scummvm/engines/kyra/text_lok.cpp
2008-12-16 17:40:34 +00:00

388 lines
10 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "kyra/kyra_lok.h"
#include "kyra/screen_lok.h"
#include "kyra/text.h"
#include "kyra/animator_lok.h"
#include "kyra/sprites.h"
#include "kyra/timer.h"
namespace Kyra {
void KyraEngine_LoK::waitForChatToFinish(int vocFile, int16 chatDuration, const char *chatStr, uint8 charNum) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::waitForChatToFinish(%i, %s, %i)", chatDuration, chatStr, charNum);
bool hasUpdatedNPCs = false;
bool runLoop = true;
bool drawText = textEnabled();
uint8 currPage;
Common::Event event;
//while (towns_isEscKeyPressed() )
//towns_getKey();
uint32 timeToEnd = strlen(chatStr) * 8 * _tickLength + _system->getMillis();
if (_configVoice == 0 && chatDuration != -1) {
switch (_configTextspeed) {
case 0:
chatDuration *= 2;
break;
case 2:
chatDuration /= 4;
break;
case 3:
chatDuration = -1;
break;
}
}
if (chatDuration != -1)
chatDuration *= _tickLength;
if (vocFile != -1)
snd_playVoiceFile(vocFile);
_timer->disable(14);
_timer->disable(18);
_timer->disable(19);
uint32 timeAtStart = _system->getMillis();
uint32 loopStart;
while (runLoop) {
loopStart = _system->getMillis();
if (_currentCharacter->sceneId == 210)
if (seq_playEnd())
break;
if (_system->getMillis() > timeToEnd && !hasUpdatedNPCs) {
hasUpdatedNPCs = true;
_timer->disable(15);
_currHeadShape = 4;
_animator->animRefreshNPC(0);
_animator->animRefreshNPC(_talkingCharNum);
if (_charSayUnk2 != -1) {
_animator->sprites()[_charSayUnk2].active = 0;
_sprites->_anims[_charSayUnk2].play = false;
_charSayUnk2 = -1;
}
}
_timer->update();
_sprites->updateSceneAnims();
_animator->restoreAllObjectBackgrounds();
_animator->preserveAnyChangedBackgrounds();
_animator->prepDrawAllObjects();
if (drawText) {
currPage = _screen->_curPage;
_screen->_curPage = 2;
_text->printCharacterText(chatStr, charNum, _characterList[charNum].x1);
_animator->_updateScreen = true;
_screen->_curPage = currPage;
}
_animator->copyChangedObjectsForward(0);
updateTextFade();
if (((chatDuration < (int16)(_system->getMillis() - timeAtStart)) && chatDuration != -1 && drawText) || (!drawText && !snd_voiceIsPlaying()))
break;
uint32 nextTime = loopStart + _tickLength;
while (_system->getMillis() < nextTime) {
updateInput();
if (skipFlag()) {
runLoop = false;
break;
}
if (nextTime - _system->getMillis() >= 10) {
_system->delayMillis(10);
_system->updateScreen();
}
}
}
if (skipFlag()) {
resetSkipFlag();
snd_stopVoice();
}
_timer->enable(14);
_timer->enable(15);
_timer->enable(18);
_timer->enable(19);
//clearKyrandiaButtonIO();
}
void KyraEngine_LoK::endCharacterChat(int8 charNum, int16 convoInitialized) {
_charSayUnk3 = -1;
if (charNum > 4 && charNum < 11) {
//TODO: weird _game_inventory stuff here
//warning("STUB: endCharacterChat() for high charnums");
}
if (convoInitialized != 0) {
_talkingCharNum = -1;
if (_currentCharacter->currentAnimFrame != 88)
_currentCharacter->currentAnimFrame = 7;
_animator->animRefreshNPC(0);
_animator->updateAllObjectShapes();
}
}
void KyraEngine_LoK::restoreChatPartnerAnimFrame(int8 charNum) {
_talkingCharNum = -1;
if (charNum > 0 && charNum < 5) {
_characterList[charNum].currentAnimFrame = _currentChatPartnerBackupFrame;
_animator->animRefreshNPC(charNum);
}
if (_currentCharacter->currentAnimFrame != 88)
_currentCharacter->currentAnimFrame = 7;
_animator->animRefreshNPC(0);
_animator->updateAllObjectShapes();
}
void KyraEngine_LoK::backupChatPartnerAnimFrame(int8 charNum) {
_talkingCharNum = 0;
if (charNum < 5 && charNum > 0)
_currentChatPartnerBackupFrame = _characterList[charNum].currentAnimFrame;
if (_currentCharacter->currentAnimFrame != 88) {
_currentCharacter->currentAnimFrame = 16;
if (_scaleMode != 0)
_currentCharacter->currentAnimFrame = 7;
}
_animator->animRefreshNPC(0);
_animator->updateAllObjectShapes();
}
int8 KyraEngine_LoK::getChatPartnerNum() {
uint8 sceneTable[] = {0x2, 0x5, 0x2D, 0x7, 0x1B, 0x8, 0x22, 0x9, 0x30, 0x0A};
int pos = 0;
int partner = -1;
for (int i = 1; i < 6; i++) {
if (_currentCharacter->sceneId == sceneTable[pos]) {
partner = sceneTable[pos+1];
break;
}
pos += 2;
}
for (int i = 1; i < 5; i++) {
if (_characterList[i].sceneId == _currentCharacter->sceneId) {
partner = i;
break;
}
}
return partner;
}
int KyraEngine_LoK::initCharacterChat(int8 charNum) {
int returnValue = 0;
if (_talkingCharNum == -1) {
returnValue = 1;
_talkingCharNum = 0;
if (_currentCharacter->currentAnimFrame != 88) {
_currentCharacter->currentAnimFrame = 16;
if (_scaleMode != 0)
_currentCharacter->currentAnimFrame = 7;
