scummvm/po/es_ES.po
IlDucci 9082cbf5df I18N: Update translation (Spanish)
Currently translated at 100.0% (1360 of 1360 strings)
2020-03-24 21:01:19 +00:00

6969 lines
196 KiB
Plaintext

# Spanish translation for ScummVM.
# Copyright (C) 2010-2017 The ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Tomás Maidagan, 2011.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2020-03-21 09:03+0100\n"
"PO-Revision-Date: 2020-03-24 21:01+0000\n"
"Last-Translator: IlDucci <pajaroloco_2@hotmail.com>\n"
"Language-Team: Spanish <https://translations.scummvm.org/projects/scummvm/"
"scummvm/es/>\n"
"Language: es_ES\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 3.11\n"
"X-Language-name: Espanol\n"
#: gui/about.cpp:102
#, c-format
msgid "(built on %s)"
msgstr "(compilación de %s)"
#: gui/about.cpp:109
msgid "Features compiled in:"
msgstr "Características incluidas:"
#: gui/about.cpp:118
msgid "Available engines:"
msgstr "Motores disponibles:"
#: gui/browser.cpp:75 backends/dialogs/macosx/macosx-dialogs.mm:87
msgid "Show hidden files"
msgstr "Mostrar archivos ocultos"
#: gui/browser.cpp:75
msgid "Show files marked with the hidden attribute"
msgstr "Muestra los archivos marcados como ocultos"
#: gui/browser.cpp:79 gui/remotebrowser.cpp:57
msgid "Go up"
msgstr "Arriba"
#: gui/browser.cpp:79 gui/browser.cpp:81 gui/remotebrowser.cpp:57
#: gui/remotebrowser.cpp:59
msgid "Go to previous directory level"
msgstr "Vuelve al directorio anterior"
#: gui/browser.cpp:81 gui/remotebrowser.cpp:59
msgctxt "lowres"
msgid "Go up"
msgstr "Arriba"
#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/editgamedialog.cpp:331
#: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:65
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:39 gui/massadd.cpp:92
#: gui/options.cpp:1777 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69
#: gui/recorderdialog.cpp:156 gui/remotebrowser.cpp:60
#: gui/saveload-dialog.cpp:393 gui/saveload-dialog.cpp:465
#: gui/saveload-dialog.cpp:767 gui/saveload-dialog.cpp:1161
#: gui/themebrowser.cpp:55 gui/unknown-game-dialog.cpp:54
#: engines/engine.cpp:594 backends/events/default/default-events.cpp:181
#: backends/events/default/default-events.cpp:203
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
#: engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/myst_stacks/menu.cpp:319
#: engines/mohawk/riven_stacks/aspit.cpp:350
#: engines/mohawk/riven_stacks/aspit.cpp:372
#: engines/mohawk/riven_stacks/aspit.cpp:456
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187
#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:191
msgid "Cancel"
msgstr "Cancelar"
#: gui/browser.cpp:83 gui/chooser.cpp:47 gui/filebrowser-dialog.cpp:66
#: gui/remotebrowser.cpp:61 gui/themebrowser.cpp:56
#: backends/dialogs/macosx/macosx-dialogs.mm:148
#: backends/dialogs/win32/win32-dialogs.cpp:145
msgid "Choose"
msgstr "Aceptar"
#: gui/downloaddialog.cpp:49
msgid "Select directory where to download game data"
msgstr "Selecciona el directorio donde descargar los archivos de juego"
#: gui/downloaddialog.cpp:50 gui/editgamedialog.cpp:521 gui/launcher.cpp:206
msgid "Select directory with game data"
msgstr "Selecciona el directorio con los datos del juego"
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:227
msgid "From: "
msgstr "Desde: "
#: gui/downloaddialog.cpp:53 gui/downloaddialog.cpp:228
msgid "To: "
msgstr "Hasta: "
#: gui/downloaddialog.cpp:64
msgid "Cancel download"
msgstr "Cancelar descarga"
#: gui/downloaddialog.cpp:66
msgctxt "lowres"
msgid "Cancel download"
msgstr "Cancelar descarga"
#: gui/downloaddialog.cpp:68
msgid "Hide"
msgstr "Ocultar"
#: gui/downloaddialog.cpp:118
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
"Parece que estás usando una conexión limitada. ¿Seguro que quieres descargar "
"archivos?"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:373 gui/launcher.cpp:394 gui/launcher.cpp:437
#: gui/options.cpp:2517 gui/options.cpp:2555
#: backends/events/symbiansdl/symbiansdl-events.cpp:191
#: engines/kyra/gui/saveload_eob.cpp:569 engines/kyra/gui/saveload_eob.cpp:602
#: engines/sci/graphics/controls32.cpp:927
msgid "Yes"
msgstr "Sí"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:154
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:373 gui/launcher.cpp:394 gui/launcher.cpp:437
#: gui/options.cpp:2517 gui/options.cpp:2555
#: backends/events/symbiansdl/symbiansdl-events.cpp:191
#: engines/kyra/gui/saveload_eob.cpp:569 engines/kyra/gui/saveload_eob.cpp:602
#: engines/sci/graphics/controls32.cpp:927
msgid "No"
msgstr "No"
#: gui/downloaddialog.cpp:137 gui/launcher.cpp:536
msgid "ScummVM couldn't open the specified directory!"
msgstr "¡ScummVM no ha podido abrir el directorio!"
#: gui/downloaddialog.cpp:147
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
"No ha podido crearse un directorio para la descarga. El directorio contiene "
"un archivo con el mismo nombre."
#: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:332
#: gui/fluidsynth-dialog.cpp:154 gui/KeysDialog.cpp:38 gui/launcher.cpp:486
#: gui/launcher.cpp:490 gui/massadd.cpp:89 gui/options.cpp:1779
#: gui/saveload-dialog.cpp:1162 engines/engine.cpp:473 engines/engine.cpp:484
#: backends/platform/wii/options.cpp:47 engines/agos/animation.cpp:559
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:433
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:924 engines/scumm/dialogs.cpp:189
#: engines/scumm/scumm.cpp:1897 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
#: engines/sword2/animation.cpp:429 engines/sword2/animation.cpp:449
#: engines/sword2/animation.cpp:465 engines/sword2/animation.cpp:475
#: engines/zvision/file/save_manager.cpp:226
msgid "OK"
msgstr "Aceptar"
#: gui/downloaddialog.cpp:152
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"El directorio \"%s\" ya existe en la ruta especificada.\n"
"¿Seguro que quieres descargar los archivos en ese directorio?"
#: gui/downloaddialog.cpp:215
#, c-format
msgid "Downloaded %s %s / %s %s"
msgstr "Descargado: %s %s / %s %s"
#: gui/downloaddialog.cpp:222
#, c-format
msgid "Download speed: %s %s"
msgstr "Velocidad de descarga: %s %s"
#: gui/editgamedialog.cpp:137
msgid "Game"
msgstr "Juego"
#: gui/editgamedialog.cpp:141
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:141 gui/editgamedialog.cpp:143
#: gui/editgamedialog.cpp:144
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Identificador usado para agrupar las partidas guardadas y para ejecutar el "
"juego desde línea de comandos"
#: gui/editgamedialog.cpp:143
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:148 gui/editrecorddialog.cpp:59
msgid "Name:"
msgstr "Nombre:"
#: gui/editgamedialog.cpp:148 gui/editgamedialog.cpp:150
#: gui/editgamedialog.cpp:151
msgid "Full title of the game"
msgstr "Título completo del juego"
#: gui/editgamedialog.cpp:150
msgctxt "lowres"
msgid "Name:"
msgstr "Nom.:"
#: gui/editgamedialog.cpp:154
msgid "Language:"
msgstr "Idioma:"
#: gui/editgamedialog.cpp:154 gui/editgamedialog.cpp:155
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Idioma del juego. No sirve para convertir al inglés la versión española de "
"un juego"
#: gui/editgamedialog.cpp:156 gui/editgamedialog.cpp:170 gui/options.cpp:1126
#: gui/options.cpp:1146 gui/options.cpp:1159 gui/options.cpp:1173
#: gui/options.cpp:1951 audio/null.cpp:41
msgid "<default>"
msgstr "<por defecto>"
#: gui/editgamedialog.cpp:166
msgid "Platform:"
msgstr "Plataforma:"
#: gui/editgamedialog.cpp:166 gui/editgamedialog.cpp:168
#: gui/editgamedialog.cpp:169
msgid "Platform the game was originally designed for"
msgstr "Plataforma para la que se diseñó el juego"
#: gui/editgamedialog.cpp:168
msgctxt "lowres"
msgid "Platform:"
msgstr "Plataforma:"
#: gui/editgamedialog.cpp:181
msgid "Engine"
msgstr "Motor"
#: gui/editgamedialog.cpp:189 gui/options.cpp:1506 gui/options.cpp:1637
#: backends/graphics/sdl/sdl-graphics.cpp:357
msgid "Graphics"
msgstr "Gráficos"
#: gui/editgamedialog.cpp:189 gui/options.cpp:1506 gui/options.cpp:1637
msgid "GFX"
msgstr "Gráficos"
#: gui/editgamedialog.cpp:195
msgid "Override global graphic settings"
msgstr "Ignorar opciones gráficas generales"
#: gui/editgamedialog.cpp:197
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Opciones gráficas específicas"
#: gui/editgamedialog.cpp:207 gui/options.cpp:1648
msgid "Shader"
msgstr "Shader"
#: gui/editgamedialog.cpp:210
msgid "Override global shader settings"
msgstr "Ignorar opciones de sonido generales"
#: gui/editgamedialog.cpp:212
msgctxt "lowres"
msgid "Override global shader settings"
msgstr "Ignorar opciones de sonido generales"
#: gui/editgamedialog.cpp:226 gui/options.cpp:1682 engines/dialogs.cpp:316
msgid "Keymaps"
msgstr "Mapas de teclas"
#: gui/editgamedialog.cpp:233 gui/options.cpp:1689 engines/dialogs.cpp:285
msgid "Audio"
msgstr "Sonido"
#: gui/editgamedialog.cpp:236
msgid "Override global audio settings"
msgstr "Ignorar opciones de sonido generales"
#: gui/editgamedialog.cpp:238
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Opciones de sonido específicas"
#: gui/editgamedialog.cpp:247 gui/options.cpp:1694
msgid "Volume"
msgstr "Volumen"
#: gui/editgamedialog.cpp:249 gui/options.cpp:1696
msgctxt "lowres"
msgid "Volume"
msgstr "Volumen"
#: gui/editgamedialog.cpp:252
msgid "Override global volume settings"
msgstr "Ignorar opciones de volumen generales"
#: gui/editgamedialog.cpp:254
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Opciones de volumen específicas"
#: gui/editgamedialog.cpp:265 gui/options.cpp:1704
msgid "MIDI"
msgstr "MIDI"
#: gui/editgamedialog.cpp:268
msgid "Override global MIDI settings"
msgstr "Ignorar opciones de MIDI generales"
#: gui/editgamedialog.cpp:270
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Opciones de MIDI específicas"
#: gui/editgamedialog.cpp:280 gui/options.cpp:1710
msgid "MT-32"
msgstr "MT-32"
#: gui/editgamedialog.cpp:283
msgid "Override global MT-32 settings"
msgstr "Ignorar opciones de MT-32 generales"
#: gui/editgamedialog.cpp:285
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Opciones de MT-32 específicas"
#: gui/editgamedialog.cpp:294 gui/options.cpp:1717
msgid "Paths"
msgstr "Rutas"
#: gui/editgamedialog.cpp:296 gui/options.cpp:1719
msgctxt "lowres"
msgid "Paths"
msgstr "Rutas"
#: gui/editgamedialog.cpp:303
msgid "Game Path:"
msgstr "Juego:"
#: gui/editgamedialog.cpp:305
msgctxt "lowres"
msgid "Game Path:"
msgstr "Juego:"
#: gui/editgamedialog.cpp:310 gui/options.cpp:1895
msgid "Extra Path:"
msgstr "Adicional:"
#: gui/editgamedialog.cpp:310 gui/editgamedialog.cpp:312
#: gui/editgamedialog.cpp:313
msgid "Specifies path to additional data used by the game"
msgstr "Especifica un directorio para datos adicionales del juego"
#: gui/editgamedialog.cpp:312 gui/options.cpp:1897
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Adicional:"
#: gui/editgamedialog.cpp:319 gui/options.cpp:1879
msgid "Save Path:"
msgstr "Partidas:"
#: gui/editgamedialog.cpp:319 gui/editgamedialog.cpp:321
#: gui/editgamedialog.cpp:322 gui/options.cpp:1879 gui/options.cpp:1881
#: gui/options.cpp:1882
msgid "Specifies where your saved games are put"
msgstr "Especifica dónde se guardarán tus partidas"
#: gui/editgamedialog.cpp:321 gui/options.cpp:1881
msgctxt "lowres"
msgid "Save Path:"
msgstr "Partidas:"
#: gui/editgamedialog.cpp:345 gui/editgamedialog.cpp:445
#: gui/editgamedialog.cpp:508 gui/editgamedialog.cpp:569 gui/options.cpp:1804
#: gui/options.cpp:1810 gui/options.cpp:1818 gui/options.cpp:1842
#: gui/options.cpp:1890 gui/options.cpp:1898 gui/options.cpp:1907
#: gui/options.cpp:2147 gui/options.cpp:2153 gui/options.cpp:2160
#: gui/options.cpp:2169 gui/options.cpp:2395 gui/options.cpp:2398
#: gui/options.cpp:2405 gui/options.cpp:2411 gui/options.cpp:2422
msgctxt "path"
msgid "None"
msgstr "Ninguna"
#: gui/editgamedialog.cpp:350 gui/editgamedialog.cpp:451
#: gui/editgamedialog.cpp:573 gui/options.cpp:1798 gui/options.cpp:2141
#: gui/options.cpp:2401 backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "Por defecto"
#: gui/editgamedialog.cpp:501 gui/options.cpp:2416
msgid "Select SoundFont"
msgstr "Selecciona un SoundFont"
#: gui/editgamedialog.cpp:540
msgid "Select additional game directory"
msgstr "Selecciona el directorio adicional"
#: gui/editgamedialog.cpp:553 gui/options.cpp:2330
msgid "Select directory for saved games"
msgstr "Selecciona el directorio para partidas guardadas"
#: gui/editgamedialog.cpp:559
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
"Para que la sincronización de partidas guardadas funcione, es necesario "
"utilizar el directorio predeterminado."
#: gui/editgamedialog.cpp:585
msgid "This game ID is already taken. Please choose another one."
msgstr "Este ID de juego ya está en uso. Selecciona otro distinto."
#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr "Autor:"
#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr "Notas:"
#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74
msgid "Ok"
msgstr "Aceptar"
#: gui/filebrowser-dialog.cpp:50
msgid "Choose file for loading"
msgstr "Elegir archivo a cargar"
#: gui/filebrowser-dialog.cpp:50
msgid "Enter filename for saving"
msgstr "Introduce el nombre del archivo"
#: gui/filebrowser-dialog.cpp:133
msgid "Do you really want to overwrite the file?"
msgstr "¿Seguro que quieres sobrescribir el archivo?"
#: gui/fluidsynth-dialog.cpp:69
msgid "Reverb"
msgstr "Reverberación"
#: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103
msgid "Active"
msgstr "Activa"
#: gui/fluidsynth-dialog.cpp:73
msgid "Room:"
msgstr "Sala:"
#: gui/fluidsynth-dialog.cpp:80
msgid "Damp:"
msgstr "Atenuación:"
#: gui/fluidsynth-dialog.cpp:87
msgid "Width:"
msgstr "Anchura:"
#: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112
msgid "Level:"
msgstr "Nivel:"
#: gui/fluidsynth-dialog.cpp:101
msgid "Chorus"
msgstr "Coro"
#: gui/fluidsynth-dialog.cpp:105
msgid "N:"
msgstr "N:"
#: gui/fluidsynth-dialog.cpp:119
msgid "Speed:"
msgstr "Velocidad:"
#: gui/fluidsynth-dialog.cpp:126
msgid "Depth:"
msgstr "Profundidad:"
#: gui/fluidsynth-dialog.cpp:133
msgid "Type:"
msgstr "Tipo:"
#: gui/fluidsynth-dialog.cpp:136
msgid "Sine"
msgstr "Seno"
#: gui/fluidsynth-dialog.cpp:137 backends/platform/sdl/ps3/ps3.cpp:44
msgid "Triangle"
msgstr "Triángulo"
#: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:1726
msgid "Misc"
msgstr "Otras"
#: gui/fluidsynth-dialog.cpp:141
msgid "Interpolation:"
msgstr "Interpolación:"
#: gui/fluidsynth-dialog.cpp:144
msgid "None (fastest)"
msgstr "Ninguna (la más rápida)"
#: gui/fluidsynth-dialog.cpp:145
msgid "Linear"
msgstr "Lineal"
#: gui/fluidsynth-dialog.cpp:146
msgid "Fourth-order"
msgstr "Cuarto grado"
#: gui/fluidsynth-dialog.cpp:147
msgid "Seventh-order"
msgstr "Séptimo grado"
#. I18N: Button to reset keymap mappings to defaults
#: gui/fluidsynth-dialog.cpp:151 backends/keymapper/remap-widget.cpp:315
msgid "Reset"
msgstr "Reiniciar"
#: gui/fluidsynth-dialog.cpp:151
msgid "Reset all FluidSynth settings to their default values."
msgstr "Recupera los valores por defecto de las opciones de FluidSynth."
#: gui/fluidsynth-dialog.cpp:218
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"¿Seguro que quieres volver a los valores por defecto de las opciones de "
"FluidSynth?"
#: gui/gui-manager.cpp:116
msgid "GUI"
msgstr "Interfaz"
#: gui/gui-manager.cpp:120 engines/mohawk/myst.cpp:524
#: engines/mohawk/riven.cpp:858
msgid "Interact"
msgstr "Interactuar"
#: gui/gui-manager.cpp:125 gui/unknown-game-dialog.cpp:54
#: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192
#: engines/scumm/help.cpp:210
msgid "Close"
msgstr "Cerrar"
#: gui/gui-manager.cpp:131 backends/platform/symbian/src/SymbianActions.cpp:38
#: engines/glk/scott/scott.cpp:394 engines/wintermute/detection.cpp:1084
#: engines/wintermute/detection.cpp:1173 engines/wintermute/detection.cpp:1454
#: engines/wintermute/detection.cpp:1615
msgid "Up"
msgstr "Arriba"
#: gui/gui-manager.cpp:136 backends/platform/symbian/src/SymbianActions.cpp:39
#: engines/glk/scott/scott.cpp:394 engines/wintermute/detection.cpp:1090
#: engines/wintermute/detection.cpp:1180 engines/wintermute/detection.cpp:1460
#: engines/wintermute/detection.cpp:1621
msgid "Down"
msgstr "Abajo"
#: gui/gui-manager.cpp:141 backends/platform/symbian/src/SymbianActions.cpp:40
#: engines/wintermute/detection.cpp:1096 engines/wintermute/detection.cpp:1442
#: engines/wintermute/detection.cpp:1526 engines/wintermute/detection.cpp:1603
msgid "Left"
msgstr "Izquierda"
#: gui/gui-manager.cpp:146 backends/platform/symbian/src/SymbianActions.cpp:41
#: engines/wintermute/detection.cpp:1102 engines/wintermute/detection.cpp:1448
#: engines/wintermute/detection.cpp:1534 engines/wintermute/detection.cpp:1609
msgid "Right"
msgstr "Derecha"
#: gui/KeysDialog.cpp:37
msgid "Map"
msgstr "Asignar"
#: gui/KeysDialog.cpp:45
msgid "Select an action and click 'Map'"
msgstr "Selecciona una acción y pulsa en Asignar"
#: gui/KeysDialog.cpp:76 gui/KeysDialog.cpp:98 gui/KeysDialog.cpp:133
#, c-format
msgid "Associated key : %s"
msgstr "Tecla asociada: %s"
#: gui/KeysDialog.cpp:78 gui/KeysDialog.cpp:100 gui/KeysDialog.cpp:135
msgid "Associated key : none"
msgstr "Tecla asociada: ninguna"
#: gui/KeysDialog.cpp:86
msgid "Please select an action"
msgstr "Selecciona una acción"
#: gui/KeysDialog.cpp:102
msgid "Press the key to associate"
msgstr "Pulsa una tecla para asignarla"
#: gui/KeysDialog.cpp:137 gui/KeysDialog.h:36
msgid "Choose an action to map"
msgstr "Elige una acción para asociarla"
#: gui/launcher.cpp:140 engines/dialogs.cpp:99 engines/mohawk/dialogs.cpp:142
msgid "~Q~uit"
msgstr "~S~alir"
#: gui/launcher.cpp:140 backends/platform/sdl/macosx/appmenu_osx.mm:209
msgid "Quit ScummVM"
msgstr "Salir de ScummVM"
#: gui/launcher.cpp:141
msgid "A~b~out..."
msgstr "Acerca ~d~e..."
#: gui/launcher.cpp:141 backends/platform/sdl/macosx/appmenu_osx.mm:203
msgid "About ScummVM"
msgstr "Acerca de ScummVM"
#: gui/launcher.cpp:142
msgid "~O~ptions..."
msgstr "~O~pciones..."
#: gui/launcher.cpp:142
msgid "Change global ScummVM options"
msgstr "Cambia las opciones generales de ScummVM"
#: gui/launcher.cpp:144
msgid "~S~tart"
msgstr "~J~ugar"
#: gui/launcher.cpp:144
msgid "Start selected game"
msgstr "Jugar al juego seleccionado"
#: gui/launcher.cpp:147
msgid "~L~oad..."
msgstr "~C~argar..."
#: gui/launcher.cpp:147
msgid "Load saved game for selected game"
msgstr "Carga una partida del juego seleccionado"
#: gui/launcher.cpp:149
msgid "Record..."
msgstr "Grabar..."
#: gui/launcher.cpp:156
msgid "~A~dd Game..."
msgstr "~A~ñadir juego..."
#: gui/launcher.cpp:156 gui/launcher.cpp:166
msgid "Add games to the list"
msgstr "Añade juegos a la lista"
#: gui/launcher.cpp:157
msgid "Mass Add..."
msgstr "Añadir varios..."
#: gui/launcher.cpp:161
msgid "~E~dit Game..."
msgstr "~E~ditar juego..."
#: gui/launcher.cpp:161 gui/launcher.cpp:171
msgid "Change game options"
msgstr "Cambia las opciones de juego"
#: gui/launcher.cpp:163
msgid "~R~emove Game"
msgstr "E~l~iminar juego"
#: gui/launcher.cpp:163 gui/launcher.cpp:173
msgid "Remove game from the list. The game data files stay intact"
msgstr "Elimina el juego de la lista. Los archivos no serán borrados."
#: gui/launcher.cpp:166
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~A~ñadir..."
#: gui/launcher.cpp:167
msgctxt "lowres"
msgid "Mass Add..."
msgstr "Añad. varios"
#: gui/launcher.cpp:171
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "~E~ditar..."
#: gui/launcher.cpp:173
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "E~l~iminar"
#: gui/launcher.cpp:181
msgid "Search in game list"
msgstr "Buscar en la lista de juegos"
#: gui/launcher.cpp:185 gui/launcher.cpp:755
msgid "Search:"
msgstr "Buscar:"
#: gui/launcher.cpp:209 engines/dialogs.cpp:102 engines/engine.cpp:738
#: engines/mohawk/dialogs.cpp:162 engines/mohawk/myst.cpp:1026
#: engines/mohawk/riven.cpp:670 engines/pegasus/pegasus.cpp:355
#: engines/tsage/scenes.cpp:601 engines/wage/saveload.cpp:742
msgid "Load game:"
msgstr "Cargar juego:"
#: gui/launcher.cpp:209 engines/dialogs.cpp:102 engines/engine.cpp:738
#: engines/mohawk/dialogs.cpp:162 engines/mohawk/myst.cpp:1026
#: engines/mohawk/riven.cpp:670 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:355 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601 engines/wage/saveload.cpp:742
msgid "Load"
msgstr "Cargar"
#: gui/launcher.cpp:361
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr ""
"¡Este directorio se está utilizando para una descarga y todavía no puede "
"usarse!"
#: gui/launcher.cpp:372
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"¿Seguro que quieres ejecutar la detección masiva? Puede que se añada un gran "
"número de juegos."
#: gui/launcher.cpp:394
msgid "Do you really want to remove this game configuration?"
msgstr "¿Seguro que quieres eliminar la configuración de este juego?"
#: gui/launcher.cpp:436
msgid "Do you want to load saved game?"
msgstr "¿Quieres cargar la partida guardada?"
