scummvm/engines/hopkins/script.cpp

2556 lines
85 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "hopkins/objects.h"
#include "hopkins/dialogs.h"
#include "hopkins/files.h"
#include "hopkins/globals.h"
#include "hopkins/sound.h"
#include "hopkins/hopkins.h"
#include "common/system.h"
#include "graphics/palette.h"
#include "common/file.h"
#include "common/rect.h"
#include "engines/util.h"
namespace Hopkins {
ScriptManager::ScriptManager() {
_tempObjectFl = false;
}
void ScriptManager::setParent(HopkinsEngine *vm) {
_vm = vm;
}
int ScriptManager::handleOpcode(byte *dataP) {
if (READ_BE_UINT16(dataP) != MKTAG16('F', 'C'))
return 0;
int opcodeType = 0;
int vbobFrameIndex = 0;
uint32 signature24 = READ_BE_UINT24(&dataP[2]);
switch (signature24) {
case MKTAG24('T', 'X', 'T'): {
vbobFrameIndex = dataP[6];
int mesgId = READ_LE_INT16(dataP + 13);
opcodeType = 1;
if (!_tempObjectFl) {
if (_vm->_globals._saveData->_data[svField356] == 1) {
if (mesgId == 53)
mesgId = 644;
if (mesgId == 624)
mesgId = 639;
if (mesgId == 627)
mesgId = 630;
if (mesgId == 625)
mesgId = 639;
if (mesgId == 8)
mesgId = 637;
if (mesgId == 53)
mesgId = 644;
if (mesgId == 557)
mesgId = 636;
if (mesgId == 51)
mesgId = 644;
if (mesgId == 287)
mesgId = 636;
if (mesgId == 619)
mesgId = 633;
if (mesgId == 620)
mesgId = 634;
if (mesgId == 622)
mesgId = 644;
if (mesgId == 297)
mesgId = 636;
if (mesgId == 612 || mesgId == 613 || mesgId == 614 || mesgId == 134)
mesgId = 636;
if (mesgId == 615)
mesgId = 635;
if (mesgId == 618)
mesgId = 632;
if (mesgId == 611)
mesgId = 642;
if (mesgId == 610)
mesgId = 641;
if (mesgId == 18)
mesgId = 643;
if (mesgId == 602)
mesgId = 645;
if (mesgId == 603)
mesgId = 646;
if (mesgId == 604)
mesgId = 647;
if (mesgId == 51)
mesgId = 644;
if (mesgId == 607)
mesgId = 650;
if (mesgId == 605)
mesgId = 648;
if (mesgId == 606)
mesgId = 649;
if (mesgId == 601)
mesgId = 652;
if (mesgId == 37)
mesgId = 636;
if (mesgId == 595)
mesgId = 633;
if (mesgId == 596)
mesgId = 634;
if (mesgId == 532)
mesgId = 636;
if (mesgId == 599)
mesgId = 636;
if (mesgId == 363)
mesgId = 636;
}
if (!_vm->_soundManager._soundOffFl && _vm->_soundManager._soundFl) {
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
} while (_vm->_soundManager._soundFl);
}
if (!_vm->_soundManager._textOffFl) {
int textPosX = READ_LE_INT16(dataP + 9);
int textPosY = READ_LE_INT16(dataP + 11);
_vm->_fontManager.initTextBuffers(9, mesgId, _vm->_globals._textFilename, 2 * textPosX, 2 * textPosY + 40, 6, dataP[7], 253);
if (!_vm->_soundManager._textOffFl)
_vm->_fontManager.showText(9);
}
if (!_vm->_soundManager._voiceOffFl)
_vm->_soundManager.mixVoice(mesgId, 4);
} else { // if (TRAVAILOBJET)
if (_vm->_globals._saveData->_data[svField356]) {
_vm->_fontManager.initTextBuffers(9, 635, _vm->_globals._textFilename, 55, 20, dataP[8], 35, 253);
if (!_vm->_soundManager._textOffFl)
_vm->_fontManager.showText(9);
if (!_vm->_soundManager._voiceOffFl)
_vm->_soundManager.mixVoice(635, 4);
} else {
int textPosX = READ_LE_INT16(dataP + 9);
if (_vm->_globals._language == LANG_FR && !_vm->_soundManager._textOffFl)
_vm->_fontManager.initTextBuffers(9, mesgId, "OBJET1.TXT", 2 * textPosX, 60, 6, dataP[7], 253);
else if (_vm->_globals._language == LANG_EN && !_vm->_soundManager._textOffFl)
_vm->_fontManager.initTextBuffers(9, mesgId, "OBJETAN.TXT", 2 * textPosX, 60, 6, dataP[7], 253);
else if (_vm->_globals._language == LANG_SP && !_vm->_soundManager._textOffFl) {
_vm->_fontManager.initTextBuffers(9, mesgId, "OBJETES.TXT", 2 * textPosX, 60, 6, dataP[7], 253);
}
if (!_vm->_soundManager._textOffFl)
_vm->_fontManager.showText(9);
if (!_vm->_soundManager._voiceOffFl)
_vm->_soundManager.mixVoice(mesgId, 5);
}
}
break;
}
case MKTAG24('B', 'O', 'B'):
if (!_vm->_objectsManager._disableFl) {
int vbobIdx = dataP[5];
vbobFrameIndex = dataP[6];
int v4 = dataP[7];
int vbobPosX = READ_LE_INT16(dataP + 8);
int vbobPosY = READ_LE_INT16(dataP + 10);
if (vbobIdx == 52) {
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, vbobPosX, READ_LE_INT16(dataP + 10), vbobFrameIndex);
} else if (vbobIdx == 51) {
_vm->_objectsManager.BOB_VIVANT(vbobFrameIndex);
} else if (vbobIdx != 50) {
_vm->_objectsManager.VBOB(_vm->_globals.SPRITE_ECRAN, vbobIdx, vbobPosX, vbobPosY, vbobFrameIndex);
if (v4)
v4 /= _vm->_globals._speed;
if (v4 > 1) {
do {
if (_vm->shouldQuit())
return -1; // Exiting game
--v4;
_vm->_eventsManager.VBL();
} while (v4);
}
}
}
opcodeType = 1;
break;
case MKTAG24('S', 'T', 'P'):
if (!_vm->_objectsManager._disableFl) {
_vm->_objectsManager._twoCharactersFl = false;
_vm->_objectsManager._characterPos.x = READ_LE_INT16(dataP + 6);
_vm->_objectsManager._characterPos.y = READ_LE_INT16(dataP + 8);
_vm->_objectsManager._startSpriteIndex = dataP[5];
if (_vm->_objectsManager._changeHeadFl) {
if (_vm->_globals._saveData->_data[svField354] == 1
&& _vm->_globals._saveData->_cloneHopkins._pos.x && _vm->_globals._saveData->_cloneHopkins._pos.y
&& _vm->_globals._saveData->_cloneHopkins._startSpriteIndex && _vm->_globals._saveData->_cloneHopkins._location) {
_vm->_objectsManager._characterPos = _vm->_globals._saveData->_cloneHopkins._pos;
_vm->_objectsManager._startSpriteIndex = _vm->_globals._saveData->_cloneHopkins._startSpriteIndex;
}
if (_vm->_globals._saveData->_data[svField356] == 1
&& _vm->_globals._saveData->_samantha._pos.x && _vm->_globals._saveData->_samantha._pos.y
&& _vm->_globals._saveData->_samantha._startSpriteIndex && _vm->_globals._saveData->_samantha._location) {
_vm->_objectsManager._characterPos = _vm->_globals._saveData->_samantha._pos;
_vm->_objectsManager._startSpriteIndex = _vm->_globals._saveData->_samantha._startSpriteIndex;
}
if (_vm->_globals._saveData->_data[svField357] == 1
&& _vm->_globals._saveData->_realHopkins._pos.x && _vm->_globals._saveData->_realHopkins._pos.y
&& _vm->_globals._saveData->_realHopkins._startSpriteIndex && _vm->_globals._saveData->_realHopkins._location) {
_vm->_objectsManager._characterPos = _vm->_globals._saveData->_realHopkins._pos;
_vm->_objectsManager._startSpriteIndex = _vm->_globals._saveData->_realHopkins._startSpriteIndex;
}
}
if (_vm->_globals._saveData->_data[svField356] == 1
&& _vm->_globals._saveData->_realHopkins._location == _vm->_globals._screenId) {
_vm->_objectsManager.addStaticSprite(
_vm->_objectsManager._headSprites,
_vm->_globals._saveData->_realHopkins._pos,
1,
2,
_vm->_globals._saveData->_realHopkins._zoomFactor,
false,
34,
190);
_vm->_objectsManager.animateSprite(1);
_vm->_objectsManager._twoCharactersFl = true;
}
if (_vm->_globals._saveData->_data[svField357] == 1
&& _vm->_globals._saveData->_data[svField355] == 1
&& _vm->_globals._saveData->_samantha._location == _vm->_globals._screenId) {
_vm->_objectsManager.addStaticSprite(
_vm->_objectsManager._headSprites,
_vm->_globals._saveData->_samantha._pos,
1,
3,
_vm->_globals._saveData->_samantha._zoomFactor,
false,
20,
127);
_vm->_objectsManager.animateSprite(1);
_vm->_objectsManager._twoCharactersFl = true;
}
}
opcodeType = 1;
_vm->_objectsManager._changeHeadFl = false;
break;
case MKTAG24('S', 'T', 'E'):
if (!_vm->_objectsManager._disableFl) {
_vm->_globals._prevScreenId = _vm->_globals._screenId;
_vm->_globals._saveData->_data[svField6] = _vm->_globals._screenId;
_vm->_globals._screenId = _vm->_globals._saveData->_data[svField5] = dataP[5];
vbobFrameIndex = dataP[6];
}
opcodeType = 1;
break;
case MKTAG24('B', 'O', 'F'):
if (!_vm->_objectsManager._disableFl)
_vm->_objectsManager.VBOB_OFF(READ_LE_INT16(dataP + 5));
opcodeType = 1;
break;
case MKTAG24('P', 'E', 'R'): {
int specialOpcode = READ_LE_INT16(dataP + 5);
if (!_vm->_globals._saveData->_data[svField122] && !_vm->_globals._saveData->_data[svField356]) {
vbobFrameIndex = 0;
switch (specialOpcode) {
case 1:
case 14:
if (_vm->_globals._actionDirection == DIR_UP)
_vm->_objectsManager.doActionBack(4);
if (_vm->_globals._actionDirection == DIR_RIGHT)
_vm->_objectsManager.doActionRight(4);
if (_vm->_globals._actionDirection == DIR_UP_RIGHT)
_vm->_objectsManager.doActionDiagRight(4);
if (_vm->_globals._actionDirection == DIR_DOWN)
_vm->_objectsManager.doActionFront(4);
if (_vm->_globals._actionDirection == DIR_UP_LEFT)
_vm->_objectsManager.doActionDiagLeft(4);
if (_vm->_globals._actionDirection == DIR_LEFT)
_vm->_objectsManager.doActionLeft(4);
break;
case 2:
if (_vm->_globals._actionDirection == DIR_UP)
_vm->_objectsManager.doActionBack(7);
if (_vm->_globals._actionDirection == DIR_RIGHT)
_vm->_objectsManager.doActionRight(7);
if (_vm->_globals._actionDirection == DIR_UP_RIGHT)
_vm->_objectsManager.doActionDiagRight(7);
if (_vm->_globals._actionDirection == DIR_DOWN)
_vm->_objectsManager.doActionFront(7);
if (_vm->_globals._actionDirection == DIR_UP_LEFT)
_vm->_objectsManager.doActionDiagLeft(7);
if (_vm->_globals._actionDirection == DIR_LEFT)
_vm->_objectsManager.doActionLeft(7);
if (_vm->_globals._actionDirection == DIR_UP)
_vm->_objectsManager.doActionBack(8);
if (_vm->_globals._actionDirection == DIR_RIGHT)
_vm->_objectsManager.doActionRight(8);
if (_vm->_globals._actionDirection == DIR_UP_RIGHT)
_vm->_objectsManager.doActionDiagRight(8);
if (_vm->_globals._actionDirection == DIR_DOWN)
_vm->_objectsManager.doActionFront(8);
if (_vm->_globals._actionDirection == DIR_UP_LEFT)
_vm->_objectsManager.doActionDiagLeft(8);
if (_vm->_globals._actionDirection == DIR_LEFT)
_vm->_objectsManager.doActionLeft(8);
break;
case 19:
case 4:
if (_vm->_globals._actionDirection == DIR_UP)
_vm->_objectsManager.doActionBack(1);
