mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-16 14:50:17 +00:00
73 lines
2.1 KiB
C++
73 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "gui/debugger.h"
|
|
|
|
#include "gob/gob.h"
|
|
#include "gob/cheater.h"
|
|
#include "gob/inter.h"
|
|
|
|
#include "gob/minigames/geisha/diving.h"
|
|
#include "gob/minigames/geisha/penetration.h"
|
|
|
|
namespace Gob {
|
|
|
|
Cheater_Geisha::Cheater_Geisha(GobEngine *vm, Geisha::Diving *diving, Geisha::Penetration *penetration) :
|
|
Cheater(vm), _diving(diving), _penetration(penetration) {
|
|
|
|
}
|
|
|
|
Cheater_Geisha::~Cheater_Geisha() {
|
|
}
|
|
|
|
bool Cheater_Geisha::cheat(GUI::Debugger &console) {
|
|
// A cheat to get around the Diving minigame
|
|
if (_diving->isPlaying()) {
|
|
_diving->cheatWin();
|
|
return false;
|
|
}
|
|
|
|
// A cheat to get around the Penetration minigame
|
|
if (_penetration->isPlaying()) {
|
|
_penetration->cheatWin();
|
|
return false;
|
|
}
|
|
|
|
// A cheat to get around the mastermind puzzle
|
|
if (_vm->isCurrentTot("hard.tot") && _vm->_inter->_variables) {
|
|
uint32 digit1 = READ_VARO_UINT32(0x768);
|
|
uint32 digit2 = READ_VARO_UINT32(0x76C);
|
|
uint32 digit3 = READ_VARO_UINT32(0x770);
|
|
uint32 digit4 = READ_VARO_UINT32(0x774);
|
|
uint32 digit5 = READ_VARO_UINT32(0x778);
|
|
|
|
if (digit1 && digit2 && digit3 && digit4 && digit5)
|
|
console.debugPrintf("Mastermind solution: %d %d %d %d %d\n",
|
|
digit1, digit2, digit3, digit4, digit5);
|
|
|
|
return true;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
} // End of namespace Gob
|