mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-16 06:39:17 +00:00
940b2a20f1
This reverts commit eefa72afa1
.
With this patch ConfigManager is broken.
2360 lines
68 KiB
C++
2360 lines
68 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* Additional copyright for this file:
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* Copyright (C) 1995-1997 Presto Studios, Inc.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/error.h"
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#include "common/stream.h"
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#include "pegasus/constants.h"
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#include "pegasus/gamestate.h"
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#include "pegasus/scoring.h"
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namespace Common {
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DECLARE_SINGLETON(Pegasus::GameStateManager);
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}
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namespace Pegasus {
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Common::Error GameStateManager::writeGameState(Common::WriteStream *stream) {
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stream->writeUint16BE(_currentNeighborhood);
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stream->writeUint16BE(_currentRoom);
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stream->writeByte(_currentDirection);
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stream->writeUint16BE(_nexNeighborhoodID);
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stream->writeUint16BE(_nextRoomID);
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stream->writeByte(_nextDirection);
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stream->writeUint16BE(_lastNeighborhood);
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stream->writeUint16BE(_lastRoom);
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stream->writeByte(_lastDirection);
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stream->writeUint16BE(_openDoorRoom);
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stream->writeByte(_openDoorDirection);
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_globalFlags.writeToStream(stream);
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_scoringFlags.writeToStream(stream);
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_itemTakenFlags.writeToStream(stream);
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writeCaldoriaState(stream);
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writeTSAState(stream);
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writePrehistoricState(stream);
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writeNoradState(stream);
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writeMarsState(stream);
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writeWSCState(stream);
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if (stream->err())
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return Common::kWritingFailed;
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return Common::kNoError;
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}
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Common::Error GameStateManager::readGameState(Common::ReadStream *stream) {
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_currentNeighborhood = stream->readUint16BE();
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_currentRoom = stream->readUint16BE();
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_currentDirection = stream->readByte();
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_nexNeighborhoodID = stream->readUint16BE();
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_nextRoomID = stream->readUint16BE();
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_nextDirection = stream->readByte();
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_lastNeighborhood = stream->readUint16BE();
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_lastRoom = stream->readUint16BE();
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_lastDirection = stream->readByte();
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_openDoorRoom = stream->readUint16BE();
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_openDoorDirection = stream->readByte();
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_globalFlags.readFromStream(stream);
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_scoringFlags.readFromStream(stream);
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_itemTakenFlags.readFromStream(stream);
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readCaldoriaState(stream);
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readTSAState(stream);
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readPrehistoricState(stream);
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readNoradState(stream);
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readMarsState(stream);
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readWSCState(stream);
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if (stream->err())
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return Common::kReadingFailed;
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return Common::kNoError;
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}
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void GameStateManager::resetGameState() {
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_currentNeighborhood = kNoNeighborhoodID;
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_currentRoom = kNoRoomID;
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_currentDirection = kNoDirection;
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_nexNeighborhoodID = kNoNeighborhoodID;
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_nextRoomID = kNoRoomID;
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_nextDirection = kNoDirection;
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_lastNeighborhood = kNoNeighborhoodID;
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_lastRoom = kNoRoomID;
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_lastDirection = kNoDirection;
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_openDoorRoom = kNoRoomID;
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_openDoorDirection = kNoDirection;
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_globalFlags.clearAllFlags();
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_scoringFlags.clearAllFlags();
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_itemTakenFlags.clearAllFlags();
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resetCaldoriaState();
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resetTSAState();
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resetPrehistoricState();
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resetNoradState();
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resetMarsState();
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resetWSCState();
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}
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void GameStateManager::getCurrentLocation(NeighborhoodID &neighborhood, RoomID &room, DirectionConstant &direction) {
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neighborhood = _currentNeighborhood;
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room = _currentRoom;
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direction = _currentDirection;
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}
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void GameStateManager::setCurrentLocation(const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) {
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_lastNeighborhood = _currentNeighborhood;
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_lastRoom = _currentRoom;
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_lastDirection = _currentDirection;
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_currentNeighborhood = neighborhood;
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_currentRoom = room;
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_currentDirection = direction;