#: gui/launcher.cpp:486
msgid "This game does not support loading games from the launcher."
msgstr "Este juego no permite cargar partidas desde el lanzador."
#: gui/launcher.cpp:490
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr "¡ScummVM no ha encontrado ningún motor capaz de ejecutar el juego!"
#: gui/launcher.cpp:555
msgid "ScummVM could not find any game in the specified directory!"
msgstr "¡ScummVM no ha encontrado ningún juego en el directorio!"
#: gui/launcher.cpp:570
msgid "Unknown variant"
msgstr "Variante desconocida"
#: gui/launcher.cpp:576
msgid "Pick the game:"
msgstr "Elige el juego:"
#: gui/massadd.cpp:76 gui/massadd.cpp:79
msgid "... progress ..."
msgstr "... progreso..."
#: gui/massadd.cpp:266
msgid "Scan complete!"
msgstr "¡Búsqueda completada!"
#: gui/massadd.cpp:269
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr ""
"Se han encontrado %d juegos nuevos y se han ignorado %d juegos (ya añadidos)."
#: gui/massadd.cpp:273
#, c-format
msgid "Scanned %d directories ..."
msgstr "Se ha buscado en %d directorios..."
#: gui/massadd.cpp:276
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
"Se han encontrado %d juegos nuevos y se han ignorado %d juegos (ya "
"añadidos)..."
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr "Detener"
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr "Editar la descripción de la grabación"
#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr "Volver al juego"
#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr "Repetición rápida"
#: gui/options.cpp:131 common/updates.cpp:56
msgid "Never"
msgstr "Nunca"
#: gui/options.cpp:131
msgid "Every 5 mins"
msgstr "Cada 5 minutos"
#: gui/options.cpp:131
msgid "Every 10 mins"
msgstr "Cada 10 minutos"
#: gui/options.cpp:131
msgid "Every 15 mins"
msgstr "Cada 15 minutos"
#: gui/options.cpp:131
msgid "Every 30 mins"
msgstr "Cada 30 minutos"
#: gui/options.cpp:390 gui/options.cpp:743 gui/options.cpp:881
#: gui/options.cpp:987 gui/options.cpp:1275
msgctxt "soundfont"
msgid "None"
msgstr "Ninguno"
#: gui/options.cpp:608
msgid "Failed to apply some of the graphic options changes:"
msgstr "Fallo al aplicar algunos cambios en las opciones gráficas:"
#: gui/options.cpp:620
msgid "the video mode could not be changed"
msgstr "no se ha podido cambiar el modo de vídeo"
#: gui/options.cpp:633
msgid "the stretch mode could not be changed"
msgstr "no se ha podido cambiar el modo de ajuste"
#: gui/options.cpp:639
msgid "the aspect ratio setting could not be changed"
msgstr "no se ha podido cambiar la corrección de relación de aspecto"
#: gui/options.cpp:645
msgid "the fullscreen setting could not be changed"
msgstr "no se ha podido cambiar el ajuste de pantalla completa"
#: gui/options.cpp:651
msgid "the filtering setting could not be changed"
msgstr "no se ha podido cambiar el filtrado"
#: gui/options.cpp:1066
msgid "Show On-screen control"
msgstr "Mostrar controles en pantalla"
#: gui/options.cpp:1070
msgid "Touchpad mouse mode"
msgstr "Modo Touchpad"
#: gui/options.cpp:1074
msgid "Swap Menu and Back buttons"
msgstr "Intercambiar botones Menú y Volver"
#: gui/options.cpp:1079
msgid "Pointer Speed:"
msgstr "Vel. del puntero:"
#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr "Velocidad del puntero para el control por teclado o joystick"
#: gui/options.cpp:1081
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "Vel. del puntero:"
#: gui/options.cpp:1092
msgid "Joy Deadzone:"
msgstr "Zona inactiva del joystick:"
#: gui/options.cpp:1092 gui/options.cpp:1094 gui/options.cpp:1095
msgid "Analog joystick Deadzone"
msgstr "Zona inactiva del joystick analógico"
#: gui/options.cpp:1094
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr "Zona inactiva del joystick:"
#: gui/options.cpp:1120
msgid "HW Shader:"
msgstr "Sombreado por hardware:"
#: gui/options.cpp:1120 gui/options.cpp:1122
msgid "Different hardware shaders give different visual effects"
msgstr "Cada sombreador por hardware produce un efecto visual distinto"
#: gui/options.cpp:1122
msgctxt "lowres"
msgid "HW Shader:"
msgstr "Sombreado por hardware:"
#: gui/options.cpp:1123
msgid "Different shaders give different visual effects"
msgstr "Cada sombreador produce un efecto visual distinto"
#: gui/options.cpp:1143
msgid "Graphics mode:"
msgstr "Modo gráfico:"
#: gui/options.cpp:1157
msgid "Render mode:"
msgstr "Renderizado:"
#: gui/options.cpp:1157 gui/options.cpp:1158
msgid "Special dithering modes supported by some games"
msgstr "Modos especiales de difuminado compatibles con algunos juegos"
#: gui/options.cpp:1170
msgid "Stretch mode:"
msgstr "Modo de ajuste:"
#: gui/options.cpp:1181 backends/graphics/sdl/sdl-graphics.cpp:348
msgid "Fullscreen mode"
msgstr "Pantalla completa"
#: gui/options.cpp:1184
msgid "Filter graphics"
msgstr "Filtrar gráficos"
#: gui/options.cpp:1184
msgid "Use linear filtering when scaling graphics"
msgstr "Utiliza un filtro lineal al escalar gráficos"
#: gui/options.cpp:1187
msgid "Aspect ratio correction"
msgstr "Corregir relación de aspecto"
#: gui/options.cpp:1187
msgid "Correct aspect ratio for 320x200 games"
msgstr "Corrige la relación de aspecto en juegos de resolución 320x200"
#: gui/options.cpp:1195
msgid "Preferred device:"
msgstr "Disp. preferido:"
#: gui/options.cpp:1195
msgid "Music device:"
msgstr "Dispositivo de música:"
#: gui/options.cpp:1195 gui/options.cpp:1197
msgid "Specifies preferred sound device or sound card emulator"
msgstr ""
"Especifica el dispositivo de sonido o emulador de tarjeta de sonido preferido"
#: gui/options.cpp:1195 gui/options.cpp:1197 gui/options.cpp:1198
msgid "Specifies output sound device or sound card emulator"
msgstr ""
"Especifica el dispositivo de sonido o emulador de tarjeta de sonido de salida"
#: gui/options.cpp:1197
msgctxt "lowres"
msgid "Preferred dev.:"
msgstr "Disp. preferido:"
#: gui/options.cpp:1197
msgctxt "lowres"
msgid "Music device:"
msgstr "Disp. música:"
#: gui/options.cpp:1224
msgid "AdLib emulator:"
msgstr "Emulación AdLib:"
#: gui/options.cpp:1224 gui/options.cpp:1225
msgid "AdLib is used for music in many games"
msgstr "AdLib se utiliza para reproducir la música en muchos juegos"
#: gui/options.cpp:1238
msgid "GM device:"
msgstr "Dispositivo GM:"
#: gui/options.cpp:1238
msgid "Specifies default sound device for General MIDI output"
msgstr ""
"Especifica el dispositivo de sonido por defecto para la salida de General "
"MIDI"
#: gui/options.cpp:1249
msgid "Don't use General MIDI music"
msgstr "No usar música General MIDI"
#: gui/options.cpp:1260 gui/options.cpp:1322
msgid "Use first available device"
msgstr "Usar el primer dispositivo disponible"
#: gui/options.cpp:1272
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1272 gui/options.cpp:1274 gui/options.cpp:1275
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr ""
"SoundFont es compatible con algunas tarjetas de sonido, con FluidSynth y con "
"Timidity"
#: gui/options.cpp:1274
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1280
msgid "Mixed AdLib/MIDI mode"
msgstr "Modo AdLib/MIDI"
#: gui/options.cpp:1280
msgid "Use both MIDI and AdLib sound generation"
msgstr "Utiliza tanto MIDI como AdLib para generar el sonido"
#: gui/options.cpp:1283
msgid "MIDI gain:"
msgstr "Ganancia MIDI:"
#: gui/options.cpp:1293
msgid "MT-32 Device:"
msgstr "Dispositivo MT-32:"
#: gui/options.cpp:1293
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
"Especifica el dispositivo de sonido para la salida Roland MT-32/LAPC1/CM32l/"
"CM64 por defecto"
#: gui/options.cpp:1298
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Roland MT-32 auténtica (no emular GM)"
#: gui/options.cpp:1298 gui/options.cpp:1300
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Marca esta opción si quieres usar un dispositivo de sonido real compatible "
"con Roland que esté conectado al ordenador"
#: gui/options.cpp:1300
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Roland MT-32 real (no emular GM)"
#: gui/options.cpp:1303
msgid "Roland GS device (enable MT-32 mappings)"
msgstr "Roland GS (activar mapeos MT-32)"
#: gui/options.cpp:1303
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
"Marca esta opción si quieres activar la conversión para emular una MT-32 en "
"un dispositivo Roland GS"
#: gui/options.cpp:1312
msgid "Don't use Roland MT-32 music"
msgstr "No usar música Roland MT-32"
#: gui/options.cpp:1339
msgid "Text and speech:"
msgstr "Texto y voces:"
#: gui/options.cpp:1343 gui/options.cpp:1353
msgid "Speech"
msgstr "Voces"
#: gui/options.cpp:1344 gui/options.cpp:1354
msgid "Subtitles"
msgstr "Subtítulos"
#: gui/options.cpp:1345
msgid "Both"
msgstr "Ambos"
#: gui/options.cpp:1347
msgid "Subtitle speed:"
msgstr "Vel. de subtítulos:"
#: gui/options.cpp:1349
msgctxt "lowres"
msgid "Text and speech:"
msgstr "Texto y voces:"
#: gui/options.cpp:1353
msgid "Spch"
msgstr "Voz"
#: gui/options.cpp:1354
msgid "Subs"
msgstr "Subt."
#: gui/options.cpp:1355
msgctxt "lowres"
msgid "Both"
msgstr "Ambos"
#: gui/options.cpp:1355
msgid "Show subtitles and play speech"
msgstr "Reproducir voces y subtítulos"
#: gui/options.cpp:1357
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Vel. de subt.:"
#: gui/options.cpp:1373
msgid "Music volume:"
msgstr "Música:"
#: gui/options.cpp:1375
msgctxt "lowres"
msgid "Music volume:"
msgstr "Música:"
#: gui/options.cpp:1382
msgid "Mute all"
msgstr "Silenciar todo"
#: gui/options.cpp:1385
msgid "SFX volume:"
msgstr "Efectos:"
#: gui/options.cpp:1385 gui/options.cpp:1387 gui/options.cpp:1388
msgid "Special sound effects volume"
msgstr "Volumen de los efectos de sonido"
#: gui/options.cpp:1387
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Efectos:"
#: gui/options.cpp:1395
msgid "Speech volume:"
msgstr "Voces:"
#: gui/options.cpp:1397
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Voces:"
#: gui/options.cpp:1660
msgid "Control"
msgstr "Controles"
#: gui/options.cpp:1728
msgctxt "lowres"
msgid "Misc"
msgstr "Otras"
#: gui/options.cpp:1740
msgid "Cloud"
msgstr "Nube"
#: gui/options.cpp:1742
msgctxt "lowres"
msgid "Cloud"
msgstr "Nube"
#: gui/options.cpp:1756
msgid "LAN"
msgstr "Red local"
#: gui/options.cpp:1758
msgctxt "lowres"
msgid "LAN"
msgstr "Red local"
#: gui/options.cpp:1766
msgid "Accessibility"
msgstr "Accesibilidad"
#: gui/options.cpp:1768
msgctxt "lowres"
msgid "Accessibility"
msgstr "Accesibilidad"
#: gui/options.cpp:1778
msgid "Apply"
msgstr "Aplicar"
#: gui/options.cpp:1868
msgid "FluidSynth Settings"
msgstr "Opciones de FluidSynth"
#: gui/options.cpp:1887
msgid "Theme Path:"
msgstr "Temas:"
#: gui/options.cpp:1889
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Temas:"
#: gui/options.cpp:1895 gui/options.cpp:1897 gui/options.cpp:1898
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr "Especifica el directorio adicional usado por los juegos y ScummVM"
#: gui/options.cpp:1904
msgid "Plugins Path:"
msgstr "Plugins:"
#: gui/options.cpp:1906
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Plugins:"
#: gui/options.cpp:1915
msgid "Theme:"
msgstr "Tema:"
#: gui/options.cpp:1919
msgid "GUI renderer:"
msgstr "Render. de interfaz:"
#: gui/options.cpp:1931
msgid "Autosave:"
msgstr "Autoguardado:"
#: gui/options.cpp:1933
msgctxt "lowres"
msgid "Autosave:"
msgstr "Autoguardado:"
#: gui/options.cpp:1941
msgid "Keys"
msgstr "Teclas"
#: gui/options.cpp:1948
msgid "GUI language:"
msgstr "Idioma de interfaz:"
#: gui/options.cpp:1948
msgid "Language of ScummVM GUI"
msgstr "Idioma del interfaz de ScummVM"
#: gui/options.cpp:1974
msgid "Switch the GUI language to the game language"
msgstr "Cambiar el idioma de la interfaz al idioma del juego"
#: gui/options.cpp:1975
msgid ""
"When starting a game, change the GUI language to the game language.That way, "
"if a game uses the ScummVM save and load dialogs, they are in the same "
"language as the game."
msgstr ""
"Al iniciar un juego, cambia el idioma de la interfaz al idioma de este. De "
"esa manera, si un juego utiliza las ventanas de guardado y carga de ScummVM, "
"estarán en el mismo idioma que el juego."
#: gui/options.cpp:1988
msgid "Use native system file browser"
msgstr "Usar el explorador de archivos nativo"
#: gui/options.cpp:1989
msgid ""
"Use the native system file browser instead of the ScummVM one to select a "
"file or directory."
msgstr ""
"Utiliza el explorador de archivos del sistema nativo en lugar del de ScummVM "
"para seleccionar un archivo o directorio."
#: gui/options.cpp:1996 gui/updates-dialog.cpp:86
msgid "Update check:"
msgstr "Actualizar:"
#: gui/options.cpp:1996
msgid "How often to check ScummVM updates"
msgstr "Frecuencia con la que se buscan actualizaciones"
#: gui/options.cpp:2008
msgid "Check now"
msgstr "Buscar ahora"
#: gui/options.cpp:2015
msgid "Active storage:"
msgstr "Alm. activo:"
#: gui/options.cpp:2015
msgid "Active cloud storage"
msgstr "Almacenamiento en la nube activo"
#: gui/options.cpp:2024
msgctxt "lowres"
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
"4. El almacenamiento no está activado todavía. Verifica que el nombre de "
"usuario es correcto y actívalo:"
#: gui/options.cpp:2026
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
"4. El almacenamiento no está activado todavía. Verifica que el nombre de "
"usuario es correcto y actívalo:"
#: gui/options.cpp:2027
msgid "Enable storage"
msgstr "Activar almacenamiento"
#: gui/options.cpp:2027
msgid "Confirm you want to use this account for this storage"
msgstr "Confirma que quieres usar esta cuenta como almacenamiento"
#: gui/options.cpp:2029 backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "Usuario:"
#: gui/options.cpp:2029
msgid "Username used by this storage"
msgstr "Nombre de usuario utilizado para este almacenamiento"
#: gui/options.cpp:2030
msgid "<none>"
msgstr "<ninguno>"
#: gui/options.cpp:2032
msgid "Used space:"
msgstr "Espacio utilizado:"
#: gui/options.cpp:2032
msgid "Space used by ScummVM's saved games on this storage"
msgstr ""
"Espacio utilizado por las partidas guardadas de ScummVM en este "
"almacenamiento"
#: gui/options.cpp:2035
msgid "Last sync:"
msgstr "Última sincronización:"
#: gui/options.cpp:2035
msgid "When was the last time saved games were synced with this storage"
msgstr ""
"Fecha en la que se ha producido la última sincronización de partidas "
"guardadas con este almacenamiento"
#: gui/options.cpp:2036 gui/options.cpp:2755
msgid "<never>"
msgstr "<nunca>"
#: gui/options.cpp:2038
msgctxt "lowres"
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
"Las partidas guardadas se sincronizan automáticamente al iniciar el juego, "
"al guardar y al cargar."
#: gui/options.cpp:2040
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
"Las partidas guardadas se sincronizan automáticamente al iniciar el juego, "
"al guardar y al cargar."
#: gui/options.cpp:2041
msgid "Sync now"
msgstr "Sincronizar ahora"
#: gui/options.cpp:2041
msgid "Start saved games sync"
msgstr "Inicia la sincronización de las partidas guardadas"
#: gui/options.cpp:2044
msgctxt "lowres"
msgid "You can download game files from your cloud ScummVM folder:"
msgstr ""
"Puedes descargar archivos de juego desde tu carpeta en la nube de ScummVM:"
#: gui/options.cpp:2046
msgid "You can download game files from your cloud ScummVM folder:"
msgstr ""
"Puedes descargar archivos de juego desde tu carpeta en la nube de ScummVM:"
#: gui/options.cpp:2047
msgid "Download game files"
msgstr "Descargar archivos de juego"
#: gui/options.cpp:2047
msgid "Open downloads manager dialog"
msgstr "Abre el gestor de descargas"
#: gui/options.cpp:2050
msgctxt "lowres"
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
"Para cambiar la cuenta para este almacenamiento, desconecta y conecta de "
"nuevo:"
#: gui/options.cpp:2052
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
"Para cambiar la cuenta para este almacenamiento, desconecta y conecta de "
"nuevo:"
#: gui/options.cpp:2053
msgid "Disconnect"
msgstr "Desconectar"
#: gui/options.cpp:2053
msgid "Stop using this storage on this device"
msgstr "Deja de utilizar este almacenamiento en este dispositivo"
#: gui/options.cpp:2056
msgctxt "lowres"
msgid "This storage is not connected yet! To connect,"
msgstr "¡Este almacenamiento no está conectado todavía! Para conectar,"
#: gui/options.cpp:2058
msgid "This storage is not connected yet! To connect,"
msgstr "¡Este almacenamiento no está conectado todavía! Para conectar,"
#: gui/options.cpp:2059
msgid "1. Open this link:"
msgstr "1. Abre este enlace:"
#: gui/options.cpp:2060
msgid "Open URL"
msgstr "Abre la dirección URL"
#: gui/options.cpp:2062
msgctxt "lowres"
msgid "2. Get the code and enter it here:"
msgstr "2.- Obtén el código e introdúcelo aquí:"
#: gui/options.cpp:2064
msgid "2. Get the code and enter it here:"
msgstr "2.- Obtén el código e introdúcelo aquí:"
#: gui/options.cpp:2066
msgid "Paste"
msgstr "Pegar"
#: gui/options.cpp:2066
msgid "Paste code from clipboard"
msgstr "Pega el código desde el portapapeles"
#: gui/options.cpp:2067
msgid "3. Connect"
msgstr "3. Conectar"
#: gui/options.cpp:2067
msgid "Connect your cloud storage account"
msgstr "Conecta con tu cuenta de almacenamiento en la nube"
#: gui/options.cpp:2076
msgid "Run server"
msgstr "Habilitar servidor"
#: gui/options.cpp:2076
msgid "Run local webserver"
msgstr "Arranca el servidor local"
#: gui/options.cpp:2077 gui/options.cpp:2870
msgid "Not running"
msgstr "Detenido"
#: gui/options.cpp:2081
msgctxt "lowres"
msgid "/root/ Path:"
msgstr "/raíz/:"
#: gui/options.cpp:2081 gui/options.cpp:2083 gui/options.cpp:2084
msgid "Select which directory will be shown as /root/ in the Files Manager"
msgstr ""
"Selecciona el directorio que se mostrará como /raíz/ en el administrador de "
"archivos"
#: gui/options.cpp:2083
msgid "/root/ Path:"
msgstr "Directorio /raíz/:"
#: gui/options.cpp:2089
msgid "Server's port:"
msgstr "Puerto del servidor:"
#: gui/options.cpp:2089
msgid "Port for server to use"
msgstr "Puerto que usará el servidor"
#: gui/options.cpp:2094
msgctxt "lowres"
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
"Arrancar el servidor para gestionar ficheros con un navegador (en la misma "
"red)."
#: gui/options.cpp:2095
msgctxt "lowres"
msgid "Closing options dialog will stop the server."
msgstr "Cerrar el panel de opciones detendrá el servidor."
#: gui/options.cpp:2097
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
"Arrancar el servidor para gestionar ficheros con un navegador (en la misma "
"red)."
#: gui/options.cpp:2098
msgid "Closing options dialog will stop the server."
msgstr "Cerrar el panel de opciones parará el servidor."
#: gui/options.cpp:2110
msgid "Use Text to speech"
msgstr "Convertir de texto a voz"
#: gui/options.cpp:2110
msgid "Will read text in gui on mouse over."
msgstr ""
"Leerá el texto de la interfaz allá por donde pase el puntero del ratón."
#: gui/options.cpp:2126
msgid "None"
msgstr "Ninguno"
#: gui/options.cpp:2196
msgid "Failed to change cloud storage!"
msgstr "¡Fallo al cambiar el almacenamiento en la nube!"
#: gui/options.cpp:2199
msgid "Another cloud storage is already active."
msgstr "Ya se ha habilitado otro almacenamiento en la nube."
#: gui/options.cpp:2274
msgid "Theme does not support selected language!"
msgstr "¡El tema no es compatible con el idioma seleccionado!"
#: gui/options.cpp:2277
msgid "Theme cannot be loaded!"
msgstr "¡No se ha podido cargar el tema!"
#: gui/options.cpp:2280
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
"\n"
"Se restaurará la configuración por defecto."
#: gui/options.cpp:2337
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "No se puede escribir en el directorio elegido. Selecciona otro."
#: gui/options.cpp:2346
msgid "Select directory for GUI themes"
msgstr "Selecciona el directorio de temas"
#: gui/options.cpp:2356
msgid "Select directory for extra files"
msgstr "Selecciona el directorio adicional"
#: gui/options.cpp:2367
msgid "Select directory for plugins"
msgstr "Selecciona el directorio de plugins"
#: gui/options.cpp:2380
msgid "Select directory for Files Manager /root/"
msgstr "Selecciona el directorio /raíz/ para el administrador de archivos"
#: gui/options.cpp:2492
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
"No se ha podido abrir la URL.\n"
"Accede a la página manualmente."
#: gui/options.cpp:2517
msgid "Another Storage is working now. Do you want to interrupt it?"
msgstr "Ya hay otro almacenamiento activo. ¿Quieres interrumpirlo?"
#: gui/options.cpp:2526 gui/options.cpp:2564
msgid "Wait until current Storage finishes up and try again."
msgstr "Espera a que el almacenamiento actual finalice y prueba otra vez."
#: gui/options.cpp:2539
msgid "Connecting..."
msgstr "Conectando..."
#: gui/options.cpp:2555
msgid "This Storage is working now. Do you want to interrupt it?"
msgstr "Este almacenamiento está en uso. ¿Quieres interrumpirlo?"
#: gui/options.cpp:2753 backends/cloud/cloudmanager.cpp:157
msgid "<right now>"
msgstr "<ahora>"
#: gui/options.cpp:2862
msgid "Stop server"
msgstr "Detener servidor"
#: gui/options.cpp:2863
msgid "Stop local webserver"
msgstr "Detiene el servidor local"
#: gui/options.cpp:2915
msgid "Storage connected."
msgstr "Almacenamiento conectado."
#: gui/options.cpp:2917
msgid "Failed to connect storage."
msgstr "Fallo al conectar con el almacenamiento."
#: gui/options.cpp:2919
msgid "Failed to connect storage: "
msgstr "Fallo al conectar con el almacenamiento: "
#: gui/options.cpp:2939
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
"La solicitud se ha agotado.\n"
"Comprueba tu conexión a Internet."
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:86
msgid "# next"
msgstr "# siguiente"
#: gui/predictivedialog.cpp:87
msgid "add"
msgstr "añadir"
#: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167
msgid "Delete char"
msgstr "Borrar"
#: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171
msgid "<"
msgstr "<"
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:577
msgid "* Pre"
msgstr "* Pre"
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:580
msgid "* Num"
msgstr "* Núm"
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:583
msgid "* Abc"
msgstr "* Abc"
#: gui/recorderdialog.cpp:63
msgid "Recorder or Playback Gameplay"
msgstr "Grabar o reproducir vídeos"
#: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:156
#: gui/saveload-dialog.cpp:397 gui/saveload-dialog.cpp:465
msgid "Delete"
msgstr "Eliminar"
#: gui/recorderdialog.cpp:70
msgid "Record"
msgstr "Grabar"
#: gui/recorderdialog.cpp:71
msgid "Playback"
msgstr "Reproducción"
#: gui/recorderdialog.cpp:73
msgid "Edit"
msgstr "Editar"
#: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:241
#: gui/recorderdialog.cpp:251
msgid "Author: "
msgstr "Autor: "
#: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:242
#: gui/recorderdialog.cpp:252
msgid "Notes: "
msgstr "Notas: "
#: gui/recorderdialog.cpp:155
msgid "Do you really want to delete this record?"
msgstr "¿Seguro que quieres borrar esta grabación?"