if (_vm->_globals._actionDirection == DIR_RIGHT)
_vm->_objectsManager.doActionRight(1);
if (_vm->_globals._actionDirection == DIR_UP_RIGHT)
_vm->_objectsManager.doActionDiagRight(1);
if (_vm->_globals._actionDirection == DIR_DOWN)
_vm->_objectsManager.doActionFront(1);
if (_vm->_globals._actionDirection == DIR_UP_LEFT)
_vm->_objectsManager.doActionDiagLeft(1);
if (_vm->_globals._actionDirection == DIR_LEFT)
_vm->_objectsManager.doActionLeft(1);
break;
case 5:
if (_vm->_globals._actionDirection == DIR_UP)
_vm->_objectsManager.doActionBack(5);
if (_vm->_globals._actionDirection == DIR_RIGHT)
_vm->_objectsManager.doActionRight(5);
if (_vm->_globals._actionDirection == DIR_UP_RIGHT)
_vm->_objectsManager.doActionDiagRight(5);
if (_vm->_globals._actionDirection == DIR_DOWN)
_vm->_objectsManager.doActionFront(5);
if (_vm->_globals._actionDirection == DIR_UP_LEFT)
_vm->_objectsManager.doActionDiagLeft(5);
if (_vm->_globals._actionDirection == DIR_LEFT)
_vm->_objectsManager.doActionLeft(5);
if (_vm->_globals._actionDirection == DIR_UP)
_vm->_objectsManager.doActionBack(6);
if (_vm->_globals._actionDirection == DIR_RIGHT)
_vm->_objectsManager.doActionRight(6);
if (_vm->_globals._actionDirection == DIR_UP_RIGHT)
_vm->_objectsManager.doActionDiagRight(6);
if (_vm->_globals._actionDirection == DIR_DOWN)
_vm->_objectsManager.doActionFront(6);
if (_vm->_globals._actionDirection == DIR_UP_LEFT)
_vm->_objectsManager.doActionDiagLeft(6);
if (_vm->_globals._actionDirection == DIR_LEFT)
_vm->_objectsManager.doActionLeft(6);
break;
case 17:
case 7:
if (_vm->_globals._actionDirection == DIR_UP)
_vm->_objectsManager.doActionBack(2);
if (_vm->_globals._actionDirection == DIR_RIGHT)
_vm->_objectsManager.doActionRight(2);
if (_vm->_globals._actionDirection == DIR_UP_RIGHT)
_vm->_objectsManager.doActionDiagRight(2);
if (_vm->_globals._actionDirection == DIR_DOWN)
_vm->_objectsManager.doActionFront(2);
if (_vm->_globals._actionDirection == DIR_UP_LEFT)
_vm->_objectsManager.doActionDiagLeft(2);
if (_vm->_globals._actionDirection == DIR_LEFT)
_vm->_objectsManager.doActionLeft(2);
break;
case 18:
case 8:
if (_vm->_globals._actionDirection == DIR_UP)
_vm->_objectsManager.doActionBack(3);
if (_vm->_globals._actionDirection == DIR_RIGHT)
_vm->_objectsManager.doActionRight(3);
if (_vm->_globals._actionDirection == DIR_UP_RIGHT)
_vm->_objectsManager.doActionDiagRight(3);
if (_vm->_globals._actionDirection == DIR_DOWN)
_vm->_objectsManager.doActionFront(3);
if (_vm->_globals._actionDirection == DIR_UP_LEFT)
_vm->_objectsManager.doActionDiagLeft(3);
if (_vm->_globals._actionDirection == DIR_LEFT)
_vm->_objectsManager.doActionLeft(3);
break;
case 9:
if (_vm->_globals._actionDirection == DIR_UP)
_vm->_objectsManager.doActionBack(5);
if (_vm->_globals._actionDirection == DIR_RIGHT)
_vm->_objectsManager.doActionRight(5);
if (_vm->_globals._actionDirection == DIR_UP_RIGHT)
_vm->_objectsManager.doActionDiagRight(5);
if (_vm->_globals._actionDirection == DIR_DOWN)
_vm->_objectsManager.doActionFront(5);
if (_vm->_globals._actionDirection == DIR_UP_LEFT)
_vm->_objectsManager.doActionDiagLeft(5);
if (_vm->_globals._actionDirection == DIR_LEFT)
_vm->_objectsManager.doActionLeft(5);
break;
case 10:
if (_vm->_globals._actionDirection == DIR_UP)
_vm->_objectsManager.doActionBack(6);
if (_vm->_globals._actionDirection == DIR_RIGHT)
_vm->_objectsManager.doActionRight(6);
if (_vm->_globals._actionDirection == DIR_UP_RIGHT)
_vm->_objectsManager.doActionDiagRight(6);
if (_vm->_globals._actionDirection == DIR_DOWN)
_vm->_objectsManager.doActionFront(6);
if (_vm->_globals._actionDirection == DIR_UP_LEFT)
_vm->_objectsManager.doActionDiagLeft(6);
if (_vm->_globals._actionDirection == DIR_LEFT)
_vm->_objectsManager.doActionLeft(6);
break;
case 15:
case 11:
if (_vm->_globals._actionDirection == DIR_UP)
_vm->_objectsManager.doActionBack(7);
if (_vm->_globals._actionDirection == DIR_RIGHT)
_vm->_objectsManager.doActionRight(7);
if (_vm->_globals._actionDirection == DIR_UP_RIGHT)
_vm->_objectsManager.doActionDiagRight(7);
if (_vm->_globals._actionDirection == DIR_DOWN)
_vm->_objectsManager.doActionFront(7);
if (_vm->_globals._actionDirection == DIR_UP_LEFT)
_vm->_objectsManager.doActionDiagLeft(7);
if (_vm->_globals._actionDirection == DIR_LEFT)
_vm->_objectsManager.doActionLeft(7);
break;
case 16:
case 12:
if (_vm->_globals._actionDirection == DIR_UP)
_vm->_objectsManager.doActionBack(8);
if (_vm->_globals._actionDirection == DIR_RIGHT)
_vm->_objectsManager.doActionRight(8);
if (_vm->_globals._actionDirection == DIR_UP_RIGHT)
_vm->_objectsManager.doActionDiagRight(8);
if (_vm->_globals._actionDirection == DIR_DOWN)
_vm->_objectsManager.doActionFront(8);
if (_vm->_globals._actionDirection == DIR_UP_LEFT)
_vm->_objectsManager.doActionDiagLeft(8);
if (_vm->_globals._actionDirection == DIR_LEFT)
_vm->_objectsManager.doActionLeft(8);
break;
}
}
opcodeType = 1;
break;
}
case MKTAG24('M', 'U', 'S'):
opcodeType = 1;
break;
case MKTAG24('W', 'A', 'I'): {
uint frameNumb = READ_LE_UINT16(dataP + 5) / _vm->_globals._speed;
if (!frameNumb)
frameNumb = 1;
for (uint i = 0; i < frameNumb + 1; i++) {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
}
opcodeType = 1;
break;
}
case MKTAG24('O', 'B', 'P'):
opcodeType = 1;
_vm->_objectsManager.addObject(READ_LE_INT16(dataP + 5));
break;
case MKTAG24('O', 'B', 'M'):
opcodeType = 1;
_vm->_objectsManager.removeObject(READ_LE_INT16(dataP + 5));
break;
case MKTAG24('G', 'O', 'T'):
opcodeType = 2;
break;
case MKTAG24('Z', 'O', 'N'):
_vm->_linesManager.enableZone(READ_LE_INT16(dataP + 5));
opcodeType = 1;
break;
case MKTAG24('Z', 'O', 'F'):
_vm->_linesManager.disableZone(READ_LE_INT16(dataP + 5));
opcodeType = 1;
break;
case MKTAG24('E', 'X', 'I'):
opcodeType = 5;
break;
case MKTAG24('S', 'O', 'R'):
_vm->_globals._exitId = READ_LE_INT16(dataP + 5);
opcodeType = 5;
break;
case MKTAG24('B', 'C', 'A'):
_vm->_globals.B_CACHE_OFF(READ_LE_INT16(dataP + 5));
opcodeType = 1;
break;
case MKTAG24('A', 'N', 'I'): {
int animId = READ_LE_INT16(dataP + 5);
if (animId <= 100)
_vm->_objectsManager.setBobAnimation(animId);
else
_vm->_objectsManager.stopBobAnimation(animId - 100);
opcodeType = 1;
break;
}
case MKTAG24('S', 'P', 'E'):
switch (READ_LE_INT16(dataP + 5)) {
case 6:
_vm->_objectsManager.removeSprite(0);
_vm->_objectsManager.OPTI_ONE(20, 0, 14, 4);
break;
case 7:
_vm->_talkManager.startAnimatedCharacterDialogue("rueh1.pe2");
break;
case 8:
_vm->_talkManager.startAnimatedCharacterDialogue("ruef1.pe2");
break;
case 10:
_vm->_talkManager.startAnimatedCharacterDialogue("bqeflic1.pe2");
break;
case 11:
_vm->_talkManager.startAnimatedCharacterDialogue("bqeflic2.pe2");
break;
case 12:
_vm->_fontManager.hideText(9);
_vm->_eventsManager.VBL();
_vm->_eventsManager.VBL();
_vm->_talkManager.startAnimatedCharacterDialogue("bqetueur.pe2");
break;
case 13:
_vm->_eventsManager._mouseButton = _vm->_eventsManager._curMouseButton;
_vm->_globals._disableInventFl = true;
_vm->_graphicsManager.fadeOutLong();
_vm->_globals.disableHiding();
_vm->_objectsManager.removeSprite(0);
_vm->_fontManager.hideText(5);
_vm->_fontManager.hideText(9);
_vm->_graphicsManager.endDisplayBob();
_vm->_objectsManager.clearScreen();
if ((_vm->getPlatform() == Common::kPlatformWindows) && _vm->getIsDemo()) {
_vm->_graphicsManager.fadeOutLong();
} else {
_vm->_soundManager.playSoundFile("SOUND17.WAV");
_vm->_graphicsManager.FADE_LINUX = 2;
_vm->_animationManager.playSequence2("HELICO.SEQ", 10, 4, 10);
}
_vm->_animationManager.loadAnim("otage");
_vm->_graphicsManager.loadImage("IM05");
_vm->_graphicsManager.displayAllBob();
for (int i = 0; i <= 4; i++) {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
}
_vm->_eventsManager.mouseOff();
_vm->_graphicsManager.fadeInDefaultLength(_vm->_graphicsManager._vesaBuffer);
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(3) != 100);
_vm->_graphicsManager.fadeOutDefaultLength(_vm->_graphicsManager._vesaBuffer);
_vm->_graphicsManager.endDisplayBob();
// If uncensored, rip the throat of the hostage
if (!_vm->_globals._censorshipFl) {
_vm->_soundManager._specialSoundNum = 16;
_vm->_graphicsManager.FADE_LINUX = 2;
_vm->_animationManager.playAnim("EGORGE.ANM", 50, 28, 500);
_vm->_soundManager._specialSoundNum = 0;
}
_vm->_animationManager.loadAnim("ASCEN");
_vm->_eventsManager.mouseOff();
_vm->_graphicsManager.loadImage("ASCEN");
_vm->_graphicsManager.displayAllBob();
for (int i = 0; i <= 4; i++) {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
}
_vm->_eventsManager.mouseOff();
_vm->_graphicsManager.fadeInDefaultLength(_vm->_graphicsManager._vesaBuffer);
_vm->_objectsManager.SCI_OPTI_ONE(1, 0, 17, 3);
_vm->_graphicsManager.fadeOutDefaultLength(_vm->_graphicsManager._vesaBuffer);
_vm->_graphicsManager.endDisplayBob();
if ((_vm->getPlatform() == Common::kPlatformWindows) && _vm->getIsDemo())
_vm->_soundManager.playSoundFile("SOUND17.WAV");
_vm->_soundManager._specialSoundNum = 14;
_vm->_graphicsManager.FADE_LINUX = 2;
_vm->_animationManager.playSequence2("ASSOM.SEQ", 10, 4, 500);
_vm->_soundManager._specialSoundNum = 0;
if ((_vm->getPlatform() == Common::kPlatformWindows) && _vm->getIsDemo())
_vm->_graphicsManager.fadeOutLong();
_vm->_globals._disableInventFl = false;
_vm->_objectsManager._helicopterFl = true;
break;
case 16:
_vm->_talkManager.startAnimatedCharacterDialogue("ftoubib.pe2");
break;
case 17:
_vm->_talkManager.startAnimatedCharacterDialogue("flic2b.pe2");
break;
case 18:
