scummvm/engines/tony/module.mk
aryanrawlani28 29ceb07959 ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00

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539 B
Makefile

MODULE := engines/tony
MODULE_OBJS := \
custom.o \
debugger.o \
font.o \
game.o \
gfxcore.o \
gfxengine.o \
globals.o \
input.o \
inventory.o \
loc.o \
metaengine.o \
sound.o \
tony.o \
tonychar.o \
utils.o \
window.o \
mpal/expr.o \
mpal/loadmpc.o \
mpal/memory.o \
mpal/mpal.o \
mpal/mpalutils.o \
mpal/lzo.o
# This module can be built as a plugin
ifeq ($(ENABLE_TONY), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/rules.mk
# Detection objects
DETECT_OBJS += $(MODULE)/detection.o