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132 lines
2.9 KiB
C++
132 lines
2.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef DIRECTOR_FRAME_H
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#define DIRECTOR_FRAME_H
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namespace Image {
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class ImageDecoder;
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}
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namespace Graphics {
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class ManagedSurface;
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struct Surface;
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}
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namespace Common {
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class ReadStreamEndian;
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}
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namespace Director {
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class Score;
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class Sprite;
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class TextCastMember;
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enum {
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kChannelDataSize = (25 * 50)
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};
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struct PaletteInfo {
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int paletteId;
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byte firstColor;
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byte lastColor;
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byte flags;
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byte speed;
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uint16 frameCount;
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uint16 cycleCount;
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uint16 cycleLength;
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byte fade;
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byte delay;
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byte style;
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byte colorCode;
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PaletteInfo() {
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paletteId = 0;
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firstColor = lastColor = 0;
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flags = 0; speed = 0;
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frameCount = cycleCount = cycleLength = 0;
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fade = delay = style = colorCode = 0;
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}
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};
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struct FrameEntity {
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uint16 spriteId;
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Common::Rect rect;
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};
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class Frame {
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public:
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Frame(Score *score, int numChannels);
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Frame(const Frame &frame);
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~Frame();
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Score *getScore() const { return _score; }
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void readChannels(Common::ReadStreamEndian *stream, uint16 version);
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void readChannel(Common::SeekableReadStreamEndian &stream, uint16 offset, uint16 size);
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void executeImmediateScripts();
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private:
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void readPaletteInfo(Common::SeekableReadStreamEndian &stream);
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void readSprite(Common::SeekableReadStreamEndian &stream, uint16 offset, uint16 size);
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void readMainChannels(Common::SeekableReadStreamEndian &stream, uint16 offset, uint16 size);
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Image::ImageDecoder *getImageFrom(uint16 spriteId);
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Common::String readTextStream(Common::SeekableReadStreamEndian *textStream, TextCastMember *textCast);
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public:
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int _numChannels;
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byte _channelData[kChannelDataSize];
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CastMemberID _actionId;
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uint16 _transDuration;
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uint8 _transArea; // 1 - Whole Window, 0 - Changing Area
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uint8 _transChunkSize;
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TransitionType _transType;
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PaletteInfo _palette;
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uint8 _tempo;
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CastMemberID _sound1;
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uint8 _soundType1;
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CastMemberID _sound2;
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uint8 _soundType2;
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byte _colorTempo;
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byte _colorSound1;
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byte _colorSound2;
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byte _colorScript;
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byte _colorTrans;
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uint8 _skipFrameFlag;
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uint8 _blend;
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Common::Array<Sprite *> _sprites;
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Score *_score;
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DirectorEngine *_vm;
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};
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} // End of namespace Director
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#endif
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