}
_animator->animRefreshNPC(0);
_animator->updateAllObjectShapes();
}
_charSayUnk2 = -1;
_animator->flagAllObjectsForBkgdChange();
_animator->restoreAllObjectBackgrounds();
if (charNum > 4 && charNum < 11) {
// TODO: Fill in weird _game_inventory stuff here
//warning("STUB: initCharacterChat() for high charnums");
}
_animator->flagAllObjectsForRefresh();
_animator->flagAllObjectsForBkgdChange();
_animator->preserveAnyChangedBackgrounds();
_charSayUnk3 = charNum;
return returnValue;
}
void KyraEngine_LoK::characterSays(int vocFile, const char *chatStr, int8 charNum, int8 chatDuration) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::characterSays('%s', %i, %d)", chatStr, charNum, chatDuration);
uint8 startAnimFrames[] = { 0x10, 0x32, 0x56, 0x0, 0x0, 0x0 };
uint16 chatTicks;
int16 convoInitialized;
int8 chatPartnerNum;
if (_currentCharacter->sceneId == 210)
return;
snd_voiceWaitForFinish(true);
convoInitialized = initCharacterChat(charNum);
chatPartnerNum = getChatPartnerNum();
if (chatPartnerNum >= 0 && chatPartnerNum < 5)
backupChatPartnerAnimFrame(chatPartnerNum);
if (charNum < 5) {
_characterList[charNum].currentAnimFrame = startAnimFrames[charNum];
_charSayUnk3 = charNum;
_talkingCharNum = charNum;
_animator->animRefreshNPC(charNum);
}
char *processedString = _text->preprocessString(chatStr);
int lineNum = _text->buildMessageSubstrings(processedString);
int16 yPos = _characterList[charNum].y1;
yPos -= ((_scaleTable[yPos] * _characterList[charNum].height) >> 8);
yPos -= 8;
yPos -= lineNum * 10;
if (yPos < 11)
yPos = 11;
if (yPos > 100)
yPos = 100;
_text->_talkMessageY = yPos;
_text->_talkMessageH = lineNum * 10;
if (textEnabled()) {
_animator->restoreAllObjectBackgrounds();
_screen->copyRegion(12, _text->_talkMessageY, 12, 136, 296, _text->_talkMessageH, 2, 2);
_screen->hideMouse();
_text->printCharacterText(processedString, charNum, _characterList[charNum].x1);
_screen->showMouse();
}
if (chatDuration == -2)
chatTicks = strlen(processedString) * 9;
else
chatTicks = chatDuration;
if (!speechEnabled())
vocFile = -1;
waitForChatToFinish(vocFile, chatTicks, chatStr, charNum);
if (textEnabled()) {
_animator->restoreAllObjectBackgrounds();
_screen->copyRegion(12, 136, 12, _text->_talkMessageY, 296, _text->_talkMessageH, 2, 2);
_animator->preserveAllBackgrounds();
_animator->prepDrawAllObjects();
_screen->hideMouse();
_screen->copyRegion(12, _text->_talkMessageY, 12, _text->_talkMessageY, 296, _text->_talkMessageH, 2, 0);
_screen->showMouse();
_animator->flagAllObjectsForRefresh();
_animator->copyChangedObjectsForward(0);
}
if (chatPartnerNum != -1 && chatPartnerNum < 5)
restoreChatPartnerAnimFrame(chatPartnerNum);
endCharacterChat(charNum, convoInitialized);
}
void KyraEngine_LoK::drawSentenceCommand(const char *sentence, int color) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::drawSentenceCommand('%s', %i)", sentence, color);
_screen->hideMouse();
_screen->fillRect(8, 143, 311, 152, 12);
if (_startSentencePalIndex != color || _fadeText != false) {
_currSentenceColor[0] = _screen->_currentPalette[765] = _screen->_currentPalette[color*3];
_currSentenceColor[1] = _screen->_currentPalette[766] = _screen->_currentPalette[color*3+1];
_currSentenceColor[2] = _screen->_currentPalette[767] = _screen->_currentPalette[color*3+2];
_screen->setScreenPalette(_screen->_currentPalette);
_startSentencePalIndex = 0;
}
_text->printText(sentence, 8, 143, 0xFF, 12, 0);
_screen->showMouse();
setTextFadeTimerCountdown(15);
_fadeText = false;
}
void KyraEngine_LoK::updateSentenceCommand(const char *str1, const char *str2, int color) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::updateSentenceCommand('%s', '%s', %i)", str1, str2, color);
char sentenceCommand[500];
strncpy(sentenceCommand, str1, 500);
if (str2)
strncat(sentenceCommand, str2, 500 - strlen(sentenceCommand));
drawSentenceCommand(sentenceCommand, color);
_screen->updateScreen();
}
void KyraEngine_LoK::updateTextFade() {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::updateTextFade()");
if (!_fadeText)
return;
bool finished = false;
for (int i = 0; i < 3; i++) {
if (_currSentenceColor[i] > 4)
_currSentenceColor[i] -= 4;
else
if (_currSentenceColor[i]) {
_currSentenceColor[i] = 0;
finished = true;
}
}
_screen->_currentPalette[765] = _currSentenceColor[0];
_screen->_currentPalette[766] = _currSentenceColor[1];
_screen->_currentPalette[767] = _currSentenceColor[2];
_screen->setScreenPalette(_screen->_currentPalette);
if (finished) {
_fadeText = false;
_startSentencePalIndex = -1;
}
}
} // end of namespace Kyra