scummvm/engines/kyra/items_lok.cpp

945 lines
26 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "kyra/kyra_lok.h"
#include "kyra/seqplayer.h"
#include "kyra/screen.h"
#include "kyra/resource.h"
#include "kyra/sound.h"
#include "kyra/sprites.h"
#include "kyra/wsamovie.h"
#include "kyra/animator_lok.h"
#include "kyra/text.h"
#include "common/system.h"
#include "common/savefile.h"
namespace Kyra {
int KyraEngine_LoK::findDuplicateItemShape(int shape) {
static const uint8 dupTable[] = {
0x48, 0x46, 0x49, 0x47, 0x4a, 0x46, 0x4b, 0x47,
0x4c, 0x46, 0x4d, 0x47, 0x5b, 0x5a, 0x5c, 0x5a,
0x5d, 0x5a, 0x5e, 0x5a, 0xFF, 0xFF
};
int i = 0;
while (dupTable[i] != 0xFF) {
if (dupTable[i] == shape)
return dupTable[i+1];
i += 2;
}
return -1;
}
void KyraEngine_LoK::addToNoDropRects(int x, int y, int w, int h) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::addToNoDropRects(%d, %d, %d, %d)", x, y, w, h);
for (int rect = 0; rect < ARRAYSIZE(_noDropRects); ++rect) {
if (_noDropRects[rect].top == -1) {
_noDropRects[rect].left = x;
_noDropRects[rect].top = y;
_noDropRects[rect].right = x + w;
_noDropRects[rect].bottom = y + h;
break;
}
}
}
void KyraEngine_LoK::clearNoDropRects() {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::clearNoDropRects()");
memset(_noDropRects, -1, sizeof(_noDropRects));
}
byte KyraEngine_LoK::findFreeItemInScene(int scene) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::findFreeItemInScene(%d)", scene);
assert(scene < _roomTableSize);
Room *room = &_roomTable[scene];
for (int i = 0; i < 12; ++i) {
if (room->itemsTable[i] == 0xFF)
return i;
}
return 0xFF;
}
byte KyraEngine_LoK::findItemAtPos(int x, int y) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::findItemAtPos(%d, %d)", x, y);
assert(_currentCharacter->sceneId < _roomTableSize);
const uint8 *itemsTable = _roomTable[_currentCharacter->sceneId].itemsTable;
const uint16 *xposOffset = _roomTable[_currentCharacter->sceneId].itemsXPos;
const uint8 *yposOffset = _roomTable[_currentCharacter->sceneId].itemsYPos;
int highestYPos = -1;
byte returnValue = 0xFF;
for (int i = 0; i < 12; ++i) {
if (*itemsTable != 0xFF) {
int xpos = *xposOffset - 11;
int xpos2 = *xposOffset + 10;
if (x > xpos && x < xpos2) {
assert(*itemsTable < ARRAYSIZE(_itemTable));
int itemHeight = _itemTable[*itemsTable].height;
int ypos = *yposOffset + 3;
int ypos2 = ypos - itemHeight - 3;
if (y > ypos2 && ypos > y) {
if (highestYPos <= ypos) {
returnValue = i;
highestYPos = ypos;
}
}
}
}
++xposOffset;
++yposOffset;
++itemsTable;
}
return returnValue;
}
void KyraEngine_LoK::placeItemInGenericMapScene(int item, int index) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::placeItemInGenericMapScene(%d, %d)", item, index);
static const uint16 itemMapSceneMinTable[] = {
0x0000, 0x0011, 0x006D, 0x0025, 0x00C7, 0x0000
};
static const uint16 itemMapSceneMaxTable[] = {
0x0010, 0x0024, 0x00C6, 0x006C, 0x00F5, 0x0000
};
int minValue = itemMapSceneMinTable[index];
int maxValue = itemMapSceneMaxTable[index];
while (true) {
int room = _rnd.getRandomNumberRng(minValue, maxValue);