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}
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NeighborhoodID GameStateManager::getCurrentNeighborhood() {
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return _currentNeighborhood;
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}
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void GameStateManager::setCurrentNeighborhood(const NeighborhoodID neighborhood) {
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_lastNeighborhood = _currentNeighborhood;
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_currentNeighborhood = neighborhood;
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}
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RoomID GameStateManager::getCurrentRoom() {
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return _currentRoom;
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}
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void GameStateManager::setCurrentRoom(const RoomID room) {
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_lastRoom = _currentRoom;
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_currentRoom = room;
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}
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DirectionConstant GameStateManager::getCurrentDirection() {
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return _currentDirection;
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}
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void GameStateManager::setCurrentDirection(const DirectionConstant direction) {
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_lastDirection = _currentDirection;
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_currentDirection = direction;
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}
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RoomViewID GameStateManager::getCurrentRoomAndView() {
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return MakeRoomView(_currentRoom, _currentDirection);
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}
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void GameStateManager::getNextLocation(NeighborhoodID &neighborhood, RoomID &room, DirectionConstant &direction) {
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neighborhood = _nexNeighborhoodID;
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room = _nextRoomID;
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direction = _nextDirection;
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}
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void GameStateManager::setNextLocation(const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) {
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_nexNeighborhoodID = neighborhood;
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_nextRoomID = room;
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_nextDirection = direction;
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}
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NeighborhoodID GameStateManager::getNextNeighborhood() {
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return _nexNeighborhoodID;
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}
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void GameStateManager::setNextNeighborhood(const NeighborhoodID neighborhood) {
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_nexNeighborhoodID = neighborhood;
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}
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RoomID GameStateManager::getNextRoom() {
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return _nextRoomID;
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}
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void GameStateManager::setNextRoom(const RoomID room) {
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_nextRoomID = room;
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}
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DirectionConstant GameStateManager::getNextDirection() {
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return _nextDirection;
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}
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void GameStateManager::setNextDirection(const DirectionConstant direction) {
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_nextDirection = direction;
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}
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void GameStateManager::getLastLocation(NeighborhoodID &neighborhood, RoomID &room, DirectionConstant &direction) {
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neighborhood = _currentNeighborhood;
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room = _currentRoom;
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direction = _currentDirection;
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}
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void GameStateManager::setLastLocation(const NeighborhoodID neighborhood, const RoomID room, const DirectionConstant direction) {
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_currentNeighborhood = neighborhood;
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_currentRoom = room;
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_currentDirection = direction;
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}
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NeighborhoodID GameStateManager::getLastNeighborhood() {
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return _lastNeighborhood;
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}
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void GameStateManager::setLastNeighborhood(const NeighborhoodID neighborhood) {
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_lastNeighborhood = neighborhood;
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}
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RoomID GameStateManager::getLastRoom() {
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return _lastRoom;
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}
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void GameStateManager::setLastRoom(const RoomID room) {
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_lastRoom = room;
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}
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DirectionConstant GameStateManager::getLastDirection() {
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return _lastDirection;
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}
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void GameStateManager::setLastDirection(const DirectionConstant direction) {
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_lastDirection = direction;
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}
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RoomViewID GameStateManager::getLastRoomAndView() {
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return MakeRoomView(_lastRoom, _lastDirection);
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}
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void GameStateManager::getOpenDoorLocation(RoomID &room, DirectionConstant &direction) {
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room = _openDoorRoom;
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direction = _openDoorDirection;
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}
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void GameStateManager::setOpenDoorLocation(const RoomID room, const DirectionConstant direction) {
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_openDoorRoom = room;
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_openDoorDirection = direction;
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}
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RoomID GameStateManager::getOpenDoorRoom() {
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return _openDoorRoom;
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}
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void GameStateManager::setOpenDoorRoom(const RoomID room) {
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_openDoorRoom = room;
