream->eos() || _stream->err()) {
warning("VocStream::preProcess: Reading failed");
return;
}
uint32 skip = 0;
switch (block.code) {
// Sound data
case 1:
// Sound data (New format)
case 9:
if (block.code == 1) {
if (block.length < 2) {
warning("Invalid sound data block length %d in VOC file", block.length);
return;
}
// Read header data
int freqDiv = _stream->readByte();
// Prevent division through 0
if (freqDiv == 256) {
warning("Invalid frequency divisor 256 in VOC file");
return;
}
block.sampleBlock.rate = getSampleRateFromVOCRate(freqDiv);
int codec = _stream->readByte();
// We only support 8bit PCM
if (codec != 0) {
warning("Unhandled codec %d in VOC file", codec);
return;
}
block.sampleBlock.samples = skip = block.length - 2;
block.sampleBlock.offset = _stream->pos();
// Check the last block if there is any
if (_blocks.size() > 0) {
BlockList::iterator lastBlock = _blocks.end();
--lastBlock;
// When we have found a block 8 as predecessor
// we need to use its settings
if (lastBlock->code == 8) {
block.sampleBlock.rate = lastBlock->sampleBlock.rate;
// Remove the block since we don't need it anymore
_blocks.erase(lastBlock);
}
}
} else {
if (block.length < 12) {
warning("Invalid sound data (wew format) block length %d in VOC file", block.length);
return;
}
block.sampleBlock.rate = _stream->readUint32LE();
int bitsPerSample = _stream->readByte();
// We only support 8bit PCM
if (bitsPerSample != 8) {
warning("Unhandled bits per sample %d in VOC file", bitsPerSample);
return;
}
int channels = _stream->readByte();
// We only support mono
if (channels != 1) {
warning("Unhandled channel count %d in VOC file", channels);
return;
}
int codec = _stream->readUint16LE();
// We only support 8bit PCM
if (codec != 0) {
warning("Unhandled codec %d in VOC file", codec);
return;
}
/*uint32 reserved = */_stream->readUint32LE();
block.sampleBlock.offset = _stream->pos();
block.sampleBlock.samples = skip = block.length - 12;
}
// Check whether we found a new highest rate
if (_rate < block.sampleBlock.rate)
_rate = block.sampleBlock.rate;
break;
// Silence
case 3: {
if (block.length != 3) {
warning("Invalid silence block length %d in VOC file", block.length);
return;
}
block.sampleBlock.offset = 0;
block.sampleBlock.samples = _stream->readUint16LE() + 1;
int freqDiv = _stream->readByte();
// Prevent division through 0
if (freqDiv == 256) {
warning("Invalid frequency divisor 256 in VOC file");
return;
}
block.sampleBlock.rate = getSampleRateFromVOCRate(freqDiv);
} break;
// Repeat start
case 6:
if (block.length != 2) {
warning("Invalid repeat start block length %d in VOC file", block.length);
return;
}
block.loopBlock.count = _stream->readUint16LE() + 1;
break;
// Repeat end
case 7:
break;
// Extra info
case 8: {
if (block.length != 4)
return;
int freqDiv = _stream->readUint16LE();
// Prevent division through 0
if (freqDiv == 65536) {
warning("Invalid frequency divisor 65536 in VOC file");
return;
}
int codec = _stream->readByte();
// We only support RAW 8bit PCM.
if (codec != 0) {
warning("Unhandled codec %d in VOC file", codec);
return;
}
int channels = _stream->readByte() + 1;
// We only support mono sound right now
if (channels != 1) {
warning("Unhandled channel count %d in VOC file", channels);
return;
}
block.sampleBlock.offset = 0;
block.sampleBlock.samples = 0;
block.sampleBlock.rate = 256000000L / (65536L - freqDiv);
} break;
default:
warning("Unhandled code %d in VOC file (len %d)", block.code, block.length);
// Skip the whole block and try to use the next one.
skip = block.length;
}
// Premature end of stream => error!
if (_stream->eos() || _stream->err()) {
warning("VocStream::preProcess: Reading failed");
return;
}
// Skip the rest of the block
if (skip)
_stream->skip(skip);
_blocks.push_back(block);
}
// Since we determined the sample rate we need for playback now, we will
// initialize the play length.
_length = Timestamp(0, _rate);
// Calculate the total play time and do some more sanity checks
for (BlockList::const_iterator i = _blocks.begin(), end = _blocks.end(); i != end; ++i) {
// Check whether we found a block 8 which survived, this is not
// allowed to happen!
if (i->code == 8) {
warning("VOC file contains unused block 8");
return;
}
// For now only use blocks with actual samples
if (i->code != 1 && i->code != 9)
continue;
// Check the sample rate
if (i->sampleBlock.rate != _rate) {
warning("VOC file contains chunks with different sample rates (%d != %d)", _rate, i->sampleBlock.rate);
return;
}
_length = _length.addFrames(i->sampleBlock.samples);
}
// Set the current block to the first block in the stream
rewind();
}
} // End of anonymous namespace
int getSampleRateFromVOCRate(int vocSR) {
if (vocSR == 0xa5 || vocSR == 0xa6) {
return 11025;
} else if (vocSR == 0xd2 || vocSR == 0xd3) {
return 22050;
} else {
int sr = 1000000L / (256L - vocSR);
// inexact sampling rates occur e.g. in the kitchen in Monkey Island,
// very easy to reach right from the start of the game.
//warning("inexact sample rate used: %i (0x%x)", sr, vocSR);
return sr;
}
}
SeekableAudioStream *makeVOCStream(Common::SeekableReadStream *stream, byte flags, DisposeAfterUse::Flag disposeAfterUse) {
if (!checkVOCHeader(*stream)) {
if (disposeAfterUse == DisposeAfterUse::YES)
delete stream;
return 0;
}
SeekableAudioStream *audioStream = new VocStream(stream, (flags & Audio::FLAG_UNSIGNED) != 0, disposeAfterUse);
if (audioStream && audioStream->endOfData()) {
delete audioStream;
return 0;
} else {
return audioStream;
}
}
} // End of namespace Audio