assert(room < _roomTableSize);
int nameIndex = _roomTable[room].nameIndex;
bool placeItem = false;
switch (nameIndex) {
case 0: case 1: case 2: case 3:
case 4: case 5: case 6: case 11:
case 12: case 16: case 17: case 20:
case 22: case 23: case 25: case 26:
case 27: case 31: case 33: case 34:
case 36: case 37: case 58: case 59:
case 60: case 61: case 83: case 84:
case 85: case 104: case 105: case 106:
placeItem = true;
break;
case 51:
if (room != 46)
placeItem = true;
break;
default:
break;
}
if (placeItem) {
Room *roomPtr = &_roomTable[room];
if (roomPtr->northExit == 0xFFFF && roomPtr->eastExit == 0xFFFF && roomPtr->southExit == 0xFFFF && roomPtr->westExit == 0xFFFF)
placeItem = false;
else if (_currentCharacter->sceneId == room)
placeItem = false;
}
if (placeItem) {
if (!processItemDrop(room, item, -1, -1, 2, 0))
continue;
break;
}
}
}
void KyraEngine_LoK::setHandItem(uint16 item) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::setHandItem(%u)", item);
_screen->hideMouse();
setMouseItem(item);
_itemInHand = item;
_screen->showMouse();
}
void KyraEngine_LoK::removeHandItem() {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::removeHandItem()");
_screen->hideMouse();
_screen->setMouseCursor(1, 1, _shapes[0]);
_itemInHand = -1;
_screen->showMouse();
}
void KyraEngine_LoK::setMouseItem(uint16 item) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::setMouseItem(%u)", item);
if (item == 0xFFFF)
_screen->setMouseCursor(1, 1, _shapes[6]);
else
_screen->setMouseCursor(8, 15, _shapes[216+item]);
}
void KyraEngine_LoK::wipeDownMouseItem(int xpos, int ypos) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::wipeDownMouseItem(%d, %d)", xpos, ypos);
if (_itemInHand == -1)
return;
xpos -= 8;
ypos -= 15;
_screen->hideMouse();
backUpItemRect1(xpos, ypos);
int y = ypos;
int height = 16;
while (height >= 0) {
restoreItemRect1(xpos, ypos);
_screen->setNewShapeHeight(_shapes[216+_itemInHand], height);
uint32 nextTime = _system->getMillis() + 1 * _tickLength;
_screen->drawShape(0, _shapes[216+_itemInHand], xpos, y, 0, 0);
_screen->updateScreen();
y += 2;
height -= 2;
delayUntil(nextTime);
}
restoreItemRect1(xpos, ypos);
_screen->resetShapeHeight(_shapes[216+_itemInHand]);
removeHandItem();
_screen->showMouse();
}
void KyraEngine_LoK::setupSceneItems() {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::setupSceneItems()");
uint16 sceneId = _currentCharacter->sceneId;
assert(sceneId < _roomTableSize);
Room *currentRoom = &_roomTable[sceneId];
for (int i = 0; i < 12; ++i) {
uint8 item = currentRoom->itemsTable[i];
if (item == 0xFF || !currentRoom->needInit[i])
continue;
int xpos = 0;
int ypos = 0;
if (currentRoom->itemsXPos[i] == 0xFFFF) {
xpos = currentRoom->itemsXPos[i] = _rnd.getRandomNumberRng(24, 296);
ypos = currentRoom->itemsYPos[i] = _rnd.getRandomNumberRng(_northExitHeight & 0xFF, 130);
} else {
xpos = currentRoom->itemsXPos[i];
ypos = currentRoom->itemsYPos[i];
}
_lastProcessedItem = i;
int stop = 0;
while (!stop) {
stop = processItemDrop(sceneId, item, xpos, ypos, 3, 0);