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}
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DirectionConstant GameStateManager::getOpenDoorDirection() {
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return _openDoorDirection;
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}
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void GameStateManager::setOpenDoorDirection(const DirectionConstant direction) {
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_openDoorDirection = direction;
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}
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RoomViewID GameStateManager::getDoorOpenRoomAndView() {
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return MakeRoomView(_openDoorRoom, _openDoorDirection);
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}
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bool GameStateManager::isCurrentDoorOpen() {
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return _openDoorRoom == _currentRoom && _openDoorDirection == _currentDirection;
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}
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GameScoreType GameStateManager::getCaldoriaTSAScore() {
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GameScoreType result = 0;
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if (_scoringFlags.getFlag(kScoringSawINNFlag))
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result += kSawINNScore;
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if (_scoringFlags.getFlag(kScoringTookShowerFlag))
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result += kTookShowerScore;
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if (_scoringFlags.getFlag(kScoringFixedHairFlag))
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result += kFixedHairScore;
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if (_scoringFlags.getFlag(kScoringGotKeyCardFlag))
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result += kGotKeyCardScore;
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if (_scoringFlags.getFlag(kScoringReadPaperFlag))
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result += kReadPaperScore;
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if (_scoringFlags.getFlag(kScoringLookThroughTelescopeFlag))
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result += kLookThroughTelescopeScore;
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if (_scoringFlags.getFlag(kScoringSawCaldoriaKioskFlag))
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result += kSawCaldoriaKioskScore;
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if (_scoringFlags.getFlag(kScoringGoToTSAFlag))
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result += kGoToTSAScore;
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if (_scoringFlags.getFlag(kScoringEnterTSAFlag))
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result += kEnterTSAScore;
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if (_scoringFlags.getFlag(kScoringSawBust1Flag))
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result += kSawBust1Score;
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if (_scoringFlags.getFlag(kScoringSawBust2Flag))
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result += kSawBust2Score;
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if (_scoringFlags.getFlag(kScoringSawBust3Flag))
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result += kSawBust3Score;
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if (_scoringFlags.getFlag(kScoringSawBust4Flag))
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result += kSawBust4Score;
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if (_scoringFlags.getFlag(kScoringSawBust5Flag))
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result += kSawBust5Score;
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if (_scoringFlags.getFlag(kScoringSawBust6Flag))
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result += kSawBust6Score;
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if (_scoringFlags.getFlag(kScoringSawTheoryFlag))
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result += kSawTheoryScore;
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if (_scoringFlags.getFlag(kScoringSawBackgroundFlag))
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result += kSawBackgroundScore;
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if (_scoringFlags.getFlag(kScoringSawProcedureFlag))
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result += kSawProcedureScore;
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if (_scoringFlags.getFlag(kScoringGotJourneymanKeyFlag))
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result += kGotJourneymanKeyScore;
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if (_scoringFlags.getFlag(kScoringGotPegasusBiochipFlag))
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result += kGotPegasusBiochipScore;
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if (_scoringFlags.getFlag(kScoringGotBiosuitFlag))
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result += kGotBiosuitScore;
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if (_scoringFlags.getFlag(kScoringGoToPrehistoricFlag))
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result += kGoToPrehistoricScore;
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if (_scoringFlags.getFlag(kScoringPutLogInReaderFlag))
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result += kPutLogInReaderScore;
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if (_scoringFlags.getFlag(kScoringSawCaldoriaNormalFlag))
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result += kSawCaldoriaNormalScore;
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if (_scoringFlags.getFlag(kScoringSawCaldoriaAlteredFlag))
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result += kSawCaldoriaAlteredScore;
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if (_scoringFlags.getFlag(kScoringSawNoradNormalFlag))
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result += kSawNoradNormalScore;
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if (_scoringFlags.getFlag(kScoringSawNoradAlteredFlag))
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result += kSawNoradAlteredScore;
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if (_scoringFlags.getFlag(kScoringSawMarsNormalFlag))
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result += kSawMarsNormalScore;
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if (_scoringFlags.getFlag(kScoringSawMarsAlteredFlag))
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result += kSawMarsAlteredScore;
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if (_scoringFlags.getFlag(kScoringSawWSCNormalFlag))
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result += kSawWSCNormalScore;
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if (_scoringFlags.getFlag(kScoringSawWSCAlteredFlag))
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result += kSawWSCAlteredScore;
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if (_scoringFlags.getFlag(kScoringWentToReadyRoom2Flag))
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result += kWentToReadyRoom2Score;
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if (_scoringFlags.getFlag(kScoringWentAfterSinclairFlag))
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result += kWentAfterSinclairScore;
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if (_scoringFlags.getFlag(kScoringUsedCardBombFlag))
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result += kUsedCardBombScore;
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if (_scoringFlags.getFlag(kScoringShieldedCardBombFlag))
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result += kShieldedCardBombScore;
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if (_scoringFlags.getFlag(kScoringStunnedSinclairFlag))
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result += kStunnedSinclairScore;
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if (_scoringFlags.getFlag(kScoringDisarmedNukeFlag))
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result += kDisarmedNukeScore;
