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a8f8ceee0f
the Broken Sword cutscenes, where it didn't work very well, and was never fully implemented. svn-id: r12832
107 lines
3.2 KiB
C++
107 lines
3.2 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001-2004 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#ifndef AUDIOSTREAM_H
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#define AUDIOSTREAM_H
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#include "stdafx.h"
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#include "common/scummsys.h"
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#include "common/util.h"
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/**
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* Generic input stream for the resampling code.
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*/
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class AudioStream {
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public:
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virtual ~AudioStream() {}
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/**
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* Fill the given buffer with up to numSamples samples.
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* Returns the actual number of samples read, or -1 if
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* a critical error occured (note: you *must* check if
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* this value is less than what you requested, this can
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* happen when the stream is fully used up).
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* For stereo stream, buffer will be filled with interleaved
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* left and right channel samples.
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*/
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virtual int readBuffer(int16 *buffer, const int numSamples) = 0;
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/**
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* Read a single (16 bit signed) sample from the stream.
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*/
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// virtual int16 read() = 0;
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/** Is this a stereo stream? */
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virtual bool isStereo() const = 0;
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/**
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* End of data reached? If this returns true, it means that at this
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* time there is no data available in the stream. However there may be
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* more data in the future.
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* This is used by e.g. a rate converter to decide whether to keep on
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* converting data or stop.
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*/
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virtual bool endOfData() const = 0;
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/**
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* End of stream reached? If this returns true, it means that all data
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* in this stream is used up and no additional data will appear in it
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* in the future.
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* This is used by the mixer to decide whether a given stream shall be
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* removed from the list of active streams (and thus be destroyed).
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* By default this maps to endOfData()
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*/
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virtual bool endOfStream() const { return endOfData(); }
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/** Sample rate of the stream. */
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virtual int getRate() const = 0;
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};
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class AppendableAudioStream : public AudioStream {
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public:
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virtual void append(const byte *data, uint32 len) = 0;
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virtual void finish() = 0;
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};
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class ZeroInputStream : public AudioStream {
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private:
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int _len;
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public:
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ZeroInputStream(uint len) : _len(len) { }
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int readBuffer(int16 *buffer, const int numSamples) {
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int samples = MIN(_len, numSamples);
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memset(buffer, 0, samples * 2);
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_len -= samples;
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return samples;
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}
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int16 read() { assert(_len > 0); _len--; return 0; }
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bool isStereo() const { return false; }
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bool eos() const { return _len <= 0; }
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int getRate() const { return -1; }
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};
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AudioStream *makeLinearInputStream(int rate, byte _flags, const byte *ptr, uint32 len, uint loopOffset, uint loopLen);
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AppendableAudioStream *makeAppendableAudioStream(int rate, byte _flags, uint32 len);
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#endif
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