if (!stop) {
xpos = currentRoom->itemsXPos[i] = _rnd.getRandomNumberRng(24, 296);
ypos = currentRoom->itemsYPos[i] = _rnd.getRandomNumberRng(_northExitHeight & 0xFF, 130);
if (countItemsInScene(sceneId) >= 12)
break;
} else {
currentRoom->needInit[i] = 0;
}
}
}
}
int KyraEngine_LoK::countItemsInScene(uint16 sceneId) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::countItemsInScene(%d)", sceneId);
assert(sceneId < _roomTableSize);
Room *currentRoom = &_roomTable[sceneId];
int items = 0;
for (int i = 0; i < 12; ++i) {
if (currentRoom->itemsTable[i] != 0xFF)
++items;
}
return items;
}
int KyraEngine_LoK::processItemDrop(uint16 sceneId, uint8 item, int x, int y, int unk1, int unk2) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::processItemDrop(%d, %d, %d, %d, %d, %d)", sceneId, item, x, y, unk1, unk2);
int freeItem = -1;
uint8 itemIndex = findItemAtPos(x, y);
if (unk1)
itemIndex = 0xFF;
if (itemIndex != 0xFF) {
exchangeItemWithMouseItem(sceneId, itemIndex);
return 0;
}
assert(sceneId < _roomTableSize);
Room *currentRoom = &_roomTable[sceneId];
if (unk1 != 3) {
for (int i = 0; i < 12; ++i) {
if (currentRoom->itemsTable[i] == 0xFF) {
freeItem = i;
break;
}
}
} else {
freeItem = _lastProcessedItem;
}
if (freeItem == -1)
return 0;
if (sceneId != _currentCharacter->sceneId) {
addItemToRoom(sceneId, item, freeItem, x, y);
return 1;
}
int itemHeight = _itemTable[item].height;
_lastProcessedItemHeight = itemHeight;
if (x == -1 && x == -1) {
x = _rnd.getRandomNumberRng(16, 304);
y = _rnd.getRandomNumberRng(_northExitHeight & 0xFF, 135);
}
int xpos = x;
int ypos = y;
int destY = -1;
int destX = -1;
int running = 1;
while (running) {
if ((_northExitHeight & 0xFF) <= ypos) {
bool running2 = true;
if (_screen->getDrawLayer(xpos, ypos) > 1) {
if (((_northExitHeight >> 8) & 0xFF) != ypos)
running2 = false;
}
if (_screen->getDrawLayer2(xpos, ypos, itemHeight) > 1) {
if (((_northExitHeight >> 8) & 0xFF) != ypos)
running2 = false;
}
if (!isDropable(xpos, ypos)) {
if (((_northExitHeight >> 8) & 0xFF) != ypos)
running2 = false;
}
int xpos2 = xpos;
int xpos3 = xpos;
while (running2) {
if (isDropable(xpos2, ypos)) {
if (_screen->getDrawLayer2(xpos2, ypos, itemHeight) < 7) {
if (findItemAtPos(xpos2, ypos) == 0xFF) {
destX = xpos2;
destY = ypos;
running = 0;
running2 = false;
}
}
}
if (isDropable(xpos3, ypos)) {
if (_screen->getDrawLayer2(xpos3, ypos, itemHeight) < 7) {
if (findItemAtPos(xpos3, ypos) == 0xFF) {
destX = xpos3;
destY = ypos;
running = 0;
running2 = false;
}
}
}
if (!running2)
continue;
xpos2 -= 2;
if (xpos2 < 16)
xpos2 = 16;
xpos3 += 2;
if (xpos3 > 304)
xpos3 = 304;
if (xpos2 > 16)
continue;
if (xpos3 < 304)
continue;
running2 = false;
}
}
if (((_northExitHeight >> 8) & 0xFF) == ypos) {
running = 0;
destY -= _rnd.getRandomNumberRng(0, 3);
if ((_northExitHeight & 0xFF) < destY)
continue;
destY = (_northExitHeight & 0xFF) + 1;
continue;
}
ypos += 2;
if (((_northExitHeight >> 8) & 0xFF) >= ypos)
continue;
ypos = (_northExitHeight >> 8) & 0xFF;
}
if (destX == -1 || destY == -1)
return 0;
if (unk1 == 3) {