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return result;
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}
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GameScoreType GameStateManager::getPrehistoricScore() {
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GameScoreType result = 0;
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if (_scoringFlags.getFlag(kScoringThrewBreakerFlag))
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result += kThrewBreakerScore;
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if (_scoringFlags.getFlag(kScoringExtendedBridgeFlag))
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result += kExtendedBridgeScore;
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if (_scoringFlags.getFlag(kScoringGotHistoricalLogFlag))
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result += kGotHistoricalLogScore;
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if (_scoringFlags.getFlag(kScoringFinishedPrehistoricFlag))
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result += kFinishedPrehistoricScore;
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return result;
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}
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GameScoreType GameStateManager::getMarsScore() {
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GameScoreType result = 0;
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if (_scoringFlags.getFlag(kScoringThrownByRobotFlag))
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result += kThrownByRobotScore;
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if (_scoringFlags.getFlag(kScoringGotMarsCardFlag))
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result += kGotMarsCardScore;
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if (_scoringFlags.getFlag(kScoringSawMarsKioskFlag))
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result += kSawMarsKioskScore;
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if (_scoringFlags.getFlag(kScoringSawTransportMapFlag))
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result += kSawTransportMapScore;
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if (_scoringFlags.getFlag(kScoringGotCrowBarFlag))
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result += kGotCrowBarScore;
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if (_scoringFlags.getFlag(kScoringTurnedOnTransportFlag))
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result += kTurnedOnTransportScore;
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if (_scoringFlags.getFlag(kScoringGotOxygenMaskFlag))
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result += kGotOxygenMaskScore;
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if (_scoringFlags.getFlag(kScoringAvoidedRobotFlag))
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result += kAvoidedRobotScore;
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if (_scoringFlags.getFlag(kScoringActivatedPlatformFlag))
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result += kActivatedPlatformScore;
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if (_scoringFlags.getFlag(kScoringUsedLiquidNitrogenFlag))
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result += kUsedLiquidNitrogenScore;
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if (_scoringFlags.getFlag(kScoringUsedCrowBarFlag))
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result += kUsedCrowBarScore;
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if (_scoringFlags.getFlag(kScoringFoundCardBombFlag))
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result += kFoundCardBombScore;
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if (_scoringFlags.getFlag(kScoringDisarmedCardBombFlag))
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result += kDisarmedCardBombScore;
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if (_scoringFlags.getFlag(kScoringGotCardBombFlag))
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result += kGotCardBombScore;
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if (_scoringFlags.getFlag(kScoringThreadedMazeFlag))
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result += kThreadedMazeScore;
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if (_scoringFlags.getFlag(kScoringThreadedGearRoomFlag))
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result += kThreadedGearRoomScore;
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if (_scoringFlags.getFlag(kScoringEnteredShuttleFlag))
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result += kEnteredShuttleScore;
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if (_scoringFlags.getFlag(kScoringEnteredLaunchTubeFlag))
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result += kEnteredLaunchTubeScore;
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if (_scoringFlags.getFlag(kScoringStoppedRobotsShuttleFlag))
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result += kStoppedRobotsShuttleScore;
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if (_scoringFlags.getFlag(kScoringGotMarsOpMemChipFlag))
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result += kGotMarsOpMemChipScore;
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if (_scoringFlags.getFlag(kScoringFinishedMarsFlag))
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result += kFinishedMarsScore;
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return result;
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}
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GameScoreType GameStateManager::getNoradScore() {
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GameScoreType result = 0;
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if (_scoringFlags.getFlag(kScoringSawSecurityMonitorFlag))
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result += kSawSecurityMonitorScore;
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if (_scoringFlags.getFlag(kScoringFilledOxygenCanisterFlag))
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result += kFilledOxygenCanisterScore;
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if (_scoringFlags.getFlag(kScoringFilledArgonCanisterFlag))
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result += kFilledArgonCanisterScore;
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if (_scoringFlags.getFlag(kScoringSawUnconsciousOperatorFlag))
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result += kSawUnconsciousOperatorScore;
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if (_scoringFlags.getFlag(kScoringWentThroughPressureDoorFlag))
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result += kWentThroughPressureDoorScore;
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if (_scoringFlags.getFlag(kScoringPreppedSubFlag))
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result += kPreppedSubScore;
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if (_scoringFlags.getFlag(kScoringEnteredSubFlag))
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result += kEnteredSubScore;
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if (_scoringFlags.getFlag(kScoringExitedSubFlag))
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result += kExitedSubScore;
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if (_scoringFlags.getFlag(kScoringSawRobotAt54NorthFlag))
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result += kSawRobotAt54NorthScore;
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if (_scoringFlags.getFlag(kScoringPlayedWithClawFlag))
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result += kPlayedWithClawScore;
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if (_scoringFlags.getFlag(kScoringUsedRetinalChipFlag))
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result += kUsedRetinalChipScore;
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if (_scoringFlags.getFlag(kScoringFinishedGlobeGameFlag))
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result += kFinishedGlobeGameScore;
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if (_scoringFlags.getFlag(kScoringStoppedNoradRobotFlag))
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result += kStoppedNoradRobotScore;
