scummvm/engines/gob
Sven Hesse 5660b42a89 GOB: Another (?) non-blocking video flag
This fixes the intro needing an extra ESC.
Interestingly, the intro movie is actually interactive. You can
influence the paths Max takes by pressed the arrow keys at the
right times.

svn-id: r55411
2011-01-22 09:31:02 +00:00
..
demos GOB: Add the property switchColorMode 2011-01-16 16:29:19 +00:00
save GOB: Urban: Save an empty sprite if necessary 2011-01-22 04:14:33 +00:00
sound COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
console.cpp DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
console.h GOB: Minor Correction in Debug Console Header. 2010-12-31 11:00:50 +00:00
dataio.cpp GOB: Fix byte *getFile() for loose files 2010-12-07 23:55:27 +00:00
dataio.h
detection_tables.h
detection.cpp
draw_bargon.cpp
draw_fascin.cpp GOB: Add back 3 empty lines used by DrMcCoy 2010-12-01 21:08:47 +00:00
draw_playtoons.cpp GOB: little clean-up 2010-12-01 20:17:31 +00:00
draw_v1.cpp
draw_v2.cpp GOB: Adding a proper shade method 2011-01-16 22:29:49 +00:00
draw.cpp GOB: Urban: Fix missing visuals at Cemetary/Lab 2011-01-20 10:20:57 +00:00
draw.h GOB: Urban: Fix missing visuals at Cemetary/Lab 2011-01-20 10:20:57 +00:00
expression.cpp
expression.h
game.cpp GOB: Add a workaround for Inca2 2011-01-18 11:51:45 +00:00
game.h
global.cpp
global.h
gob.cpp GOB: Give Inca2 its own SaveLoad class 2011-01-18 11:53:21 +00:00
gob.h GOB: Add setTrueColor() 2011-01-16 16:28:47 +00:00
goblin_v1.cpp
goblin_v2.cpp
goblin_v3.cpp
goblin_v4.cpp
goblin.cpp
goblin.h
hotspots.cpp GOB: Change a warning() into a debugC() 2011-01-20 12:31:13 +00:00
hotspots.h
init_fascin.cpp
init_v1.cpp
init_v2.cpp
init_v3.cpp
init_v4.cpp
init_v6.cpp
init.cpp
init.h
inter_bargon.cpp
inter_fascin.cpp
inter_inca2.cpp GOB: Give Inca2 its own Inter class 2011-01-18 11:52:24 +00:00
inter_playtoons.cpp GOB: Add a sanity check in oPlaytoons_readData 2011-01-18 04:19:33 +00:00
inter_v1.cpp GOB: Increase debug level for a debug message 2011-01-18 07:02:42 +00:00
inter_v2.cpp GOB: Also ignore writing to kSaveModeIgnore files 2011-01-20 12:39:54 +00:00
inter_v3.cpp
inter_v4.cpp GOB: Fix Woodruff object videos 2011-01-18 07:03:42 +00:00
inter_v5.cpp GOB: Fix copypasta mistake 2011-01-21 14:15:00 +00:00
inter_v6.cpp GOB: Another (?) non-blocking video flag 2011-01-22 09:31:02 +00:00
inter.cpp GOB: Make the variable stack endianness-independent 2011-01-17 13:37:14 +00:00
inter.h GOB: Give Inca2 its own Inter class 2011-01-18 11:52:24 +00:00
map_v1.cpp COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
map_v2.cpp
map.cpp
map.h
module.mk GOB: Remove the now useless SaveConverter_v6 2011-01-21 13:29:51 +00:00
mult_v1.cpp
mult_v2.cpp
mult.cpp
mult.h
palanim.cpp
palanim.h
resources.cpp GOB: Fix Urban Runner hotspot texts 2011-01-18 06:30:47 +00:00
resources.h ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avoid using 'using' 2010-11-18 16:38:03 +00:00
scenery_v1.cpp
scenery_v2.cpp
scenery.cpp GOB: Use Surface::blit() in VideoPlayer::copyFrame() 2011-01-20 05:19:41 +00:00
scenery.h
script.cpp
script.h
surface.cpp GOB: Adding a proper shade method 2011-01-16 22:29:49 +00:00
surface.h GOB: Adding a proper shade method 2011-01-16 22:29:49 +00:00
totfile.cpp
totfile.h
util.cpp GOB: Implement "live" (non-blocking) videos 2011-01-19 18:57:43 +00:00
util.h
variables.cpp GOB: Add some sanity checks 2011-01-18 10:42:26 +00:00
variables.h GOB: Make the variable stack endianness-independent 2011-01-17 13:37:14 +00:00
video_v1.cpp
video_v2.cpp
video_v6.cpp GOB: Add chroma values linear interpolation in drawYUV 2011-01-18 00:56:48 +00:00
video.cpp
video.h GOB: Remove unused old shade functions 2011-01-16 22:30:19 +00:00
videoplayer.cpp GOB: Don't mess with the break key in Urban Runner 2011-01-22 04:39:39 +00:00
videoplayer.h GOB: Implement looping live videos 2011-01-20 18:17:39 +00:00