#: gui/recorderdialog.cpp:172
msgid "Unknown Author"
msgstr "Autor desconocido"
#: gui/remotebrowser.cpp:129
msgid "ScummVM could not access the directory!"
msgstr "¡ScummVM no ha podido acceder al directorio!"
#: gui/saveload-dialog.cpp:343
msgid "List view"
msgstr "Modo lista"
#: gui/saveload-dialog.cpp:344
msgid "Grid view"
msgstr "Modo mosaico"
#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:567
msgid "No date saved"
msgstr "No hay fecha guardada"
#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:568
msgid "No time saved"
msgstr "No hay hora guardada"
#: gui/saveload-dialog.cpp:390 gui/saveload-dialog.cpp:569
msgid "No playtime saved"
msgstr "No hay tiempo guardado"
#: gui/saveload-dialog.cpp:464
msgid "Do you really want to delete this saved game?"
msgstr "¿Seguro que quieres borrar esta partida?"
#: gui/saveload-dialog.cpp:594 gui/saveload-dialog.cpp:1110
msgid "Date: "
msgstr "Fecha: "
#: gui/saveload-dialog.cpp:598 gui/saveload-dialog.cpp:1116
msgid "Time: "
msgstr "Hora: "
#: gui/saveload-dialog.cpp:604 gui/saveload-dialog.cpp:1124
msgid "Playtime: "
msgstr "Tiempo: "
#: gui/saveload-dialog.cpp:617 gui/saveload-dialog.cpp:705
msgid "Untitled saved game"
msgstr "Partida sin nombre"
#: gui/saveload-dialog.cpp:768
msgid "Next"
msgstr "Siguiente"
#: gui/saveload-dialog.cpp:771
msgid "Prev"
msgstr "Anterior"
#: gui/saveload-dialog.cpp:974
msgid "New Save"
msgstr "Guardar"
#: gui/saveload-dialog.cpp:974
msgid "Create a new saved game"
msgstr "Guarda una nueva partida"
#: gui/saveload-dialog.cpp:1103
msgid "Name: "
msgstr "Nombre: "
#: gui/saveload-dialog.cpp:1181
#, c-format
msgid "Enter a description for slot %d:"
msgstr "Introduce una descripción para la ranura %d:"
#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr "Selecciona un tema"
#: gui/ThemeEngine.cpp:259
msgid "Disabled GFX"
msgstr "Gráficos desactivados"
#: gui/ThemeEngine.cpp:259
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Gráf. desactivados"
#: gui/ThemeEngine.cpp:260
msgid "Standard renderer"
msgstr "Renderizado estándar"
#: gui/ThemeEngine.cpp:260 engines/scumm/dialogs.cpp:663
msgid "Standard"
msgstr "Estándar"
#: gui/ThemeEngine.cpp:262
msgid "Antialiased renderer"
msgstr "Renderizado suavizado"
#: gui/ThemeEngine.cpp:262
msgid "Antialiased"
msgstr "Suavizado"
#: gui/unknown-game-dialog.cpp:49
msgid "Add anyway"
msgstr "Añadir de todas maneras"
#: gui/unknown-game-dialog.cpp:58
msgid "Copy to clipboard"
msgstr "Copiar al portapapeles"
#: gui/unknown-game-dialog.cpp:64
msgid "Report game"
msgstr "Informar del juego"
#: gui/unknown-game-dialog.cpp:101
msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr ""
"Usa el botón de abajo para copiar la información del juego requerida en tu "
"portapapeles."
#: gui/unknown-game-dialog.cpp:106
msgid "You can also directly report your game to the Bug Tracker."
msgstr ""
"También puedes informar directamente sobre tu juego en el gestor de fallos."
#: gui/unknown-game-dialog.cpp:156
msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr ""
"Toda la información necesaria sobre tu juego ha sido copiada en el "
"portapapeles"
#: gui/unknown-game-dialog.cpp:158
msgid "Copying the game information to the clipboard has failed!"
msgstr ""
"¡Ha habido un error al copiar la información del juego en el portapapeles!"
#: gui/updates-dialog.cpp:49
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
"ScummVM puede buscar actualizaciones automáticamente,\n"
"para lo cual hace falta una conexión a Internet. ¿Quieres\n"
"activar esta opción?"
#: gui/updates-dialog.cpp:52
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
"Puedes cambiar esta opción más adelante\n"
"en la pestaña Otras del menú de opciones."
#: gui/updates-dialog.cpp:116
msgid "Proceed"
msgstr "Aplicar"
#: gui/widget.cpp:379 gui/widget.cpp:381 gui/widget.cpp:387 gui/widget.cpp:389
msgid "Clear value"
msgstr "Limpiar contenido"
#: base/main.cpp:266
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr "El motor no es compatible con el nivel de debug '%s'"
#: base/main.cpp:586
msgid "Error running game:"
msgstr "Error al ejecutar el juego:"
#: base/main.cpp:633
msgid "Could not find any engine capable of running the selected game"
msgstr "No se ha encontrado ningún motor capaz de ejecutar este juego"
#: common/error.cpp:38
msgid "No error"
msgstr "Ningún error"
#: common/error.cpp:40
msgid "Game data not found"
msgstr "No se han encontrado datos de juego"
#: common/error.cpp:42
msgid "Game id not supported"
msgstr "ID del juego no compatible"
#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "Modo de color no compatible"
#: common/error.cpp:46
msgid "Audio device initialization failed"
msgstr "Fallo al iniciar el dispositivo de audio"
#: common/error.cpp:49
msgid "Read permission denied"
msgstr "Permiso de lectura denegado"
#: common/error.cpp:51
msgid "Write permission denied"
msgstr "Permiso de escritura denegado"
#: common/error.cpp:54
msgid "Path does not exist"
msgstr "La ruta no existe"
#: common/error.cpp:56
msgid "Path not a directory"
msgstr "La ruta no es un directorio"
#: common/error.cpp:58
msgid "Path not a file"
msgstr "La ruta no es un archivo"
#: common/error.cpp:61
msgid "Cannot create file"
msgstr "Imposible crear el archivo"
#: common/error.cpp:63
msgid "Reading data failed"
msgstr "Fallo de lectura"
#: common/error.cpp:65
msgid "Writing data failed"
msgstr "Fallo en la escritura de datos"
#: common/error.cpp:68
msgid "Could not find suitable engine plugin"
msgstr "No se ha encontrado un plugin adecuado"
#: common/error.cpp:70
msgid "Engine plugin does not support saved games"
msgstr "El plugin del motor no soporta partidas guardadas"
#: common/error.cpp:73
msgid "User canceled"
msgstr "El usuario ha cancelado la acción"
#: common/error.cpp:77
msgid "Unknown error"
msgstr "Error desconocido"
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr "Hercules verde"
#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr "Hercules ámbar"
#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 colores)"
#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 colores)"
#: common/rendermode.cpp:73
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules verde"
#: common/rendermode.cpp:74
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules ámbar"
#: common/updates.cpp:58
msgid "Daily"
msgstr "Diariamente"
#: common/updates.cpp:60
msgid "Weekly"
msgstr "Semanalmente"
#: common/updates.cpp:62
msgid "Monthly"
msgstr "Mensualmente"
#: common/updates.cpp:64
msgid "<Bad value>"
msgstr "<Valor incorrecto>"
#: engines/advancedDetector.cpp:139
msgid "Illegitimate game copy detected. We provide no support in such cases"
msgstr ""
"Copia de juego ilegítima detectada. No proporcionamos soporte en estos casos"
#: engines/dialogs.cpp:73
msgid "~R~esume"
msgstr "~R~eanudar"
#: engines/dialogs.cpp:75 engines/mohawk/dialogs.cpp:140
msgid "~L~oad"
msgstr "~C~argar"
#: engines/dialogs.cpp:79 backends/platform/3ds/options-dialog.cpp:45
#: engines/mohawk/dialogs.cpp:141
msgid "~S~ave"
msgstr "~G~uardar"
#: engines/dialogs.cpp:83
msgid "~O~ptions"
msgstr "~O~pciones"
#: engines/dialogs.cpp:88
msgid "~H~elp"
msgstr "~A~yuda"
#: engines/dialogs.cpp:90
msgid "~A~bout"
msgstr "Acerca ~d~e"
#: engines/dialogs.cpp:93 engines/dialogs.cpp:169
msgid "~R~eturn to Launcher"
msgstr "~V~olver al lanzador"
#: engines/dialogs.cpp:95 engines/dialogs.cpp:171
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "~V~olver al lanzador"
#: engines/dialogs.cpp:103 engines/engine.cpp:763 engines/agi/saveload.cpp:759
#: engines/avalanche/parser.cpp:1919 engines/cine/various.cpp:348
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/glk/streams.cpp:1424
#: engines/gnap/menu.cpp:466 engines/hugo/file.cpp:298
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:1038 engines/mohawk/riven.cpp:682
#: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:374
#: engines/sci/engine/guest_additions.cpp:682 engines/sci/engine/kfile.cpp:1074
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3358
#: engines/tsage/scenes.cpp:599 engines/wage/saveload.cpp:752
#: engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
msgstr "Guardar partida:"
#: engines/dialogs.cpp:103 engines/engine.cpp:763
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: engines/agi/saveload.cpp:759 engines/avalanche/parser.cpp:1919
#: engines/cine/various.cpp:348 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1424 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:1038
#: engines/mohawk/riven.cpp:682 engines/neverhood/menumodule.cpp:890
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:374
#: engines/sci/engine/guest_additions.cpp:683 engines/sci/engine/kfile.cpp:1074
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3358
#: engines/tsage/scenes.cpp:599 engines/wage/saveload.cpp:752
#: engines/zvision/file/save_manager.cpp:49
msgid "Save"
msgstr "Guardar"
#: engines/dialogs.cpp:133
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Aún no hay ayuda disponible para este juego. Consulta el archivo README para "
"encontrar información básica e instrucciones para obtener más ayuda."
#: engines/dialogs.cpp:222 engines/pegasus/pegasus.cpp:385
#, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Ha habido un fallo al guardar la partida (%s). Consulte el archivo README "
"con información básica y como obtener más ayuda."
#: engines/dialogs.cpp:327 engines/mohawk/dialogs.cpp:98
msgid "~O~K"
msgstr "~S~í"
#: engines/dialogs.cpp:328 engines/mohawk/dialogs.cpp:99
msgid "~C~ancel"
msgstr "~C~ancelar"
#: engines/dialogs.cpp:331
msgid "~K~eys"
msgstr "~T~eclas"
#: engines/engine.cpp:318
#, c-format
msgid "Could not switch to resolution '%dx%d'."
msgstr "No se ha podido cambiar a la resolución %dx%d."
#: engines/engine.cpp:327
msgid "Could not initialize color format."
msgstr "No se ha podido iniciar el formato de color."
#: engines/engine.cpp:336
#, c-format
msgid "Could not switch to video mode '%s'."
msgstr "No se ha podido cambiar al modo de vídeo %s."
#: engines/engine.cpp:344
#, c-format
msgid "Could not switch to stretch mode '%s'."
msgstr "No se ha podido cambiar al modo de ajuste %s."
#: engines/engine.cpp:351
msgid "Could not apply aspect ratio setting."
msgstr "No se ha podido aplicar la corrección de relación de aspecto."
#: engines/engine.cpp:356
msgid "Could not apply fullscreen setting."
msgstr "No se ha podido aplicar el ajuste de pantalla completa."
#: engines/engine.cpp:361
msgid "Could not apply filtering setting."
msgstr "No se ha podido aplicar la configuración de filtrado."
#: engines/engine.cpp:469
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
"Parece que estás ejecutando este juego\n"
"directamente desde el CD. Esto puede\n"
"provocar problemas, por lo que es recomendable\n"
"copiar los archivos del juego al disco duro.\n"
"Consulta el archivo README para más detalles."
#: engines/engine.cpp:480
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
"Este juego incluye pistas de audio en el disco.\n"
"Es necesario extraer estas pistas utilizando un\n"
"programa de extracción de CD audio para\n"
"poder escuchar la música del juego.\n"
"Consulta el archivo README para más detalles."
#: engines/engine.cpp:510 engines/sky/detection.cpp:316
msgid "Autosave"
msgstr "Autoguardado"
#: engines/engine.cpp:512
msgid "Error occurred making autosave"
msgstr "Error al realizar el autoguardado"
#: engines/engine.cpp:575
#, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
"Hubo un fallo al cargar la partida (%s). Consulte el archivo README para "
"información básica y cómo obtener más ayuda."
#: engines/engine.cpp:591
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
"AVISO: El juego que vas a ejecutar aún no es totalmente compatible con "
"ScummVM. Por lo tanto, puede que sea inestable y que las partidas que "
"guardes no funcionen en versiones futuras de ScummVM."
#: engines/engine.cpp:594 engines/wintermute/wintermute.cpp:190
msgid "Start anyway"
msgstr "Jugar aun así"
#: engines/engine.cpp:734
msgid "Loading game is currently unavailable"
msgstr "No se puede cargar la partida en estos momentos"
#: engines/engine.cpp:759
msgid "Saving game is currently unavailable"
msgstr "No se puede guardar la partida en estos momentos"
#: engines/game.cpp:171
#, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
"Parece que el juego en %s se trate de una versión desconocida.\n"
"\n"
"Por favor, envía los siguientes datos al equipo de ScummVM en %s, junto con "
"el nombre del juego que intentabas añadir, su versión, idioma, etc.:"
#: engines/game.cpp:175
#, c-format
msgid "Matched game IDs for the %s engine:"
msgstr "IDs de juegos disponibles para el motor %s:"
#: audio/adlib.cpp:2293
msgid "AdLib emulator"
msgstr "Emulación AdLib"
#: audio/fmopl.cpp:72
msgid "MAME OPL emulator"
msgstr "Emulador OPL de MAME"
#: audio/fmopl.cpp:74
msgid "DOSBox OPL emulator"
msgstr "Emulador OPL de DOSBox"
#: audio/fmopl.cpp:77
msgid "Nuked OPL emulator"
msgstr "Emulador OPL de Nuked"
#: audio/fmopl.cpp:80
msgid "ALSA Direct FM"
msgstr "ALSA Direct FM"
#: audio/fmopl.cpp:83
msgid "OPL2LPT"
msgstr "OPL2LPT"
#: audio/fmopl.cpp:84
msgid "OPL3LPT"
msgstr "OPL3LPT"
#: audio/mididrv.cpp:233
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"El dispositivo de sonido seleccionado, '%s', no se ha podido encontrar "
"(puede estar apagado o desconectado)."
#: audio/mididrv.cpp:233 audio/mididrv.cpp:245 audio/mididrv.cpp:281
#: audio/mididrv.cpp:296
msgid "Attempting to fall back to the next available device..."
msgstr "Pasando al siguiente dispositivo disponible..."
#: audio/mididrv.cpp:245
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"El dispositivo de sonido seleccionado, '%s', no se puede utilizar. Consulta "
"el registro para más información."
#: audio/mididrv.cpp:281
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"El dispositivo de sonido preferido, '%s', no se ha podido encontrar (puede "
"estar apagado o desconectado)."
#: audio/mididrv.cpp:296
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"El dispositivo de sonido preferido, '%s', no se puede utilizar. Consulta el "
"registro para más información."
#: audio/mididrv.cpp:448
msgid "Starting MIDI dump"
msgstr "Iniciando volcado de MIDI"
#: audio/mods/paula.cpp:303
msgid "Amiga Audio emulator"
msgstr "Emulación de Amiga Audio"
#: audio/null.h:44
msgid "No music"
msgstr "Sin música"
#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr "Emulación de Apple II GS (NO IMPLEMENTADO)"
#: audio/softsynth/cms.cpp:351
msgid "Creative Music System emulator"
msgstr "Emulación de Creative Music System"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:32
msgid "FM-Towns Audio"
msgstr "Audio FM-Towns"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:57
msgid "PC-98 Audio"
msgstr "Audio PC-98"
#: audio/softsynth/mt32.cpp:175
msgid "Initializing MT-32 Emulator"
msgstr "Iniciando el emulador de MT-32"
#: audio/softsynth/mt32.cpp:442
msgid "MT-32 emulator"
msgstr "Emulación de MT-32"
#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker emulator"
msgstr "Emulación del altavoz de PC"
#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr emulator"
msgstr "Emulación de IBM PCjr"
#: audio/softsynth/sid.cpp:1434
msgid "C64 Audio emulator"
msgstr "Emulación de C64 Audio"
#: backends/cloud/cloudmanager.cpp:156
msgid "<syncing...>"
msgstr "<sincronizando...>"
#: backends/cloud/storage.cpp:242
msgid "Saved games sync was cancelled."
msgstr "La sincronización se ha cancelado."
#: backends/cloud/storage.cpp:244
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
"La sincronización ha fallado.\n"
"Comprueba tu conexión."
#: backends/cloud/storage.cpp:348
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
"Descarga completada.\n"
"No se han podido descargar %u archivos."
#: backends/cloud/storage.cpp:350
msgid "Download complete."
msgstr "Descarga completada."
#: backends/cloud/storage.cpp:360
msgid "Download failed."
msgstr "La descarga ha fallado."
#: backends/events/default/default-events.cpp:181
msgid "Do you really want to return to the Launcher?"
msgstr "¿Seguro que quieres volver al lanzador?"
#: backends/events/default/default-events.cpp:181
msgid "Launcher"
msgstr "Lanzador"
#: backends/events/default/default-events.cpp:203
msgid "Do you really want to quit?"
msgstr "¿Seguro que quieres salir?"
#: backends/events/default/default-events.cpp:203
#: backends/events/default/default-events.cpp:359
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455 engines/scumm/dialogs.cpp:188
#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Salir"
#: backends/events/default/default-events.cpp:337
msgid "Global"
msgstr "General"
#: backends/events/default/default-events.cpp:340
msgid "Global Main Menu"
msgstr "Menú principal global"
#: backends/events/default/default-events.cpp:347
msgid "Display keyboard"
msgstr "Mostrar teclado"
#: backends/events/default/default-events.cpp:354
msgid "Toggle mute"
msgstr "Poner en silencio"
#: backends/events/default/default-events.cpp:380
msgid "Open Debugger"
msgstr "Abrir depurador"
#: backends/events/gph/gph-events.cpp:423
#: backends/events/gph/gph-events.cpp:466
#: backends/events/openpandora/op-events.cpp:165
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "Modo toque de pantalla táctil - Clic izquierdo"
#: backends/events/gph/gph-events.cpp:425
#: backends/events/gph/gph-events.cpp:468
#: backends/events/openpandora/op-events.cpp:167
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "Modo toque de pantalla táctil - Clic derecho"
#: backends/events/gph/gph-events.cpp:427
#: backends/events/gph/gph-events.cpp:470
#: backends/events/openpandora/op-events.cpp:169
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "Modo toque de pantalla táctil - Desplazar (sin hacer clic)"
#: backends/events/gph/gph-events.cpp:447
msgid "Maximum Volume"
msgstr "Volumen máximo"
#: backends/events/gph/gph-events.cpp:449
msgid "Increasing Volume"
msgstr "Aumentando el volumen"
#: backends/events/gph/gph-events.cpp:455
msgid "Minimal Volume"
msgstr "Volumen mínimo"
#: backends/events/gph/gph-events.cpp:457
msgid "Decreasing Volume"
msgstr "Bajando el volumen"
#: backends/events/maemosdl/maemosdl-events.cpp:104
msgid "Clicking Enabled"
msgstr "Clic activado"
#: backends/events/maemosdl/maemosdl-events.cpp:104
msgid "Clicking Disabled"
msgstr "Clic desactivado"
#: backends/events/openpandora/op-events.cpp:171
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "Modo toque de pantalla táctil - Flotante (clic de cruceta)"
#: backends/events/symbiansdl/symbiansdl-events.cpp:191
msgid "Do you want to quit ?"
msgstr "¿Quieres salir?"
#. I18N: Trackpad mode toggle status.
#: backends/events/webossdl/webossdl-events.cpp:308
msgid "Trackpad mode is now"
msgstr "El modo trackpad está"
#. I18N: Trackpad mode on or off.
#. I18N: Auto-drag on or off.
#: backends/events/webossdl/webossdl-events.cpp:311
#: backends/events/webossdl/webossdl-events.cpp:338
msgid "ON"
msgstr "activado"
#: backends/events/webossdl/webossdl-events.cpp:311
#: backends/events/webossdl/webossdl-events.cpp:338
msgid "OFF"
msgstr "desactivado"
#: backends/events/webossdl/webossdl-events.cpp:315
msgid "Swipe two fingers to the right to toggle."
msgstr "Desliza dos dedos hacia la derecha para cambiar de modo."
#. I18N: Auto-drag toggle status.
#: backends/events/webossdl/webossdl-events.cpp:335
msgid "Auto-drag mode is now"
msgstr "El modo de arrastre automático está"
#: backends/events/webossdl/webossdl-events.cpp:342
msgid "Swipe three fingers to the right to toggle."
msgstr "Desliza tres dedos hacia la derecha para cambiar de modo."