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if (_scoringFlags.getFlag(kScoringGotNoradOpMemChipFlag))
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result += kGotNoradOpMemChipScore;
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if (_scoringFlags.getFlag(kScoringFinishedNoradFlag))
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result += kFinishedNoradScore;
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return result;
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}
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GameScoreType GameStateManager::getWSCScore() {
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GameScoreType result = 0;
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if (_scoringFlags.getFlag(kScoringRemovedDartFlag))
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result += kRemovedDartScore;
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if (_scoringFlags.getFlag(kScoringAnalyzedDartFlag))
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result += kAnalyzedDartScore;
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if (_scoringFlags.getFlag(kScoringBuiltAntidoteFlag))
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result += kBuiltAntidoteScore;
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if (_scoringFlags.getFlag(kScoringGotSinclairKeyFlag))
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result += kGotSinclairKeyScore;
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if (_scoringFlags.getFlag(kScoringGotArgonCanisterFlag))
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result += kGotArgonCanisterScore;
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if (_scoringFlags.getFlag(kScoringGotNitrogenCanisterFlag))
|
|
result += kGotNitrogenCanisterScore;
|
|
if (_scoringFlags.getFlag(kScoringPlayedWithMessagesFlag))
|
|
result += kPlayedWithMessagesScore;
|
|
if (_scoringFlags.getFlag(kScoringSawMorphExperimentFlag))
|
|
result += kSawMorphExperimentScore;
|
|
if (_scoringFlags.getFlag(kScoringEnteredSinclairOfficeFlag))
|
|
result += kEnteredSinclairOfficeScore;
|
|
if (_scoringFlags.getFlag(kScoringSawBrochureFlag))
|
|
result += kSawBrochureScore;
|
|
if (_scoringFlags.getFlag(kScoringSawSinclairEntry1Flag))
|
|
result += kSawSinclairEntry1Score;
|
|
if (_scoringFlags.getFlag(kScoringSawSinclairEntry2Flag))
|
|
result += kSawSinclairEntry2Score;
|
|
if (_scoringFlags.getFlag(kScoringSawSinclairEntry3Flag))
|
|
result += kSawSinclairEntry3Score;
|
|
if (_scoringFlags.getFlag(kScoringSawWSCDirectoryFlag))
|
|
result += kSawWSCDirectoryScore;
|
|
if (_scoringFlags.getFlag(kScoringUsedCrowBarInWSCFlag))
|
|
result += kUsedCrowBarInWSCScore;
|
|
if (_scoringFlags.getFlag(kScoringFinishedPlasmaDodgeFlag))
|
|
result += kFinishedPlasmaDodgeScore;
|
|
if (_scoringFlags.getFlag(kScoringOpenedCatwalkFlag))
|
|
result += kOpenedCatwalkScore;
|
|
if (_scoringFlags.getFlag(kScoringStoppedWSCRobotFlag))
|
|
result += kStoppedWSCRobotScore;
|
|
if (_scoringFlags.getFlag(kScoringGotWSCOpMemChipFlag))
|
|
result += kGotWSCOpMemChipScore;
|
|
if (_scoringFlags.getFlag(kScoringFinishedWSCFlag))
|
|
result += kFinishedWSCScore;
|
|
|
|
return result;
|
|
}
|
|
|
|
GameScoreType GameStateManager::getGandhiScore() {
|
|
GameScoreType result = 0;
|
|
|
|
if (_scoringFlags.getFlag(kScoringMarsGandhiFlag))
|
|
result += kMarsGandhiScore;
|
|
if (_scoringFlags.getFlag(kScoringNoradGandhiFlag))
|
|
result += kNoradGandhiScore;
|
|
if (_scoringFlags.getFlag(kScoringWSCGandhiFlag))
|
|
result += kWSCGandhiScore;
|
|
|
|
return result;
|
|
}
|
|
|
|
GameScoreType GameStateManager::getTotalScore() {
|
|
return getCaldoriaTSAScore() +
|
|
getPrehistoricScore() +
|
|
getMarsScore() +
|
|
getNoradScore() +
|
|
getWSCScore() +
|
|
getGandhiScore();
|
|
}
|
|
|
|
/////////////////////////////////////////////
|
|
//
|
|
// Caldoria data
|
|
|
|
void GameStateManager::writeCaldoriaState(Common::WriteStream *stream) {
|
|
_caldoriaFlags.writeToStream(stream);
|
|
stream->writeUint32BE(_caldoriaFuseTimeLimit);
|
|
}
|
|
|
|
void GameStateManager::readCaldoriaState(Common::ReadStream *stream) {
|
|
_caldoriaFlags.readFromStream(stream);
|
|
_caldoriaFuseTimeLimit = stream->readUint32BE();
|
|
}
|
|
|
|
void GameStateManager::resetCaldoriaState() {
|
|
_caldoriaFlags.clearAllFlags();
|
|
_caldoriaFuseTimeLimit = 0;
|
|
}
|
|
|
|
/////////////////////////////////////////////
|
|
//
|
|
// TSA data
|
|
|
|
void GameStateManager::writeTSAState(Common::WriteStream *stream) {
|
|
_TSAFlags.writeToStream(stream);
|
|
stream->writeUint32BE(_TSARipTimerTime);
|
|
stream->writeUint32BE(_TSAFuseTimeLimit);
|
|
stream->writeByte(_TSAState);
|
|
stream->writeByte(_T0BMonitorMode);
|
|
stream->writeUint32BE(_T0BMonitorStart);
|
|
}
|
|
|
|
void GameStateManager::readTSAState(Common::ReadStream *stream) {
|
|
_TSAFlags.readFromStream(stream);
|
|
_TSARipTimerTime = stream->readUint32BE();
|
|
_TSAFuseTimeLimit = stream->readUint32BE();
|
|
_TSAState = stream->readByte();
|
|
_T0BMonitorMode = stream->readByte();
|
|
_T0BMonitorStart = stream->readUint32BE();
|
|
}
|
|
|
|
void GameStateManager::resetTSAState() {
|
|
_TSAFlags.clearAllFlags();
|
|
_TSAState = 0;
|
|
_T0BMonitorMode = 0;
|
|
_T0BMonitorStart = 0;
|
|
_TSARipTimerTime = 0;
|
|
_TSAFuseTimeLimit = kTSAUncreatedTimeLimit;
|
|
}
|
|
|
|
/////////////////////////////////////////////
|
|
//
|
|
// Prehistoric data
|
|
|
|
void GameStateManager::writePrehistoricState(Common::WriteStream *stream) {
|
|
_prehistoricFlags.writeToStream(stream);
|
|
}
|
|
|
|
void GameStateManager::readPrehistoricState(Common::ReadStream *stream) {
|
|
_prehistoricFlags.readFromStream(stream);
|
|
}
|
|
|
|
void GameStateManager::resetPrehistoricState() {
|
|
_prehistoricFlags.clearAllFlags();
|
|
}
|
|
|
|
/////////////////////////////////////////////
|
|
//
|
|
// Norad data
|
|
|
|
void GameStateManager::writeNoradState(Common::WriteStream *stream) {
|
|
_noradFlags.writeToStream(stream);
|
|
stream->writeUint16BE(_noradSubRoomPressure);
|
|
stream->writeByte(_noradSubPrepState);
|
|
}
|
|
|
|
void GameStateManager::readNoradState(Common::ReadStream *stream) {
|
|
_noradFlags.readFromStream(stream);
|
|
_noradSubRoomPressure = stream->readUint16BE();
|
|
_noradSubPrepState = (NoradSubPrepState)stream->readByte();
|
|
}
|
|
|
|
void GameStateManager::resetNoradState() {
|
|
_noradFlags.clearAllFlags();
|
|
_noradSubRoomPressure = 9;
|
|
_noradSubPrepState = kSubNotPrepped;
|
|
}
|
|
|
|
/////////////////////////////////////////////
|
|
//
|
|
// Mars data
|
|
|
|
void GameStateManager::writeMarsState(Common::WriteStream *stream) {
|
|
_marsFlags.writeToStream(stream);
|
|
}
|
|
|
|
void GameStateManager::readMarsState(Common::ReadStream *stream) {
|
|
_marsFlags.readFromStream(stream);
|
|
}
|
|
|
|
void GameStateManager::resetMarsState() {
|
|
_marsFlags.clearAllFlags();
|
|
}
|
|
|
|
/////////////////////////////////////////////
|
|
//
|
|
// WSC data
|
|
|
|
void GameStateManager::writeWSCState(Common::WriteStream *stream) {
|
|
_WSCFlags.writeToStream(stream);
|
|
}
|
|
|
|
void GameStateManager::readWSCState(Common::ReadStream *stream) {
|
|
_WSCFlags.readFromStream(stream);
|
|
}
|
|
|
|
void GameStateManager::resetWSCState() {
|
|
_WSCFlags.clearAllFlags();
|
|
}
|
|
|
|