_vm->_talkManager.startAnimatedCharacterDialogue("fjour.pe2");
break;
case 20:
_vm->_talkManager.startAnimatedCharacterDialogue("PUNK.pe2");
break;
case 21:
_vm->_talkManager.startAnimatedCharacterDialogue("MEDLEG.pe2");
break;
case 22:
_vm->_talkManager.animateObject("CADAVRE1.pe2");
break;
case 23:
_vm->_talkManager.startStaticCharacterDialogue("CHERCHE1.pe2");
break;
case 25:
_vm->_talkManager.startAnimatedCharacterDialogue("AGENT1.pe2");
break;
case 26:
_vm->_talkManager.startAnimatedCharacterDialogue("AGENT2.pe2");
break;
case 27:
if (_vm->_globals._saveData->_data[svField94] != 1 || _vm->_globals._saveData->_data[svField95] != 1)
_vm->_talkManager.startAnimatedCharacterDialogue("STANDAR.pe2");
else
_vm->_talkManager.startAnimatedCharacterDialogue("STANDAR1.pe2");
break;
case 29:
_vm->_globals._disableInventFl = true;
_vm->_talkManager.animateObject("TELEP.pe2");
_vm->_globals._disableInventFl = false;
break;
case 32:
_vm->_talkManager.startAnimatedCharacterDialogue("SAMAN.pe2");
break;
case 35:
if (!_vm->_soundManager._soundOffFl) {
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
} while (_vm->_soundManager._soundFl);
}
_vm->_talkManager.startAnimatedCharacterDialogue("PTLAB.pe2");
break;
case 36:
if (_vm->_globals._saveData->_data[svField270] == 2 && _vm->_globals._saveData->_data[svField94] == 1 && _vm->_globals._saveData->_data[svField95] == 1)
_vm->_globals._saveData->_data[svField270] = 3;
if (!_vm->_globals._saveData->_data[svField270])
_vm->_talkManager.startStaticCharacterDialogue("PATRON0.pe2");
if (_vm->_globals._saveData->_data[svField270] == 1)
_vm->_talkManager.startStaticCharacterDialogue("PATRON1.pe2");
if (_vm->_globals._saveData->_data[svField270] == 2)
_vm->_talkManager.startStaticCharacterDialogue("PATRON2.pe2");
if (_vm->_globals._saveData->_data[svField270] == 3)
_vm->_talkManager.startStaticCharacterDialogue("PATRON3.pe2");
if (_vm->_globals._saveData->_data[svField270] > 3) {
_vm->_talkManager.startStaticCharacterDialogue("PATRON4.pe2");
_vm->_globals._saveData->_data[svField270] = 5;
}
break;
case 37:
_vm->_graphicsManager.FADE_LINUX = 2;
_vm->_animationManager.playSequence2("corde.SEQ", 32, 32, 100);
_vm->_graphicsManager._noFadingFl = true;
break;
case 38:
_vm->_soundManager.loadSample(1, "SOUND44.WAV");
_vm->_soundManager.loadSample(2, "SOUND42.WAV");
_vm->_soundManager.loadSample(3, "SOUND41.WAV");
_vm->_soundManager._specialSoundNum = 17;
_vm->_animationManager.playSequence("grenade.SEQ", 1, 32, 100);
_vm->_soundManager._specialSoundNum = 0;
_vm->_graphicsManager.FADE_LINUX = 2;
_vm->_animationManager.playAnim("CREVE17.ANM", 24, 24, 200);
_vm->_soundManager.removeSample(1);
_vm->_soundManager.removeSample(2);
_vm->_soundManager.removeSample(3);
_vm->_graphicsManager._noFadingFl = true;
break;
case 40:
_vm->_talkManager.startAnimatedCharacterDialogue("MAGE.pe2");
break;
case 41:
_vm->_talkManager.startAnimatedCharacterDialogue("MORT3.pe2");
break;
case 42:
_vm->_talkManager.startAnimatedCharacterDialogue("MORT2.pe2");
break;
case 43:
_vm->_talkManager.startAnimatedCharacterDialogue("MORT1.pe2");
break;
case 44:
_vm->_talkManager.startAnimatedCharacterDialogue("MORT3A.pe2");
break;
case 45:
_vm->_talkManager.startAnimatedCharacterDialogue("FEM3.pe2");
break;
case 46: {
_vm->_globals._checkDistanceFl = true;
_vm->_linesManager._route = (RouteItem *)g_PTRNUL;
_vm->_linesManager._route = _vm->_linesManager.PARCOURS2(_vm->_objectsManager.getSpriteX(0), _vm->_objectsManager.getSpriteY(0), 564, 420);
_vm->_objectsManager._zoneNum = -1;
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_objectsManager.GOHOME();
_vm->_eventsManager.VBL();
} while (_vm->_linesManager._route != (RouteItem *)g_PTRNUL);
_vm->_objectsManager.removeSprite(0);
_vm->_globals._checkDistanceFl = true;
_vm->_soundManager.loadSample(1, "SOUND44.WAV");
_vm->_soundManager.loadSample(2, "SOUND45.WAV");
_vm->_objectsManager.OPTI_BOBON(9, 10, -1, 0, 0, 0);
bool v15 = false;
do {
if (_vm->shouldQuit())
return -1; // Exiting game
if (_vm->_objectsManager.getBobAnimDataIdx(9) == 4 && !v15) {
_vm->_soundManager.playSample(1);
v15 = true;
}
if (_vm->_objectsManager.getBobAnimDataIdx(9) == 5)
v15 = false;
if (_vm->_objectsManager.getBobAnimDataIdx(9) == 16 && !v15) {
_vm->_soundManager.playSample(1);
v15 = true;
}
if (_vm->_objectsManager.getBobAnimDataIdx(9) == 17)
v15 = false;
if (_vm->_objectsManager.getBobAnimDataIdx(9) == 28 && !v15) {
_vm->_soundManager.playSample(1);
v15 = true;
}
if (_vm->_objectsManager.getBobAnimDataIdx(9) == 29)
v15 = false;
if (_vm->_objectsManager.getBobAnimDataIdx(10) == 10 && !v15) {
_vm->_soundManager.playSample(2);
v15 = true;
}
if (_vm->_objectsManager.getBobAnimDataIdx(10) == 11)
v15 = false;
if (_vm->_objectsManager.getBobAnimDataIdx(10) == 22 && !v15) {
_vm->_soundManager.playSample(2);
v15 = true;
}
if (_vm->_objectsManager.getBobAnimDataIdx(10) == 23)
v15 = false;
if (_vm->_objectsManager.getBobAnimDataIdx(10) == 33 && !v15) {
_vm->_soundManager.playSample(2);
v15 = true;
}
if (_vm->_objectsManager.getBobAnimDataIdx(10) == 34)
v15 = false;
if (_vm->_objectsManager.getBobAnimDataIdx(10) == 12)
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 513, 249, 1);
if (_vm->_objectsManager.getBobAnimDataIdx(10) == 23)
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 513, 249, 2);
if (_vm->_objectsManager.getBobAnimDataIdx(10) == 34)
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 513, 249, 3);
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(9) != 36);
_vm->_objectsManager.animateSprite(0);
_vm->_objectsManager.stopBobAnimation(9);
_vm->_objectsManager.stopBobAnimation(10);
_vm->_soundManager.removeSample(1);
_vm->_soundManager.removeSample(2);
break;
}
case 47:
_vm->_talkManager.startAnimatedCharacterDialogue("BARMAN.pe2");
break;
case 48:
_vm->_talkManager.startAnimatedCharacterDialogue("SAMAN2.pe2");
break;
case 49: {
_vm->_globals.disableHiding();
_vm->_objectsManager.removeSprite(0);
_vm->_objectsManager.OPTI_BOBON(9, 10, -1, 0, 0, 0);
int v19 = 12;
if (_vm->_globals._saveData->_data[svField133] == 1)
v19 = 41;
int v20 = 0;
do {
if (_vm->shouldQuit())
return -1; // Exiting game
if (_vm->_objectsManager.getBobAnimDataIdx(9) == 4 && !v20) {
_vm->_soundManager.directPlayWav("SOUND44.WAV");
v20 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(9) == 5)
v20 = 0;
if (_vm->_objectsManager.getBobAnimDataIdx(9) == 18 && !v20) {
_vm->_soundManager.directPlayWav("SOUND46.WAV");
v20 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(9) == 19)
v20 = 0;
if (_vm->_objectsManager.getBobAnimDataIdx(10) == 11 && !v20) {
_vm->_soundManager.directPlayWav("SOUND45.WAV");
v20 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(10) == 12)
v20 = 0;
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(9) != v19);
if (v19 == 12) {
_vm->_objectsManager.animateSprite(0);
_vm->_objectsManager.stopBobAnimation(9);
}
_vm->_globals.enableHiding();
break;
}
case 50:
_vm->_soundManager.playSoundFile("SOUND46.WAv");
_vm->_objectsManager.OPTI_ONE(11, 0, 23, 0);
break;
case 51: {
_vm->_graphicsManager.fadeOutLong();
_vm->_globals.disableHiding();
_vm->_objectsManager.removeSprite(0);
_vm->_fontManager.hideText(5);
_vm->_fontManager.hideText(9);
_vm->_graphicsManager.endDisplayBob();
_vm->_graphicsManager.loadImage("IM20f");
_vm->_animationManager.loadAnim("ANIM20f");
_vm->_graphicsManager.displayAllBob();
_vm->_eventsManager.mouseOff();
_vm->_graphicsManager.fadeInLong();
bool v52 = false;
_vm->_soundManager.loadWav("SOUND46.WAV", 1);
do {
if (_vm->shouldQuit())
return -1; // Exiting game
if (_vm->_objectsManager.getBobAnimDataIdx(12) == 5 && !v52) {
_vm->_soundManager.playWav(1);
v52 = true;
}
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(12) != 34);
_vm->_objectsManager.stopBobAnimation(2);
_vm->_graphicsManager.fadeOutLong();
_vm->_graphicsManager._noFadingFl = true;
_vm->_globals._exitId = 20;
break;
}
case 52:
_vm->_globals._introSpeechOffFl = true;
_vm->_talkManager.startAnimatedCharacterDialogue("GARDE.PE2");
_vm->_globals._introSpeechOffFl = false;
break;
case 53:
_vm->_talkManager.startAnimatedCharacterDialogue("GARDE1.pe2");
break;
case 54:
_vm->_talkManager.startAnimatedCharacterDialogue("GARDE2.pe2");
break;
case 55:
_vm->_objectsManager.stopBobAnimation(1);
_vm->_objectsManager.OPTI_ONE(15, 0, 12, 0);
_vm->_objectsManager.stopBobAnimation(15);
_vm->_objectsManager.OBSSEUL = true;
_vm->_objectsManager.loadLinkFile("IM19a");
_vm->_objectsManager.OBSSEUL = false;
break;
case 56:
_vm->_globals.PERSO = _vm->_fileManager.loadFile("HOPFEM.SPR");
_vm->_globals._characterType = 1;
_vm->_globals._saveData->_data[svField122] = 1;
_vm->_globals.loadCharacterData();
_vm->_objectsManager._sprite[0].field12 = 28;
_vm->_objectsManager._sprite[0].field14 = 155;
_vm->_objectsManager.computeAndSetSpriteSize();
break;
case 57:
_vm->_globals.PERSO = _vm->_fileManager.loadFile("PERSO.SPR");
_vm->_globals._characterType = 0;
_vm->_globals._saveData->_data[svField122] = 0;
_vm->_globals.loadCharacterData();
_vm->_objectsManager._sprite[0].field12 = 34;
_vm->_objectsManager._sprite[0].field14 = 190;
_vm->_objectsManager.computeAndSetSpriteSize();
break;
case 58:
_vm->_globals._introSpeechOffFl = true;
_vm->_talkManager.startAnimatedCharacterDialogue("Gm1.PE2");
_vm->_globals._saveData->_data[svField176] = 1;
_vm->_globals._saveData->_data[svField270] = 2;
_vm->_globals._introSpeechOffFl = false;
break;
case 59: {