currentRoom->itemsXPos[freeItem] = destX;
currentRoom->itemsYPos[freeItem] = destY;
return 1;
}
if (unk1 == 2)
itemSpecialFX(x, y, item);
if (unk1 == 0)
removeHandItem();
itemDropDown(x, y, destX, destY, freeItem, item);
if (unk1 == 0 && unk2 != 0) {
assert(_itemList && _droppedList);
updateSentenceCommand(_itemList[item], _droppedList[0], 179);
}
return 1;
}
void KyraEngine_LoK::exchangeItemWithMouseItem(uint16 sceneId, int itemIndex) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::exchangeItemWithMouseItem(%d, %d)", sceneId, itemIndex);
_screen->hideMouse();
_animator->animRemoveGameItem(itemIndex);
assert(sceneId < _roomTableSize);
Room *currentRoom = &_roomTable[sceneId];
int item = currentRoom->itemsTable[itemIndex];
currentRoom->itemsTable[itemIndex] = _itemInHand;
_itemInHand = item;
_animator->animAddGameItem(itemIndex, sceneId);
snd_playSoundEffect(53);
setMouseItem(_itemInHand);
assert(_itemList && _takenList);
updateSentenceCommand(_itemList[_itemInHand], _takenList[1], 179);
_screen->showMouse();
clickEventHandler2();
}
void KyraEngine_LoK::addItemToRoom(uint16 sceneId, uint8 item, int itemIndex, int x, int y) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::addItemToRoom(%d, %d, %d, %d, %d)", sceneId, item, itemIndex, x, y);
assert(sceneId < _roomTableSize);
Room *currentRoom = &_roomTable[sceneId];
currentRoom->itemsTable[itemIndex] = item;
currentRoom->itemsXPos[itemIndex] = x;
currentRoom->itemsYPos[itemIndex] = y;
currentRoom->needInit[itemIndex] = 1;
}
int KyraEngine_LoK::checkNoDropRects(int x, int y) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::checkNoDropRects(%d, %d)", x, y);
if (_lastProcessedItemHeight < 1 || _lastProcessedItemHeight > 16)
_lastProcessedItemHeight = 16;
if (_noDropRects[0].left == -1)
return 0;
for (int i = 0; i < ARRAYSIZE(_noDropRects); ++i) {
if (_noDropRects[i].left == -1)
break;
int xpos = _noDropRects[i].left;
int ypos = _noDropRects[i].top;
int xpos2 = _noDropRects[i].right;
int ypos2 = _noDropRects[i].bottom;
if (xpos > x + 16)
continue;
if (xpos2 <= x)
continue;
if (y < ypos)
continue;
if (ypos2 <= y - _lastProcessedItemHeight)
continue;
return 1;
}
return 0;
}
int KyraEngine_LoK::isDropable(int x, int y) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::isDropable(%d, %d)", x, y);
x -= 8;
y -= 1;
if (checkNoDropRects(x, y))
return 0;
for (int xpos = x; xpos < x + 16; ++xpos) {
if (_screen->getShapeFlag1(xpos, y) == 0)
return 0;
}
return 1;
}
void KyraEngine_LoK::itemDropDown(int x, int y, int destX, int destY, byte freeItem, int item) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::itemDropDown(%d, %d, %d, %d, %d, %d)", x, y, destX, destY, freeItem, item);
assert(_currentCharacter->sceneId < _roomTableSize);
Room *currentRoom = &_roomTable[_currentCharacter->sceneId];
if (x == destX && y == destY) {
currentRoom->itemsXPos[freeItem] = destX;
currentRoom->itemsYPos[freeItem] = destY;
currentRoom->itemsTable[freeItem] = item;
snd_playSoundEffect(0x32);
_animator->animAddGameItem(freeItem, _currentCharacter->sceneId);
