scummvm/engines/igor/detection.cpp
Gregory Montoir 98545ad4e5 sync'ing with local tree for now
- some minor changes to detection code
- added missing spanish strings to IGOR.TBL
- fixed '@' charset index

svn-id: r29672
2007-11-30 19:05:53 +00:00

125 lines
3.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "base/plugins.h"
#include "common/advancedDetector.h"
#include "common/config-manager.h"
#include "igor/igor.h"
struct IgorGameDescription {
Common::ADGameDescription desc;
int gameVersion;
int gameFlags;
};
static const IgorGameDescription igorGameDescriptions[] = {
{
{
"igor",
"Demo 1.00s",
{
{ "IGOR.DAT", 0, 0, 4086790 },
{ "IGOR.FSD", 0, 0, 462564 },
{ 0, 0, 0, 0 }
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DEMO
},
Igor::kIdEngDemo100,
Igor::kFlagDemo | Igor::kFlagFloppy
},
{
{
"igor",
"Demo 1.10s",
{
{ "IGOR.DAT", 0, 0, 4094103 },
{ "IGOR.FSD", 0, 0, 462564 },
{ 0, 0, 0, 0 }
},
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DEMO
},
Igor::kIdEngDemo110,
Igor::kFlagDemo | Igor::kFlagFloppy
},
{
{
"igor",
"Talkie",
{
{ "IGOR.EXE", 0, 0, 9115648 },
{ "IGOR.DAT", 0, 0, 61682719 },
{ 0, 0, 0, 0 }
},
Common::ES_ESP,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
},
Igor::kIdSpaCD,
Igor::kFlagTalkie
},
{ AD_TABLE_END_MARKER, 0, 0 }
};
static const PlainGameDescriptor igorGameDescriptors[] = {
{ "igor", "Igor: Objective Uikokahonia" },
{ 0, 0 }
};
static const Common::ADParams igorDetectionParams = {
(const byte *)igorGameDescriptions,
sizeof(IgorGameDescription),
1024, // number of md5 bytes
igorGameDescriptors,
0,
"igor",
0,
0,
Common::kADFlagAugmentPreferredTarget
};
static bool Engine_IGOR_createInstance(OSystem *syst, Engine **engine, Common::EncapsulatedADGameDesc encapsulatedDesc) {
const IgorGameDescription *gd = (const IgorGameDescription *)(encapsulatedDesc.realDesc);
if (gd) {
Igor::DetectedGameVersion dgv;
dgv.version = gd->gameVersion;
dgv.flags = gd->gameFlags;
dgv.language = gd->desc.language;
dgv.ovlFileName = gd->desc.filesDescriptions[0].fileName;
dgv.sfxFileName = gd->desc.filesDescriptions[1].fileName;
*engine = new Igor::IgorEngine(syst, &dgv);
}
return gd != 0;
}
ADVANCED_DETECTOR_DEFINE_PLUGIN(IGOR, Engine_IGOR_createInstance, igorDetectionParams);
REGISTER_PLUGIN(IGOR, "Igor: Objective Uikokahonia", "Igor: Objective Uikokahonia (C) Pendulo Studios");