_vm->_globals._checkDistanceFl = true;
_vm->_objectsManager._oldCharacterPosX = _vm->_objectsManager.getSpriteX(0);
_vm->_globals._oldDirection = DIR_NONE;
_vm->_globals.Compteur = 0;
_vm->_linesManager._route = (RouteItem *)g_PTRNUL;
_vm->_linesManager._route = _vm->_linesManager.PARCOURS2(_vm->_objectsManager.getSpriteX(0), _vm->_objectsManager.getSpriteY(0), 445, 332);
_vm->_globals._checkDistanceFl = true;
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_objectsManager.GOHOME();
_vm->_eventsManager.VBL();
} while (_vm->_linesManager._route != (RouteItem *)g_PTRNUL);
_vm->_objectsManager.removeSprite(0);
_vm->_objectsManager.setBobAnimation(7);
_vm->_objectsManager.setBobAnimDataIdx(7, 0);
int v18 = 0;
_vm->_soundManager.loadSample(1, "SOUND40.WAV");
do {
if (_vm->shouldQuit())
return -1; // Exiting game
if (_vm->_objectsManager.getBobAnimDataIdx(7) == 10 && !v18) {
_vm->_soundManager.playSample(1);
v18 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(7) == 11)
v18 = 0;
if (_vm->_objectsManager.getBobAnimDataIdx(7) == 18 && !v18) {
_vm->_soundManager.playSample(1);
v18 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(7) == 19)
v18 = 0;
if (_vm->_objectsManager.getBobAnimDataIdx(7) == 19)
_vm->_objectsManager.setBobAnimation(3);
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(3) != 48);
_vm->_soundManager.removeSample(1);
_vm->_objectsManager.setSpriteIndex(0, 62);
_vm->_objectsManager.animateSprite(0);
_vm->_objectsManager.setBobAnimation(6);
_vm->_objectsManager.stopBobAnimation(7);
_vm->_objectsManager.stopBobAnimation(3);
break;
}
case 62:
_vm->_talkManager.animateObject("SBCADA.pe2");
break;
case 65:
_vm->_talkManager.animateObject("ScCADA.pe2");
break;
case 80: {
_vm->_objectsManager.removeSprite(0);
_vm->_objectsManager.setBobAnimation(12);
_vm->_objectsManager.setBobAnimation(13);
_vm->_objectsManager.setBobAnimDataIdx(12, 0);
_vm->_objectsManager.setBobAnimDataIdx(13, 0);
int v21 = 0;
_vm->_soundManager.loadWav("SOUND44.WAV", 1);
_vm->_soundManager.loadWav("SOUND71.WAV", 2);
do {
if (_vm->shouldQuit())
return -1; // Exiting game
if (_vm->_objectsManager.getBobAnimDataIdx(12) == 4 && !v21) {
_vm->_soundManager.playWav(1);
v21 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(12) == 5)
v21 = 0;
if (_vm->_objectsManager.getBobAnimDataIdx(4) == 5 && !v21) {
_vm->_soundManager.playWav(2);
v21 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(4) == 6)
v21 = 0;
if (_vm->_objectsManager.getBobAnimDataIdx(13) == 8) {
_vm->_objectsManager.stopBobAnimation(13);
_vm->_objectsManager.stopBobAnimation(3);
_vm->_objectsManager.setBobAnimation(4);
_vm->_objectsManager.setBobAnimDataIdx(4, 0);
_vm->_objectsManager.setBobAnimDataIdx(13, 0);
}
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(4) != 16);
_vm->_objectsManager.stopBobAnimation(12);
_vm->_objectsManager.stopBobAnimation(4);
_vm->_objectsManager.animateSprite(0);
_vm->_objectsManager.OBSSEUL = true;
_vm->_objectsManager.loadLinkFile("IM27a");
_vm->_objectsManager.OBSSEUL = false;
break;
}
case 81: {
_vm->_globals._checkDistanceFl = true;
_vm->_objectsManager._oldCharacterPosX = _vm->_objectsManager.getSpriteX(0);
_vm->_globals._oldDirection = DIR_NONE;
_vm->_globals.Compteur = 0;
_vm->_linesManager._route = (RouteItem *)g_PTRNUL;
_vm->_linesManager._route = _vm->_linesManager.PARCOURS2(_vm->_objectsManager.getSpriteX(0), _vm->_objectsManager.getSpriteY(0), 119, 268);
_vm->_globals._checkDistanceFl = true;
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_objectsManager.GOHOME();
_vm->_eventsManager.VBL();
} while (_vm->_linesManager._route != (RouteItem *)g_PTRNUL);
_vm->_objectsManager.removeSprite(0);
_vm->_objectsManager.setBobAnimation(11);
_vm->_objectsManager.setBobAnimation(8);
_vm->_objectsManager.setBobAnimDataIdx(11, 0);
_vm->_objectsManager.setBobAnimDataIdx(8, 0);
_vm->_soundManager.loadWav("SOUND44.WAV", 1);
_vm->_soundManager.loadWav("SOUND48.WAV", 2);
_vm->_soundManager.loadWav("SOUND49.WAV", 3);
int v24 = 0;
do {
if (_vm->shouldQuit())
return -1; // Exiting game
if (_vm->_objectsManager.getBobAnimDataIdx(11) == 4 && !v24) {
_vm->_soundManager.playWav(1);
v24 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(11) == 5)
v24 = 0;
if (_vm->_objectsManager.getBobAnimDataIdx(8) == 11 && !v24) {
_vm->_soundManager.playWav(2);
v24 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(8) == 12)
v24 = 0;
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(8) != 32);
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 201, 14, 1);
_vm->_objectsManager.animateSprite(0);
_vm->_objectsManager.stopBobAnimation(11);
_vm->_objectsManager.stopBobAnimation(8);
_vm->_objectsManager.setBobAnimation(5);
_vm->_objectsManager.setBobAnimation(6);
_vm->_objectsManager.setBobAnimDataIdx(5, 0);
_vm->_objectsManager.setBobAnimDataIdx(6, 0);
_vm->_soundManager.playWav(3);
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(5) != 74);
_vm->_objectsManager.stopBobAnimation(5);
_vm->_objectsManager.stopBobAnimation(6);
_vm->_objectsManager.setBobAnimation(9);
_vm->_objectsManager.setBobAnimation(7);
break;
}
case 83:
_vm->_talkManager.startAnimatedCharacterDialogue("CVIGIL.pe2");
break;
case 84:
_vm->_globals._introSpeechOffFl = true;
_vm->_talkManager.startAnimatedCharacterDialogue("CVIGIL1.PE2");
_vm->_globals._introSpeechOffFl = false;
break;
case 85:
_vm->_objectsManager.stopBobAnimation(3);
_vm->_objectsManager.setBobAnimation(5);
_vm->_objectsManager.setBobAnimDataIdx(5, 0);
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(5) != 6);
_vm->_objectsManager.stopBobAnimation(5);
_vm->_objectsManager.setBobAnimation(6);
_vm->_objectsManager.OBSSEUL = true;
_vm->_objectsManager.loadLinkFile("IM24a");
_vm->_objectsManager.OBSSEUL = false;
break;
case 86:
if (_vm->_globals._saveData->_data[svField231] == 1) {
_vm->_talkManager.startAnimatedCharacterDialogue("chotess1.pe2");
} else {
_vm->_globals._introSpeechOffFl = true;
_vm->_talkManager.startAnimatedCharacterDialogue("chotesse.pe2");
_vm->_globals._introSpeechOffFl = false;
}
break;
case 87:
if (_vm->_globals._saveData->_data[svField188])
_vm->_talkManager.startAnimatedCharacterDialogue("stand2.pe2");
else
_vm->_talkManager.startAnimatedCharacterDialogue("stand1.pe2");
break;
case 88:
if (_vm->_globals._saveData->_data[svField183] == 1) {
_vm->_objectsManager.setBobAnimDataIdx(1, 0);
_vm->_objectsManager.setBobAnimDataIdx(2, 0);
_vm->_objectsManager.setBobAnimation(1);
_vm->_objectsManager.setBobAnimation(2);
_vm->_soundManager.loadSample(1, "SOUND40.WAV");
int v25 = 0;
do {
if (_vm->shouldQuit())
return -1; // Exiting game
if (_vm->_objectsManager.getBobAnimDataIdx(1) == 1 && !v25) {
_vm->_soundManager.playSample(1);
v25 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(1) == 2)
v25 = 0;
if (_vm->_objectsManager.getBobAnimDataIdx(1) == 3 && !v25) {
_vm->_soundManager.playSample(1);
v25 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(1) == 4)
v25 = 0;
if (_vm->_objectsManager.getBobAnimDataIdx(1) == 5 && !v25) {
_vm->_soundManager.playSample(1);
v25 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(1) == 6)
v25 = 0;
if (_vm->_objectsManager.getBobAnimDataIdx(1) == 7 && !v25) {
_vm->_soundManager.playSample(1);
v25 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(1) == 8)
v25 = 0;
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(1) != 9);
_vm->_objectsManager.stopBobAnimation(1);
_vm->_objectsManager.stopBobAnimation(2);
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 283, 160, 6);
_vm->_soundManager.removeSample(1);
}
if (_vm->_globals._saveData->_data[svField183] == 2) {
_vm->_objectsManager.setBobAnimDataIdx(1, 0);
_vm->_objectsManager.setBobAnimDataIdx(3, 0);
_vm->_objectsManager.setBobAnimation(1);
_vm->_objectsManager.setBobAnimation(3);
_vm->_soundManager.loadSample(1, "SOUND40.WAV");
int v26 = 0;
do {
if (_vm->shouldQuit())
return -1; // Exiting game
if (_vm->_objectsManager.getBobAnimDataIdx(1) == 1 && !v26) {
_vm->_soundManager.playSample(1);
v26 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(1) == 2)
v26 = 0;
if (_vm->_objectsManager.getBobAnimDataIdx(1) == 3 && !v26) {
_vm->_soundManager.playSample(1);
v26 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(1) == 4)
v26 = 0;
if (_vm->_objectsManager.getBobAnimDataIdx(1) == 5 && !v26) {
_vm->_soundManager.playSample(1);
v26 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(1) == 6)
v26 = 0;
if (_vm->_objectsManager.getBobAnimDataIdx(1) == 7 && !v26) {
_vm->_soundManager.playSample(1);
v26 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(1) == 8)
v26 = 0;
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(1) != 9);
_vm->_objectsManager.stopBobAnimation(1);
_vm->_objectsManager.stopBobAnimation(3);
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 283, 161, 8);
_vm->_soundManager.removeSample(1);
}
break;
case 90:
_vm->_soundManager.playSoundFile("SOUND52.WAV");
if (!_vm->_globals._saveData->_data[svField186]) {
_vm->_animationManager.playSequence("CIB5A.SEQ", 1, 12, 1);
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 155, 29, 0);
}
if (_vm->_globals._saveData->_data[svField186] == 1) {
_vm->_animationManager.playSequence("CIB5C.SEQ", 1, 12, 1);
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 155, 29, 0);
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 329, 87, 2);
}
break;
case 91:
_vm->_soundManager.playSoundFile("SOUND52.WAV");
if (!_vm->_globals._saveData->_data[svField186]) {