#: backends/graphics/opengl/opengl-graphics.cpp:158
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:237
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:81
msgid "Center"
msgstr "Centrar"
#: backends/graphics/opengl/opengl-graphics.cpp:238
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:82
msgid "Pixel-perfect scaling"
msgstr "Escalado pixel-perfect"
#: backends/graphics/opengl/opengl-graphics.cpp:239
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:83
msgid "Fit to window"
msgstr "Ajustar a la ventana"
#: backends/graphics/opengl/opengl-graphics.cpp:240
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:84
msgid "Stretch to window"
msgstr "Estirar a la ventana"
#: backends/graphics/opengl/opengl-graphics.cpp:241
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:85
msgid "Fit to window (4:3)"
msgstr "Ajuste de ventana (4:3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:600
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resolución: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:623
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2558
msgid "Enabled aspect ratio correction"
msgstr "Activar la corrección de aspecto"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:625
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2564
msgid "Disabled aspect ratio correction"
msgstr "Desactivar la corrección de aspecto"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:646
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2581
msgid "Filtering enabled"
msgstr "Filtrado activado"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:648
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2583
msgid "Filtering disabled"
msgstr "Filtrado desactivado"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:677
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2611
msgid "Stretch mode"
msgstr "Modo de ajuste"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:60
msgid "Normal (no scaling)"
msgstr "Normal (sin reescalado)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:90
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2524
msgid "Active graphics filter:"
msgstr "Filtro de gráficos activo:"
#: backends/graphics/sdl/sdl-graphics.cpp:350
msgid "Windowed mode"
msgstr "Modo ventana"
#: backends/graphics/sdl/sdl-graphics.cpp:361 engines/scumm/help.cpp:87
msgid "Toggle fullscreen"
msgstr "Activar/Desactivar pantalla completa"
#: backends/graphics/sdl/sdl-graphics.cpp:368 engines/scumm/help.cpp:100
#: engines/wintermute/detection.cpp:835
msgid "Toggle mouse capture"
msgstr "Activar/Desactivar captura de ratón"
#: backends/graphics/sdl/sdl-graphics.cpp:373
#: engines/wintermute/detection.cpp:610 engines/wintermute/detection.cpp:920
#: engines/wintermute/detection.cpp:1134 engines/wintermute/detection.cpp:1202
#: engines/wintermute/detection.cpp:1294 engines/wintermute/detection.cpp:1382
#: engines/wintermute/detection.cpp:1399 engines/wintermute/detection.cpp:1430
msgid "Save screenshot"
msgstr "Guardar captura de pantalla"
#: backends/graphics/sdl/sdl-graphics.cpp:379
msgid "Toggle aspect ratio correction"
msgstr "Corrección de la relación de aspecto"
#: backends/graphics/sdl/sdl-graphics.cpp:386
msgid "Toggle linear filtered scaling"
msgstr "Escalado filtrado lineal"
#: backends/graphics/sdl/sdl-graphics.cpp:393
msgid "Cycle through stretch modes"
msgstr "Probar distintos modos de ajuste"
#: backends/graphics/sdl/sdl-graphics.cpp:399
msgid "Increase the scale factor"
msgstr "Aumentar factor de escalado"
#: backends/graphics/sdl/sdl-graphics.cpp:405
msgid "Decrease the scale factor"
msgstr "Disminuir factor de escalado"
#: backends/graphics/sdl/sdl-graphics.cpp:417
msgid "Switch to nearest neighbour scaling"
msgstr "Escalado nearest neighbour (nn)"
#: backends/graphics/sdl/sdl-graphics.cpp:418
msgid "Switch to AdvMame 2x/3x scaling"
msgstr "Escalado AdvMame 2x/3x"
#: backends/graphics/sdl/sdl-graphics.cpp:420
msgid "Switch to HQ 2x/3x scaling"
msgstr "Escalado HQ 2x/3x"
#: backends/graphics/sdl/sdl-graphics.cpp:422
msgid "Switch to 2xSai scaling"
msgstr "Escalado 2xSai"
#: backends/graphics/sdl/sdl-graphics.cpp:423
msgid "Switch to Super2xSai scaling"
msgstr "Escalado Super2xSai"
#: backends/graphics/sdl/sdl-graphics.cpp:424
msgid "Switch to SuperEagle scaling"
msgstr "Escalado SuperEagle"
#: backends/graphics/sdl/sdl-graphics.cpp:425
msgid "Switch to TV 2x scaling"
msgstr "Escalado TV 2x"
#: backends/graphics/sdl/sdl-graphics.cpp:426
msgid "Switch to DotMatrix scaling"
msgstr "Escalado por matriz de puntos"
#: backends/keymapper/hardware-input.cpp:245
msgid "Left Mouse Button"
msgstr "Botón izquierdo del ratón"
#: backends/keymapper/hardware-input.cpp:246
msgid "Right Mouse Button"
msgstr "Botón derecho del ratón"
#: backends/keymapper/hardware-input.cpp:247
msgid "Middle Mouse Button"
msgstr "Botón central del ratón"
#: backends/keymapper/hardware-input.cpp:248
msgid "Mouse Wheel Up"
msgstr "Rueda del ratón arriba"
#: backends/keymapper/hardware-input.cpp:249
msgid "Mouse Wheel Down"
msgstr "Rueda del ratón abajo"
#: backends/keymapper/hardware-input.cpp:250
msgid "X1 Mouse Button"
msgstr "Botón X1 del ratón"
#: backends/keymapper/hardware-input.cpp:251
msgid "X2 Mouse Button"
msgstr "Botón X2 del ratón"
#: backends/keymapper/hardware-input.cpp:256
msgid "Joy A"
msgstr "Joy A"
#: backends/keymapper/hardware-input.cpp:257
msgid "Joy B"
msgstr "Joy B"
#: backends/keymapper/hardware-input.cpp:258
msgid "Joy X"
msgstr "Joy X"
#: backends/keymapper/hardware-input.cpp:259
msgid "Joy Y"
msgstr "Joy Y"
#: backends/keymapper/hardware-input.cpp:260
msgid "Joy Back"
msgstr "Joy Back"
#: backends/keymapper/hardware-input.cpp:261
msgid "Joy Guide"
msgstr "Joy Guía"
#: backends/keymapper/hardware-input.cpp:262
msgid "Joy Start"
msgstr "Joy Start"
#: backends/keymapper/hardware-input.cpp:263
msgid "Left Stick"
msgstr "Stick izquierdo"
#: backends/keymapper/hardware-input.cpp:264
msgid "Right Stick"
msgstr "Stick derecho"
#: backends/keymapper/hardware-input.cpp:265
msgid "Left Shoulder"
msgstr "Botón superior izquierdo"
#: backends/keymapper/hardware-input.cpp:266
msgid "Right Shoulder"
msgstr "Botón superior derecho"
#: backends/keymapper/hardware-input.cpp:267
#: backends/platform/3ds/osystem-events.cpp:58
#: backends/platform/sdl/ps3/ps3.cpp:52
msgid "D-pad Up"
msgstr "D-pad arriba"
#: backends/keymapper/hardware-input.cpp:268
#: backends/platform/3ds/osystem-events.cpp:59
#: backends/platform/sdl/ps3/ps3.cpp:53
msgid "D-pad Down"
msgstr "D-pad abajo"
#: backends/keymapper/hardware-input.cpp:269
#: backends/platform/3ds/osystem-events.cpp:60
#: backends/platform/sdl/ps3/ps3.cpp:54
msgid "D-pad Left"
msgstr "D-pad izquierda"
#: backends/keymapper/hardware-input.cpp:270
#: backends/platform/3ds/osystem-events.cpp:61
#: backends/platform/sdl/ps3/ps3.cpp:55
msgid "D-pad Right"
msgstr "D-pad derecha"
#: backends/keymapper/hardware-input.cpp:275
msgid "Left Trigger"
msgstr "Gatillo izquierdo"
#: backends/keymapper/hardware-input.cpp:276
msgid "Right Trigger"
msgstr "Gatillo derecho"
#: backends/keymapper/hardware-input.cpp:277
#: backends/platform/sdl/ps3/ps3.cpp:62
msgid "Left Stick X"
msgstr "Stick izquierdo X"
#: backends/keymapper/hardware-input.cpp:278
#: backends/platform/sdl/ps3/ps3.cpp:63
msgid "Left Stick Y"
msgstr "Stick izquierdo Y"
#: backends/keymapper/hardware-input.cpp:279
#: backends/platform/sdl/ps3/ps3.cpp:64
msgid "Right Stick X"
msgstr "Stick derecho X"
#: backends/keymapper/hardware-input.cpp:280
#: backends/platform/sdl/ps3/ps3.cpp:65
msgid "Right Stick Y"
msgstr "Stick derecho Y"
#: backends/keymapper/remap-widget.cpp:286
#: backends/keymapper/remap-widget.cpp:316
msgid "Reset to defaults"
msgstr "Restablecer ajustes predeterminados"
#: backends/keymapper/remap-widget.cpp:287
msgid "Clear mapping"
msgstr "Limpiar mapeado"
#: backends/keymapper/virtual-mouse.cpp:154
msgid "Virtual mouse up"
msgstr "Mover ratón virtual hacia arriba"
#: backends/keymapper/virtual-mouse.cpp:159
msgid "Virtual mouse down"
msgstr "Mover ratón virtual hacia abajo"
#: backends/keymapper/virtual-mouse.cpp:164
msgid "Virtual mouse left"
msgstr "Mover ratón virtual hacia la izda."
#: backends/keymapper/virtual-mouse.cpp:169
msgid "Virtual mouse right"
msgstr "Mover ratón virtual hacia la dcha."
#: backends/keymapper/virtual-mouse.cpp:174
msgid "Slow down virtual mouse"
msgstr "Ralentizar ratón virtual"
#: backends/midi/windows.cpp:167
msgid "Windows MIDI"
msgstr "Windows MIDI"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:60
msgid "Can't create directory here!"
msgstr "¡No se puede crear un directorio aquí!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:66
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:73
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:80
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:43
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:49
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:56
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:63
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:43
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:49
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:56
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:63
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:137
msgid "Invalid path!"
msgstr "¡La ruta no es válida!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:84
msgid "Parent directory doesn't exists!"
msgstr "¡La ruta no existe!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:88
msgid "Can't create a directory within a file!"
msgstr "¡No se puede crear un directorio dentro de un archivo!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:98
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:141
msgid "There is a file with that name in the parent directory!"
msgstr "¡Ya existe un archivo con ese nombre en la ruta principal!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:104
msgid "Failed to create the directory!"
msgstr "¡No se ha podido crear el directorio!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:111
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:120
msgid "Directory created successfully!"
msgstr "¡Directorio creado con éxito!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:122
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:204
msgid "Back to parent directory"
msgstr "Volver a la ruta principal"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:67
msgid "The file doesn't exist!"
msgstr "¡El archivo no existe!"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:71
msgid "Can't download a directory!"
msgstr "¡No se puede descargar un directorio!"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:76
msgid "Failed to read the file!"
msgstr "¡No se puede leer el archivo!"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:59
msgid ""
"The page is not available without the resources. Make sure file wwwroot.zip "
"from ScummVM distribution is available in 'themepath'."
msgstr ""
"La página no está disponible sin los recursos. Asegúrate de que el archivo "
"de distribución de ScummVM, wwwroot.zip, está disponible en 'themepath'."
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:224
msgid "Create directory"
msgstr "Crear directorio"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:227
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:228
msgid "Upload files"
msgstr "Subir archivos"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:229
msgid "Type new directory name:"
msgstr "Nombre del nuevo directorio:"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:230
msgid "Select a file to upload:"
msgstr "Selecciona un archivo a subir:"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:231
msgid "Or select a directory (works in Chrome only):"
msgstr "O selecciona un directorio (solo en Chrome):"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:74
msgid "Index of "
msgstr "Índice de "
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:76
msgid "Error occurred"
msgstr "Ha ocurrido un error"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:81
msgid "File system root"
msgstr "Raiz del sistema de archivos"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:82
msgid "Saved games"
msgstr "Juegos guardados"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:119
msgid "Parent directory"
msgstr "Ruta principal"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:218
msgid "ScummVM couldn't list the directory you specified."
msgstr "ScummVM no puede listar el contenido del directorio especificado."
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:232
msgid "Index of"
msgstr "Índice de"
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42
msgid "This is a local webserver index page."
msgstr "Esta es una página de inicio del servidor local."
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:43
msgid "Open Files manager"
msgstr "Abrir el administrador de archivos"
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:67
msgid "The parent directory doesn't exist!"
msgstr "¡El directorio principal no existe!"
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:71
msgid "Can't upload into a file!"
msgstr "¡No se puede subir a un archivo!"
#: backends/networking/sdl_net/handlerutils.cpp:213
msgid "Back to the files manager"
msgstr "Volver al administrador de archivos"
#: backends/networking/sdl_net/localwebserver.cpp:123
msgid ""
"Failed to start local webserver.\n"
"Check whether selected port is not used by another application and try again."
msgstr ""
"No se ha podido arrancar el servidor web.\n"
"Comprueba que el puerto seleccionado no lo esté usando otra aplicación y "
"vuelve a intentarlo."
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:69
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:111
msgid "Invalid request: headers are too long!"
msgstr "Solicitud inválida: ¡Cabeceras demasiado largas!"
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:155
msgid "Failed to upload the file!"
msgstr "¡No se ha podido subir el archivo!"
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:184
msgid "No file was passed!"
msgstr "¡No se ha transferido ningún archivo!"
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:202
msgid "Uploaded successfully!"
msgstr "¡Subida completada!"
#: backends/platform/3ds/options-dialog.cpp:44
#: backends/platform/ds/arm9/source/dsoptions.cpp:56
#: engines/scumm/dialogs.cpp:287
msgid "~C~lose"
msgstr "Cerra~r~"
#: backends/platform/3ds/options-dialog.cpp:47
#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr "Mostrar cursor"
#: backends/platform/3ds/options-dialog.cpp:50
#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr "Pegar a bordes"
#: backends/platform/3ds/options-dialog.cpp:53
msgid "Stretch to fit"
msgstr "Ajuste estirado"
#: backends/platform/3ds/options-dialog.cpp:56
msgid "Use Screen:"
msgstr "Pantalla:"
#: backends/platform/3ds/options-dialog.cpp:58
msgctxt "3ds-screen"
msgid "Top"
msgstr "Superior"
#: backends/platform/3ds/options-dialog.cpp:59
msgctxt "3ds-screen"
msgid "Bottom"
msgstr "Inferior"
#: backends/platform/3ds/options-dialog.cpp:60
msgctxt "3ds-screen"
msgid "Both"
msgstr "Ambas"
#: backends/platform/3ds/osystem-events.cpp:48
msgid "A"
msgstr "A"
#: backends/platform/3ds/osystem-events.cpp:49
msgid "B"
msgstr "B"
#: backends/platform/3ds/osystem-events.cpp:50
msgid "X"
msgstr "X"
#: backends/platform/3ds/osystem-events.cpp:51
msgid "Y"
msgstr "Y"
#: backends/platform/3ds/osystem-events.cpp:52
#: backends/platform/sdl/ps3/ps3.cpp:45
msgid "Select"
msgstr "Select"
#: backends/platform/3ds/osystem-events.cpp:53
#: backends/platform/sdl/ps3/ps3.cpp:47
msgid "Start"
msgstr "Start"
#: backends/platform/3ds/osystem-events.cpp:54
msgid "ZL"
msgstr "ZL"
#: backends/platform/3ds/osystem-events.cpp:55
msgid "ZR"
msgstr "ZR"
#: backends/platform/3ds/osystem-events.cpp:56
msgid "L"
msgstr "L"
#: backends/platform/3ds/osystem-events.cpp:57
msgid "R"
msgstr "R"
#: backends/platform/3ds/osystem-events.cpp:66
msgid "C-Pad X"
msgstr "C-Pad X"
#: backends/platform/3ds/osystem-events.cpp:67
msgid "C-Pad Y"
msgstr "C-Pad Y"
#: backends/platform/3ds/osystem-events.cpp:72
msgid "Touch"
msgstr "Tocar"
#: backends/platform/3ds/osystem-events.cpp:310
msgid "Toggle Drag Mode"
msgstr "Modo de arrastre"
#: backends/platform/3ds/osystem-events.cpp:315
msgid "Toggle Magnify Mode"
msgstr "Modo aumentado"
#: backends/platform/3ds/osystem-events.cpp:320
msgid "Open 3DS Settings"
msgstr "Configuración de 3DS"
#: backends/platform/3ds/osystem-events.cpp:350
msgid ""
"Magnify Mode Off. Reactivating Drag Mode.\n"
"Returning to Launcher..."
msgstr ""
"Modo aumentado desactivado. Reactivando modo de arrastre.\n"
"Volviendo al lanzador..."
#: backends/platform/3ds/osystem-events.cpp:352
msgid "Magnify Mode Off. Returning to Launcher..."
msgstr "Modo aumentado desactivado. Volviendo al lanzador..."
#: backends/platform/3ds/osystem-events.cpp:386
msgid "Hover Mode"
msgstr "Modo flotante"
#: backends/platform/3ds/osystem-events.cpp:390
msgid "Drag Mode"
msgstr "Modo de arrastre"
#: backends/platform/3ds/osystem-events.cpp:392
msgid "Cannot Switch to Drag Mode while Magnify Mode is On"
msgstr ""
"No se puede cambiar al modo de arrastre mientras el modo aumentado esté "
"activado"
#: backends/platform/3ds/osystem-events.cpp:399
msgid "Magnify Mode cannot be activated in menus."
msgstr "No se puede activar el modo aumentado en un menú."
#: backends/platform/3ds/osystem-events.cpp:402
msgid ""
"Magnify Mode can only be activated\n"
" when both screens are enabled."
msgstr ""
"El modo aumentado solo puede ser activado\n"
" cuando las dos pantallas están activadas."
#: backends/platform/3ds/osystem-events.cpp:404
msgid "In-game resolution too small to magnify."
msgstr ""
"La resolución del juego es demasiado pequeña para usar el modo aumentado."
#: backends/platform/3ds/osystem-events.cpp:410
msgid "Magnify Mode On. Switching to Hover Mode..."
msgstr "Modo aumentado activado. Cambiando al modo flotante..."
#: backends/platform/3ds/osystem-events.cpp:412
msgid "Magnify Mode On"
msgstr "Modo aumentado activado"
#: backends/platform/3ds/osystem-events.cpp:419
msgid "Magnify Mode Off. Reactivating Drag Mode..."
msgstr "Modo aumentado desactivado. Reactivando modo de arrastre..."
#: backends/platform/3ds/osystem-events.cpp:421
msgid "Magnify Mode Off"
msgstr "Modo aumentado desactivado"
#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr "Menú principal de ScummVM"
#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr "Modo para ~z~urdos"
#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr "Controles para pelear de ~I~ndy"
#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr "Compensación X del toque"
#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr "Compensación Y del toque"
#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr "Usar el sistema de control tipo trackpad de portátil"
#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr "Un toque para clic izquierdo, dos para clic derecho"
#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr "Sensibilidad"
#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr "Escalado inicial de la pantalla superior:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr "Escalado de la pantalla principal:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr "Escalado por hardware (rápido, pero de baja calidad)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr "Escalado por software (buena calidad, pero más lento)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr "Sin escalado (debes desplazar la pantalla a los lados)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr "Brillo:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr "Sonido de alta calidad (más lento) (reinicio)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr "Desactivar apagado"
#: backends/platform/ios7/ios7_osys_events.cpp:315
#: backends/platform/ios7/ios7_osys_events.cpp:443
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr "Modo de arrastre de ratón activado."
#: backends/platform/ios7/ios7_osys_events.cpp:317
#: backends/platform/ios7/ios7_osys_events.cpp:445
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr "Modo de arrastre de ratón desactivado."
#: backends/platform/ios7/ios7_osys_events.cpp:328
#: backends/platform/ios7/ios7_osys_events.cpp:464
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr "Modo Touchpad activado."
#: backends/platform/ios7/ios7_osys_events.cpp:330
#: backends/platform/ios7/ios7_osys_events.cpp:466
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr "Modo Touchpad desactivado."
#: backends/platform/maemo/maemo.cpp:170
msgid "Click Mode"
msgstr "Modo clic"
#: backends/platform/maemo/maemo.cpp:174
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: backends/platform/tizen/form.cpp:274 engines/wintermute/detection.cpp:225
msgid "Left Click"
msgstr "Clic izquierdo"
#: backends/platform/maemo/maemo.cpp:178 engines/wintermute/detection.cpp:430
#: engines/wintermute/detection.cpp:1627
msgid "Middle Click"
msgstr "Clic central"
#: backends/platform/maemo/maemo.cpp:182
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: backends/platform/tizen/form.cpp:266 engines/wintermute/detection.cpp:231
msgid "Right Click"
msgstr "Clic derecho"
#: backends/platform/sdl/macosx/appmenu_osx.mm:205
msgid "Hide ScummVM"
msgstr "Ocultar ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:206
msgid "Hide Others"
msgstr "Ocultar otros"
#: backends/platform/sdl/macosx/appmenu_osx.mm:207
msgid "Show All"
msgstr "Mostrar todo"
#: backends/platform/sdl/macosx/appmenu_osx.mm:211
msgid "Window"
msgstr "Ventana"
#: backends/platform/sdl/macosx/appmenu_osx.mm:212
msgid "Minimize"
msgstr "Minimizar"
#: backends/platform/sdl/macosx/appmenu_osx.mm:214
msgid "Help"
msgstr "Ayuda"
#: backends/platform/sdl/macosx/appmenu_osx.mm:215
msgid "User Manual"
msgstr "Manual de usuario"
#: backends/platform/sdl/macosx/appmenu_osx.mm:217
msgid "General Information"
msgstr "Información general"
#: backends/platform/sdl/macosx/appmenu_osx.mm:218
msgid "What's New in ScummVM"
msgstr "Novedades en ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:220
msgid "Credits"
msgstr "Créditos"
#: backends/platform/sdl/macosx/appmenu_osx.mm:221
msgid "GPL License"
msgstr "Licencia GPL"
#: backends/platform/sdl/macosx/appmenu_osx.mm:222
msgid "LGPL License"
msgstr "Licencia LGPL"
#: backends/platform/sdl/macosx/appmenu_osx.mm:223
msgid "Freefont License"
msgstr "Licencia Freefont"
#: backends/platform/sdl/macosx/appmenu_osx.mm:224
msgid "OFL License"
msgstr "Licencia OFL"
#: backends/platform/sdl/macosx/appmenu_osx.mm:225
msgid "BSD License"
msgstr "Licencia BSD"
#: backends/platform/sdl/ps3/ps3.cpp:41
msgid "Cross"
msgstr "Cruz"
#: backends/platform/sdl/ps3/ps3.cpp:42
msgid "Circle"
msgstr "Circulo"
#: backends/platform/sdl/ps3/ps3.cpp:43
msgid "Square"
msgstr "Cuadrado"
#: backends/platform/sdl/ps3/ps3.cpp:46
msgid "PS"
msgstr "PS"
#: backends/platform/sdl/ps3/ps3.cpp:48
msgid "L3"
msgstr "L3"
#: backends/platform/sdl/ps3/ps3.cpp:49
msgid "R3"
msgstr "R3"
#: backends/platform/sdl/ps3/ps3.cpp:50
msgid "L1"
msgstr "L1"
#: backends/platform/sdl/ps3/ps3.cpp:51
msgid "R1"
msgstr "R1"
#: backends/platform/sdl/ps3/ps3.cpp:60
msgid "L2"
msgstr "L2"
#: backends/platform/sdl/ps3/ps3.cpp:61
msgid "R2"
msgstr "R2"
#: backends/platform/symbian/src/SymbianActions.cpp:45
#: engines/mohawk/myst.cpp:518 engines/mohawk/riven.cpp:852
#: engines/wintermute/detection.cpp:403 engines/wintermute/detection.cpp:1070
#: engines/wintermute/detection.cpp:1256 engines/wintermute/detection.cpp:1369
#: engines/wintermute/detection.cpp:1571
msgid "Skip"
msgstr "Omitir"
#: backends/platform/symbian/src/SymbianActions.cpp:46
msgid "Zone"
msgstr "Zona"
#: backends/platform/symbian/src/SymbianActions.cpp:47
msgid "Multi Function"
msgstr "Multifunción"
#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Swap character"
msgstr "Cambiar personaje"
#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Skip text"
msgstr "Omitir texto"
#: backends/platform/symbian/src/SymbianActions.cpp:50
#: engines/mohawk/myst.cpp:545 engines/mohawk/riven.cpp:879
#: engines/sky/detection.cpp:253 engines/wintermute/detection.cpp:1263
msgid "Pause"
msgstr "Pausar"
#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Fast mode"
msgstr "Modo rápido"
#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Debugger"
msgstr "Debugger"
#: backends/platform/symbian/src/SymbianActions.cpp:54
msgid "Global menu"
msgstr "Menú general"
#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Virtual keyboard"
msgstr "Teclado virtual"
#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Key mapper"
msgstr "Asignación de teclas"
#: backends/platform/tizen/form.cpp:262
msgid "Right Click Once"
msgstr "Un clic derecho"
#: backends/platform/tizen/form.cpp:270
msgid "Move Only"
msgstr "Solo mover"
#: backends/platform/tizen/form.cpp:293
msgid "Escape Key"
msgstr "Tecla Escape"
#: backends/platform/tizen/form.cpp:298
msgid "Game Menu"
msgstr "Menú del juego"
#: backends/platform/tizen/form.cpp:303
msgid "Show Keypad"
msgstr "Mostrar el teclado numérico"
#: backends/platform/tizen/form.cpp:308
msgid "Control Mouse"
msgstr "Control del ratón"
#: backends/platform/tizen/fs.cpp:259
msgid "[ Data ]"
msgstr "[ Datos ]"
#: backends/platform/tizen/fs.cpp:263
msgid "[ Resources ]"
msgstr "[ Recursos ]"
#: backends/platform/tizen/fs.cpp:267
msgid "[ SDCard ]"
msgstr "[ Tarjeta SD ]"
#: backends/platform/tizen/fs.cpp:271
msgid "[ Media ]"
msgstr "[ Medios ]"
#: backends/platform/tizen/fs.cpp:275
msgid "[ Shared ]"
msgstr "[ Compartido ]"
#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "Vídeo"
#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "Modo de vídeo actual:"
#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr "Duplicar campos"
#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "Underscan horizontal:"
#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "Underscan vertical:"
#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "Entrada"
#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "Sensibilidad del mando de GC:"
#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr "Aceleración del mando de GC:"
#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "Estado:"
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "Desconocido"
#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "Montar DVD"
#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "Desmontar DVD"
#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "Servidor:"
#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "Disco compartido:"
#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "Contraseña:"
#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "Iniciar red"
#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "Montar SMB"
#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "Desmontar SMB"
#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "DVD montado con éxito"
#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "Error al montar el DVD"
#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "DVD no montado"
#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "Red conectada, disco compartido montado"
#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "Red conectada"
#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", error al montar el disco compartido"
#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ", disco compartido no montado"
#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "Red desconectada"
#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "Iniciando la red"
#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr "Se ha excedido el tiempo de iniciación de red"
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "Red no iniciada (%d)"
#: backends/updates/macosx/macosx-updates.mm:79
msgid "Check for Updates..."
msgstr "Buscar actualizaciones..."
#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:931
#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:64
#: engines/mortevielle/mortevielle.cpp:305 engines/sky/compact.cpp:131
#: engines/supernova/supernova.cpp:458 engines/teenagent/resources.cpp:97
#: engines/tony/tony.cpp:196 engines/toon/toon.cpp:4952
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr "No se puede localizar el archivo de datos del motor '%s'."
