..
demos
GOB: Add the property switchColorMode
2011-01-16 16:29:19 +00:00
save
GOB: Urban: Save an empty sprite if necessary
2011-01-22 04:14:33 +00:00
sound
COMMON: Split common/stream.h into several headers
2010-11-19 17:03:07 +00:00
console.cpp
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
2010-12-07 18:54:21 +00:00
console.h
GOB: Minor Correction in Debug Console Header.
2010-12-31 11:00:50 +00:00
dataio.cpp
GOB: Fix byte *getFile() for loose files
2010-12-07 23:55:27 +00:00
dataio.h
detection_tables.h
detection.cpp
draw_bargon.cpp
draw_fascin.cpp
GOB: Add back 3 empty lines used by DrMcCoy
2010-12-01 21:08:47 +00:00
draw_playtoons.cpp
GOB: little clean-up
2010-12-01 20:17:31 +00:00
draw_v1.cpp
draw_v2.cpp
GOB: Adding a proper shade method
2011-01-16 22:29:49 +00:00
draw.cpp
GOB: Urban: Fix missing visuals at Cemetary/Lab
2011-01-20 10:20:57 +00:00
draw.h
GOB: Urban: Fix missing visuals at Cemetary/Lab
2011-01-20 10:20:57 +00:00
expression.cpp
expression.h
game.cpp
GOB: Add a workaround for Inca2
2011-01-18 11:51:45 +00:00
game.h
global.cpp
global.h
gob.cpp
GOB: Give Inca2 its own SaveLoad class
2011-01-18 11:53:21 +00:00
gob.h
GOB: Add setTrueColor()
2011-01-16 16:28:47 +00:00
goblin_v1.cpp
goblin_v2.cpp
goblin_v3.cpp
goblin_v4.cpp
goblin.cpp
goblin.h
hotspots.cpp
GOB: Change a warning() into a debugC()
2011-01-20 12:31:13 +00:00
hotspots.h
init_fascin.cpp
init_v1.cpp
init_v2.cpp
init_v3.cpp
init_v4.cpp
init_v6.cpp
init.cpp
init.h
inter_bargon.cpp
inter_fascin.cpp
inter_inca2.cpp
GOB: Give Inca2 its own Inter class
2011-01-18 11:52:24 +00:00
inter_playtoons.cpp
GOB: Add a sanity check in oPlaytoons_readData
2011-01-18 04:19:33 +00:00
inter_v1.cpp
GOB: Increase debug level for a debug message
2011-01-18 07:02:42 +00:00
inter_v2.cpp
GOB: Also ignore writing to kSaveModeIgnore files
2011-01-20 12:39:54 +00:00
inter_v3.cpp
inter_v4.cpp
GOB: Fix Woodruff object videos
2011-01-18 07:03:42 +00:00
inter_v5.cpp
GOB: Fix copypasta mistake
2011-01-21 14:15:00 +00:00
inter_v6.cpp
GOB: Another (?) non-blocking video flag
2011-01-22 09:31:02 +00:00
inter.cpp
GOB: Make the variable stack endianness-independent
2011-01-17 13:37:14 +00:00
inter.h
GOB: Give Inca2 its own Inter class
2011-01-18 11:52:24 +00:00
map_v1.cpp
COMMON: Split common/stream.h into several headers
2010-11-19 17:03:07 +00:00
map_v2.cpp
map.cpp
map.h
module.mk
GOB: Remove the now useless SaveConverter_v6
2011-01-21 13:29:51 +00:00
mult_v1.cpp
mult_v2.cpp
mult.cpp
mult.h
palanim.cpp
palanim.h
resources.cpp
GOB: Fix Urban Runner hotspot texts
2011-01-18 06:30:47 +00:00
resources.h
ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avoid using 'using'
2010-11-18 16:38:03 +00:00
scenery_v1.cpp
scenery_v2.cpp
scenery.cpp
GOB: Use Surface::blit() in VideoPlayer::copyFrame()
2011-01-20 05:19:41 +00:00
scenery.h
script.cpp
script.h
surface.cpp
GOB: Adding a proper shade method
2011-01-16 22:29:49 +00:00
surface.h
GOB: Adding a proper shade method
2011-01-16 22:29:49 +00:00
totfile.cpp
totfile.h
util.cpp
GOB: Implement "live" (non-blocking) videos
2011-01-19 18:57:43 +00:00
util.h
variables.cpp
GOB: Add some sanity checks
2011-01-18 10:42:26 +00:00
variables.h
GOB: Make the variable stack endianness-independent
2011-01-17 13:37:14 +00:00
video_v1.cpp
video_v2.cpp
video_v6.cpp
GOB: Add chroma values linear interpolation in drawYUV
2011-01-18 00:56:48 +00:00
video.cpp
video.h
GOB: Remove unused old shade functions
2011-01-16 22:30:19 +00:00
videoplayer.cpp
GOB: Don't mess with the break key in Urban Runner
2011-01-22 04:39:39 +00:00
videoplayer.h
GOB: Implement looping live videos
2011-01-20 18:17:39 +00:00