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scummvm
/
engines
/
scumm
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imuse_digi
History
Max Horn
abf59db15e
Make sure Track::soundHandle is always initialize, and added a FIXME (see also bug
#1635361
)
...
svn-id: r26259
2007-03-20 19:40:34 +00:00
..
dimuse_bndmgr.cpp
added missing MKID_BE macros
2007-02-13 20:58:20 +00:00
dimuse_bndmgr.h
Use consistent naming for the preprocessor constants used to guarantee that
2007-02-19 17:48:19 +00:00
dimuse_codecs.cpp
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
2006-03-29 15:59:37 +00:00
dimuse_music.cpp
cleanup
2007-03-20 18:45:54 +00:00
dimuse_script.cpp
Change IMuseDigital::stopAllSounds to simply do what it names suggest, i.e. stop all sounds immediately (instead of waiting for the imuse timer to do the required work). Not heavily tested, as I don't know of specific spots in Dig/FT/CoMI which make use of this
2007-03-20 19:37:31 +00:00
dimuse_sndmgr.cpp
Changed the AppendableAudioStream code to use a queue of buffers, instead of a fixed size wrap-around memory buffer (this reduces memory usage in some cases by 500-700k, while actually being more flexible)
2007-02-28 14:48:26 +00:00
dimuse_sndmgr.h
Use consistent naming for the preprocessor constants used to guarantee that
2007-02-19 17:48:19 +00:00
dimuse_tables.cpp
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
dimuse_track.cpp
Make sure Track::soundHandle is always initialize, and added a FIXME (see also bug
#1635361
)
2007-03-20 19:40:34 +00:00
dimuse.cpp
Change IMuseDigital::stopAllSounds to simply do what it names suggest, i.e. stop all sounds immediately (instead of waiting for the imuse timer to do the required work). Not heavily tested, as I don't know of specific spots in Dig/FT/CoMI which make use of this
2007-03-20 19:37:31 +00:00
dimuse.h
Correct error message
2007-03-20 19:04:51 +00:00