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:945
#: engines/hugo/hugo.cpp:447 engines/lure/lure.cpp:73
#: engines/mortevielle/mortevielle.cpp:313 engines/supernova/supernova.cpp:463
#: engines/tony/tony.cpp:208 engines/toon/toon.cpp:4964
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr "El archivo de datos del motor '%s' está corrupto."
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:956
#: engines/hugo/hugo.cpp:457 engines/lure/lure.cpp:76
#: engines/mortevielle/mortevielle.cpp:323 engines/tony/tony.cpp:219
#: engines/toon/toon.cpp:4975
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
"Se ha encontrado una versión incorrecta del archivo de datos del motor '%s'. "
"Se esperaba %d.%d pero se encontró %d.%d."
#: engines/adl/detection.cpp:51
msgid "TV emulation"
msgstr "Emulación de TV"
#: engines/adl/detection.cpp:52
msgid "Emulate composite output to an NTSC TV"
msgstr "Emulación de salida de componentes a TV NTSC"
#: engines/adl/detection.cpp:61 engines/adl/detection.cpp:71
msgid "Color graphics"
msgstr "Gráficos en color"
#: engines/adl/detection.cpp:62 engines/adl/detection.cpp:72
msgid "Use color graphics instead of monochrome"
msgstr "Usar gráficos en color en vez de monocromos"
#: engines/adl/detection.cpp:81
msgid "Show scanlines"
msgstr "Mostrar líneas horizontales"
#: engines/adl/detection.cpp:82
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr "Oscurecer entrelazado para simular el aspecto de un CRT"
#: engines/adl/detection.cpp:91
msgid "Always use sharp monochrome text"
msgstr "Usar siempre texto monocromo nítido"
#: engines/adl/detection.cpp:92
msgid "Do not emulate NTSC artifacts for text"
msgstr "No emular artefactos de NTSC para el texto"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:62
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:457
#: engines/sherlock/detection.cpp:75 engines/toltecs/detection.cpp:228
#: engines/zvision/detection_tables.h:50
msgid "Use original save/load screens"
msgstr "Usar pantallas de guardado/carga originales"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:63
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:458
#: engines/sherlock/detection.cpp:76 engines/toltecs/detection.cpp:229
#: engines/zvision/detection_tables.h:51
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr "Usa los menús originales para guardar/cargar en vez de los de ScummVM"
#: engines/agi/detection.cpp:157
msgid "Use an alternative palette"
msgstr "Usar paleta alternativa"
#: engines/agi/detection.cpp:158
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
"Usar una paleta alternativa, común para todos los juegos de Amiga. Esta es "
"la opción que se usaba antes"
#: engines/agi/detection.cpp:167
msgid "Mouse support"
msgstr "Compatibilidad de ratón"
#: engines/agi/detection.cpp:168
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"Activa el ratón. Permite usarlo para moverse en el juego y en los menús."
#: engines/agi/detection.cpp:177
msgid "Use Hercules hires font"
msgstr "Usar fuentes Hercules de alta resolución"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr "Utiliza las fuentes Hercules de alta resolución, si están disponibles."
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr "Pausar al escribir comandos"
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
"Muestra una ventana de comandos y pausa el juego (como en los juegos SCI), "
"en vez de una ventana en tiempo real."
#: engines/agi/saveload.cpp:772 engines/avalanche/parser.cpp:1907
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1433
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903
#: engines/sci/engine/guest_additions.cpp:685 engines/sci/engine/kfile.cpp:1193
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3452
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr "Cargar partida:"
#: engines/agi/saveload.cpp:772 engines/avalanche/parser.cpp:1907
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1433
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903
#: engines/sci/engine/guest_additions.cpp:686 engines/sci/engine/kfile.cpp:1193
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3452
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore"
msgstr "Cargar"
#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2463
#, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
"Error al cargar la partida guardada del archivo:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2453
#, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
"Error al guardar la partida al archivo:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2474
#, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
"La partida se ha guardado en el archivo:\n"
"\n"
"%s"
#: engines/agos/animation.cpp:558
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "¡No se ha encontrado el vídeo %s!"
#: engines/bladerunner/bladerunner.cpp:356
msgid "Failed to initialize resources"
msgstr "No se han podido iniciar los recursos"
#: engines/bladerunner/bladerunner.cpp:1028
msgid "A required game resource was not found"
msgstr "No se ha encontrado un recurso necesario del juego"
#: engines/bladerunner/bladerunner.cpp:2188
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
"ATENCIÓN: Esta partida se ha guardado en el modo Contenidos restaurados, "
"pero estás jugando en el modo Contenidos originales. Se ajustará el modo a "
"Contenidos restaurados durante esta sesión y hasta que salgas del juego."
#: engines/bladerunner/bladerunner.cpp:2190
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
"ATENCIÓN: Esta partida se ha guardado en el modo Contenidos originales, pero "
"estás jugando en el modo Contenidos restaurados. Se ajustará el modo a "
"Contenidos originales durante esta sesión y hasta que salgas del juego."
#: engines/bladerunner/bladerunner.cpp:2192
msgid "Continue"
msgstr "Continuar"
#: engines/bladerunner/detection.cpp:48
msgid "Sitcom mode"
msgstr "Modo «sitcom»"
#: engines/bladerunner/detection.cpp:49
msgid "Game will add laughter after actor's line or narration"
msgstr "El juego añadirá risas tras cada frase o narración del actor"
#: engines/bladerunner/detection.cpp:57
msgid "Shorty mode"
msgstr "Modo enano"
#: engines/bladerunner/detection.cpp:58
msgid "Game will shrink the actors and make their voices high pitched"
msgstr "El juego encogerá a los actores y les pondrá voces agudas"
#: engines/bladerunner/detection.cpp:66
msgid "Frame limiter high performance mode"
msgstr "Modo de limitación de fotogramas de alto rendimiento"
#: engines/bladerunner/detection.cpp:67
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
"¡Puede producir un alto consumo de CPU! Se evita el uso de la función "
"delayMilis()."
#: engines/bladerunner/detection.cpp:75
msgid "Max frames per second limit"
msgstr "Límite máximo de FPS"
#: engines/bladerunner/detection.cpp:76
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
"Este modo fija un máximo de 120 FPS. Cuando está desactivado, el juego "
"fijará un máximo de 60 FPS."
#: engines/bladerunner/detection.cpp:84
msgid "Disable McCoy's quick stamina drain"
msgstr "Desactivar pérdida de resistencia de McCoy"
#: engines/bladerunner/detection.cpp:85
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
msgstr ""
"Cuando McCoy se ponga a correr, ya no empezará a ir más despacio en cuanto "
"el jugador deje de hacer clic."
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM ha detectado partidas guardadas antiguas de Drascula que deben "
"actualizarse.\n"
"El formato antiguo ya no es compatible, así que no podrán cargarse hasta que "
"hayan sido actualizadas.\n"
"\n"
"Pulsa Aceptar para actualizarlas. De lo contrario, este mensaje aparecerá "
"cada vez que se inicie el juego.\n"
#: engines/dreamweb/detection.cpp:58
msgid "Use bright palette mode"
msgstr "Usar paleta original"
#: engines/dreamweb/detection.cpp:59
msgid "Display graphics using the game's bright palette"
msgstr "Usar los niveles de brillo originales del juego"
#: engines/glk/glk_api.cpp:63
msgid "[ press any key to exit ]"
msgstr "[ pulsar una tecla para salir ]"
#: engines/glk/quetzal.cpp:146 engines/glk/quetzal.cpp:155
msgid "Untitled Savegame"
msgstr "Partida sin nombre"
#: engines/glk/advsys/advsys.cpp:35
msgid "Could not start AdvSys game"
msgstr "No se puede arrancar el juego AdvSys"
#: engines/glk/advsys/advsys.cpp:48 engines/glk/advsys/vm.cpp:319
msgid "Sorry, the savegame couldn't be restored"
msgstr "No se ha podido restaurar la partida guardada"
#: engines/glk/advsys/vm.cpp:314
msgid "Sorry, the savegame couldn't be created"
msgstr "No se ha podido guardar la partida"
#: engines/glk/advsys/vm.cpp:560
msgid "Speak up! I can't hear you!\n"
msgstr "¡Habla más alto! ¡No te oigo!\n"
#: engines/glk/advsys/vm.cpp:596
#, c-format
msgid "I don't know the word \"%s\".\n"
msgstr "No conozco la palabra \"%s\".\n"
#: engines/glk/advsys/vm.cpp:682
msgid "I don't understand.\n"
msgstr "No te entiendo."
#: engines/glk/alan2/alan2.cpp:76
msgid "This is too short to be a valid Alan2 file."
msgstr "El archivo es muy corto para ser un archivo Alan2 válido."
#: engines/glk/alan2/alan2.cpp:81
msgid "This is not a valid Alan2 file."
msgstr "El archivo no es un archivo Alan2 válido."
#: engines/glk/frotz/frotz.cpp:126
msgid "Error reading save file"
msgstr "Error al leer la partida guardada"
#: engines/glk/frotz/frotz.cpp:144
msgid "Error writing save file\n"
msgstr "Fallo al escribir la partida guardada\n"
#: engines/glk/glulxe/glulxe.cpp:79
msgid "This is too short to be a valid Glulx file."
msgstr "El archivo es muy corto para ser un archivo Glulx válido."
#: engines/glk/glulxe/glulxe.cpp:84
msgid "This is not a valid Glulx file."
msgstr "El archivo no es un archivo Glulx válido."
#: engines/glk/glulxe/glulxe.cpp:91
msgid "This Glulx file is too old a version to execute."
msgstr ""
"Este archivo Glulx es de una versión demasiado antigua y no puede ser "
"ejecutado."
#: engines/glk/glulxe/glulxe.cpp:95
msgid "This Glulx file is too new a version to execute."
msgstr ""
"Este archivo Glulx es de una versión demasiado moderna y no puede ser "
"ejecutado."
#: engines/glk/scott/scott.cpp:99
msgid "I don't understand your command. "
msgstr "No entiendo tu orden. "
#: engines/glk/scott/scott.cpp:102
msgid "I can't do that yet. "
msgstr "Todavía no puedo hacer eso. "
#: engines/glk/scott/scott.cpp:118
msgid "Light has run out! "
msgstr "¡La luz se ha apagado! "
#: engines/glk/scott/scott.cpp:120
msgid "Your light has run out. "
msgstr "Tu luz se ha apagado. "
#: engines/glk/scott/scott.cpp:129
msgid "Light runs out in "
msgstr "La luz se apagará dentro de "
#: engines/glk/scott/scott.cpp:131
msgid " turns. "
msgstr " turnos. "
#: engines/glk/scott/scott.cpp:134
msgid "Your light is growing dim. "
msgstr "Tu luz se está atenuando. "
#: engines/glk/scott/scott.cpp:394
msgid "North"
msgstr "Norte"
#: engines/glk/scott/scott.cpp:394
msgid "South"
msgstr "Sur"
#: engines/glk/scott/scott.cpp:394
msgid "East"
msgstr "Este"
#: engines/glk/scott/scott.cpp:394
msgid "West"
msgstr "Oeste"
#: engines/glk/scott/scott.cpp:406
msgid "You can't see. It is too dark!\n"
msgstr "No puedes ver. ¡Está demasiado oscuro!\n"
#: engines/glk/scott/scott.cpp:408
msgid "I can't see. It is too dark!\n"
msgstr "No puedo ver. ¡Está demadiado oscuro!\n"
#: engines/glk/scott/scott.cpp:418
#, c-format
msgid "You are in a %s\n"
msgstr "Estás en un %s\n"
#: engines/glk/scott/scott.cpp:420
#, c-format
msgid "I'm in a %s\n"
msgstr "Estoy en un %s\n"
#: engines/glk/scott/scott.cpp:425
msgid ""
"\n"
"Obvious exits: "
msgstr ""
"\n"
"Salidas obvias: "
#: engines/glk/scott/scott.cpp:438
msgid "none"
msgstr "ninguno"
#: engines/glk/scott/scott.cpp:447
msgid ""
"\n"
"You can also see: "
msgstr ""
"\n"
"También puedes ver: "
#: engines/glk/scott/scott.cpp:450
msgid ""
"\n"
"I can also see: "
msgstr ""
"\n"
"También puedo ver: "
#: engines/glk/scott/scott.cpp:533
msgid "Saved.\n"
msgstr "Guardado.\n"
#: engines/glk/scott/scott.cpp:626
msgid "You use word(s) I don't know! "
msgstr "¡No conozco algunas de esas palabra(s)! "
#: engines/glk/scott/scott.cpp:756 engines/glk/scott/scott.cpp:1079
#: engines/glk/scott/scott.cpp:1101
msgid "You are carrying too much. "
msgstr "Llevas demasiadas cosas. "
#: engines/glk/scott/scott.cpp:758
msgid "I've too much to carry! "
msgstr "¡Llevo demasiadas cosas! "
#: engines/glk/scott/scott.cpp:789
msgid "You are dead.\n"
msgstr "Has muerto.\n"
#: engines/glk/scott/scott.cpp:791
msgid "I am dead.\n"
msgstr "He muerto.\n"
#: engines/glk/scott/scott.cpp:803
msgid "The game is now over.\n"
msgstr "El juego ha terminado.\n"
#: engines/glk/scott/scott.cpp:818
msgid "You have stored "
msgstr "Tienes "
#: engines/glk/scott/scott.cpp:820
msgid "I've stored "
msgstr "Tengo "
#: engines/glk/scott/scott.cpp:822
msgid " treasures. On a scale of 0 to 100, that rates "
msgstr " tesoros. En una escala de 0 a 100, marca "
#: engines/glk/scott/scott.cpp:826
msgid "Well done.\n"
msgstr "Bien hecho.\n"
#: engines/glk/scott/scott.cpp:835
msgid "You are carrying:\n"
msgstr "Llevas:\n"
#: engines/glk/scott/scott.cpp:837
msgid "I'm carrying:\n"
msgstr "Llevo:\n"
#: engines/glk/scott/scott.cpp:852
msgid "Nothing"
msgstr "Nada"
#: engines/glk/scott/scott.cpp:981
msgid "Give me a direction too."
msgstr "Dame una dirección también."
#: engines/glk/scott/scott.cpp:990
msgid "Dangerous to move in the dark! "
msgstr "¡Es peligroso adentrarse en la oscuridad! "
#: engines/glk/scott/scott.cpp:998
msgid "You fell down and broke your neck. "
msgstr "Caes y te rompes el cuello. "
#: engines/glk/scott/scott.cpp:1000
msgid "I fell down and broke my neck. "
msgstr "Caigo y me rompo el cuello. "
#: engines/glk/scott/scott.cpp:1005
msgid "You can't go in that direction. "
msgstr "No puedes ir en esa dirección. "
#: engines/glk/scott/scott.cpp:1007
msgid "I can't go in that direction. "
msgstr "No puedo ir en esa dirección. "
#: engines/glk/scott/scott.cpp:1065
msgid "It is dark.\n"
msgstr "Está oscuro.\n"
#: engines/glk/scott/scott.cpp:1081 engines/glk/scott/scott.cpp:1103
msgid "I've too much to carry. "
msgstr "Llevo demasiadas cosas. "
#: engines/glk/scott/scott.cpp:1086 engines/glk/scott/scott.cpp:1134
msgid ": O.K.\n"
msgstr ": O.K.\n"
#: engines/glk/scott/scott.cpp:1092
msgid "Nothing taken."
msgstr "No te llevas nada."
#: engines/glk/scott/scott.cpp:1096 engines/glk/scott/scott.cpp:1144
msgid "What ? "
msgstr "¿Qué? "
#: engines/glk/scott/scott.cpp:1109
msgid "It is beyond your power to do that. "
msgstr "Eso está fuera de tus posibilidades. "
#: engines/glk/scott/scott.cpp:1111
msgid "It's beyond my power to do that. "
msgstr "Eso está fuera de mis posibilidades. "
#: engines/glk/scott/scott.cpp:1115
msgid "O.K. "
msgstr "O.K. "
#: engines/glk/scott/scott.cpp:1140
msgid "Nothing dropped.\n"
msgstr "No dejas nada.\n"
#: engines/glk/scott/scott.cpp:1150
msgid "It's beyond your power to do that.\n"
msgstr "Eso está fuera de tus posibilidades.\n"
#: engines/glk/scott/scott.cpp:1152
msgid "It's beyond my power to do that.\n"
msgstr "Eso está fuera de mis posibilidades.\n"
#: engines/gob/inter_playtoons.cpp:258 engines/gob/inter_v2.cpp:1479
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:538
msgid "Failed to load saved game from file."
msgstr "Fallo al cargar la partida guardada."
#: engines/gob/inter_v2.cpp:1549 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:551
msgid "Failed to save game to file."
msgstr "Fallo al guardar la partida."
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "Fallo al borrar el archivo."
#: engines/groovie/detection.cpp:321
msgid "Fast movie speed"
msgstr "Acelerar velocidad de vídeos"
#: engines/groovie/detection.cpp:322
msgid "Play movies at an increased speed"
msgstr "Reproduce los vídeos a una mayor velocidad"
#: engines/groovie/script.cpp:433
msgid "Failed to save game"
msgstr "Fallo al guardar la partida"
#: engines/hdb/detection.cpp:157
msgid "Enable cheat mode"
msgstr "Activar trucos"
#: engines/hdb/detection.cpp:158
msgid "Debug info and level selection becomes available"
msgstr "Desbloquea la información de depuración y el selector de nivel"
#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
msgid "Gore Mode"
msgstr "Modo sangriento"
#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
msgid "Enable Gore Mode when available"
msgstr "Activa el modo sangriento si está disponible"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "Risas del público"
#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "Activa las risas del público"
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "Permitir omisiones"
#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "Permite saltarse frases y vídeos"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "Modo helio"
#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "Activa el modo helio"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:99
msgid "Smooth scrolling"
msgstr "Desplazamiento suave"
#: engines/kyra/detection.cpp:100
msgid "Enable smooth scrolling when walking"
msgstr "Activar el desplazamiento de pantalla suave al caminar"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:112
msgid "Floating cursors"
msgstr "Cursores flotantes"
#: engines/kyra/detection.cpp:113
msgid "Enable floating cursors"
msgstr "Activar cursores flotantes"
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:127
msgid "HP bar graphs"
msgstr "Barras de energía"
#: engines/kyra/detection.cpp:128
msgid "Enable hit point bar graphs"
msgstr "Activar las barras de energía"
#. I18N: L/R stands for Left/Right
#: engines/kyra/detection.cpp:138
msgid "Fight Button L/R Swap"
msgstr "Intercambiar I/D para luchar"
#: engines/kyra/detection.cpp:139
msgid "Left button to attack, right button to pick up items"
msgstr "Botón izquierdo para atacar, botón derecho para coger objetos"
#: engines/kyra/engine/eobcommon.cpp:348 engines/kyra/engine/lol.cpp:468
msgid "Interact via Left Click"
msgstr "Interactuar con clic izquierdo"
#: engines/kyra/engine/eobcommon.cpp:354 engines/kyra/engine/lol.cpp:474
msgid "Interact via Right Click"
msgstr "Interactuar con clic derecho"
#: engines/kyra/engine/eobcommon.cpp:360 engines/kyra/engine/lol.cpp:498
msgid "Move Forward"
msgstr "Avanzar"
#: engines/kyra/engine/eobcommon.cpp:366 engines/kyra/engine/lol.cpp:504
msgid "Move Back"
msgstr "Retroceder"
#: engines/kyra/engine/eobcommon.cpp:372
msgid "Move Left"
msgstr "Mover a la izquierda"
#: engines/kyra/engine/eobcommon.cpp:378
msgid "Move Right"
msgstr "Mover a la derecha"
#: engines/kyra/engine/eobcommon.cpp:384 engines/kyra/engine/lol.cpp:522
#: engines/pegasus/pegasus.cpp:2501
msgid "Turn Left"
msgstr "Girar a la izquierda"
#: engines/kyra/engine/eobcommon.cpp:390 engines/kyra/engine/lol.cpp:528
#: engines/pegasus/pegasus.cpp:2508
msgid "Turn Right"
msgstr "Girar a la derecha"
#: engines/kyra/engine/eobcommon.cpp:396
msgid "Open/Close Inventory"
msgstr "Abrir/Cerrar inventario"
#: engines/kyra/engine/eobcommon.cpp:402
msgid "Switch Inventory/Character screen"
msgstr "Cambiar pantalla de inventario/personaje"
#: engines/kyra/engine/eobcommon.cpp:408
msgid "Camp"
msgstr "Acampar"
#: engines/kyra/engine/eobcommon.cpp:413
msgid "Cast Spell"
msgstr "Invocar hechizo"
#: engines/kyra/engine/eobcommon.cpp:421
msgid "Spell Level 1"
msgstr "Nivel de hechizo 1"
#: engines/kyra/engine/eobcommon.cpp:426
msgid "Spell Level 2"
msgstr "Nivel de hechizo 2"
#: engines/kyra/engine/eobcommon.cpp:431
msgid "Spell Level 3"
msgstr "Nivel de hechizo 3"
#: engines/kyra/engine/eobcommon.cpp:436
msgid "Spell Level 4"
msgstr "Nivel de hechizo 4"
#: engines/kyra/engine/eobcommon.cpp:441
msgid "Spell Level 5"
msgstr "Nivel de hechizo 5"
#: engines/kyra/engine/eobcommon.cpp:447
msgid "Spell Level 6"
msgstr "Nivel de hechizo 6"
#: engines/kyra/engine/lol.cpp:480
msgid "Attack 1"
msgstr "Ataque 1"
#: engines/kyra/engine/lol.cpp:486
msgid "Attack 2"
msgstr "Ataque 2"
#: engines/kyra/engine/lol.cpp:492
msgid "Attack 3"
msgstr "Ataque 3"
#: engines/kyra/engine/lol.cpp:510
msgid "Slide Left"
msgstr "Deslizarse a la izquierda"
#: engines/kyra/engine/lol.cpp:516
msgid "Slide Right"
msgstr "Deslizarse a la derecha"
#: engines/kyra/engine/lol.cpp:534
msgid "Rest"
msgstr "Descansar"
#: engines/kyra/engine/lol.cpp:539
msgid "Options"
msgstr "Opciones"
#: engines/kyra/engine/lol.cpp:544
msgid "Choose Spell"
msgstr "Elegir hechizo"
#: engines/kyra/gui/saveload_eob.cpp:569
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
"Se ha encontrado esta partida guardada en el directorio del juego:\n"
"\n"
"%s %s\n"
"\n"
"¿Quieres utilizar esta partida guardada en ScummVM?\n"
"\n"
#: engines/kyra/gui/saveload_eob.cpp:602
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
"Ya hay una partida guardada en la ranura %d. ¿Quieres sobrescribirla?\n"
"\n"
#: engines/kyra/gui/saveload_eob.cpp:635
#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
"Se ha importado %d partidas guardadas originales en ScummVM. \n"
"Para importar partidas de forma manual, tendrás que abrir\n"
"la consola de depuración y usar el comando «import_savefile».\n"
"\n"
#: engines/kyra/graphics/screen_eob.cpp:2436
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"If you used the orginal installer for the installation these files\n"
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
"Please copy them into the EOB game data directory.\n"
msgstr ""
"Esta versión de AMIGA requiere los siguientes archivos:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"Si has utilizado el instalador original en la instalación, los\n"
"archivos deberían estar dentro de la carpeta «Fonts/».\n"
"Cópialos al directorio de datos de juego de EOB.\n"
#: engines/kyra/graphics/screen_eob.cpp:2444
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"This is a localized (non-English) version of EOB II which uses language "
"specific characters\n"
"contained only in the specific font files that came with your game. You "
"cannot use the font\n"
"files from the English version or from any EOB I game which seems to be what "
"you are doing.\n"
"\n"
"The game will continue, but the language specific characters will not be "
"displayed.\n"
"Please copy the correct font files into your EOB II game data directory.\n"
"\n"
msgstr ""
"Esta versión de AMIGA requiere los siguientes archivos:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"Esta es una versión traducida de EOB II que utiliza caracteres idiomáticos "
"específicos\n"
"contenidos solamente en los archivos de fuentes que vienen con tu juego. No "
"puedes\n"
"utilizar archivos de la versión inglesa o de EOB I, que es lo que parece que "
"estás haciendo.\n"
"\n"
"El juego continuará, pero los caracteres idiomáticos específicos no se "
"mostrarán.\n"
"Por favor, copia los archivos de fuentes correctos en tu directorio de datos "
"de juego de EOB II.\n"
"\n"
#: engines/mads/detection.cpp:94
msgid "Easy mouse interface"
msgstr "Interfaz de ratón sencilla"
#: engines/mads/detection.cpp:95
msgid "Shows object names when hovering the mouse over them"
msgstr "Muestra los nombres de los objetos al pasar el ratón por encima"
#: engines/mads/detection.cpp:104 engines/mads/detection.cpp:105
msgid "Animated inventory items"
msgstr "Objetos de inventario animados"
#: engines/mads/detection.cpp:114 engines/mads/detection.cpp:115
msgid "Animated game interface"
msgstr "Interfaz de juego animada"
#: engines/mads/detection.cpp:124 engines/mads/detection.cpp:125
msgid "Naughty game mode"
msgstr "Modo de juego picante"
#: engines/mads/detection.cpp:145 engines/sherlock/detection.cpp:136
msgid "TTS Narrator"
msgstr "Narración TTS"
#: engines/mads/detection.cpp:146 engines/sherlock/detection.cpp:137
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
"Utiliza un narrador TTS para leer las descripciones (si el conversor texto-"
"voz está disponible)"
#: engines/mohawk/detection.cpp:189
msgid "Play the Myst fly by movie"
msgstr "Reproducir la escena del vuelo de Myst"
#: engines/mohawk/detection.cpp:190
msgid "The Myst fly by movie was not played by the original engine."
msgstr "La escena del sobrevuelo de Myst no se mostraba en el motor original."