_vm->_animationManager.playSequence("CIB5B.SEQ", 1, 12, 1);
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 155, 29, 5);
}
if (_vm->_globals._saveData->_data[svField186] == 1) {
_vm->_animationManager.playSequence("CIB5D.SEQ", 1, 12, 1);
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 155, 29, 5);
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 283, 160, 6);
}
break;
case 92:
_vm->_soundManager.playSoundFile("SOUND52.WAV");
if (!_vm->_globals._saveData->_data[svField184]) {
_vm->_animationManager.playSequence("CIB6A.SEQ", 1, 12, 1);
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 155, 29, 0);
}
if (_vm->_globals._saveData->_data[svField184] == 1) {
_vm->_animationManager.playSequence("CIB6C.SEQ", 1, 12, 1);
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 155, 29, 0);
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 293, 139, 3);
}
break;
case 93:
_vm->_soundManager.playSoundFile("SOUND52.WAV");
if (!_vm->_globals._saveData->_data[svField184]) {
_vm->_animationManager.playSequence("CIB6B.SEQ", 1, 12, 1);
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 155, 29, 5);
}
if (_vm->_globals._saveData->_data[svField184] == 1) {
_vm->_animationManager.playSequence("CIB6D.SEQ", 1, 12, 1);
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 155, 29, 5);
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 283, 161, 8);
}
break;
case 94:
if (!_vm->_globals._saveData->_data[svField228])
_vm->_talkManager.startAnimatedCharacterDialogue("flicn.pe2");
if (_vm->_globals._saveData->_data[svField228] == 1)
_vm->_talkManager.startAnimatedCharacterDialogue("flicn1.pe2");
break;
case 95:
_vm->_objectsManager.setBobAnimation(9);
_vm->_objectsManager.setBobAnimation(10);
_vm->_objectsManager.setBobAnimation(12);
_vm->_objectsManager.setBobAnimDataIdx(9, 0);
_vm->_objectsManager.setBobAnimDataIdx(10, 0);
_vm->_objectsManager.setBobAnimDataIdx(12, 0);
_vm->_objectsManager.removeSprite(0);
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(9) != 15);
_vm->_objectsManager.stopBobAnimation(9);
_vm->_objectsManager.animateSprite(0);
_vm->_soundManager.playSoundFile("SOUND50.WAV");
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(12) != 117);
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 830, 122, 0);
_vm->_objectsManager.stopBobAnimation(12);
_vm->_objectsManager.stopBobAnimation(10);
_vm->_objectsManager.setBobAnimation(11);
break;
case 98:
_vm->_globals._introSpeechOffFl = true;
_vm->_talkManager.startAnimatedCharacterDialogue("CVIGIL2.PE2");
_vm->_globals._introSpeechOffFl = false;
break;
case 100:
_vm->_talkManager.startAnimatedCharacterDialogue("tourist.pe2");
break;
case 101:
_vm->_talkManager.startAnimatedCharacterDialogue("tahi1.pe2");
break;
case 103:
// Dice game
_vm->_globals._introSpeechOffFl = true;
_vm->_talkManager.startAnimatedCharacterDialogue("tourist1.pe2");
_vm->_globals._introSpeechOffFl = false;
_vm->_animationManager.playAnim2("T421.ANM", 100, 14, 500);
_vm->_eventsManager.VBL();
_vm->_eventsManager.VBL();
_vm->_eventsManager.VBL();
_vm->_globals._introSpeechOffFl = true;
_vm->_talkManager.startAnimatedCharacterDialogue("tourist2.pe2");
_vm->_globals._introSpeechOffFl = false;
break;
case 104:
_vm->_globals._introSpeechOffFl = true;
_vm->_talkManager.startAnimatedCharacterDialogue("tourist3.pe2");
_vm->_globals._introSpeechOffFl = false;
break;
case 105:
_vm->_globals._checkDistanceFl = true;
_vm->_objectsManager._oldCharacterPosX = _vm->_objectsManager.getSpriteX(0);
_vm->_globals._oldDirection = DIR_NONE;
_vm->_globals.Compteur = 0;
_vm->_linesManager._route = (RouteItem *)g_PTRNUL;
if (_vm->_globals._saveData->_data[svField253] == 1) {
_vm->_linesManager._route = _vm->_linesManager.PARCOURS2(_vm->_objectsManager.getSpriteX(0), _vm->_objectsManager.getSpriteY(0), 201, 294);
}
if (_vm->_globals._saveData->_data[svField253] == 2) {
_vm->_linesManager._route = _vm->_linesManager.PARCOURS2(_vm->_objectsManager.getSpriteX(0), _vm->_objectsManager.getSpriteY(0), 158, 338);
}
if (_vm->_globals._saveData->_data[svField253] > 2) {
_vm->_linesManager._route = _vm->_linesManager.PARCOURS2(_vm->_objectsManager.getSpriteX(0), _vm->_objectsManager.getSpriteY(0), 211, 393);
}
_vm->_globals._checkDistanceFl = true;
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_objectsManager.GOHOME();
_vm->_eventsManager.VBL();
} while (_vm->_linesManager._route != (RouteItem *)g_PTRNUL);
_vm->_objectsManager.removeSprite(0);
_vm->_objectsManager.setSpriteIndex(0, 60);
_vm->_soundManager.loadSample(1, "SOUND63.WAV");
if (_vm->_globals._saveData->_data[svField253] > 2) {
_vm->_objectsManager.setBobAnimation(4);
int v33 = 0;
do {
if (_vm->shouldQuit())
return -1; // Exiting game
if (_vm->_objectsManager.getBobAnimDataIdx(4) == 9 && !v33) {
_vm->_soundManager.playSample(1);
v33 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(4) == 10)
v33 = 0;
if (_vm->_objectsManager.getBobAnimDataIdx(4) == 32 && !v33) {
_vm->_soundManager.playSample(1);
v33 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(4) == 33)
v33 = 0;
if (_vm->_objectsManager.getBobAnimDataIdx(4) == 55 && !v33) {
_vm->_soundManager.playSample(1);
v33 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(4) == 56)
v33 = 0;
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(4) != 72);
_vm->_objectsManager.stopBobAnimation(4);
}
if (_vm->_globals._saveData->_data[svField253] == 1) {
_vm->_objectsManager.setBobAnimation(6);
int v34 = 0;
do {
if (_vm->shouldQuit())
return -1; // Exiting game
if (_vm->_objectsManager.getBobAnimDataIdx(6) == 9 && !v34) {
_vm->_soundManager.playSample(1);
v34 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(6) == 10)
v34 = 0;
if (_vm->_objectsManager.getBobAnimDataIdx(6) == 32 && !v34) {
_vm->_soundManager.playSample(1);
v34 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(6) == 33)
v34 = 0;
if (_vm->_objectsManager.getBobAnimDataIdx(6) == 55 && !v34) {
_vm->_soundManager.playSample(1);
v34 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(6) == 56)
v34 = 0;
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(6) != 72);
_vm->_objectsManager.stopBobAnimation(6);
}
if (_vm->_globals._saveData->_data[svField253] == 2) {
_vm->_objectsManager.setBobAnimation(5);
int v35 = 0;
do {
if (_vm->shouldQuit())
return -1; // Exiting game
if (_vm->_objectsManager.getBobAnimDataIdx(5) == 9 && !v35) {
_vm->_soundManager.playSample(1);
v35 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(5) == 10)
v35 = 0;
if (_vm->_objectsManager.getBobAnimDataIdx(5) == 32 && !v35) {
_vm->_soundManager.playSample(1);
v35 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(5) == 33)
v35 = 0;
if (_vm->_objectsManager.getBobAnimDataIdx(5) == 55 && !v35) {
_vm->_soundManager.playSample(1);
v35 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(5) == 56)
v35 = 0;
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(5) != 72);
_vm->_objectsManager.stopBobAnimation(5);
}
_vm->_objectsManager.animateSprite(0);
_vm->_objectsManager.doActionBack(1);
_vm->_soundManager.removeSample(1);
break;
case 106:
_vm->_objectsManager.removeSprite(0);
_vm->_objectsManager.setBobAnimation(4);
_vm->_objectsManager.setBobAnimDataIdx(4, 0);
_vm->_soundManager.loadWav("SOUND61.WAV", 1);
_vm->_soundManager.loadWav("SOUND62.WAV", 2);
_vm->_soundManager.loadWav("SOUND61.WAV", 3);
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(4) != 10);
_vm->_soundManager.playWav(1);
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(4) != 18);
_vm->_soundManager.playWav(2);
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(4) != 62);
_vm->_soundManager.playWav(3);
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(4) != 77);
_vm->_objectsManager.stopBobAnimation(4);
_vm->_objectsManager.animateSprite(0);
break;
case 107:
_vm->_objectsManager.removeSprite(0);
_vm->_objectsManager.setBobAnimation(5);
_vm->_objectsManager.setBobAnimDataIdx(5, 0);
_vm->_soundManager.loadWav("SOUND61.WAV", 1);
_vm->_soundManager.loadWav("SOUND62.WAV", 2);
_vm->_soundManager.loadWav("SOUND61.WAV", 3);
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(5) != 10);
_vm->_soundManager.playWav(1);
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(5) != 18);
_vm->_soundManager.playWav(2);
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(5) != 38);
_vm->_soundManager.playWav(3);
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(5) != 53);
_vm->_objectsManager.stopBobAnimation(5);
_vm->_objectsManager.animateSprite(0);
break;
case 108:
_vm->_globals._introSpeechOffFl = true;
_vm->_talkManager.startAnimatedCharacterDialogue("peche1.pe2");
_vm->_globals._introSpeechOffFl = false;
break;
case 109:
_vm->_globals._introSpeechOffFl = true;
_vm->_talkManager.startAnimatedCharacterDialogue("peche2.pe2");
_vm->_globals._introSpeechOffFl = false;
break;
case 110:
_vm->_globals._introSpeechOffFl = true;
_vm->_talkManager.startAnimatedCharacterDialogue("peche3.pe2");
_vm->_globals._introSpeechOffFl = false;
break;
case 111:
_vm->_globals._introSpeechOffFl = true;
_vm->_talkManager.startAnimatedCharacterDialogue("peche4.pe2");
_vm->_globals._introSpeechOffFl = false;
break;
case 112:
_vm->_globals._introSpeechOffFl = true;
_vm->_talkManager.startAnimatedCharacterDialogue("teint1.pe2");
_vm->_globals._introSpeechOffFl = false;
break;
case 113:
_vm->_talkManager.startAnimatedCharacterDialogue("teint.pe2");
break;
case 114:
_vm->_talkManager.startAnimatedCharacterDialogue("tahibar.pe2");
break;
case 115:
