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https://github.com/libretro/scummvm.git
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89 lines
2.5 KiB
C++
89 lines
2.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef MOHAWK_SAVELOAD_H
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#define MOHAWK_SAVELOAD_H
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#include "common/serializer.h"
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#include "common/savefile.h"
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#include "common/str.h"
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#include "common/memstream.h"
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#include "engines/savestate.h"
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namespace Mohawk {
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class MohawkEngine_Riven;
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enum {
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kCDSaveGameVersion = 0x00010000,
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kDVDSaveGameVersion = 0x00010100
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};
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struct RivenSaveMetadata {
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uint8 saveDay;
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uint8 saveMonth;
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uint16 saveYear;
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uint8 saveHour;
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uint8 saveMinute;
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uint32 totalPlayTime;
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bool autoSave;
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Common::String saveDescription;
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RivenSaveMetadata();
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bool sync(Common::Serializer &s);
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};
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class RivenSaveLoad {
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public:
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RivenSaveLoad(MohawkEngine_Riven*, Common::SaveFileManager*);
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~RivenSaveLoad();
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Common::Error loadGame(const int slot);
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Common::Error saveGame(const int slot, const Common::String &description,
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const Graphics::Surface *thumbnail, bool autoSave);
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static void deleteSave(const int slot);
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static SaveStateDescriptor querySaveMetaInfos(const int slot);
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static Common::String querySaveDescription(const int slot);
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private:
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MohawkEngine_Riven *_vm;
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Common::SaveFileManager *_saveFileMan;
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static Common::String buildSaveFilename(const int slot);
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Common::MemoryWriteStreamDynamic *genNAMESection();
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Common::MemoryWriteStreamDynamic *genMETASection(const Common::String &desc, bool autoSave) const;
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Common::MemoryWriteStreamDynamic *genTHMBSection(const Graphics::Surface *thumbnail) const;
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Common::MemoryWriteStreamDynamic *genVARSSection();
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Common::MemoryWriteStreamDynamic *genVERSSection();
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Common::MemoryWriteStreamDynamic *genZIPSSection();
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};
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} // End of namespace Mohawk
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#endif
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