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:145 engines/mohawk/dialogs.cpp:293
msgid "~Z~ip Mode Activated"
msgstr "A~v~ance rápido activado"
#: engines/mohawk/dialogs.cpp:146
msgid "~T~ransitions Enabled"
msgstr "Tra~n~siciones activadas"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:148
msgid "~D~rop Page"
msgstr "~T~irar página"
#: engines/mohawk/dialogs.cpp:152
msgid "Show ~M~ap"
msgstr "~M~ostrar el mapa"
#: engines/mohawk/dialogs.cpp:158
msgid "Main Men~u~"
msgstr "Menú ~p~rincipal"
#: engines/mohawk/dialogs.cpp:294
msgid "~W~ater Effect Enabled"
msgstr "Efecto ag~u~a activado"
#: engines/mohawk/dialogs.cpp:296
msgid "Transitions:"
msgstr "Transiciones:"
#: engines/mohawk/dialogs.cpp:298
msgid "Disabled"
msgstr "Desactivado"
#: engines/mohawk/dialogs.cpp:299
msgid "Fastest"
msgstr "Rápido"
#: engines/mohawk/dialogs.cpp:300
msgid "Normal"
msgstr "Normal"
#: engines/mohawk/dialogs.cpp:301
msgid "Best"
msgstr "Mejor"
#: engines/mohawk/mohawk.cpp:55
msgid "The game is paused. Press any key to continue."
msgstr "Juego pausado. Pulsa cualquier tecla para continuar."
#: engines/mohawk/myst.cpp:511 engines/mohawk/riven.cpp:845
msgid "Open main menu"
msgstr "Abrir menú principal"
#: engines/mohawk/myst.cpp:530 engines/mohawk/riven.cpp:864
msgid "Load game state"
msgstr "Cargar estado del juego"
#: engines/mohawk/myst.cpp:535 engines/mohawk/riven.cpp:869
msgid "Save game state"
msgstr "Guardar estado del juego"
#: engines/mohawk/myst.cpp:540 engines/mohawk/riven.cpp:874
msgid "Show options menu"
msgstr "Mostrar menú de opciones"
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/riven_stacks/aspit.cpp:349
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr ""
"¿Seguro que quieres cargar una partida guardada? Se perderán todos los "
"progresos no guardados."
#: engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/riven_stacks/aspit.cpp:350
#: engines/wintermute/detection.cpp:800
msgid "Load game"
msgstr "Cargar juego"
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/riven_stacks/aspit.cpp:371
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr ""
"¿Seguro que quieres comenzar una nueva partida? Se perderán todos los "
"progresos no guardados."
#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/riven_stacks/aspit.cpp:372
msgid "New game"
msgstr "Nueva partida"
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr ""
"¿Seguro que quieres salir? Se perderán todos los progresos no guardados."
#: engines/mohawk/riven.cpp:160
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
"El ejecutable de Riven no ha sido encontrado. El ejecutable de Windows es "
"riven.exe o rivendmo.exe. "
#: engines/mohawk/riven.cpp:161
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
"Puedes utilizar el archivo instalador «arcriven.z». También puedes utilizar "
"el ejecutable «Riven» de Mac."
#: engines/mohawk/riven.cpp:172
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
"Falta el fichero «extras.mhk». También puedes utilizar el fichero instalador "
"«arcriven.z»."
#: engines/mohawk/riven.cpp:510
msgid "You are missing the following required Riven data files:\n"
msgstr "Te faltan estos archivos de Riven:\n"
#: engines/mohawk/riven.cpp:884
msgid "Move forward"
msgstr "Avanzar"
#: engines/mohawk/riven.cpp:890
msgid "Move forward left"
msgstr "Avanzar a la izquierda"
#: engines/mohawk/riven.cpp:894
msgid "Move forward right"
msgstr "Avanzar a la derecha"
#: engines/mohawk/riven.cpp:898
msgid "Move backwards"
msgstr "Retroceder"
#: engines/mohawk/riven.cpp:904 engines/wintermute/detection.cpp:345
#: engines/wintermute/detection.cpp:652 engines/wintermute/detection.cpp:1583
msgid "Turn left"
msgstr "Girar a la izquierda"
#: engines/mohawk/riven.cpp:910 engines/wintermute/detection.cpp:351
#: engines/wintermute/detection.cpp:657 engines/wintermute/detection.cpp:1589
msgid "Turn right"
msgstr "Girar a la derecha"
#: engines/mohawk/riven.cpp:916
msgid "Look up"
msgstr "Mirar arriba"
#: engines/mohawk/riven.cpp:921
msgid "Look down"
msgstr "Mirar abajo"
#: engines/mohawk/riven.cpp:927
msgid "Return to main menu"
msgstr "Volver al menú principal"
#: engines/mohawk/riven.cpp:932
msgid "Play intro videos"
msgstr "Reproducir introducciones"
#: engines/mohawk/riven_stack.cpp:204
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
"Solo se puede seguir explorando más allá de este punto\n"
"en la versión completa del juego."
#: engines/mohawk/riven_stacks/aspit.cpp:429
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
"En este punto, la demo de Riven te preguntaría\n"
"si querrías abrir un navegador de Internet\n"
"para ir a la tienda de Red Orb a comprar el juego.\n"
"ScummVM no puede hacer eso\n"
"y esa página ya no existe."
#: engines/neverhood/detection.cpp:184
msgid "Skip the Hall of Records storyboard scenes"
msgstr "Omitir las escenas del salón de registros"
#: engines/neverhood/detection.cpp:185
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr "Permite al jugador saltarse los storyboards del salón de registros"
#: engines/neverhood/detection.cpp:191
msgid "Scale the making of videos to full screen"
msgstr "Redimensionar vídeos a pantalla completa"
#: engines/neverhood/detection.cpp:192
msgid "Scale the making of videos, so that they use the whole screen"
msgstr "Redimensiona los vídeos para que ocupen toda la pantalla"
#: engines/parallaction/saveload.cpp:130
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"No se puede guardar en la ranura %i\n"
"\n"
#: engines/parallaction/saveload.cpp:194
msgid "Load file"
msgstr "Cargar partida"
#: engines/parallaction/saveload.cpp:201
msgid "Loading game..."
msgstr "Cargando partida..."
#: engines/parallaction/saveload.cpp:209
msgid "Save file"
msgstr "Guardar partida"
#: engines/parallaction/saveload.cpp:216
msgid "Saving game..."
msgstr "Guardando partida..."
#: engines/parallaction/saveload.cpp:269
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM ha detectado partidas guardadas de Nippon Safes que deben "
"renombrarse,\n"
" ya que la nomenclatura antigua no es compatible. Solo se podrán cargar "
"cuando se conviertan.\n"
"\n"
"Pulsa Aceptar para actualizarlas. De lo contrario, este mensaje aparecerá la "
"próxima vez.\n"
#: engines/parallaction/saveload.cpp:316
msgid "ScummVM successfully converted all your saved games."
msgstr "ScummVM ha convertido con éxito todas tus partidas guardadas."
#: engines/parallaction/saveload.cpp:318
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
"ScummVM ha mostrado avisos en la ventana de la consola y no puede garantizar "
"que se hayan convertido todos tus archivos.\n"
"\n"
"Por favor, contacta con el equipo."
#: engines/pegasus/pegasus.cpp:701
msgid "Invalid file name for saving"
msgstr "Nombre del archivo de partida inválido"
#: engines/pegasus/pegasus.cpp:2487
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr "Arriba/Aumentar zoom/Avanzar/Abrir puertas"
#: engines/pegasus/pegasus.cpp:2494
msgid "Down/Zoom Out"
msgstr "Abajo/Reducir zoom"
#: engines/pegasus/pegasus.cpp:2515
msgid "Action/Select"
msgstr "Acción/Seleccionar"
#: engines/pegasus/pegasus.cpp:2535
msgid "Display/Hide Inventory Tray"
msgstr "Mostrar/Ocultar inventario"
#: engines/pegasus/pegasus.cpp:2542
msgid "Display/Hide Biochip Tray"
msgstr "Mostrar/Ocultar biochip"
#: engines/pegasus/pegasus.cpp:2550
msgid "Toggle Center Data Display"
msgstr "Activar/Desactivar pantalla de datos"
#: engines/pegasus/pegasus.cpp:2557
msgid "Display/Hide Info Screen"
msgstr "Mostrar/Ocultar pantalla de información"
#: engines/pegasus/pegasus.cpp:2564
msgid "Display/Hide Pause Menu"
msgstr "Mostrar/Ocultar menú de pausa"
#: engines/pegasus/pegasus.cpp:2575 engines/wintermute/detection.cpp:457
#: engines/wintermute/detection.cpp:561 engines/wintermute/detection.cpp:689
#: engines/wintermute/detection.cpp:722 engines/wintermute/detection.cpp:860
#: engines/wintermute/detection.cpp:1016 engines/wintermute/detection.cpp:1063
#: engines/wintermute/detection.cpp:1424 engines/wintermute/detection.cpp:1478
msgid "???"
msgstr "???"
#: engines/pegasus/pegasus.cpp:2581
msgid "Save Game"
msgstr "Guardar partida"
#: engines/pegasus/pegasus.cpp:2587
msgid "Load Game"
msgstr "Cargar partida"
#: engines/queen/detection.cpp:56
msgid "Alternative intro"
msgstr "Introducción alternativa"
#: engines/queen/detection.cpp:57
msgid "Use an alternative game intro (CD version only)"
msgstr "Utiliza una introducción alternativa (solo en la versión CD)"
#: engines/sci/detection.cpp:395
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Omitir difuminado EGA (fondos a todo color)"
#: engines/sci/detection.cpp:396
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Omite el difuminado en los juegos EGA y muestra los gráficos a todo color"
#: engines/sci/detection.cpp:405
msgid "Enable high resolution graphics"
msgstr "Activar gráficos en alta resolución"
#: engines/sci/detection.cpp:406
msgid "Enable high resolution graphics/content"
msgstr "Activa los gráficos y contenidos en alta resolución"
#: engines/sci/detection.cpp:415
msgid "Enable black-lined video"
msgstr "Activar franjas negras en vídeo"
#: engines/sci/detection.cpp:416
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr "Muestra franjas negras en los vídeos para que parezcan más nítidos"
#: engines/sci/detection.cpp:426
msgid "Use high-quality video scaling"
msgstr "Usar reescalado de vídeo de alta calidad"
#: engines/sci/detection.cpp:427
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
"Utiliza interpolación lineal al reescalar el vídeo siempre que sea posible"
#: engines/sci/detection.cpp:437
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr "Usar escalado de celdas de alta calidad «LarryScale»"
#: engines/sci/detection.cpp:438
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
"Utiliza un escalado especial para dibujos animados en los sprites de los "
"personajes"
#: engines/sci/detection.cpp:447
msgid "Prefer digital sound effects"
msgstr "Preferir efectos de sonido digitales"
#: engines/sci/detection.cpp:448
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Utiliza efectos de sonido digitales en vez de los sintetizados"
#: engines/sci/detection.cpp:467
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Usar IMF/Yamaha FB-01 para la salida MIDI"
#: engines/sci/detection.cpp:468
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
"Utiliza una tarjeta IBM Music o un módulo sintetizador Yamaha FB-01 FM para "
"la salida MIDI"
#: engines/sci/detection.cpp:478
msgid "Use CD audio"
msgstr "Usar CD audio"
#: engines/sci/detection.cpp:479
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Usar CD audio en vez del sonido interno del juego si está disponible"
#: engines/sci/detection.cpp:489
msgid "Use Windows cursors"
msgstr "Usar cursores de Windows"
#: engines/sci/detection.cpp:490
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Utiliza los cursores de Windows (más pequeños y en monocromo) en vez de los "
"de DOS"
#: engines/sci/detection.cpp:500
msgid "Use silver cursors"
msgstr "Usar cursores plateados"
#: engines/sci/detection.cpp:501
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"Utiliza el conjunto alternativo de cursores plateados en lugar de los "
"dorados habituales"
#: engines/sci/detection.cpp:511
msgid "Enable content censoring"
msgstr "Activar censura de contenidos"
#: engines/sci/detection.cpp:512
msgid "Enable the game's built-in optional content censoring"
msgstr "Activa la opción de censura incluida en el juego"
#: engines/sci/detection.cpp:522
msgid "Upscale videos"
msgstr "Escalar vídeos"
#: engines/sci/detection.cpp:523
msgid "Upscale videos to double their size"
msgstr "Escala los vídeos, duplicando su tamaño"
#: engines/sci/detection.cpp:856 engines/sci/engine/kfile.cpp:484
msgid "(Autosave)"
msgstr "(Autoguardado)"
#: engines/sci/engine/kgraphics32.cpp:358
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr "Utiliza un visor externo para abrir el archivo de ayuda del juego: %s"
#: engines/sci/engine/savegame.cpp:1348
msgid "The format of this saved game is obsolete, unable to load it"
msgstr "El formato de la partida guardada es obsoleto y no se puede cargar"
#: engines/sci/engine/savegame.cpp:1350
#, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr ""
"La partida está guardada para la versión %d, pero solo es compatible desde "
"%0d"
#: engines/sci/engine/savegame.cpp:1361
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
"Esta partida se guardó con una versión diferente del juego y no se puede "
"cargar"
#: engines/sci/resource.cpp:832
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
"Hay archivos que faltan o están dañados. Puede que el juego no funcione "
"correctamente. Consulta la consola para obtener más información y comprueba "
"que los archivos son válidos."
#: engines/sci/sci.cpp:388
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
"Se han activado los subtítulos, pero los subtítulos de King's Quest 7 no "
"llegaron a completarse y se deshabilitaron en la versión final del juego. "
"ScummVM permite volver a activarlos, pero al haberse eliminado en el juego "
"original, no siempre se mostrarán correctamente o coincidirán con lo que "
"dicen las voces. Esto no es un fallo de ScummVM, sino de los recursos del "
"juego."
#: engines/sci/sci.cpp:412
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
"Has seleccionado General MIDI como dispositivo de sonido. Sierra proporcionó "
"compatibilidad con General MIDI tras el lanzamiento del juego con su "
"«General MIDI Utility». Instala este parche para disponer de música MIDI. "
"Una vez lo tengas, descomprime todos los archivos *.PAT en el directorio "
"Adicional de ScummVM y el parche se aplicará automáticamente. También puedes "
"seguir las instrucciones del archivo READ.ME incluido con el parche, que "
"consisten en renombrar el archivo *.PAT correspondiente como 4.PAT y "
"copiarlo al directorio del juego. Sin este parche, la música General MIDI "
"sonará muy distorsionada."
#: engines/sci/sci.cpp:431
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
"Tu juego ha sido modificado con un parche de script no oficial. Estos "
"parches pueden causar problemas, ya que cambian los scripts del juego. Estos "
"parches no son necesarios, puesto que ScummVM ya corrige los fallos, así que "
"es recomendable que los elimines de la carpeta del juego para evitar "
"problemas."
#: engines/sci/sci.cpp:517
msgid "Download patch"
msgstr "Descargar parche"
#: engines/sci/sci.cpp:518
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""
"(o haz clic en el botón «Descargar parche», pero ten en cuenta que solo se "
"descargará, tendrás que continuar por tu cuenta después)\n"
#: engines/sci/sci.cpp:525
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
"\n"
"Installation:\n"
"- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
"GK2Subtitles.zip\n"
msgstr ""
"GK2 tiene subtítulos hechos por fans, disponibles gracias a la buena gente "
"de SierraHelp.\n"
"\n"
"Instalación:\n"
"- Descarga http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
"GK2Subtitles.zip\n"
#: engines/sci/sci.cpp:879
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
"Los personajes que se hayan guardado usando ScummVM aparecerán "
"automáticamente. Si se han guardado usando el intérprete original, es "
"necesario copiar los archivos al directorio de partidas guardadas de ScummVM "
"y añadirles un prefijo según el juego: «qfg1-» para Quest for Glory 1 o "
"«qfg2-» para Quest for Glory 2. Ejemplo: «qfg2-thief.sav»."
#: engines/sci/sound/music.cpp:163
msgid ""
"The selected audio driver requires the following file(s):\n"
"\n"
msgstr ""
"El controlador de audio seleccionado requiere los siguientes archivos:\n"
"\n"
#: engines/sci/sound/music.cpp:166
msgid ""
"\n"
"\n"
"Some audio drivers (at least for some games) were made\n"
"available by Sierra as aftermarket patches and thus might not\n"
"have been installed as part of the original game setup.\n"
"\n"
"Please copy these file(s) into your game data directory.\n"
"\n"
"However, please note that the file(s) might not be available\n"
"separately but only as content of (patched) resource bundles.\n"
"In that case you may need to apply the original Sierra patch.\n"
"\n"
msgstr ""
"\n"
"\n"
"Algunos controladores de audio (al menos para algunos juegos)\n"
"fueron distribuidos por Sierra como parches posteriores y, por lo tanto,\n"
"no se incluyen como parte del juego original.\n"
"\n"
"Por favor, copia estos archivos dentro del directorio de datos del juego.\n"
"\n"
"En cualquier caso hay tener en cuenta que los archivos podrían no\n"
"estar disponibles por separado, sino empaquetados en parches.\n"
"En tal caso se deberá aplicar el parche original de Sierra.\n"
"\n"
#: engines/scumm/detection.cpp:1140
msgid ""
"Your game version appears to be unknown. If this is *NOT* a fan-modified\n"
"version (in particular, not a fan-made translation), please, report the\n"
"following data to the ScummVM team along with the name of the game you "
"tried\n"
"to add and its version, language, etc.:\n"
msgstr ""
"La versión del juego parece ser desconocida. Si *NO ES* una versión "
"modificada\n"
"por fans (en concreto, si no es una traducción hecha por fans), por favor,\n"
"presenta la siguiente información al equipo de ScummVM junto con\n"
"el nombre del juego que has intentado añadir, su versión, idioma, etc.:\n"
#: engines/scumm/detection.cpp:1158
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
"La versión de prueba de Putt-Putt Saves the Zoo para iOS no está soportada "
"para prevenir la piratería.\n"
"Puedes comprar la versión completa en la tienda de iTunes."
#: engines/scumm/detection.cpp:1369
msgid "Show Object Line"
msgstr "Mostrar etiquetas de objetos"
#: engines/scumm/detection.cpp:1370
msgid "Show the names of objects at the bottom of the screen"
msgstr "Muestra los nombres de los objetos en la parte inferior de la pantalla"
#: engines/scumm/dialogs.cpp:172
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "Introduce el disco %c y pulsa un botón para continuar."
#: engines/scumm/dialogs.cpp:173
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr "No se ha podido encontrar %s, (%c%d). Pulsa un botón."
#: engines/scumm/dialogs.cpp:174
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr "Error al leer el disco %c, (%c%d). Pulsa un botón."
#: engines/scumm/dialogs.cpp:175
msgid "Game Paused. Press SPACE to Continue."
msgstr "Juego pausado. Pulsa Espacio para continuar."
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:179
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr "¿Seguro que quieres reiniciar? (S/N)S"
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:181
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr "¿Seguro que quieres salir? (S/N)S"
#: engines/scumm/dialogs.cpp:186
msgid "Play"
msgstr "Jugar"
#: engines/scumm/dialogs.cpp:190
msgid "Insert save/load game disk"
msgstr "Inserta el disco de las partidas guardadas"
#: engines/scumm/dialogs.cpp:191
msgid "You must enter a name"
msgstr "Tienes que introducir un nombre"
#: engines/scumm/dialogs.cpp:192
msgid "The game was NOT saved (disk full?)"
msgstr "La partida no se ha guardado (¿disco lleno?)"
#: engines/scumm/dialogs.cpp:193
msgid "The game was NOT loaded"
msgstr "La partida no se ha cargado"
#: engines/scumm/dialogs.cpp:194
#, c-format
msgid "Saving '%s'"
msgstr "Guardando '%s'"
#: engines/scumm/dialogs.cpp:195
#, c-format
msgid "Loading '%s'"
msgstr "Cargando '%s'"
#: engines/scumm/dialogs.cpp:196
msgid "Name your SAVE game"
msgstr "Pon nombre a tu partida"
#: engines/scumm/dialogs.cpp:197
msgid "Select a game to LOAD"
msgstr "Selecciona un juego para cargar"
#: engines/scumm/dialogs.cpp:198
msgid "Game title)"
msgstr "Título del juego)"
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:284
msgid "~P~revious"
msgstr "~A~nterior"
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:286
msgid "~N~ext"
msgstr "Si~g~uiente"
#: engines/scumm/dialogs.cpp:602
msgid "Speech Only"
msgstr "Solo voces"
#: engines/scumm/dialogs.cpp:603
msgid "Speech and Subtitles"
msgstr "Voces y subtítulos"
#: engines/scumm/dialogs.cpp:604
msgid "Subtitles Only"
msgstr "Solo subtítulos"
#: engines/scumm/dialogs.cpp:612
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "Voces y subtítulos"
#: engines/scumm/dialogs.cpp:658
msgid "Select a Proficiency Level."
msgstr "Selecciona un nivel de dificultad."
#: engines/scumm/dialogs.cpp:660
msgid "Refer to your Loom(TM) manual for help."
msgstr "Consulta el manual para obtener más información."
#: engines/scumm/dialogs.cpp:664
msgid "Practice"
msgstr "Práctica"
#: engines/scumm/dialogs.cpp:665
msgid "Expert"
msgstr "Experto"
#: engines/scumm/help.cpp:74
msgid "Common keyboard commands:"
msgstr "Comandos básicos de teclado:"
#: engines/scumm/help.cpp:75
msgid "Save / Load dialog"
msgstr "Pantalla de guardar/cargar"
#: engines/scumm/help.cpp:77
msgid "Skip line of text"
msgstr "Omitir frase"
#: engines/scumm/help.cpp:78
msgid "Esc"
msgstr "Esc"
#: engines/scumm/help.cpp:78
msgid "Skip cutscene"
msgstr "Omitir escena"
#: engines/scumm/help.cpp:79 engines/wintermute/detection.cpp:1597
msgid "Space"
msgstr "Espacio"
#: engines/scumm/help.cpp:79
msgid "Pause game"
msgstr "Pausar el juego"
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97
#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Ctrl"
msgstr "Ctrl"
#: engines/scumm/help.cpp:80
msgid "Load saved game 1-10"
msgstr "Cargar partida guardada 1-10"
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Alt"
msgstr "Alt"
#: engines/scumm/help.cpp:81
msgid "Save game 1-10"
msgstr "Guardar partida 1-10"
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90
msgid "Enter"
msgstr "Enter"
#: engines/scumm/help.cpp:88
msgid "Music volume up / down"
msgstr "Subir/Bajar el volumen de la música"
#: engines/scumm/help.cpp:89
msgid "Text speed slower / faster"
msgstr "Aumentar/Disminuir veloc. de texto"
#: engines/scumm/help.cpp:90
msgid "Simulate left mouse button"
msgstr "Simular botón izquierdo del ratón"
#: engines/scumm/help.cpp:91 engines/wintermute/detection.cpp:1652
msgid "Tab"
msgstr "Tab"
#: engines/scumm/help.cpp:91
msgid "Simulate right mouse button"
msgstr "Simular botón derecho del ratón"
#: engines/scumm/help.cpp:94
msgid "Special keyboard commands:"
msgstr "Comandos especiales de teclado:"
#: engines/scumm/help.cpp:95
msgid "Show / Hide console"
msgstr "Mostrar/Ocultar consola"
#: engines/scumm/help.cpp:96
msgid "Start the debugger"
msgstr "Iniciar debugger"
#: engines/scumm/help.cpp:97
msgid "Show memory consumption"
msgstr "Mostrar consumo de memoria"
#: engines/scumm/help.cpp:98
msgid "Run in fast mode (*)"
msgstr "Ejecutar en modo rápido (*)"
#: engines/scumm/help.cpp:99
msgid "Run in really fast mode (*)"
msgstr "Ejecutar en modo muy rápido (*)"
#: engines/scumm/help.cpp:101
msgid "Switch between graphics filters"
msgstr "Alternar entre filtros gráficos"
#: engines/scumm/help.cpp:102
msgid "Increase / Decrease scale factor"
msgstr "Aumentar/Disminuir factor de escalado"
#: engines/scumm/help.cpp:103
msgid "Toggle aspect-ratio correction"
msgstr "Activar/Desactivar corrección de aspecto"
#: engines/scumm/help.cpp:108
msgid "* Note that using ctrl-f and"
msgstr "* No se recomienda utilizar"
#: engines/scumm/help.cpp:109
msgid " ctrl-g are not recommended"
msgstr " ctrl-f y ctrl-g, ya que pueden"
#: engines/scumm/help.cpp:110
msgid " since they may cause crashes"
msgstr " provocar cuelgues o un"
#: engines/scumm/help.cpp:111
msgid " or incorrect game behavior."
msgstr " mal funcionamiento del juego."