return;
}
_screen->hideMouse();
if (y <= destY) {
int tempY = y;
int addY = 2;
int drawX = x - 8;
int drawY = 0;
backUpItemRect0(drawX, y - 16);
while (tempY < destY) {
restoreItemRect0(drawX, tempY - 16);
tempY += addY;
if (tempY > destY)
tempY = destY;
++addY;
drawY = tempY - 16;
backUpItemRect0(drawX, drawY);
uint32 nextTime = _system->getMillis() + 1 * _tickLength;
_screen->drawShape(0, _shapes[216+item], drawX, drawY, 0, 0);
_screen->updateScreen();
delayUntil(nextTime);
}
bool skip = false;
if (x == destX) {
if (destY - y <= 16)
skip = true;
}
if (!skip) {
snd_playSoundEffect(0x47);
if (addY < 6)
addY = 6;
int xDiff = (destX - x) << 4;
xDiff /= addY;
int startAddY = addY;
addY >>= 1;
if (destY - y <= 8)
addY >>= 1;
addY = -addY;
int unkX = x << 4;
while (--startAddY) {
drawX = (unkX >> 4) - 8;
drawY = tempY - 16;
restoreItemRect0(drawX, drawY);
tempY += addY;
unkX += xDiff;
if (tempY > destY)
tempY = destY;
++addY;
drawX = (unkX >> 4) - 8;
drawY = tempY - 16;
backUpItemRect0(drawX, drawY);
uint32 nextTime = _system->getMillis() + 1 * _tickLength;
_screen->drawShape(0, _shapes[216+item], drawX, drawY, 0, 0);
_screen->updateScreen();
delayUntil(nextTime);
}
restoreItemRect0(drawX, drawY);
} else {
restoreItemRect0(drawX, tempY - 16);
}
}
currentRoom->itemsXPos[freeItem] = destX;
currentRoom->itemsYPos[freeItem] = destY;
currentRoom->itemsTable[freeItem] = item;
snd_playSoundEffect(0x32);
_animator->animAddGameItem(freeItem, _currentCharacter->sceneId);
_screen->showMouse();
}
void KyraEngine_LoK::dropItem(int unk1, int item, int x, int y, int unk2) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::dropItem(%d, %d, %d, %d, %d)", unk1, item, x, y, unk2);
if (processItemDrop(_currentCharacter->sceneId, item, x, y, unk1, unk2))
return;
snd_playSoundEffect(54);
assert(_noDropList);
if (12 == countItemsInScene(_currentCharacter->sceneId))
drawSentenceCommand(_noDropList[0], 6);
else
drawSentenceCommand(_noDropList[1], 6);
}
void KyraEngine_LoK::itemSpecialFX(int x, int y, int item) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::itemSpecialFX(%d, %d, %d)", x, y, item);
if (item == 41)
itemSpecialFX1(x, y, item);
else
itemSpecialFX2(x, y, item);
}
void KyraEngine_LoK::itemSpecialFX1(int x, int y, int item) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::itemSpecialFX1(%d, %d, %d)", x, y, item);
uint8 *shape = _shapes[216+item];
x -= 8;
int startY = y;
y -= 15;
_screen->hideMouse();
backUpItemRect0(x, y);
for (int i = 1; i <= 16; ++i) {
_screen->setNewShapeHeight(shape, i);
--startY;
restoreItemRect0(x, y);
uint32 nextTime = _system->getMillis() + 1 * _tickLength;
_screen->drawShape(0, shape, x, startY, 0, 0);
_screen->updateScreen();
delayUntil(nextTime);
}
restoreItemRect0(x, y);
_screen->showMouse();
}
void KyraEngine_LoK::itemSpecialFX2(int x, int y, int item) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::itemSpecialFX2(%d, %d, %d)", x, y, item);
x -= 8;
y -= 15;
int yAdd = (int8)(((16 - _itemTable[item].height) >> 1) & 0xFF);
backUpItemRect0(x, y);
if (item >= 80 && item <= 89)
