scummvm/engines/scumm
2010-04-06 09:26:43 +00:00
..
he Switch makeADPCMStream to DisposeAfterUse::Flag 2010-01-31 02:11:41 +00:00
imuse Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company. 2010-01-12 21:07:56 +00:00
imuse_digi Fix another mismatching new[] call (note that this needs to be replaced by malloc, since else MemoryReadStream will try to use free on an new[] allocated block.) 2010-03-04 17:46:18 +00:00
insane Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
smush Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
actor.cpp Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible. 2010-04-04 09:36:10 +00:00
actor.h Add patch #2853844 - MM C64: walksounds. 2009-11-26 00:45:06 +00:00
akos.cpp SCUMM: Rename _bitDepth to _bytesPerPixel 2009-09-25 09:13:33 +00:00
akos.h Fix the color of Poodles Galore's finger nails in Spy Fox 3. 2009-06-04 11:03:45 +00:00
base-costume.cpp SCUMM: Rename _bitDepth to _bytesPerPixel 2009-09-25 09:13:33 +00:00
base-costume.h Add patch from Tobias, for initial costume support in PCE version of Loom, with minor changes. 2009-10-25 14:20:47 +00:00
bomp.cpp
bomp.h
boxes.cpp Add patch #2856940 - MM C64: corner walkboxes fixed. 2009-10-27 12:08:19 +00:00
boxes.h
camera.cpp Remove excess spaces. 2009-09-11 10:13:54 +00:00
charset-fontdata.cpp
charset.cpp Silenced some harmless cppcheck warnings about unreachable code after a return. 2010-03-10 06:39:23 +00:00
charset.h Exclude Loom PCE engine specific code, from non-16bit color build. 2009-11-22 11:43:12 +00:00
costume.cpp Some style fixes. 2010-03-16 14:34:25 +00:00
costume.h Add patch #2970176 - V0: MM Verb + Anim Fix. 2010-03-16 08:59:48 +00:00
cursor.cpp Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
debugger.cpp Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
debugger.h Patch #2895458: "SCUMM: Add support for SEGA-CD MI Passcodes" 2009-12-23 21:12:15 +00:00
detection_tables.h Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible. 2010-04-04 09:36:10 +00:00
detection.cpp Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible. 2010-04-04 09:36:10 +00:00
detection.h Add support for GUI options to SCUMM engine 2009-06-06 17:59:54 +00:00
dialogs.cpp GUI: Unify various definitions of kOKCmd and move it to namespace GUI 2010-04-06 09:26:43 +00:00
dialogs.h SCUMM: Make HelpDialog & ConfigDialog internal 2010-04-06 09:26:04 +00:00
file_nes.cpp COMMON: Remove various variants of the md5_file / md5_file_string funcs; turned the (disabled) MD5 test code into a working unit test 2009-11-23 22:30:22 +00:00
file_nes.h Add support for Italian MM NES 2009-08-10 19:31:08 +00:00
file.cpp Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null 2010-01-03 19:37:43 +00:00
file.h Make ScummFile::eos() consistent with Stream::eos(). 2009-07-20 20:55:28 +00:00
gfx.cpp Patch #2973283: SCUMM: Unneeded pointer dereference 2010-03-22 23:03:09 +00:00
gfx.h Exclude Loom PCE engine specific code, from non-16bit color build. 2009-11-22 11:43:12 +00:00
gfxARM.s Some more header modifications ("Graphic Adventure Engine" and the legal property paragraph) 2010-01-23 22:50:24 +00:00
help.cpp
help.h
input.cpp Patch for bug 2943361 by littleboy, adding full kb modifier support to all engines + GUI and proper keypad handling 2010-02-21 04:04:13 +00:00
midiparser_eup.cpp
midiparser_ro.cpp
module.mk Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
music.h Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
nut_renderer.cpp
nut_renderer.h
object.cpp Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
object.h
palette.cpp Fix regressions in Let's Explore the Jungle with Buzzy. 2010-01-28 00:28:08 +00:00
player_mod.cpp cleanup 2010-03-10 21:03:50 +00:00
player_mod.h cleanup 2010-03-10 21:03:50 +00:00
player_nes.cpp Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
player_nes.h cleanup 2010-03-10 21:03:50 +00:00
player_pce.cpp cleanup 2010-03-10 21:03:50 +00:00
player_pce.h Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
player_sid.cpp cleanup 2010-03-10 21:03:50 +00:00
player_sid.h Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
player_v1.cpp Replace mutex_up/mutex_down methods by Common::StackLock 2010-03-10 21:05:48 +00:00