void GameStateManager::setScoringSawINN(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawINNFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringTookShower(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringTookShowerFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringFixedHair(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringFixedHairFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringGotKeyCard(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringGotKeyCardFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringReadPaper(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringReadPaperFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringLookThroughTelescope(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringLookThroughTelescopeFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawCaldoriaKiosk(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawCaldoriaKioskFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringGoToTSA(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringGoToTSAFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringEnterTSA(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringEnterTSAFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawBust1(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawBust1Flag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawBust2(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawBust2Flag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawBust3(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawBust3Flag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawBust4(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawBust4Flag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawBust5(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawBust5Flag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawBust6(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawBust6Flag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawTheory(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawTheoryFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawBackground(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawBackgroundFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawProcedure(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawProcedureFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringGotJourneymanKey(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringGotJourneymanKeyFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringGotPegasusBiochip(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringGotPegasusBiochipFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringGotBiosuit(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringGotBiosuitFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringGoToPrehistoric(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringGoToPrehistoricFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringPutLogInReader(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringPutLogInReaderFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawCaldoriaNormal(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawCaldoriaNormalFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawCaldoriaAltered(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawCaldoriaAlteredFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawNoradNormal(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawNoradNormalFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawNoradAltered(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawNoradAlteredFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawMarsNormal(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawMarsNormalFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawMarsAltered(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawMarsAlteredFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawWSCNormal(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawWSCNormalFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawWSCAltered(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawWSCAlteredFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringWentToReadyRoom2(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringWentToReadyRoom2Flag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringWentAfterSinclair(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringWentAfterSinclairFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringUsedCardBomb(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringUsedCardBombFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringShieldedCardBomb(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringShieldedCardBombFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringStunnedSinclair(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringStunnedSinclairFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringDisarmedNuke(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringDisarmedNukeFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringThrewBreaker(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringThrewBreakerFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringExtendedBridge(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringExtendedBridgeFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringGotHistoricalLog(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringGotHistoricalLogFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringFinishedPrehistoric(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringFinishedPrehistoricFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringThrownByRobot(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringThrownByRobotFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringGotMarsCard(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringGotMarsCardFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawMarsKiosk(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawMarsKioskFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawTransportMap(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawTransportMapFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringGotCrowBar(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringGotCrowBarFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringTurnedOnTransport(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringTurnedOnTransportFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringGotOxygenMask(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringGotOxygenMaskFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringAvoidedRobot(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringAvoidedRobotFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringActivatedPlatform(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringActivatedPlatformFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringUsedLiquidNitrogen(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringUsedLiquidNitrogenFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringUsedCrowBar(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringUsedCrowBarFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringFoundCardBomb(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringFoundCardBombFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringDisarmedCardBomb(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringDisarmedCardBombFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringGotCardBomb(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringGotCardBombFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringThreadedMaze(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringThreadedMazeFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringThreadedGearRoom(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringThreadedGearRoomFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringEnteredShuttle(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringEnteredShuttleFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringEnteredLaunchTube(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringEnteredLaunchTubeFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringStoppedRobotsShuttle(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringStoppedRobotsShuttleFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringGotMarsOpMemChip(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringGotMarsOpMemChipFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringFinishedMars(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringFinishedMarsFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawSecurityMonitor(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawSecurityMonitorFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringFilledOxygenCanister(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringFilledOxygenCanisterFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringFilledArgonCanister(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringFilledArgonCanisterFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawUnconsciousOperator(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawUnconsciousOperatorFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringWentThroughPressureDoor(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringWentThroughPressureDoorFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringPreppedSub(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringPreppedSubFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringEnteredSub(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringEnteredSubFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringExitedSub(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringExitedSubFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawRobotAt54North(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawRobotAt54NorthFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringPlayedWithClaw(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringPlayedWithClawFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringUsedRetinalChip(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringUsedRetinalChipFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringFinishedGlobeGame(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringFinishedGlobeGameFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringStoppedNoradRobot(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringStoppedNoradRobotFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringGotNoradOpMemChip(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringGotNoradOpMemChipFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringFinishedNorad(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringFinishedNoradFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringRemovedDart(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringRemovedDartFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringAnalyzedDart(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringAnalyzedDartFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringBuiltAntidote(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringBuiltAntidoteFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringGotSinclairKey(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringGotSinclairKeyFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringGotArgonCanister(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringGotArgonCanisterFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringGotNitrogenCanister(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringGotNitrogenCanisterFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringPlayedWithMessages(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringPlayedWithMessagesFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawMorphExperiment(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawMorphExperimentFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringEnteredSinclairOffice(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringEnteredSinclairOfficeFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawBrochure(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawBrochureFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawSinclairEntry1(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawSinclairEntry1Flag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawSinclairEntry2(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawSinclairEntry2Flag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawSinclairEntry3(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawSinclairEntry3Flag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringSawWSCDirectory(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringSawWSCDirectoryFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringUsedCrowBarInWSC(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringUsedCrowBarInWSCFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringFinishedPlasmaDodge(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringFinishedPlasmaDodgeFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringOpenedCatwalk(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringOpenedCatwalkFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringStoppedWSCRobot(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringStoppedWSCRobotFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringGotWSCOpMemChip(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringGotWSCOpMemChipFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringFinishedWSC(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringFinishedWSCFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringMarsGandhi(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringMarsGandhiFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringNoradGandhi(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringNoradGandhiFlag, flag);
|
|
}
|
|
|
|
void GameStateManager::setScoringWSCGandhi(const bool flag) {
|
|
_scoringFlags.setFlag(kScoringWSCGandhiFlag, flag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawINN() {
|
|
return _scoringFlags.getFlag(kScoringSawINNFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringTookShower() {
|
|
return _scoringFlags.getFlag(kScoringTookShowerFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringFixedHair() {
|
|
return _scoringFlags.getFlag(kScoringFixedHairFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringGotKeyCard() {
|
|
return _scoringFlags.getFlag(kScoringGotKeyCardFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringReadPaper() {
|
|
return _scoringFlags.getFlag(kScoringReadPaperFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringLookThroughTelescope() {
|
|
return _scoringFlags.getFlag(kScoringLookThroughTelescopeFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawCaldoriaKiosk() {
|
|
return _scoringFlags.getFlag(kScoringSawCaldoriaKioskFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringGoToTSA() {
|
|
return _scoringFlags.getFlag(kScoringGoToTSAFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringEnterTSA() {
|
|
return _scoringFlags.getFlag(kScoringEnterTSAFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawBust1() {
|
|
return _scoringFlags.getFlag(kScoringSawBust1Flag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawBust2() {
|
|
return _scoringFlags.getFlag(kScoringSawBust2Flag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawBust3() {
|
|
return _scoringFlags.getFlag(kScoringSawBust3Flag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawBust4() {
|
|
return _scoringFlags.getFlag(kScoringSawBust4Flag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawBust5() {
|
|
return _scoringFlags.getFlag(kScoringSawBust5Flag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawBust6() {
|
|
return _scoringFlags.getFlag(kScoringSawBust6Flag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawTheory() {
|
|
return _scoringFlags.getFlag(kScoringSawTheoryFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawBackground() {
|
|
return _scoringFlags.getFlag(kScoringSawBackgroundFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawProcedure() {
|
|
return _scoringFlags.getFlag(kScoringSawProcedureFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringGotJourneymanKey() {
|
|
return _scoringFlags.getFlag(kScoringGotJourneymanKeyFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringGotPegasusBiochip() {
|
|
return _scoringFlags.getFlag(kScoringGotPegasusBiochipFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringGotBiosuit() {
|
|
return _scoringFlags.getFlag(kScoringGotBiosuitFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringGoToPrehistoric() {
|
|
return _scoringFlags.getFlag(kScoringGoToPrehistoricFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringPutLogInReader() {
|
|
return _scoringFlags.getFlag(kScoringPutLogInReaderFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawCaldoriaNormal() {
|
|
return _scoringFlags.getFlag(kScoringSawCaldoriaNormalFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawCaldoriaAltered() {
|
|
return _scoringFlags.getFlag(kScoringSawCaldoriaAlteredFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawNoradNormal() {
|
|
return _scoringFlags.getFlag(kScoringSawNoradNormalFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawNoradAltered() {
|
|
return _scoringFlags.getFlag(kScoringSawNoradAlteredFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawMarsNormal() {
|
|
return _scoringFlags.getFlag(kScoringSawMarsNormalFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawMarsAltered() {
|
|
return _scoringFlags.getFlag(kScoringSawMarsAlteredFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawWSCNormal() {