#: engines/scumm/help.cpp:115
msgid "Spinning drafts on the keyboard:"
msgstr "Tejer hechizos con el teclado:"
#: engines/scumm/help.cpp:117
msgid "Main game controls:"
msgstr "Controles básicos:"
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Push"
msgstr "Empujar"
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163
msgid "Pull"
msgstr "Tirar"
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198
#: engines/scumm/help.cpp:208
msgid "Give"
msgstr "Dar"
#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191
#: engines/scumm/help.cpp:209
msgid "Open"
msgstr "Abrir"
#: engines/scumm/help.cpp:127
msgid "Go to"
msgstr "Ir a"
#: engines/scumm/help.cpp:128
msgid "Get"
msgstr "Coger"
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199
#: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225
#: engines/scumm/help.cpp:251 engines/sky/detection.cpp:222
#: engines/wintermute/detection.cpp:324
msgid "Use"
msgstr "Usar"
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142
msgid "Read"
msgstr "Leer"
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148
msgid "New kid"
msgstr "Cambiar personaje"
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn on"
msgstr "Encender"
#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
#: engines/scumm/help.cpp:173
msgid "Turn off"
msgstr "Apagar"
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195
msgid "Walk to"
msgstr "Ir a"
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:228 engines/wintermute/detection.cpp:318
msgid "Pick up"
msgstr "Recoger"
#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
msgid "What is"
msgstr "Qué es"
#: engines/scumm/help.cpp:147
msgid "Unlock"
msgstr "Abrir con llave"
#: engines/scumm/help.cpp:150
msgid "Put on"
msgstr "Ponerse"
#: engines/scumm/help.cpp:151
msgid "Take off"
msgstr "Quitarse"
#: engines/scumm/help.cpp:157
msgid "Fix"
msgstr "Arreglar"
#: engines/scumm/help.cpp:159
msgid "Switch"
msgstr "Cambiar"
#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229
msgid "Look"
msgstr "Mirar"
#: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224
msgid "Talk"
msgstr "Hablar"
#: engines/scumm/help.cpp:175
msgid "Travel"
msgstr "Viajar"
#: engines/scumm/help.cpp:176
msgid "To Henry / To Indy"
msgstr "Cambiar entre Henry/Indy"
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:180
msgid "play C minor on distaff"
msgstr "Tocar do menor con el bastón"
#: engines/scumm/help.cpp:181
msgid "play D on distaff"
msgstr "Tocar re con el bastón"
#: engines/scumm/help.cpp:182
msgid "play E on distaff"
msgstr "Tocar mi con el bastón"
#: engines/scumm/help.cpp:183
msgid "play F on distaff"
msgstr "Tocar fa con el bastón"
#: engines/scumm/help.cpp:184
msgid "play G on distaff"
msgstr "Tocar sol con el bastón"
#: engines/scumm/help.cpp:185
msgid "play A on distaff"
msgstr "Tocar la con el bastón"
#: engines/scumm/help.cpp:186
msgid "play B on distaff"
msgstr "Tocar si con el bastón"
#: engines/scumm/help.cpp:187
msgid "play C major on distaff"
msgstr "Tocar do mayor con el bastón"
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "puSh"
msgstr "Empujar"
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216
msgid "pull (Yank)"
msgstr "Tirar"
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:249 engines/wintermute/detection.cpp:312
msgid "Talk to"
msgstr "Hablar con"
#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212
msgid "Look at"
msgstr "Mirar"
#: engines/scumm/help.cpp:201
msgid "turn oN"
msgstr "Encender"
#: engines/scumm/help.cpp:202
msgid "turn oFf"
msgstr "Apagar"
#: engines/scumm/help.cpp:218
msgid "KeyUp"
msgstr "Arriba"
#: engines/scumm/help.cpp:218
msgid "Highlight prev dialogue"
msgstr "Seleccionar diálogo anterior"
#: engines/scumm/help.cpp:219
msgid "KeyDown"
msgstr "Abajo"
#: engines/scumm/help.cpp:219
msgid "Highlight next dialogue"
msgstr "Seleccionar diálogo siguiente"
#: engines/scumm/help.cpp:223
msgid "Walk"
msgstr "Caminar"
#: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235
#: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250
msgid "Inventory"
msgstr "Inventario"
#: engines/scumm/help.cpp:227
msgid "Object"
msgstr "Objeto"
#: engines/scumm/help.cpp:230
msgid "Black and White / Color"
msgstr "Blanco y negro/Color"
#: engines/scumm/help.cpp:233
msgid "Eyes"
msgstr "Ojos"
#: engines/scumm/help.cpp:234
msgid "Tongue"
msgstr "Lengua"
#: engines/scumm/help.cpp:236
msgid "Punch"
msgstr "Puñetazo"
#: engines/scumm/help.cpp:237
msgid "Kick"
msgstr "Patada"
#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248
msgid "Examine"
msgstr "Examinar"
#: engines/scumm/help.cpp:241
msgid "Regular cursor"
msgstr "Cursor normal"
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:244
msgid "Comm"
msgstr "Comunicador"
#: engines/scumm/help.cpp:247
msgid "Save / Load / Options"
msgstr "Guardar/Cargar/Opciones"
#: engines/scumm/help.cpp:258
msgid "Other game controls:"
msgstr "Otros controles:"
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:270
msgid "Inventory:"
msgstr "Inventario:"
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:277
msgid "Scroll list up"
msgstr "Subir"
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:278
msgid "Scroll list down"
msgstr "Bajar"
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:271
msgid "Upper left item"
msgstr "Objeto superior izquierdo"
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:273
msgid "Lower left item"
msgstr "Objeto inferior izquierdo"
#: engines/scumm/help.cpp:265 engines/scumm/help.cpp:274
msgid "Upper right item"
msgstr "Objeto superior derecho"
#: engines/scumm/help.cpp:266 engines/scumm/help.cpp:276
msgid "Lower right item"
msgstr "Objeto inferior derecho"
#: engines/scumm/help.cpp:272
msgid "Middle left item"
msgstr "Objeto izquierdo del medio"
#: engines/scumm/help.cpp:275
msgid "Middle right item"
msgstr "Objeto derecho del medio"
#: engines/scumm/help.cpp:282 engines/scumm/help.cpp:287
msgid "Switching characters:"
msgstr "Cambiar personaje:"
#: engines/scumm/help.cpp:284
msgid "Second kid"
msgstr "Segundo chaval"
#: engines/scumm/help.cpp:285
msgid "Third kid"
msgstr "Tercer chaval"
#: engines/scumm/help.cpp:294
msgid "Toggle Inventory/IQ Points display"
msgstr "Alternar pantallas de inventario/puntuación"
#: engines/scumm/help.cpp:295
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr "Alternar entre modo de lucha con teclado o con ratón (*)"
#: engines/scumm/help.cpp:297
msgid "* Keyboard Fighting is always on,"
msgstr "* El modo de lucha con teclado siempre está activo,"
#: engines/scumm/help.cpp:298
msgid " so despite the in-game message this"
msgstr " así que, independientemente de lo que diga el juego,"
#: engines/scumm/help.cpp:299
msgid " actually toggles Mouse Fighting Off/On"
msgstr " esta opción activa o desactiva el modo de lucha con ratón"
#: engines/scumm/help.cpp:306
msgid "Fighting controls (numpad):"
msgstr "Controles de lucha (tecl. num.):"
#: engines/scumm/help.cpp:307 engines/scumm/help.cpp:308
#: engines/scumm/help.cpp:309
msgid "Step back"
msgstr "Retroceder"
#: engines/scumm/help.cpp:310
msgid "Block high"
msgstr "Bloqueo alto"
#: engines/scumm/help.cpp:311
msgid "Block middle"
msgstr "Bloqueo medio"
#: engines/scumm/help.cpp:312
msgid "Block low"
msgstr "Bloqueo bajo"
#: engines/scumm/help.cpp:313
msgid "Punch high"
msgstr "Puñetazo alto"
#: engines/scumm/help.cpp:314
msgid "Punch middle"
msgstr "Puñetazo medio"
#: engines/scumm/help.cpp:315
msgid "Punch low"
msgstr "Puñetazo bajo"
#: engines/scumm/help.cpp:317
msgid "Sucker punch"
msgstr "Puñetazo a traición"
#: engines/scumm/help.cpp:320
msgid "These are for Indy on left."
msgstr "Válidos cuando Indy está a la izquierda."
#: engines/scumm/help.cpp:321
msgid "When Indy is on the right,"
msgstr "Cuando Indy está a la derecha,"
#: engines/scumm/help.cpp:322
msgid "7, 4, and 1 are switched with"
msgstr "7, 4 y 1 se cambian por"
#: engines/scumm/help.cpp:323
msgid "9, 6, and 3, respectively."
msgstr "9, 6 y 3, respectivamente."
#: engines/scumm/help.cpp:332
msgid "Biplane controls (numpad):"
msgstr "Controles del biplano (tecl. num.):"
#: engines/scumm/help.cpp:333
msgid "Fly to upper left"
msgstr "Volar arriba y a la izquierda"
#: engines/scumm/help.cpp:334
msgid "Fly to left"
msgstr "Volar a la izquierda"
#: engines/scumm/help.cpp:335
msgid "Fly to lower left"
msgstr "Volar abajo y a la izquierda"
#: engines/scumm/help.cpp:336
msgid "Fly upwards"
msgstr "Volar arriba"
#: engines/scumm/help.cpp:337
msgid "Fly straight"
msgstr "Volar recto"
#: engines/scumm/help.cpp:338
msgid "Fly down"
msgstr "Volar abajo"
#: engines/scumm/help.cpp:339
msgid "Fly to upper right"
msgstr "Volar arriba y a la derecha"
#: engines/scumm/help.cpp:340
msgid "Fly to right"
msgstr "Volar a la derecha"
#: engines/scumm/help.cpp:341
msgid "Fly to lower right"
msgstr "Volar abajo y a la derecha"
#: engines/scumm/input.cpp:563
msgid "Snap scroll on"
msgstr "Desplazamiento a saltos"
#: engines/scumm/input.cpp:565
msgid "Snap scroll off"
msgstr "Desplazamiento normal"
#: engines/scumm/input.cpp:578
msgid "Music volume: "
msgstr "Volumen de la música: "
#: engines/scumm/input.cpp:595
msgid "Subtitle speed: "
msgstr "Vel. de subtítulos: "
#: engines/scumm/scumm.cpp:1895
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
"El soporte MIDI nativo requiere la actualización Roland de LucasArts,\n"
"pero %s no está disponible. Se usará AdLib."
#: engines/scumm/scumm.cpp:2759
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
"Maniac Mansion debería arrancar en este momento, pero para que esto sea "
"posible debes mover los archivos de Maniac Mansion al directorio «Maniac», "
"dentro del directorio de DOTT, y añadir el juego a ScummVM."
#: engines/scumm/players/player_v3m.cpp:129
msgid ""
"Could not find the 'Loom' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"No se ha encontrado el ejecutable de Macintosh de Loom\n"
"para reproducir los instrumentos. Se ha desactivado la música."
#: engines/scumm/players/player_v5m.cpp:107
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"No se ha encontrado el ejecutable de Macintosh de Monkey Island\n"
"para reproducir los instrumentos. Se ha desactivado la música."
#: engines/scumm/imuse/drivers/amiga.cpp:654
msgid ""
"This AMIGA version is missing (at least) the following file(s):\n"
"\n"
msgstr ""
"En esta versión de AMIGA faltan, al menos, los siguientes archivos:\n"
"\n"
#: engines/scumm/imuse/drivers/amiga.cpp:659
msgid ""
"\n"
"Please copy these file(s) into the game data directory.\n"
"\n"
msgstr ""
"\n"
"Por favor, copia estos archivos dentro del directorio de datos del juego.\n"
"\n"
#: engines/sherlock/detection.cpp:85
msgid "Pixellated scene transitions"
msgstr "Transiciones pixeladas"
#: engines/sherlock/detection.cpp:86
msgid "When changing scenes, a randomized pixel transition is done"
msgstr "Al cambiar de escena, se utiliza una transición aleatoria de píxeles"
#: engines/sherlock/detection.cpp:95
msgid "Don't show hotspots when moving mouse"
msgstr "No mostrar los puntos interactivos al mover el ratón"
#: engines/sherlock/detection.cpp:96
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
"El nombre de los puntos interactivos solo aparece al hacer clic en uno de "
"ellos o en un botón de acción"
#: engines/sherlock/detection.cpp:105
msgid "Show character portraits"
msgstr "Mostrar retratos"
#: engines/sherlock/detection.cpp:106
msgid "Show portraits for the characters when conversing"
msgstr "Mostrar retratos de los personajes durante las conversaciones"
#: engines/sherlock/detection.cpp:115
msgid "Slide dialogs into view"
msgstr "Utilizar una transición al mostrar los diálogos"
#: engines/sherlock/detection.cpp:116
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
"Los diálogos se muestran con una transición, en vez de aparecer "
"inmediatamente"
#: engines/sherlock/detection.cpp:125
msgid "Transparent windows"
msgstr "Ventanas transparentes"
#: engines/sherlock/detection.cpp:126
msgid "Show windows with a partially transparent background"
msgstr "Mostrar las ventanas con un fondo parcialmente transparente"
#: engines/sky/compact.cpp:141
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr "El archivo de datos del motor \"sky.cpt\" tiene un tamaño incorrecto."
#: engines/sky/detection.cpp:47
msgid "Floppy intro"
msgstr "Intro de disquete"
#: engines/sky/detection.cpp:48
msgid "Use the floppy version's intro (CD version only)"
msgstr ""
"Usa la introducción de la versión en disquete (solo para la versión CD)"
#: engines/sky/detection.cpp:216
msgid "Walk / Look / Talk"
msgstr "Andar/Mirar/Hablar"
#: engines/sky/detection.cpp:228 engines/wintermute/detection.cpp:237
msgid "Confirm"
msgstr "Confirmar"
#: engines/sky/detection.cpp:234
msgid "Skip / Close"
msgstr "Omitir/Cerrar"
#: engines/sky/detection.cpp:242
msgid "Open control panel"
msgstr "Abrir panel de control"
#: engines/sky/detection.cpp:248
msgid "Skip line"
msgstr "Omitir frase"
#: engines/sky/detection.cpp:258
msgid "Toggle fast mode"
msgstr "Modo rápido"
#: engines/sky/detection.cpp:263
msgid "Toggle really fast mode"
msgstr "Modo muy rápido"
#: engines/supernova/supernova.cpp:187
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr ""
"No se puede localizar el texto para el idioma %s en el archivo de datos del "
"motor del juego."
#: engines/supernova/supernova.cpp:470
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
"Se ha encontrado una versión incorrecta del archivo de datos del motor «%s». "
"Se esperaba %d pero se encontró %d."
#: engines/supernova/supernova.cpp:480
#, c-format
msgid "Unable to find block for part %d"
msgstr "No se encuentra el bloque de la parte %d"
#: engines/supernova/supernova.cpp:523
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr "No se puede localizar «%s» en el archivo de datos del motor del juego."
#: engines/supernova/detection.cpp:40
msgid "Improved mode"
msgstr "Modo mejorado"
#: engines/supernova/detection.cpp:41
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
"Elimina ciertas acciones repetitivas, permite cambiar acciones con el teclado"
#: engines/sword1/animation.cpp:532
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "El vídeo de PSX «%s» no se puede reproducir en modo paleta"
#: engines/sword1/animation.cpp:553 engines/sword2/animation.cpp:449
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
"Se han encontrado vídeos DXA, pero se ha compilado ScummVM sin "
"compatibilidad con zlib"
#: engines/sword1/animation.cpp:569 engines/sword2/animation.cpp:465
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
"Se han encontrado vídeos MPEG-2, pero se ha compilado ScummVM sin "
"compatibilidad con MPEG-2"
#: engines/sword1/animation.cpp:576 engines/sword2/animation.cpp:474
#, c-format
msgid "Cutscene '%s' not found"
msgstr "No se ha encontrado el vídeo «%s»"
#: engines/sword1/control.cpp:887
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM ha detectado partidas guardadas antiguas de Broken Sword 1 que deben "
"actualizarse.\n"
"El formato antiguo ya no es compatible, así que no podrán cargarse hasta que "
"hayan sido actualizadas.\n"
"\n"
"Pulsa Aceptar para actualizarlas. De lo contrario, este mensaje aparecerá "
"cada vez que se inicie el juego.\n"
#: engines/sword1/control.cpp:1261
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
"La partida guardada ya existe.\n"
"¿Quieres conservar la partida guardada antigua (%s) o la nueva (%s)?\n"
#: engines/sword1/control.cpp:1264
msgid "Keep the old one"
msgstr "Conservar la antigua"
#: engines/sword1/control.cpp:1264
msgid "Keep the new one"
msgstr "Conservar la nueva"
#: engines/sword1/logic.cpp:1635
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "Este es el final de la demo de Broken Sword 1"
#: engines/sword2/animation.cpp:429
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
"Se han encontrado vídeos de PSX, pero se ha compilado ScummVM sin "
"compatibilidad con color RGB"
#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
msgstr "Mostrar etiquetas de objetos"
#: engines/sword2/sword2.cpp:80
msgid "Show labels for objects on mouse hover"
msgstr "Muestra las etiquetas de los objetos al pasar el ratón"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr "Usar voces en inglés"
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr "Utiliza las voces en inglés al usar cualquier idioma ajeno al alemán"
#: engines/teenagent/resources.cpp:118
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
"El archivo teenagent.dat está comprimido y este ejecutable no incluye zlib. "
"Es necesario que lo descomprimas"
#: engines/tony/tony.cpp:256
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr "Variación de fuente no presente en el archivo de datos del motor «%s»."
#: engines/toon/toon.cpp:225
#, c-format
msgid "Saved game in slot #%d "
msgstr "Partida guardada en la ranura %d "
#: engines/toon/toon.cpp:229
#, c-format
msgid "Could not quick save into slot #%d"
msgstr "No se pudo guardar rápidamente en la ranura %d"
#: engines/toon/toon.cpp:242
#, c-format
msgid "Saved game #%d quick loaded"
msgstr "Partida %d cargada rápidamente"
#: engines/toon/toon.cpp:246
#, c-format
msgid "Could not quick load the saved game #%d"
msgstr "No se pudo cargar rápidamente la partida %d"
#: engines/toon/toon.cpp:1527
#, c-format
msgid "Unable to locate the '%s' data file."
msgstr "No se puede localizar el archivo de datos «%s»."
#: engines/ultima/shared/engine/data_archive.cpp:81
#, c-format
msgid "Could not locate engine data %s"
msgstr "No se pudo localizar el archivo de datos del motor «%s»"
#: engines/ultima/shared/engine/data_archive.cpp:99
#, c-format
msgid "Out of date engine data. Expected %d.%d, but got version %d.%d"
msgstr "Datos del motor obsoletos. Se esperaba %d.%d, pero se encontró %d.%d"
#: engines/ultima/nuvie/save/save_game.cpp:212
msgid "Transfer Character"
msgstr "Transferir personaje"
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:306
msgid "[corrupt]"
msgstr "[dañado]"
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:309
msgid "[outdated]"
msgstr "[obsoleto]"
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:312
msgid "[too modern]"
msgstr "[demasiado moderno]"
#: engines/wintermute/detection.cpp:63
msgid "Show FPS-counter"
msgstr "Mostrar contador de FPS"
#: engines/wintermute/detection.cpp:64
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
"Muestra el número de fotogramas por segundo en la esquina superior izquierda"
#: engines/wintermute/detection.cpp:73
msgid "Sprite bilinear filtering (SLOW)"
msgstr "Filtrado bilineal de sprites (LENTO)"
#: engines/wintermute/detection.cpp:74
msgid "Apply bilinear filtering to individual sprites"
msgstr "Aplica un filtrado bilineal a cada sprite individual"
#: engines/wintermute/detection.cpp:243
msgid "Escape"
msgstr "Escape"
#: engines/wintermute/detection.cpp:306
msgid "Look At"
msgstr "Mirar"
#: engines/wintermute/detection.cpp:333 engines/wintermute/detection.cpp:642
#: engines/wintermute/detection.cpp:1577
msgid "Walk forward"
msgstr "Caminar hacia delante"
#: engines/wintermute/detection.cpp:339 engines/wintermute/detection.cpp:647
msgid "Walk backward"
msgstr "Caminar hacia atrás"
#: engines/wintermute/detection.cpp:357 engines/wintermute/detection.cpp:600
#: engines/wintermute/detection.cpp:1392
msgid "Show scene geometry"
msgstr "Mostrar geometría de escena"
#: engines/wintermute/detection.cpp:366 engines/wintermute/detection.cpp:382
#: engines/wintermute/detection.cpp:781 engines/wintermute/detection.cpp:925
#: engines/wintermute/detection.cpp:1053
msgid "Previous page"
msgstr "Página anterior"
#: engines/wintermute/detection.cpp:373 engines/wintermute/detection.cpp:390
#: engines/wintermute/detection.cpp:788 engines/wintermute/detection.cpp:932
#: engines/wintermute/detection.cpp:1058
msgid "Next page"
msgstr "Página siguiente"
#: engines/wintermute/detection.cpp:413 engines/wintermute/detection.cpp:436
#: engines/wintermute/detection.cpp:463 engines/wintermute/detection.cpp:567
#: engines/wintermute/detection.cpp:695 engines/wintermute/detection.cpp:733
#: engines/wintermute/detection.cpp:760 engines/wintermute/detection.cpp:867
#: engines/wintermute/detection.cpp:1113 engines/wintermute/detection.cpp:1139
#: engines/wintermute/detection.cpp:1195 engines/wintermute/detection.cpp:1221
#: engines/wintermute/detection.cpp:1313 engines/wintermute/detection.cpp:1362
#: engines/wintermute/detection.cpp:1564
msgid "Show hints"
msgstr "Mostrar pistas"
#: engines/wintermute/detection.cpp:423 engines/wintermute/detection.cpp:574
#: engines/wintermute/detection.cpp:739 engines/wintermute/detection.cpp:1166
#: engines/wintermute/detection.cpp:1320 engines/wintermute/detection.cpp:1332
#: engines/wintermute/detection.cpp:1341 engines/wintermute/detection.cpp:1484
msgid "Show inventory"
msgstr "Mostrar inventario"
#: engines/wintermute/detection.cpp:443 engines/wintermute/detection.cpp:470
#: engines/wintermute/detection.cpp:1466
msgid "GUI variant A"
msgstr "Variante de interfaz A"
#: engines/wintermute/detection.cpp:450 engines/wintermute/detection.cpp:477
#: engines/wintermute/detection.cpp:1472
msgid "GUI variant B"
msgstr "Variante de interfaz B"
#: engines/wintermute/detection.cpp:484 engines/wintermute/detection.cpp:939
msgid "Phone cancel button"
msgstr "Teléfono: botón cancelar"
#: engines/wintermute/detection.cpp:489 engines/wintermute/detection.cpp:944
msgid "Phone up button"
msgstr "Teléfono: botón arriba"
#: engines/wintermute/detection.cpp:495 engines/wintermute/detection.cpp:950
msgid "Phone down button"
msgstr "Teléfono: botón abajo"
#: engines/wintermute/detection.cpp:501 engines/wintermute/detection.cpp:956
msgid "Phone 0 button"
msgstr "Teléfono: botón 0"
#: engines/wintermute/detection.cpp:506 engines/wintermute/detection.cpp:961
msgid "Phone 1 button"
msgstr "Teléfono: botón 1"
#: engines/wintermute/detection.cpp:511 engines/wintermute/detection.cpp:966
msgid "Phone 2 button"
msgstr "Teléfono: botón 2"
#: engines/wintermute/detection.cpp:516 engines/wintermute/detection.cpp:971
msgid "Phone 3 button"
msgstr "Teléfono: botón 3"
#: engines/wintermute/detection.cpp:521 engines/wintermute/detection.cpp:976
msgid "Phone 4 button"
msgstr "Teléfono: botón 4"
#: engines/wintermute/detection.cpp:526 engines/wintermute/detection.cpp:981
msgid "Phone 5 button"
msgstr "Teléfono: botón 5"
#: engines/wintermute/detection.cpp:531 engines/wintermute/detection.cpp:986
msgid "Phone 6 button"
msgstr "Teléfono: botón 6"
#: engines/wintermute/detection.cpp:536 engines/wintermute/detection.cpp:991
msgid "Phone 7 button"
msgstr "Teléfono: botón 7"
#: engines/wintermute/detection.cpp:541 engines/wintermute/detection.cpp:996
msgid "Phone 8 button"
msgstr "Teléfono: botón 8"
#: engines/wintermute/detection.cpp:546 engines/wintermute/detection.cpp:1001
msgid "Phone 9 button"
msgstr "Teléfono: botón 9"
#: engines/wintermute/detection.cpp:551 engines/wintermute/detection.cpp:1006
msgid "Phone * button"
msgstr "Teléfono: botón *"
#: engines/wintermute/detection.cpp:556 engines/wintermute/detection.cpp:1011
msgid "Phone # button"
msgstr "Teléfono: botón #"
#: engines/wintermute/detection.cpp:580 engines/wintermute/detection.cpp:1146
msgid "Show help"
msgstr "Mostrar ayuda"
#: engines/wintermute/detection.cpp:586 engines/wintermute/detection.cpp:746
#: engines/wintermute/detection.cpp:767 engines/wintermute/detection.cpp:1120
#: engines/wintermute/detection.cpp:1152 engines/wintermute/detection.cpp:1207
#: engines/wintermute/detection.cpp:1228 engines/wintermute/detection.cpp:1348
#: engines/wintermute/detection.cpp:1503 engines/wintermute/detection.cpp:1632
msgid "Scroll up"
msgstr "Subir"
#: engines/wintermute/detection.cpp:593 engines/wintermute/detection.cpp:753
#: engines/wintermute/detection.cpp:774 engines/wintermute/detection.cpp:1127
#: engines/wintermute/detection.cpp:1159 engines/wintermute/detection.cpp:1214
#: engines/wintermute/detection.cpp:1235 engines/wintermute/detection.cpp:1355
#: engines/wintermute/detection.cpp:1510 engines/wintermute/detection.cpp:1637
msgid "Scroll down"
msgstr "Bajar"
#: engines/wintermute/detection.cpp:605
msgid "Change shadow type"
msgstr "Cambiar sombreado"
#: engines/wintermute/detection.cpp:615 engines/wintermute/detection.cpp:702
msgid "Volume max"
msgstr "Volumen máximo"
#: engines/wintermute/detection.cpp:620
msgid "Show debug parser"
msgstr "Mostrar entrada del depurador"
#: engines/wintermute/detection.cpp:627 engines/wintermute/detection.cpp:728
#: engines/wintermute/detection.cpp:1414
msgid "Debug print"
msgstr "Imprimir salida del depurador"
#: engines/wintermute/detection.cpp:632 engines/wintermute/detection.cpp:1387
msgid "Exit"
msgstr "Salir"
#: engines/wintermute/detection.cpp:637
msgid "Light helper window"
msgstr "Ventana del asistente de iluminación"
#: engines/wintermute/detection.cpp:662
msgid "Run forward"
msgstr "Correr hacia delante"
#: engines/wintermute/detection.cpp:667
msgid "Run backward"
msgstr "Correr hacia atrás"
#: engines/wintermute/detection.cpp:672
msgid "Turn left fast"
msgstr "Girar rápido a la izquierda"
#: engines/wintermute/detection.cpp:677
msgid "Turn right fast"
msgstr "Girar rápido a la derecha"
#: engines/wintermute/detection.cpp:682
msgid "Show blueprint"
msgstr "Mostrar planos"
#: engines/wintermute/detection.cpp:709
msgid "Volume off"
msgstr "Silenciar volumen"
#: engines/wintermute/detection.cpp:716
msgid "Change font size"
msgstr "Cambiar tamaño de fuente"
#: engines/wintermute/detection.cpp:795
msgid "Save game"
msgstr "Guardar partida"
#: engines/wintermute/detection.cpp:805
msgid "Quick save"
msgstr "Guardado rápido"
#: engines/wintermute/detection.cpp:810
msgid "Walking speed: Low"
msgstr "Andar despacio"
#: engines/wintermute/detection.cpp:815
msgid "Walking speed: Medium"
msgstr "Andar a velocidad media"
#: engines/wintermute/detection.cpp:820
msgid "Walking speed: High"
msgstr "Andar rápido"
#: engines/wintermute/detection.cpp:825
msgid "Quick load"
msgstr "Carga rápida"
#: engines/wintermute/detection.cpp:830 engines/wintermute/detection.cpp:1108
#: engines/wintermute/detection.cpp:1409
msgid "Cancel waiting"
msgstr "Cancelar espera"
#: engines/wintermute/detection.cpp:840
msgid "First page"
msgstr "Primera página"
#: engines/wintermute/detection.cpp:845
msgid "Last page"
msgstr "Última página"
#: engines/wintermute/detection.cpp:852
msgid "Walking speed: Ultra Super Mega Fast"
msgstr "Andar ultra mega rápido"
#: engines/wintermute/detection.cpp:874
msgid "Ability: Telekinesis"
msgstr "Habilidad: Telequinesis"
#: engines/wintermute/detection.cpp:879
msgid "Ability: Push"
msgstr "Habilidad: Empujar"
#: engines/wintermute/detection.cpp:884
msgid "Ability: Lightning"
msgstr "Habilidad: Relámpago"
#: engines/wintermute/detection.cpp:889
msgid "Ability: Light"
msgstr "Habilidad: Ligero"
#: engines/wintermute/detection.cpp:894
msgid "Ability: Wind"
msgstr "Habilidad: Viento"
#: engines/wintermute/detection.cpp:899
msgid "Ability: Sound"
msgstr "Habilidad: Sonido"
#: engines/wintermute/detection.cpp:904
msgid "Ability: Esence"
msgstr "Habilidad: Esencia"
#: engines/wintermute/detection.cpp:909
msgid "Ability: Exorcist"
msgstr "Habilidad: Exorcismo"
#: engines/wintermute/detection.cpp:914
msgid "Skip minigame"
msgstr "Omitir minijuego"
#: engines/wintermute/detection.cpp:1022
msgid "Show hints / Dance move"
msgstr "Mostrar pistas/movimiento de baile"
#: engines/wintermute/detection.cpp:1029
msgid "Dance move up"
msgstr "Movimiento de baile arriba"
#: engines/wintermute/detection.cpp:1035
msgid "Dance move down"
msgstr "Movimiento de baile abajo"
#: engines/wintermute/detection.cpp:1041
msgid "Dance move left"
msgstr "Movimiento de baile izquierda"
#: engines/wintermute/detection.cpp:1047
msgid "Dance move right"
msgstr "Movimiento de baile derecha"
#: engines/wintermute/detection.cpp:1077
msgid "Cancel input"
msgstr "Cancelar entrada"
#: engines/wintermute/detection.cpp:1187
msgid "Shift"
msgstr "Mayúsculas"
#: engines/wintermute/detection.cpp:1242 engines/wintermute/detection.cpp:1550
msgid "Next action"
msgstr "Siguiente acción"
#: engines/wintermute/detection.cpp:1250 engines/wintermute/detection.cpp:1558
msgid "Previous action"
msgstr "Acción anterior"
#: engines/wintermute/detection.cpp:1269 engines/wintermute/detection.cpp:1404
msgid "Settings"
msgstr "Ajustes"
#: engines/wintermute/detection.cpp:1274
msgid "Dialogue answer 1"
msgstr "Respuesta de diálogo 1"
#: engines/wintermute/detection.cpp:1279
msgid "Dialogue answer 2"
msgstr "Respuesta de diálogo 2"
#: engines/wintermute/detection.cpp:1284
msgid "Dialogue answer 3"
msgstr "Respuesta de diálogo 3"
#: engines/wintermute/detection.cpp:1289
msgid "Dialogue answer 4"
msgstr "Respuesta de diálogo 4"
#: engines/wintermute/detection.cpp:1299
msgid "Spin slower"
msgstr "Girar más despacio"
#: engines/wintermute/detection.cpp:1306
msgid "Spin faster"
msgstr "Girar más deprisa"
#: engines/wintermute/detection.cpp:1326 engines/wintermute/detection.cpp:1375
msgid "Show map"
msgstr "Mostrar mapa"
#: engines/wintermute/detection.cpp:1419
msgid "Bezier window"
msgstr "Ventana Bézier"
#: engines/wintermute/detection.cpp:1435
msgid "Droid action"
msgstr "Acción del droide"
#: engines/wintermute/detection.cpp:1491
msgid "Show journal"
msgstr "Mostrar diario"
#: engines/wintermute/detection.cpp:1497
msgid "Music menu"
msgstr "Menú de música"
#: engines/wintermute/detection.cpp:1517
msgid "Rotate"
msgstr "Rotar"
#: engines/wintermute/detection.cpp:1542
msgid "Drop"
msgstr "Soltar"
#: engines/wintermute/detection.cpp:1642
msgid "F1"
msgstr "F1"
#: engines/wintermute/detection.cpp:1647
msgid "Key i"
msgstr "Tecla i"
#: engines/wintermute/wintermute.cpp:156
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr "Este juego requiere el soporte para PNG, JPEG y Vorbis."
#: engines/wintermute/wintermute.cpp:167
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr ""
"Este juego requiere el submotor FoxTail, el cual no está presente en la "
"compilación."
#: engines/wintermute/wintermute.cpp:178
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr ""
"Este juego requiere el submotor HeroCraft, el cual no está presente en la "
"compilación."
#: engines/wintermute/wintermute.cpp:189
msgid ""
"This game requires 3D characters support, which is out of ScummVM's scope."
msgstr ""
"Este juego requiere soporte para personajes en 3D, los cuales están fuera "
"del alcance de ScummVM."
#: engines/xeen/detection.cpp:96
msgid "Show item costs in standard inventory mode"
msgstr "Mostrar coste de los objetos en modo de inventario estándar"
#: engines/xeen/detection.cpp:97
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
"Muestra el coste de los objetos en el modo de inventario estándar, "
"permitiendo comparar su valor"
#: engines/xeen/detection.cpp:106
msgid "More durable armor"
msgstr "Armadura más duradera"
#: engines/xeen/detection.cpp:107
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
"La armadura no se romperá hasta que el personaje pierda 80PV, en vez de "
"solamente 10PV"
#: engines/zvision/detection_tables.h:60
msgid "Double FPS"
msgstr "Duplicar FPS"
#: engines/zvision/detection_tables.h:61
msgid "Increase framerate from 30 to 60 FPS"
msgstr "Aumenta el número de fotogramas por segundo de 30 a 60"
#: engines/zvision/detection_tables.h:70
msgid "Enable Venus"
msgstr "Activar Venus"
#: engines/zvision/detection_tables.h:71
msgid "Enable the Venus help system"
msgstr "Activa el modo de ayuda Venus"
#: engines/zvision/detection_tables.h:80
msgid "Disable animation while turning"
msgstr "Desactivar animación al girar"
#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning in panorama mode"
msgstr "Desactiva la animación al girar en el modo panorama"
#: engines/zvision/detection_tables.h:90
msgid "Use high resolution MPEG video"
msgstr "Usar vídeos MPEG de alta resolución"
#: engines/zvision/detection_tables.h:91
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""
"Utiliza los vídeos MPEG de la versión en DVD en vez de los AVI de baja "
"resolución"
#: engines/zvision/file/save_manager.cpp:222
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
"Esta partida utiliza la versión %u, pero este motor solo soporta hasta la "
"versión %d. Necesitarás una versión actualizada del motor para poder usar "
"esta partida."
#~ msgid "C-Pad Sensitivity:"
#~ msgstr "Sensib. C-Pad:"
#~ msgid "Mouse click"
#~ msgstr "Clic de ratón"
#~ msgid "Remap keys"
#~ msgstr "Asignar teclas"
#~ msgid "Menu"
#~ msgstr "Menú"
#~ msgid " (Effective)"
#~ msgstr " (Activa)"
#~ msgid " (Active)"
#~ msgstr " (Activa)"
#~ msgid " (Blocked)"
#~ msgstr " (Bloqueado)"
#~ msgid " (Game)"
#~ msgstr " (Juego)"
#~ msgid "Color Blind Mode"
#~ msgstr "Modo para daltónicos"
#~ msgid "Enable Color Blind Mode by default"
#~ msgstr "Activar el modo para daltónicos por defecto"
#~ msgid ""
#~ "You appear to be using a General MIDI device,\n"
#~ "but your game only supports Roland MT32 MIDI.\n"
#~ "We try to map the Roland MT32 instruments to\n"
#~ "General MIDI ones. It is still possible that\n"
#~ "some tracks sound incorrect."
#~ msgstr ""
#~ "Estás usando un dispositivo General MIDI, pero el\n"
#~ "juego solo es compatible con MIDI Roland MT32.\n"
#~ "Intentamos adaptar los instrumentos Roland MT32\n"
#~ "a los de General MIDI, pero es posible que algunas\n"
#~ "de las pistas no suenen correctamente."
#~ msgid "Hold Shift for Mass Add"
#~ msgstr "Mantén pulsado Mayús para añadir varios juegos"
#~ msgid "Hide Toolbar"
#~ msgstr "Ocultar barra de tareas"
#~ msgid "Show Keyboard"
#~ msgstr "Mostrar teclado"
#~ msgid "Sound on/off"
#~ msgstr "Sonido activado/desactivado"
#~ msgid "Right click"
#~ msgstr "Clic derecho"
#~ msgid "Free look"
#~ msgstr "Vista libre"
#~ msgid "Zoom up"
#~ msgstr "Aumentar zoom"
#~ msgid "Bind Keys"
#~ msgstr "Asignar teclas"
#~ msgid "Cursor Up"
#~ msgstr "Arriba"
#~ msgid "Cursor Down"
#~ msgstr "Abajo"
#~ msgid "Cursor Left"
#~ msgstr "Izquierda"
#~ msgid "Cursor Right"
#~ msgstr "Derecha"
#~ msgid "Do you want to load or save the game?"
#~ msgstr "¿Quieres cargar o guardar el juego?"
#~ msgid " Are you sure you want to quit ? "
#~ msgstr " ¿Seguro que quieres salir? "
#~ msgid "Keyboard"
#~ msgstr "Teclado"
#~ msgid "Using SDL driver "
#~ msgstr "Usando el controlador SDL "
#~ msgid "Display "
#~ msgstr "Pantalla "
#~ msgid "Do you want to perform an automatic scan ?"
#~ msgstr "¿Quieres realizar una búsqueda automática?"
#~ msgid "Map right click action"
#~ msgstr "Asignar acción 'Clic derecho'"
#~ msgid "You must map a key to the 'Right Click' action to play this game"
#~ msgstr ""
#~ "Debes asignar una tecla a la acción 'Clic derecho' para jugar a este juego"
#~ msgid "Map hide toolbar action"
#~ msgstr "Asignar acción 'Ocultar barra de tareas'"
#~ msgid "You must map a key to the 'Hide toolbar' action to play this game"
#~ msgstr ""
#~ "Debes asignar una tecla a la acción 'Ocultar barra de tareas' para jugar "
#~ "a este juego"
#~ msgid "Map Zoom Up action (optional)"
#~ msgstr "Asignar acción 'Zoom' (opcional)"
#~ msgid "Map Zoom Down action (optional)"
#~ msgstr "Asignar acción 'Disminuir zoom' (opcional)"
#~ msgid ""
#~ "Don't forget to map a key to 'Hide Toolbar' action to see the whole "
#~ "inventory"
#~ msgstr ""
#~ "No olvides asignar una tecla a la acción 'Ocultar barra de tareas' para "
#~ "ver todo el inventario"
#~ msgid "Saved games sync complete."
#~ msgstr "Se ha completado la sincronización."
#, fuzzy
#~ msgid "Loading..."
#~ msgstr "Cargando partida..."
#~ msgid "Scanlines"
#~ msgstr "Línes horizontales"
#~ msgid "Storage:"
#~ msgstr "Almacenamiento:"
#~ msgid "Refresh"
#~ msgstr "Refrescar"
#~ msgid "Refresh current cloud storage information (username and usage)"
#~ msgstr ""
#~ "Refrescar la información del almacenamiento en línea (nombre de usuario y "
#~ "espacio)"
#~ msgid ""
#~ "Which port is used by the server\n"
#~ "Auth with server is not available with non-default port"
#~ msgstr ""
#~ "Puerto utilizado por el servidor\n"
#~ "La autentificación solo es posible con el puerto predeterminado"
#~ msgid "%llu bytes"
#~ msgstr "%llu bytes"
#~ msgid "Navigate to the following URL:"
#~ msgstr "Accede a esta URL:"
#~ msgid "Obtain the code from the storage, enter it"
#~ msgstr "Obtén el código del almacenamiento, escríbelo"
#~ msgid "in the following field and press 'Connect':"
#~ msgstr "aquí y pulsa 'Conectar':"
#~ msgid "Pastes clipboard contents into fields"
#~ msgstr "Pega el contenido del portapapeles"
#~ msgid "You will be directed to ScummVM's page where"
#~ msgstr "Se te redirigirá a la página de ScummVM, y tendrás"
#~ msgid "you should allow it to access your storage."
#~ msgstr "que darle permiso para acceder a tu almacenamiento."
#~ msgid "Field %s has a mistake in it."
#~ msgstr "La casilla %s contiene un error."
#~ msgid "Fields %s have mistakes in them."
#~ msgstr "Las casilllas %s contienen errores."
#~ msgid "All OK!"
#~ msgstr "¡Todo correcto!"
#, fuzzy
#~ msgid "Unnamed savegame"
#~ msgstr "Partida sin nombre"
#~ msgid ""
#~ "A known buggy game script has been detected, which could prevent you from "
#~ "progressing later on in the game, during the sequence with the Green "
#~ "Man's riddles. Please, apply the latest patch for this game by Sierra to "
#~ "avoid possible problems."
#~ msgstr ""
#~ "Se ha detectado un script problemático, que puede impedirte avanzar en el "
#~ "juego durante la escena de los acertijos del Hombre Verde. Es "
#~ "recomendable actualizar el juego a la última versión para evitar "
#~ "problemas."
#~ msgctxt "lowres"
#~ msgid "Music Device:"
#~ msgstr "Disp. de música:"
#~ msgctxt "lowres"
#~ msgid "Text and Speech:"
#~ msgstr "Texto y voces:"
#~ msgid "AdLib Emulator"
#~ msgstr "Emulador de AdLib"
#~ msgid "Use the original save/load screens instead of the ScummVM interface"
#~ msgstr ""
#~ "Usar los menús originales para guardar/cargar, en vez de los de ScummVM"
#~ msgid "(You can always enable it in the options dialog on the Misc tab)"
#~ msgstr ""
#~ "(Puedes activar esta función en la pestaña Otras del menú de opciones)"
#~ msgid "Check for updates automatically"
#~ msgstr "Buscar actualizaciones automáticamente"
#~ msgid "8 kHz"
#~ msgstr "8 kHz"
#~ msgid "11 kHz"
#~ msgstr "11 kHz"
#~ msgid "22 kHz"
#~ msgstr "22 kHz"
#~ msgid "44 kHz"
#~ msgstr "44 kHz"
#~ msgid "48 kHz"
#~ msgstr "48 kHz"
#~ msgid "Output rate:"
#~ msgstr "Frec. de salida:"
#~ msgid ""
#~ "Higher value specifies better sound quality but may be not supported by "
#~ "your soundcard"
#~ msgstr ""
#~ "Los valores más altos ofrecen mayor calidad, pero puede que la tarjeta de "
#~ "sonido no lo soporte"
#~ msgid ""
#~ "The theme you selected does not support your current language. If you "
#~ "want to use this theme you need to switch to another language first."
#~ msgstr ""
#~ "El tema seleccionado no es compatible con el idioma actual. Debes cambiar "
#~ "el idioma si quieres usar este tema."
#, fuzzy
#~ msgid "Speed multiplier for mouse emulation"
#~ msgstr "Simular botón izquierdo del ratón"
#~ msgid ""
#~ "Unable to find \"sky.cpt\" file!\n"
#~ "Please download it from www.scummvm.org"
#~ msgstr ""
#~ "No se ha encontrado el archivo \"sky.cpt\"\n"
#~ "Descárgalo en www.scummvm.org"
#~ msgid ""
#~ "The \"sky.cpt\" file has an incorrect size.\n"
#~ "Please (re)download it from www.scummvm.org"
#~ msgstr ""
#~ "El archivo \"sky.cpt\" tiene un tamaño incorrecto.\n"
#~ "Descárgalo de nuevo en www.scummvm.org"
#~ msgid ""
#~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
#~ msgstr ""
#~ "No se encuentra el archivo 'teenagent.dat'. Descárgalo de la página de "
#~ "ScummVM"
#~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website"
#~ msgstr ""
#~ "No se encuentra el archivo 'toon.dat'. Descárgalo de la página de ScummVM"
#~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website"
#~ msgstr ""
#~ "El archivo 'toon.dat' está corrupto. Descárgalo de la página de ScummVM"
#~ msgid ""
#~ "File 'toon.dat' is wrong version. Expected %d.%d but got %d.%d. Get it "
#~ "from the ScummVM website"
#~ msgstr ""
#~ "Encontrada una versión equivocada del fichero 'toon.dat'. Se esperaba la "
#~ "%d.%d pero se encontró la %d.%d. Descárgalo de la página web de ScummVM"
#~ msgid "Invalid save file name"
#~ msgstr "Nombre no válido para la partida"
#~ msgid "Use original savegame dialog"
#~ msgstr "Usar menús originales al guardar/cargar"
#~ msgid ""
#~ "Files button in-game shows original savegame dialog rather than the "
#~ "ScummVM menu"
#~ msgstr ""
#~ "Se usan los menús originales para guardar y cargar partida en vez de los "
#~ "menús de ScummVM"
#~ msgid "The game in '%s' seems to be unknown."
#~ msgstr "El juego en '%s' parece ser desconocido."
#~ msgid ""
#~ "Please, report the following data to the ScummVM team along with name"
#~ msgstr ""
#~ "Por favor, envía al equipo de ScummVM esta información junto al nombre"
#~ msgid "of the game you tried to add and its version/language/etc.:"
#~ msgstr "del juego que has intentado añadir y su versión/idioma/etc.:"
#~ msgid "You have to restart ScummVM before your changes will take effect."
#~ msgstr "Tienes que reiniciar ScummVM para aplicar los cambios."
#~ msgid "OpenGL (No filtering)"
#~ msgstr "OpenGL (sin filtros)"
#, fuzzy
#~ msgid "Specifies where Files Manager can access to"
#~ msgstr "Especifica dónde guardar tus partidas"
#~ msgid "EGA undithering"
#~ msgstr "Difuminado EGA"
#~ msgid "Enable undithering in EGA games"
#~ msgstr "Activar difuminado en los juegos EGA"
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "Se han encontrado vídeos MPEG-2, pero se ha compilado ScummVM sin MPEG-2"
#~ msgid ""
#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
#~ msgstr ""
#~ "Desactiva la conversión General MIDI en juegos con sonido Roland MT-32"
#~ msgid "Standard (16bpp)"
#~ msgstr "Estándar (16bpp)"
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "Los vídeos MPEG2 ya no son compatibles"
#~ msgid "OpenGL Conserve"
#~ msgstr "OpenGL Conservar"
#~ msgid "OpenGL Original"
#~ msgstr "OpenGL Original"
#~ msgid "Current display mode"
#~ msgstr "Modo de vídeo actual"
#~ msgid "Current scale"
#~ msgstr "Escala actual"
#~ msgid "Active filter mode: Linear"
#~ msgstr "Modo de filtro activo: lineal"
#~ msgid "Active filter mode: Nearest"
#~ msgstr "Modo de filtro activo: más cercano"