player_v1.h Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_v2.cpp Replace mutex_up/mutex_down methods by Common::StackLock 2010-03-10 21:05:48 +00:00
player_v2.h Replace mutex_up/mutex_down methods by Common::StackLock 2010-03-10 21:05:48 +00:00
player_v2a.cpp Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_v2a.h Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_v2cms.cpp Replace mutex_up/mutex_down methods by Common::StackLock 2010-03-10 21:05:48 +00:00
player_v3a.cpp Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_v3a.h Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_v4a.cpp Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
player_v4a.h Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
proc3ARM.s SCUMM: Fix stride of palette data in ARM optimised costime renderer 2010-02-26 16:17:12 +00:00
resource_v2.cpp Removed last traces of clearIOFailed. Yay :) 2009-07-29 21:39:00 +00:00
resource_v3.cpp Removed last traces of clearIOFailed. Yay :) 2009-07-29 21:39:00 +00:00
resource_v4.cpp The layout of global object data is different in the PCE version of Loom. 2009-10-08 09:33:20 +00:00
resource.cpp Add patch from Tobias, for masking support in PCE version of Loom, with minor changes. 2009-10-26 02:45:26 +00:00
resource.h
room.cpp Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible. 2010-04-04 09:36:10 +00:00
saveload.cpp Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible. 2010-04-04 09:36:10 +00:00
saveload.h Update branch specific save game changes, to prevent conflicts. 2009-08-16 01:46:47 +00:00
script_v0.cpp Some style fixes. 2010-03-16 14:34:25 +00:00
script_v2.cpp Fix bug #2687801 - ZAK: Cannot pickup Ladder on Mars Youth Hostel. 2009-05-26 01:25:44 +00:00
script_v3.cpp Add opcode difference in PCE version of Loom. 2009-10-23 07:51:08 +00:00
script_v4.cpp Correct regression in V1 DOS version of Zak McKracken. 2009-08-29 14:20:27 +00:00
script_v5.cpp SCUMM: Add WORKAROUND comment 2010-03-18 15:10:07 +00:00
script_v6.cpp Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible. 2010-04-04 09:36:10 +00:00
script_v8.cpp SCUMM: Got rid of o6_invalid 2009-04-16 09:27:02 +00:00
script.cpp Fix regressions in Let's Explore the Jungle with Buzzy. 2010-01-28 00:28:08 +00:00
script.h SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it) 2009-04-16 09:26:37 +00:00
scumm_v0.h Add patch #2846425 - MM C64: walkbox fixed, with minor changes. 2009-10-27 11:32:33 +00:00
scumm_v2.h SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it. 2009-07-28 23:19:33 +00:00
scumm_v3.h SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the highest SCUMM version to implement these opcodes. Actually, our code was bugged in so far as we only ever invoked o5_saveLoadGame in V3 games, never in V4 games (but this properly never mattered ;) 2009-04-19 01:01:54 +00:00
scumm_v4.h SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the highest SCUMM version to implement these opcodes. Actually, our code was bugged in so far as we only ever invoked o5_saveLoadGame in V3 games, never in V4 games (but this properly never mattered ;) 2009-04-19 01:01:54 +00:00
scumm_v5.h SCUMM: Introduced new method ScummEngine_v5::jumpRelative; unified some v0 and v2 opcodes 2009-04-20 12:35:17 +00:00
scumm_v6.h Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu. 2009-07-15 02:06:26 +00:00
scumm_v7.h fix for bug #2820389 2009-09-23 13:22:12 +00:00
scumm_v8.h SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it) 2009-04-16 09:26:37 +00:00
scumm-md5.h Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible. 2010-04-04 09:36:10 +00:00
scumm.cpp Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible. 2010-04-04 09:36:10 +00:00
scumm.h COMMON: Move Common::RandomSource to common/random.* 2010-03-18 15:07:11 +00:00
sound.cpp Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible. 2010-04-04 09:36:10 +00:00
sound.h Yet more Flac -> FLAC changes for consistency. 2010-02-03 09:42:40 +00:00
string.cpp Add sanguine's patch for bug #2905463 - Loom PCE: missing characters in US font. 2009-12-02 03:55:06 +00:00
usage_bits.cpp
usage_bits.h
util.cpp
util.h
vars.cpp Fix regression in Let's Explore the Jungle with Buzzy. 2010-01-28 00:24:02 +00:00
verbs.cpp Some style fixes. 2010-03-16 14:34:25 +00:00
verbs.h