snd_playSoundEffect(55);
for (int i = 201; i <= 205; ++i) {
restoreItemRect0(x, y);
uint32 nextTime = _system->getMillis() + 3 * _tickLength;
_screen->drawShape(0, _shapes[i], x, y + yAdd, 0, 0);
_screen->updateScreen();
delayUntil(nextTime);
}
for (int i = 204; i >= 201; --i) {
restoreItemRect0(x, y);
uint32 nextTime = _system->getMillis() + 3 * _tickLength;
_screen->drawShape(0, _shapes[216+item], x, y, 0, 0);
_screen->drawShape(0, _shapes[i], x, y + yAdd, 0, 0);
_screen->updateScreen();
delayUntil(nextTime);
}
restoreItemRect0(x, y);
}
void KyraEngine_LoK::magicOutMouseItem(int animIndex, int itemPos) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::magicOutMouseItem(%d, %d)", animIndex, itemPos);
int videoPageBackUp = _screen->_curPage;
_screen->_curPage = 0;
int x = 0, y = 0;
if (itemPos == -1) {
Common::Point mouse = getMousePos();
x = mouse.x - 12;
y = mouse.y - 18;
} else {
x = _itemPosX[itemPos] - 4;
y = _itemPosY[itemPos] - 3;
}
if (_itemInHand == -1 && itemPos == -1)
return;
int tableIndex = 0, loopStart = 0, maxLoops = 0;
if (animIndex == 0) {
tableIndex = _rnd.getRandomNumberRng(0, 5);
loopStart = 35;
maxLoops = 9;
} else if (animIndex == 1) {
tableIndex = _rnd.getRandomNumberRng(0, 11);
loopStart = 115;
maxLoops = 8;
} else if (animIndex == 2) {
tableIndex = 0;
loopStart = 124;
maxLoops = 4;
} else {
tableIndex = -1;
}
if (animIndex == 2)
snd_playSoundEffect(0x5E);
else
snd_playSoundEffect(0x37);
_screen->hideMouse();
backUpItemRect1(x, y);
for (int shape = _magicMouseItemStartFrame[animIndex]; shape <= _magicMouseItemEndFrame[animIndex]; ++shape) {
restoreItemRect1(x, y);
uint32 nextTime = _system->getMillis() + 4 * _tickLength;
_screen->drawShape(0, _shapes[216+_itemInHand], x + 4, y + 3, 0, 0);
if (tableIndex == -1)
_screen->drawShape(0, _shapes[shape], x, y, 0, 0);
else
specialMouseItemFX(shape, x, y, animIndex, tableIndex, loopStart, maxLoops);
_screen->updateScreen();
delayUntil(nextTime);
}
if (itemPos != -1) {
restoreItemRect1(x, y);
_screen->fillRect(_itemPosX[itemPos], _itemPosY[itemPos], _itemPosX[itemPos] + 15, _itemPosY[itemPos] + 15, 12, 0);
backUpItemRect1(x, y);
}
for (int shape = _magicMouseItemStartFrame2[animIndex]; shape <= _magicMouseItemEndFrame2[animIndex]; ++shape) {
restoreItemRect1(x, y);
uint32 nextTime = _system->getMillis() + 4 * _tickLength;
_screen->drawShape(0, _shapes[216+_itemInHand], x + 4, y + 3, 0, 0);
if (tableIndex == -1)
_screen->drawShape(0, _shapes[shape], x, y, 0, 0);
else
specialMouseItemFX(shape, x, y, animIndex, tableIndex, loopStart, maxLoops);
_screen->updateScreen();
delayUntil(nextTime);
}
restoreItemRect1(x, y);
if (itemPos == -1) {
_screen->setMouseCursor(1, 1, _shapes[0]);
_itemInHand = -1;
} else {
_characterList[0].inventoryItems[itemPos] = 0xFF;
_screen->hideMouse();
_screen->fillRect(_itemPosX[itemPos], _itemPosY[itemPos], _itemPosX[itemPos] + 15, _itemPosY[itemPos] + 15, 12, 0);
_screen->showMouse();
}
_screen->showMouse();
_screen->_curPage = videoPageBackUp;
}