_vm->_talkManager.startAnimatedCharacterDialogue("ilebar.pe2");
break;
case 116:
_vm->_talkManager.startAnimatedCharacterDialogue("Profred.pe2");
break;
case 170:
_vm->_talkManager.startAnimatedCharacterDialogue("GRED.pe2");
break;
case 171: {
_vm->_globals._introSpeechOffFl = true;
_vm->_talkManager.startAnimatedCharacterDialogue("gred1.pe2");
_vm->_globals._introSpeechOffFl = false;
_vm->_globals._checkDistanceFl = true;
_vm->_objectsManager._oldCharacterPosX = _vm->_objectsManager.getSpriteX(0);
_vm->_globals._oldDirection = DIR_NONE;
_vm->_globals.Compteur = 0;
_vm->_globals._checkDistanceFl = true;
_vm->_linesManager._route = (RouteItem *)g_PTRNUL;
_vm->_linesManager._route = _vm->_linesManager.PARCOURS2(_vm->_objectsManager.getSpriteX(0), _vm->_objectsManager.getSpriteY(0), 361, 325);
_vm->_globals._checkDistanceFl = true;
_vm->_objectsManager._zoneNum = -1;
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_objectsManager.GOHOME();
_vm->_eventsManager.VBL();
} while (_vm->_linesManager._route != (RouteItem *)g_PTRNUL);
_vm->_globals._exitId = 59;
break;
}
case 172:
_vm->_talkManager.startAnimatedCharacterDialogue("GBLEU.pe2");
break;
case 173: {
_vm->_globals._introSpeechOffFl = true;
_vm->_talkManager.startAnimatedCharacterDialogue("gbleu1.pe2");
_vm->_globals._introSpeechOffFl = false;
_vm->_globals._checkDistanceFl = true;
_vm->_objectsManager._oldCharacterPosX = _vm->_objectsManager.getSpriteX(0);
_vm->_globals._oldDirection = DIR_NONE;
_vm->_globals.Compteur = 0;
_vm->_globals._checkDistanceFl = true;
_vm->_linesManager._route = (RouteItem *)g_PTRNUL;
_vm->_linesManager._route = _vm->_linesManager.PARCOURS2(_vm->_objectsManager.getSpriteX(0), _vm->_objectsManager.getSpriteY(0), 361, 325);
_vm->_globals._checkDistanceFl = true;
_vm->_objectsManager._zoneNum = -1;
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_objectsManager.GOHOME();
_vm->_eventsManager.VBL();
} while (_vm->_linesManager._route != (RouteItem *)g_PTRNUL);
_vm->_globals._exitId = 59;
break;
}
case 174:
_vm->_talkManager.startAnimatedCharacterDialogue("Profbl.pe2");
break;
case 175:
_vm->_objectsManager.setSpriteIndex(0, 55);
_vm->_objectsManager.removeSprite(0);
_vm->_objectsManager.setBobAnimation(9);
_vm->_objectsManager.setBobAnimation(10);
_vm->_objectsManager.BOB_OFFSET(10, 300);
_vm->_soundManager.playSoundFile("SOUND44.WAV");
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(10) != 7);
_vm->_objectsManager.setBobAnimation(6);
_vm->_objectsManager.stopBobAnimation(3);
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(6) != 10);
_vm->_soundManager.playSoundFile("SOUND71.WAV");
_vm->_objectsManager.setBobAnimation(7);
_vm->_objectsManager.stopBobAnimation(4);
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(7) != 15);
_vm->_objectsManager.stopBobAnimation(5);
_vm->_objectsManager.setBobAnimation(8);
_vm->_soundManager.playSoundFile("SOUND70.WAV");
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(8) != 76);
_vm->_objectsManager.stopBobAnimation(6);
_vm->_objectsManager.stopBobAnimation(7);
_vm->_objectsManager.stopBobAnimation(8);
_vm->_objectsManager.stopBobAnimation(9);
_vm->_objectsManager.stopBobAnimation(10);
_vm->_objectsManager.animateSprite(0);
break;
case 176:
_vm->_globals._introSpeechOffFl = true;
_vm->_talkManager.startAnimatedCharacterDialogue("gred2.pe2");
_vm->_globals._introSpeechOffFl = false;
break;
case 177:
_vm->_globals._introSpeechOffFl = true;
_vm->_talkManager.startAnimatedCharacterDialogue("gbleu2.pe2");
_vm->_globals._introSpeechOffFl = false;
break;
case 200:
_vm->_globals._introSpeechOffFl = true;
_vm->_talkManager.startAnimatedCharacterDialogue("Gm2.PE2");
_vm->_globals._introSpeechOffFl = false;
break;
case 201:
_vm->_objectsManager.setBobAnimation(3);
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(3) != 18);
_vm->_objectsManager.stopBobAnimation(3);
_vm->_objectsManager.setBobAnimation(4);
break;
case 202:
_vm->_globals._introSpeechOffFl = true;
_vm->_talkManager.startAnimatedCharacterDialogue("SVGARD2.PE2");
_vm->_globals._introSpeechOffFl = false;
break;
case 203:
_vm->_objectsManager.removeSprite(0);
_vm->_objectsManager.setBobAnimation(4);
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
if (_vm->_objectsManager.getBobAnimDataIdx(4) == 18)
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 18, 334, 0, false);
} while (_vm->_objectsManager.getBobAnimDataIdx(4) != 26);
_vm->_objectsManager.stopBobAnimation(4);
_vm->_objectsManager.animateSprite(0);
break;
case 204: {
_vm->_objectsManager.removeSprite(0);
_vm->_objectsManager.setBobAnimation(3);
_vm->_soundManager.loadWav("SOUND67.WAV", 1);
int v41 = 0;
do {
if (_vm->shouldQuit())
return -1; // Exiting game
if (_vm->_objectsManager.getBobAnimDataIdx(3) == 10 && !v41) {
_vm->_soundManager.playWav(1);
v41 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(3) == 11)
v41 = 0;
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(3) != 50);
_vm->_objectsManager.stopBobAnimation(3);
_vm->_objectsManager.animateSprite(0);
break;
}
case 205: {
_vm->_objectsManager.removeSprite(0);
_vm->_objectsManager.setBobAnimation(4);
_vm->_soundManager.loadWav("SOUND69.WAV", 1);
int v42 = 0;
do {
if (_vm->shouldQuit())
return -1; // Exiting game
if (_vm->_objectsManager.getBobAnimDataIdx(4) == 10 && !v42) {
_vm->_soundManager.playWav(1);
v42 = 1;
}
if (_vm->_objectsManager.getBobAnimDataIdx(4) == 11)
v42 = 0;
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(4) != 24);
_vm->_objectsManager.stopBobAnimation(4);
_vm->_objectsManager.animateSprite(0);
break;
}
case 207:
_vm->_talkManager.animateObject("PANNEAU.PE2");
break;
case 208: {
_vm->_globals._disableInventFl = true;
if (_vm->_globals._saveData->_data[svField6] != _vm->_globals._saveData->_data[svField401]) {
_vm->_soundManager._specialSoundNum = 208;
_vm->_animationManager.playSequence("SORT.SEQ", 10, 4, 10, true);
_vm->_soundManager._specialSoundNum = 0;
}
_vm->_globals._checkDistanceFl = true;
_vm->_linesManager._route = (RouteItem *)g_PTRNUL;
_vm->_linesManager._route = _vm->_linesManager.PARCOURS2(_vm->_objectsManager.getSpriteX(0), _vm->_objectsManager.getSpriteY(0), 330, 418);
_vm->_globals._checkDistanceFl = true;
_vm->_objectsManager._zoneNum = 0;
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_objectsManager.GOHOME();
_vm->_eventsManager.VBL();
} while (_vm->_linesManager._route != (RouteItem *)g_PTRNUL);
_vm->_objectsManager.setSpriteIndex(0, 64);
_vm->_globals._exitId = _vm->_globals._saveData->_data[svField401];
_vm->_globals._disableInventFl = false;
break;
}
case 209: {
_vm->_objectsManager.setBobAnimDataIdx(1, 0);
_vm->_objectsManager.setBobAnimDataIdx(2, 0);
_vm->_objectsManager.setSpriteIndex(0, 60);
_vm->_objectsManager.stopBobAnimation(4);
_vm->_objectsManager.setBobAnimation(1);
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(1) != 9);
_vm->_objectsManager.stopBobAnimation(1);
_vm->_linesManager._route = (RouteItem *)g_PTRNUL;
_vm->_globals._checkDistanceFl = true;
_vm->_linesManager._route = _vm->_linesManager.PARCOURS2(_vm->_objectsManager.getSpriteX(0), _vm->_objectsManager.getSpriteY(0), 330, 314);
_vm->_objectsManager._zoneNum = 0;
_vm->_globals._checkDistanceFl = true;
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_objectsManager.GOHOME();
_vm->_eventsManager.VBL();
} while (_vm->_linesManager._route != (RouteItem *)g_PTRNUL);
_vm->_objectsManager.setSpriteIndex(0, 64);
_vm->_objectsManager.setBobAnimation(2);
_vm->_soundManager.playSoundFile("SOUND66.WAV");
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(2) != 10);
_vm->_objectsManager.stopBobAnimation(2);
_vm->_objectsManager.setBobAnimation(4);
break;
}
case 210:
_vm->_animationManager.NO_SEQ = true;
_vm->_soundManager._specialSoundNum = 210;
_vm->_animationManager.playSequence2("SECRET1.SEQ", 1, 12, 1);
_vm->_soundManager._specialSoundNum = 0;
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 192, 152, 0);
_vm->_objectsManager.setBobAnimation(9);
_vm->_objectsManager.OBSSEUL = true;
_vm->_objectsManager.loadLinkFile("IM73a");
_vm->_objectsManager.OBSSEUL = false;
_vm->_globals.enableHiding();
_vm->_animationManager.NO_SEQ = false;
_vm->_globals.setHidingUseCount(0);
_vm->_globals.setHidingUseCount(1);
_vm->_graphicsManager.SETCOLOR4(252, 100, 100, 100);
_vm->_graphicsManager.SETCOLOR4(253, 100, 100, 100);
_vm->_graphicsManager.SETCOLOR4(251, 100, 100, 100);
_vm->_graphicsManager.SETCOLOR4(254, 0, 0, 0);
break;
case 211:
_vm->_objectsManager.removeSprite(0);
_vm->_globals.disableHiding();
_vm->_animationManager.NO_SEQ = true;
_vm->_soundManager._specialSoundNum = 211;
_vm->_animationManager.playSequence("SECRET2.SEQ", 1, 12, 100);
_vm->_soundManager._specialSoundNum = 0;
_vm->_animationManager.NO_SEQ = false;
_vm->_graphicsManager._noFadingFl = true;
_vm->_graphicsManager.fadeOutLong();
for (int i = 1; i <= 39; i++) {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
}
_vm->_graphicsManager.SETCOLOR4(252, 100, 100, 100);
_vm->_graphicsManager.SETCOLOR4(253, 100, 100, 100);
_vm->_graphicsManager.SETCOLOR4(251, 100, 100, 100);
_vm->_graphicsManager.SETCOLOR4(254, 0, 0, 0);
break;
case 215:
_vm->_globals._introSpeechOffFl = true;
_vm->_talkManager.startAnimatedCharacterDialogue("aviat.pe2");
_vm->_globals._introSpeechOffFl = false;
break;
case 216:
_vm->_globals._introSpeechOffFl = true;
_vm->_talkManager.startAnimatedCharacterDialogue("aviat1.pe2");
_vm->_globals._introSpeechOffFl = false;
break;
case 229:
