scummvm/engines/lure
D G Turner ef85456859 BUILD: Remove need for engine.mk in each engine directory.
Each engine now only has to provide a single configure.engine file
adding the engine into the configure script, which then produces the
required other files automatically.
2013-11-24 00:48:01 +00:00
..
animseq.cpp
animseq.h
configure.engine BUILD: Split configure.engines down to a single file per engine. 2013-11-24 00:45:38 +00:00
debugger.cpp
debugger.h
decode.cpp
decode.h
detection.cpp
disk.cpp
disk.h
events.cpp
events.h
fights.cpp
fights.h
game.cpp
game.h
hotspots.cpp
hotspots.h
intro.cpp
intro.h
lure.cpp
lure.h
luredefs.h
memory.cpp
memory.h
menu.cpp
menu.h
module.mk
palette.cpp
palette.h
res_struct.cpp
res_struct.h
res.cpp
res.h
room.cpp
room.h
screen.cpp
screen.h
scripts.cpp
scripts.h
sound.cpp
sound.h
strings.cpp
strings.h
surface.cpp
surface.h