void KyraEngine_LoK::magicInMouseItem(int animIndex, int item, int itemPos) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::magicInMouseItem(%d, %d, %d)", animIndex, item, itemPos);
int videoPageBackUp = _screen->_curPage;
_screen->_curPage = 0;
int x = 0, y = 0;
if (itemPos == -1) {
Common::Point mouse = getMousePos();
x = mouse.x - 12;
y = mouse.y - 18;
} else {
x = _itemPosX[itemPos] - 4;
y = _itemPosX[itemPos] - 3;
}
if (item < 0)
return;
int tableIndex = -1, loopStart = 0, maxLoops = 0;
if (animIndex == 0) {
tableIndex = _rnd.getRandomNumberRng(0, 5);
loopStart = 35;
maxLoops = 9;
} else if (animIndex == 1) {
tableIndex = _rnd.getRandomNumberRng(0, 11);
loopStart = 115;
maxLoops = 8;
} else if (animIndex == 2) {
tableIndex = 0;
loopStart = 124;
maxLoops = 4;
}
_screen->hideMouse();
backUpItemRect1(x, y);
if (animIndex == 2)
snd_playSoundEffect(0x5E);
else
snd_playSoundEffect(0x37);
for (int shape = _magicMouseItemStartFrame[animIndex]; shape <= _magicMouseItemEndFrame[animIndex]; ++shape) {
restoreItemRect1(x, y);
uint32 nextTime = _system->getMillis() + 4 * _tickLength;
if (tableIndex == -1)
_screen->drawShape(0, _shapes[shape], x, y, 0, 0);
else
specialMouseItemFX(shape, x, y, animIndex, tableIndex, loopStart, maxLoops);
_screen->updateScreen();
delayUntil(nextTime);
}
for (int shape = _magicMouseItemStartFrame2[animIndex]; shape <= _magicMouseItemEndFrame2[animIndex]; ++shape) {
restoreItemRect1(x, y);
uint32 nextTime = _system->getMillis() + 4 * _tickLength;
if (tableIndex == -1)
_screen->drawShape(0, _shapes[shape], x, y, 0, 0);
else
specialMouseItemFX(shape, x, y, animIndex, tableIndex, loopStart, maxLoops);
_screen->updateScreen();
delayUntil(nextTime);
}
restoreItemRect1(x, y);
if (itemPos == -1) {
_screen->setMouseCursor(8, 15, _shapes[216+item]);
_itemInHand = item;
} else {
_characterList[0].inventoryItems[itemPos] = item;
_screen->hideMouse();
_screen->drawShape(0, _shapes[216+item], _itemPosX[itemPos], _itemPosY[itemPos], 0, 0);
_screen->showMouse();
}
_screen->showMouse();
_screen->_curPage = videoPageBackUp;
}
void KyraEngine_LoK::specialMouseItemFX(int shape, int x, int y, int animIndex, int tableIndex, int loopStart, int maxLoops) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::specialMouseItemFX(%d, %d, %d, %d, %d, %d, %d)", shape, x, y, animIndex, tableIndex, loopStart, maxLoops);
static const uint8 table1[] = {
0x23, 0x45, 0x55, 0x72, 0x84, 0xCF, 0x00, 0x00
};
static const uint8 table2[] = {
0x73, 0xB5, 0x80, 0x21, 0x13, 0x39, 0x45, 0x55, 0x62, 0xB4, 0xCF, 0xD8
};
static const uint8 table3[] = {
0x7C, 0xD0, 0x74, 0x84, 0x87, 0x00, 0x00, 0x00
};
int tableValue = 0;
if (animIndex == 0)
tableValue = table1[tableIndex];
else if (animIndex == 1)
tableValue = table2[tableIndex];
else if (animIndex == 2)
tableValue = table3[tableIndex];
else
return;
processSpecialMouseItemFX(shape, x, y, tableValue, loopStart, maxLoops);
}
void KyraEngine_LoK::processSpecialMouseItemFX(int shape, int x, int y, int tableValue, int loopStart, int maxLoops) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::processSpecialMouseItemFX(%d, %d, %d, %d, %d, %d)", shape, x, y, tableValue, loopStart, maxLoops);