_vm->_soundManager._specialSoundNum = 229;
_vm->_animationManager.playSequence("MUR.SEQ", 1, 12, 1);
_vm->_soundManager._specialSoundNum = 0;
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 340, 157, 2);
break;
case 230: {
_vm->_objectsManager.OBSSEUL = true;
_vm->_objectsManager.loadLinkFile("IM93a");
_vm->_objectsManager.OBSSEUL = false;
_vm->_globals.enableHiding();
_vm->_globals._checkDistanceFl = true;
_vm->_objectsManager._oldCharacterPosX = _vm->_objectsManager.getSpriteX(0);
_vm->_globals._oldDirection = DIR_NONE;
_vm->_globals.Compteur = 0;
_vm->_globals._checkDistanceFl = true;
_vm->_linesManager._route = (RouteItem *)g_PTRNUL;
_vm->_linesManager._route = _vm->_linesManager.PARCOURS2(_vm->_objectsManager.getSpriteX(0), _vm->_objectsManager.getSpriteY(0), 488, 280);
_vm->_globals._checkDistanceFl = true;
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_objectsManager.GOHOME();
_vm->_eventsManager.VBL();
} while (_vm->_linesManager._route != (RouteItem *)g_PTRNUL);
_vm->_objectsManager.removeSprite(0);
int v45 = 0;
_vm->_objectsManager.setBobAnimation(7);
do {
if (_vm->shouldQuit())
return -1; // Exiting game
if (_vm->_objectsManager.getBobAnimDataIdx(7) == 9 && !v45) {
v45 = 1;
_vm->_soundManager.playSoundFile("SOUND81.WAV");
}
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(7) != 15);
_vm->_objectsManager.stopBobAnimation(7);
_vm->_objectsManager.setSpriteX(0, 476);
_vm->_objectsManager.setSpriteY(0, 278);
_vm->_objectsManager.animateSprite(0);
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 337, 154, 3);
_vm->_objectsManager.OBSSEUL = true;
_vm->_objectsManager.loadLinkFile("IM93c");
_vm->_objectsManager.OBSSEUL = false;
_vm->_globals.enableHiding();
break;
}
case 231:
_vm->_globals.disableHiding();
_vm->_objectsManager.removeSprite(0);
_vm->_objectsManager.setBobAnimation(12);
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(12) != 6);
_vm->_globals._introSpeechOffFl = true;
_vm->_talkManager.startAnimatedCharacterDialogue("PRMORT.pe2");
_vm->_globals._introSpeechOffFl = false;
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(12) != 12);
_vm->_objectsManager.animateSprite(0);
_vm->_objectsManager.stopBobAnimation(12);
_vm->_globals.enableHiding();
break;
case 233: {
_vm->_globals.disableHiding();
_vm->_objectsManager.removeSprite(0);
_vm->_objectsManager.setBobAnimation(11);
int v46 = 0;
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
if (_vm->_objectsManager.getBobAnimDataIdx(11) == 10 && !v46)
v46 = 1;
} while (_vm->_objectsManager.getBobAnimDataIdx(11) != 13);
_vm->_objectsManager.stopBobAnimation(11);
_vm->_globals.enableHiding();
_vm->_objectsManager.setBobAnimation(13);
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
} while (_vm->_objectsManager.getBobAnimDataIdx(13) != 48);
_vm->_globals._introSpeechOffFl = true;
_vm->_talkManager.startAnimatedCharacterDialogue("HRADIO.PE2");
_vm->_globals._introSpeechOffFl = false;
_vm->_graphicsManager.fadeOutLong();
_vm->_objectsManager.stopBobAnimation(13);
_vm->_graphicsManager._noFadingFl = true;
_vm->_globals._exitId = 94;
break;
}
case 236: {
char v47 = _vm->_globals._saveData->_data[svField341];
if (v47) {
if (v47 == 2)
vbobFrameIndex = 5;
else if (v47 == 3)
vbobFrameIndex = 4;
else if (v47 == 1)
vbobFrameIndex = 6;
_vm->_soundManager.playSoundFile("SOUND83.WAV");
_vm->_objectsManager.OPTI_ONE(vbobFrameIndex, 26, 50, 0);
if (_vm->_globals._saveData->_data[svField341] == 1)
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 27, 117, 0);
if (_vm->_globals._saveData->_data[svField341] == 2)
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 145, 166, 2);
if (_vm->_globals._saveData->_data[svField341] == 3)
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 296, 212, 4);
if (_vm->_globals._saveData->_data[svField341] == 1)
_vm->_globals._saveData->_data[svField338] = 0;
if (_vm->_globals._saveData->_data[svField341] == 2)
_vm->_globals._saveData->_data[svField339] = 0;
if (_vm->_globals._saveData->_data[svField341] == 3)
_vm->_globals._saveData->_data[svField340] = 0;
}
_vm->_soundManager.playSoundFile("SOUND83.WAV");
_vm->_objectsManager.OPTI_ONE(6, 0, 23, 0);
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 27, 117, 1);
break;
}
case 237: {
char v48 = _vm->_globals._saveData->_data[svField341];
if (v48) {
if (v48 == 2)
vbobFrameIndex = 5;
if (v48 == 3)
vbobFrameIndex = 4;
if (v48 == 1)
vbobFrameIndex = 6;
_vm->_soundManager.playSoundFile("SOUND83.WAV");
_vm->_objectsManager.OPTI_ONE(vbobFrameIndex, 26, 50, 0);
if (_vm->_globals._saveData->_data[svField341] == 1)
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 27, 117, 0);
if (_vm->_globals._saveData->_data[svField341] == 2)
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 145, 166, 2);
if (_vm->_globals._saveData->_data[svField341] == 3)
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 296, 212, 4);
if (_vm->_globals._saveData->_data[svField341] == 1)
_vm->_globals._saveData->_data[svField338] = 0;
if (_vm->_globals._saveData->_data[svField341] == 2)
_vm->_globals._saveData->_data[svField339] = 0;
if (_vm->_globals._saveData->_data[svField341] == 3)
_vm->_globals._saveData->_data[svField340] = 0;
}
_vm->_soundManager.playSoundFile("SOUND83.WAV");
_vm->_objectsManager.OPTI_ONE(5, 0, 23, 0);
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 145, 166, 3);
break;
}
case 238: {
char v49 = _vm->_globals._saveData->_data[svField341];
if (v49) {
if (v49 == 2)
vbobFrameIndex = 5;
else if (v49 == 3)
vbobFrameIndex = 4;
else if (v49 == 1)
vbobFrameIndex = 6;
_vm->_soundManager.playSoundFile("SOUND83.WAV");
_vm->_objectsManager.OPTI_ONE(vbobFrameIndex, 26, 50, 0);
if (_vm->_globals._saveData->_data[svField341] == 1)
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 27, 117, 0);
if (_vm->_globals._saveData->_data[svField341] == 2)
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 145, 166, 2);
if (_vm->_globals._saveData->_data[svField341] == 3)
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 296, 212, 4);
if (_vm->_globals._saveData->_data[svField341] == 1)
_vm->_globals._saveData->_data[svField338] = 0;
if (_vm->_globals._saveData->_data[svField341] == 2)
_vm->_globals._saveData->_data[svField339] = 0;
if (_vm->_globals._saveData->_data[svField341] == 3)
_vm->_globals._saveData->_data[svField340] = 0;
}
_vm->_soundManager.playSoundFile("SOUND83.WAV");
_vm->_objectsManager.OPTI_ONE(4, 0, 23, 0);
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 296, 212, 5);
break;
}
case 239:
_vm->_objectsManager.removeSprite(0);
_vm->_soundManager.playSoundFile("SOUND84.WAV");
_vm->_objectsManager.OPTI_ONE(16, 0, 10, 0);
break;
case 240: {
_vm->_objectsManager.setBobAnimation(1);
bool soundFlag = false;
do {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
if (_vm->_objectsManager.getBobAnimDataIdx(1) == 12 && !soundFlag) {
_vm->_soundManager.playSoundFile("SOUND86.WAV");
soundFlag = true;
}
if (_vm->_objectsManager.getBobAnimDataIdx(1) == 13)
soundFlag = false;
if (_vm->_objectsManager.getBobAnimDataIdx(1) == 25 && !soundFlag) {
_vm->_soundManager.playSoundFile("SOUND85.WAV");
soundFlag = true;
}
if (_vm->_objectsManager.getBobAnimDataIdx(1) == 25)
soundFlag = false;
} while (_vm->_objectsManager.getBobAnimDataIdx(1) != 32);
_vm->_objectsManager.stopBobAnimation(1);
_vm->_objectsManager.setBobAnimation(2);
_vm->_fontManager.hideText(9);
if (!_vm->_soundManager._textOffFl) {
_vm->_fontManager.initTextBuffers(9, 617, _vm->_globals._textFilename, 91, 41, 3, 30, 253);
_vm->_fontManager.showText(9);
}
if (!_vm->_soundManager._voiceOffFl)
_vm->_soundManager.mixVoice(617, 4);
for (int i = 0; i <= 29; i++) {
if (_vm->shouldQuit())
return -1; // Exiting game
_vm->_eventsManager.VBL();
}
CharacterLocation *v51 = &_vm->_globals._saveData->_realHopkins;
v51->_pos.x = _vm->_objectsManager.getSpriteX(0);
v51->_pos.y = _vm->_objectsManager.getSpriteY(0);
v51->_startSpriteIndex = 57;
v51->_location = 97;
_vm->_globals._saveData->_data[svField121] = 1;
_vm->_globals._saveData->_data[svField352] = 1;
_vm->_globals._saveData->_data[svField353] = 1;
_vm->_globals._saveData->_data[svField354] = 1;
break;
}
case 241:
_vm->_talkManager.startAnimatedCharacterDialogue("RECEP.PE2");
break;
// Resurrect Samantha's clone
case 242: {
_vm->_soundManager.playSoundFile("SOUND87.WAV");
_vm->_animationManager.NO_SEQ = true;
_vm->_animationManager.playSequence("RESUF.SEQ", 1, 24, 1);
_vm->_animationManager.NO_SEQ = false;
CharacterLocation *samantha = &_vm->_globals._saveData->_samantha;
samantha->_pos.x = 404;
samantha->_pos.y = 395;
samantha->_startSpriteIndex = 64;
samantha->_location = _vm->_globals._screenId;
samantha->_zoomFactor = -(100 * (67 - (100 - abs(_vm->_globals._spriteSize[790 / 2]))) / 67);
_vm->_globals._saveData->_data[svField357] = 1;
_vm->_globals._saveData->_data[svField354] = 0;
_vm->_globals._saveData->_data[svField356] = 0;
_vm->_globals._saveData->_data[svField355] = 1;
_vm->_objectsManager._twoCharactersFl = true;
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 373, 191, 3);
_vm->_objectsManager.addStaticSprite(_vm->_objectsManager._headSprites, samantha->_pos, 1, 3, samantha->_zoomFactor, false, 20, 127);
_vm->_objectsManager.animateSprite(1);
break;
}
case 243:
_vm->_soundManager.playSoundFile("SOUND88.WAV");
if (_vm->_globals._saveData->_data[svField341] == 2) {
_vm->_animationManager.NO_SEQ = true;
_vm->_animationManager.playSequence("RESU.SEQ", 2, 24, 2);
_vm->_animationManager.NO_SEQ = false;
