scummvm/engines/drascula
2009-08-18 15:31:26 +00:00
..
actors.cpp - Moved more animation data inside drascula.dat 2008-09-12 12:54:16 +00:00
animation.cpp Replace verb numbers with constants in selectVerb() call 2009-05-12 10:02:18 +00:00
converse.cpp 78 bytes isn't enough for some of the longer conversation options. 128 might 2009-07-26 10:10:08 +00:00
detection.cpp Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
drascula.cpp Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files) 2009-08-18 15:31:26 +00:00
drascula.h Removed the superfluous VGA buffer, replacing it with direct writes to the video buffer 2009-08-04 17:22:18 +00:00
graphics.cpp Cleanup 2009-08-04 21:56:59 +00:00
interface.cpp Normalized types for several variables. Formatting 2009-05-13 11:59:49 +00:00
module.mk Add new files to makefile. 2008-06-07 19:44:00 +00:00
objects.cpp Normalized types for several variables. Formatting 2009-05-13 11:59:49 +00:00
palette.cpp Merged all the methods to assign and set default palettes 2008-09-10 12:03:42 +00:00
rooms.cpp Cleanup 2009-08-04 21:56:59 +00:00
saveload.cpp COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses) 2009-05-19 11:42:14 +00:00
sound.cpp Replace verb numbers with constants in selectVerb() call 2009-05-12 10:02:18 +00:00
talk.cpp Make sure that "buf" is properly terminated. Actually, we could probably get 2009-07-25 17:48:51 +00:00