uint8 shapeColorTable[16];
uint8 *shapePtr = _shapes[shape] + 10;
if (_flags.useAltShapeHeader)
shapePtr += 2;
for (int i = 0; i < 16; ++i)
shapeColorTable[i] = shapePtr[i];
for (int i = loopStart; i < loopStart + maxLoops; ++i) {
for (int i2 = 0; i2 < 16; ++i2) {
if (shapePtr[i2] == i)
shapeColorTable[i2] = (i + tableValue) - loopStart;
}
}
_screen->drawShape(0, _shapes[shape], x, y, 0, 0x8000, shapeColorTable);
}
void KyraEngine_LoK::updatePlayerItemsForScene() {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::updatePlayerItemsForScene()");
if (_itemInHand >= 29 && _itemInHand < 33) {
++_itemInHand;
if (_itemInHand > 33)
_itemInHand = 33;
_screen->hideMouse();
_screen->setMouseCursor(8, 15, _shapes[216+_itemInHand]);
_screen->showMouse();
}
bool redraw = false;
for (int i = 0; i < 10; ++i) {
uint8 item = _currentCharacter->inventoryItems[i];
if (item >= 29 && item < 33) {
++item;
if (item > 33)
item = 33;
_currentCharacter->inventoryItems[i] = item;
redraw = true;
}
}
if (redraw) {
_screen->hideMouse();
redrawInventory(0);
_screen->showMouse();
}
if (_itemInHand == 33)
magicOutMouseItem(2, -1);
_screen->hideMouse();
for (int i = 0; i < 10; ++i) {
uint8 item = _currentCharacter->inventoryItems[i];
if (item == 33)
magicOutMouseItem(2, i);
}
_screen->showMouse();
}
void KyraEngine_LoK::redrawInventory(int page) {
int videoPageBackUp = _screen->_curPage;
_screen->_curPage = page;
_screen->hideMouse();
for (int i = 0; i < 10; ++i) {
_screen->fillRect(_itemPosX[i], _itemPosY[i], _itemPosX[i] + 15, _itemPosY[i] + 15, 12, page);
if (_currentCharacter->inventoryItems[i] != 0xFF) {
uint8 item = _currentCharacter->inventoryItems[i];
_screen->drawShape(page, _shapes[216+item], _itemPosX[i], _itemPosY[i], 0, 0);
}
}
_screen->showMouse();
_screen->_curPage = videoPageBackUp;
_screen->updateScreen();
}
void KyraEngine_LoK::backUpItemRect0(int xpos, int ypos) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::backUpItemRect0(%d, %d)", xpos, ypos);
_screen->rectClip(xpos, ypos, 3<<3, 24);
_screen->copyRegionToBuffer(_screen->_curPage, xpos, ypos, 3<<3, 24, _itemBkgBackUp[0]);
}
void KyraEngine_LoK::restoreItemRect0(int xpos, int ypos) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::restoreItemRect0(%d, %d)", xpos, ypos);
_screen->rectClip(xpos, ypos, 3<<3, 24);
_screen->copyBlockToPage(_screen->_curPage, xpos, ypos, 3<<3, 24, _itemBkgBackUp[0]);
}
void KyraEngine_LoK::backUpItemRect1(int xpos, int ypos) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::backUpItemRect1(%d, %d)", xpos, ypos);
_screen->rectClip(xpos, ypos, 4<<3, 32);
_screen->copyRegionToBuffer(_screen->_curPage, xpos, ypos, 4<<3, 32, _itemBkgBackUp[1]);
}
void KyraEngine_LoK::restoreItemRect1(int xpos, int ypos) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::restoreItemRect1(%d, %d)", xpos, ypos);
_screen->rectClip(xpos, ypos, 4<<3, 32);
_screen->copyBlockToPage(_screen->_curPage, xpos, ypos, 4<<3, 32, _itemBkgBackUp[1]);
}
} // end of namespace Kyra