} else {
_vm->_objectsManager.OPTI_ONE(7, 0, 14, 0);
}
break;
case 245:
_vm->_soundManager.playSoundFile("SOUND89.WAV");
_vm->_objectsManager.OPTI_ONE(5, 0, 6, 0);
_vm->_linesManager.ZONEP[4]._destX = 276;
_vm->_objectsManager.enableVerb(4, 19);
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 285, 379, 0);
_vm->_globals._saveData->_data[svField399] = 1;
break;
case 246:
_vm->_objectsManager.removeSprite(0);
_vm->_objectsManager.OPTI_ONE(6, 0, 15, 0);
_vm->_objectsManager.PERSO_ON = true;
_vm->_graphicsManager.NB_SCREEN(true);
_vm->_animationManager.NO_SEQ = true;
_vm->_animationManager.playSequence2("TUNNEL.SEQ", 1, 18, 20);
_vm->_animationManager.NO_SEQ = false;
_vm->_graphicsManager._noFadingFl = true;
_vm->_graphicsManager.fadeOutLong();
_vm->_objectsManager.PERSO_ON = false;
_vm->_globals._exitId = 100;
break;
case 600:
if (!_vm->getIsDemo()) {
_vm->_graphicsManager.FADE_LINUX = 2;
_vm->_graphicsManager._fadeDefaultSpeed = 1;
_vm->_animationManager.playAnim("BOMBE1A.ANM", 100, 18, 100);
}
_vm->_graphicsManager.loadImage("BOMBEB");
_vm->_graphicsManager.SETCOLOR3(252, 100, 100, 100);
_vm->_graphicsManager.SETCOLOR3(253, 100, 100, 100);
_vm->_graphicsManager.SETCOLOR3(251, 100, 100, 100);
_vm->_graphicsManager.SETCOLOR3(254, 0, 0, 0);
_vm->_graphicsManager.initScreen("BOMBE", 2, true);
_vm->_graphicsManager.fadeInShort();
break;
case 601:
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 513, 163, 7, false);
_vm->_objectsManager.OPTI_ONE(2, 0, 16, 4);
break;
case 602:
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 513, 163, 7, false);
_vm->_objectsManager.OPTI_ONE(4, 0, 16, 4);
break;
case 603:
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 513, 163, 7, false);
_vm->_objectsManager.OPTI_ONE(3, 0, 16, 4);
_vm->_soundManager._specialSoundNum = 199;
_vm->_graphicsManager.FADE_LINUX = 2;
_vm->_animationManager.playAnim("BOMBE2A.ANM", 50, 14, 500);
_vm->_soundManager._specialSoundNum = 0;
memset(_vm->_graphicsManager._vesaBuffer, 0, 614400);
_vm->_graphicsManager._noFadingFl = true;
_vm->_globals._exitId = 151;
break;
case 604:
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 513, 163, 7, false);
_vm->_objectsManager.OPTI_ONE(1, 0, 16, 4);
_vm->_soundManager._specialSoundNum = 199;
_vm->_animationManager.playAnim("BOMBE2A.ANM", 50, 14, 500);
_vm->_soundManager._specialSoundNum = 0;
_vm->_graphicsManager._noFadingFl = true;
memset(_vm->_graphicsManager._vesaBuffer, 0, 614400);
_vm->_globals._exitId = 151;
break;
case 605:
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 513, 163, 7, false);
_vm->_objectsManager.OPTI_ONE(5, 0, 16, 4);
_vm->_graphicsManager.fadeOutShort();
_vm->_soundManager._specialSoundNum = 199;
_vm->_graphicsManager.FADE_LINUX = 2;
_vm->_animationManager.playAnim("BOMBE2A.ANM", 50, 14, 500);
_vm->_soundManager._specialSoundNum = 0;
_vm->_graphicsManager._noFadingFl = true;
memset(_vm->_graphicsManager._vesaBuffer, 0, 614400);
_vm->_globals._exitId = 151;
break;
case 606:
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 513, 163, 7, false);
_vm->_objectsManager.OPTI_ONE(6, 0, 16, 4);
if ((_vm->getPlatform() != Common::kPlatformWindows) || !_vm->getIsDemo()) {
_vm->_animationManager.playAnim("BOMBE3A.ANM", 50, 14, 500);
memset(_vm->_graphicsManager._vesaBuffer, 0, 614400);
}
_vm->_globals._exitId = 6;
break;
case 607:
// Display bomb plan
if (!_vm->getIsDemo()) {
memcpy(_vm->_graphicsManager._oldPalette, _vm->_graphicsManager._palette, 769);
_vm->_animationManager.playAnim2("PLAN.ANM", 50, 10, 800);
}
_vm->_graphicsManager.NBBLOC = 0;
break;
case 608:
_vm->_objectsManager.stopBobAnimation(2);
_vm->_objectsManager.stopBobAnimation(3);
_vm->_objectsManager.stopBobAnimation(4);
_vm->_objectsManager.stopBobAnimation(6);
_vm->_objectsManager.stopBobAnimation(11);
_vm->_objectsManager.stopBobAnimation(10);
break;
case 609:
_vm->_objectsManager.setBobAnimation(2);
_vm->_objectsManager.setBobAnimation(3);
_vm->_objectsManager.setBobAnimation(4);
_vm->_objectsManager.setBobAnimation(6);
_vm->_objectsManager.setBobAnimation(11);
_vm->_objectsManager.setBobAnimation(10);
break;
case 610:
_vm->_objectsManager.stopBobAnimation(5);
_vm->_objectsManager.stopBobAnimation(7);
_vm->_objectsManager.stopBobAnimation(8);
_vm->_objectsManager.stopBobAnimation(9);
_vm->_objectsManager.stopBobAnimation(12);
_vm->_objectsManager.stopBobAnimation(13);
break;
case 611:
_vm->_objectsManager.setBobAnimation(5);
_vm->_objectsManager.setBobAnimation(7);
_vm->_objectsManager.setBobAnimation(8);
_vm->_objectsManager.setBobAnimation(9);
_vm->_objectsManager.setBobAnimation(12);
_vm->_objectsManager.setBobAnimation(13);
break;
}
opcodeType = 1;
break;
case MKTAG24('E', 'I', 'F'):
opcodeType = 4;
break;
case MKTAG24('V', 'A', 'L'): {
opcodeType = 1;
int idx = READ_LE_INT16(dataP + 5);
assert(idx >= 0 && idx < 2050);
_vm->_globals._saveData->_data[idx] = dataP[7];
break;
}
case MKTAG24('A', 'D', 'D'):
opcodeType = 1;
_vm->_globals._saveData->_data[READ_LE_INT16(dataP + 5)] += dataP[7];
break;
case MKTAG24('B', 'O', 'S'):
opcodeType = 1;
_vm->_objectsManager.BOB_OFFSET(READ_LE_INT16(dataP + 5), READ_LE_INT16(dataP + 7));
break;
case MKTAG24('V', 'O', 'N'):
_vm->_objectsManager.enableVerb(READ_LE_INT16(dataP + 5), READ_LE_INT16(dataP + 7));
opcodeType = 1;
break;
case MKTAG24('Z', 'C', 'H'):
_vm->_linesManager.ZONEP[READ_LE_INT16(dataP + 5)]._messageId = READ_LE_INT16(dataP + 7);
opcodeType = 1;
break;
case MKTAG24('J', 'U', 'M'):
_vm->_objectsManager._jumpZone = READ_LE_INT16(dataP + 5);
_vm->_objectsManager._jumpVerb = READ_LE_INT16(dataP + 7);
opcodeType = 6;
break;
case MKTAG24('S', 'O', 'U'): {
int soundNum = READ_LE_INT16(dataP + 5);
Common::String file = Common::String::format("SOUND%d.WAV", soundNum);
_vm->_soundManager.playSoundFile(file);
opcodeType = 1;
break;
}
case MKTAG24('V', 'O', 'F'):
_vm->_objectsManager.disableVerb(READ_LE_INT16(dataP + 5), READ_LE_INT16(dataP + 7));
opcodeType = 1;
break;
case MKTAG24('I', 'I', 'F'):
opcodeType = 3;
break;
default:
warning("Unhandled opcode %c%c%c", dataP[2], dataP[3], dataP[4]);
break;
}
return opcodeType;
}
int ScriptManager::handleGoto(const byte *dataP) {
return READ_LE_INT16(dataP + 5);
}
int ScriptManager::handleIf(const byte *dataP, int a2) {
int v20;
int v2 = a2;
bool loopFl;
do {
loopFl = false;
int v3 = v2;
int opcodeType;
do {
if (_vm->shouldQuit())
return 0; // Exiting game
++v3;
opcodeType = checkOpcode(dataP + 20 * v3);
if (v3 > 400)
error("Control if failed");
} while (opcodeType != 4); // EIF
v20 = v3;
int v6 = v2;
bool v7 = false;
do {
if (_vm->shouldQuit())
return 0; // Exiting game
++v6;
if (checkOpcode(dataP + 20 * v6) == 3) // IIF
v7 = true;
if (v6 > 400)
error("Control if failed ");
if (v7) {
v2 = v20;
loopFl = true;
break;
}
} while (v20 != v6);
} while (loopFl);
const byte *buf = dataP + 20 * a2;
byte oper = buf[13];
byte oper2 = buf[14];
byte operType = buf[15];
int saveDataIdx1 = READ_LE_INT16(buf + 5);
int compVal1 = READ_LE_INT16(buf + 7);
bool check1Fl = false;
if ((oper == 1 && _vm->_globals._saveData->_data[saveDataIdx1] == compVal1) ||
(oper == 2 && _vm->_globals._saveData->_data[saveDataIdx1] != compVal1) ||
(oper == 3 && _vm->_globals._saveData->_data[saveDataIdx1] <= compVal1) ||
(oper == 4 && _vm->_globals._saveData->_data[saveDataIdx1] >= compVal1) ||
(oper == 5 && _vm->_globals._saveData->_data[saveDataIdx1] > compVal1) ||
(oper == 6 && _vm->_globals._saveData->_data[saveDataIdx1] < compVal1))
check1Fl = true;
bool check2Fl = false;
if (operType != 3) {
int saveDataIdx2 = READ_LE_INT16(buf + 9);
int compVal2 = READ_LE_INT16(buf + 11);
if ((oper2 == 1 && compVal2 == _vm->_globals._saveData->_data[saveDataIdx2]) ||
(oper2 == 2 && compVal2 != _vm->_globals._saveData->_data[saveDataIdx2]) ||
(oper2 == 3 && compVal2 >= _vm->_globals._saveData->_data[saveDataIdx2]) ||
(oper2 == 4 && compVal2 <= _vm->_globals._saveData->_data[saveDataIdx2]) ||
(oper2 == 5 && compVal2 < _vm->_globals._saveData->_data[saveDataIdx2]) ||
(oper2 == 6 && compVal2 > _vm->_globals._saveData->_data[saveDataIdx2]))
check2Fl = true;
}
if ((operType == 3) && check1Fl) {
return (a2 + 1);
} else if ((operType == 1) && check1Fl && check2Fl) {
return (a2 + 1);
} else if ((operType == 2) && (check1Fl || check2Fl)) {
return (a2 + 1);
}
return (v20 + 1);
}
int ScriptManager::checkOpcode(const byte *dataP) {
int result = 0;
if (READ_BE_UINT16(dataP) != MKTAG16('F', 'C'))
return result;
uint32 signature24 = READ_BE_UINT24(&dataP[2]);
switch (signature24) {
case MKTAG24('A', 'N', 'I'):
case MKTAG24('B', 'C', 'A'):
case MKTAG24('B', 'O', 'B'):
case MKTAG24('B', 'O', 'F'):
case MKTAG24('B', 'O', 'S'):
case MKTAG24('M', 'U', 'S'):
case MKTAG24('O', 'B', 'M'):
case MKTAG24('O', 'B', 'P'):
case MKTAG24('P', 'E', 'R'):
case MKTAG24('S', 'O', 'U'):
case MKTAG24('S', 'P', 'E'):
case MKTAG24('T', 'X', 'T'):
case MKTAG24('V', 'A', 'L'):
case MKTAG24('V', 'O', 'F'):
case MKTAG24('V', 'O', 'N'):
case MKTAG24('Z', 'C', 'H'):
case MKTAG24('Z', 'O', 'F'):
case MKTAG24('Z', 'O', 'N'):
result = 1;
break;
case MKTAG24('G', 'O', 'T'):
result = 2;
break;
case MKTAG24('I', 'I', 'F'):
result = 3;
break;
case MKTAG24('E', 'I', 'F'):
result = 4;
break;
case MKTAG24('E', 'X', 'I'):
case MKTAG24('S', 'O', 'R'):
result = 5;
break;
case MKTAG24('J', 'U', 'M'):
result = 6;
break;
// default:
// warning("Unhandled opcode %c%c%c", dataP[2], dataP[3], dataP[4]);
}
return result;
}
} // End of namespace Hopkins