|
|
return _scoringFlags.getFlag(kScoringSawWSCNormalFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawWSCAltered() {
|
|
return _scoringFlags.getFlag(kScoringSawWSCAlteredFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringWentToReadyRoom2() {
|
|
return _scoringFlags.getFlag(kScoringWentToReadyRoom2Flag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringWentAfterSinclair() {
|
|
return _scoringFlags.getFlag(kScoringWentAfterSinclairFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringUsedCardBomb() {
|
|
return _scoringFlags.getFlag(kScoringUsedCardBombFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringShieldedCardBomb() {
|
|
return _scoringFlags.getFlag(kScoringShieldedCardBombFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringStunnedSinclair() {
|
|
return _scoringFlags.getFlag(kScoringStunnedSinclairFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringDisarmedNuke() {
|
|
return _scoringFlags.getFlag(kScoringDisarmedNukeFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringThrewBreaker() {
|
|
return _scoringFlags.getFlag(kScoringThrewBreakerFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringExtendedBridge() {
|
|
return _scoringFlags.getFlag(kScoringExtendedBridgeFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringGotHistoricalLog() {
|
|
return _scoringFlags.getFlag(kScoringGotHistoricalLogFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringFinishedPrehistoric() {
|
|
return _scoringFlags.getFlag(kScoringFinishedPrehistoricFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringThrownByRobot() {
|
|
return _scoringFlags.getFlag(kScoringThrownByRobotFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringGotMarsCard() {
|
|
return _scoringFlags.getFlag(kScoringGotMarsCardFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawMarsKiosk() {
|
|
return _scoringFlags.getFlag(kScoringSawMarsKioskFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawTransportMap() {
|
|
return _scoringFlags.getFlag(kScoringSawTransportMapFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringGotCrowBar() {
|
|
return _scoringFlags.getFlag(kScoringGotCrowBarFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringTurnedOnTransport() {
|
|
return _scoringFlags.getFlag(kScoringTurnedOnTransportFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringGotOxygenMask() {
|
|
return _scoringFlags.getFlag(kScoringGotOxygenMaskFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringAvoidedRobot() {
|
|
return _scoringFlags.getFlag(kScoringAvoidedRobotFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringActivatedPlatform() {
|
|
return _scoringFlags.getFlag(kScoringActivatedPlatformFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringUsedLiquidNitrogen() {
|
|
return _scoringFlags.getFlag(kScoringUsedLiquidNitrogenFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringUsedCrowBar() {
|
|
return _scoringFlags.getFlag(kScoringUsedCrowBarFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringFoundCardBomb() {
|
|
return _scoringFlags.getFlag(kScoringFoundCardBombFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringDisarmedCardBomb() {
|
|
return _scoringFlags.getFlag(kScoringDisarmedCardBombFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringGotCardBomb() {
|
|
return _scoringFlags.getFlag(kScoringGotCardBombFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringThreadedMaze() {
|
|
return _scoringFlags.getFlag(kScoringThreadedMazeFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringThreadedGearRoom() {
|
|
return _scoringFlags.getFlag(kScoringThreadedGearRoomFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringEnteredShuttle() {
|
|
return _scoringFlags.getFlag(kScoringEnteredShuttleFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringEnteredLaunchTube() {
|
|
return _scoringFlags.getFlag(kScoringEnteredLaunchTubeFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringStoppedRobotsShuttle() {
|
|
return _scoringFlags.getFlag(kScoringStoppedRobotsShuttleFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringGotMarsOpMemChip() {
|
|
return _scoringFlags.getFlag(kScoringGotMarsOpMemChipFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringFinishedMars() {
|
|
return _scoringFlags.getFlag(kScoringFinishedMarsFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawSecurityMonitor() {
|
|
return _scoringFlags.getFlag(kScoringSawSecurityMonitorFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringFilledOxygenCanister() {
|
|
return _scoringFlags.getFlag(kScoringFilledOxygenCanisterFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringFilledArgonCanister() {
|
|
return _scoringFlags.getFlag(kScoringFilledArgonCanisterFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawUnconsciousOperator() {
|
|
return _scoringFlags.getFlag(kScoringSawUnconsciousOperatorFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringWentThroughPressureDoor() {
|
|
return _scoringFlags.getFlag(kScoringWentThroughPressureDoorFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringPreppedSub() {
|
|
return _scoringFlags.getFlag(kScoringPreppedSubFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringEnteredSub() {
|
|
return _scoringFlags.getFlag(kScoringEnteredSubFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringExitedSub() {
|
|
return _scoringFlags.getFlag(kScoringExitedSubFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawRobotAt54North() {
|
|
return _scoringFlags.getFlag(kScoringSawRobotAt54NorthFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringPlayedWithClaw() {
|
|
return _scoringFlags.getFlag(kScoringPlayedWithClawFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringUsedRetinalChip() {
|
|
return _scoringFlags.getFlag(kScoringUsedRetinalChipFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringFinishedGlobeGame() {
|
|
return _scoringFlags.getFlag(kScoringFinishedGlobeGameFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringStoppedNoradRobot() {
|
|
return _scoringFlags.getFlag(kScoringStoppedNoradRobotFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringGotNoradOpMemChip() {
|
|
return _scoringFlags.getFlag(kScoringGotNoradOpMemChipFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringFinishedNorad() {
|
|
return _scoringFlags.getFlag(kScoringFinishedNoradFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringRemovedDart() {
|
|
return _scoringFlags.getFlag(kScoringRemovedDartFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringAnalyzedDart() {
|
|
return _scoringFlags.getFlag(kScoringAnalyzedDartFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringBuiltAntidote() {
|
|
return _scoringFlags.getFlag(kScoringBuiltAntidoteFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringGotSinclairKey() {
|
|
return _scoringFlags.getFlag(kScoringGotSinclairKeyFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringGotArgonCanister() {
|
|
return _scoringFlags.getFlag(kScoringGotArgonCanisterFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringGotNitrogenCanister() {
|
|
return _scoringFlags.getFlag(kScoringGotNitrogenCanisterFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringPlayedWithMessages() {
|
|
return _scoringFlags.getFlag(kScoringPlayedWithMessagesFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawMorphExperiment() {
|
|
return _scoringFlags.getFlag(kScoringSawMorphExperimentFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringEnteredSinclairOffice() {
|
|
return _scoringFlags.getFlag(kScoringEnteredSinclairOfficeFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawBrochure() {
|
|
return _scoringFlags.getFlag(kScoringSawBrochureFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawSinclairEntry1() {
|
|
return _scoringFlags.getFlag(kScoringSawSinclairEntry1Flag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawSinclairEntry2() {
|
|
return _scoringFlags.getFlag(kScoringSawSinclairEntry2Flag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawSinclairEntry3() {
|
|
return _scoringFlags.getFlag(kScoringSawSinclairEntry3Flag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringSawWSCDirectory() {
|
|
return _scoringFlags.getFlag(kScoringSawWSCDirectoryFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringUsedCrowBarInWSC() {
|
|
return _scoringFlags.getFlag(kScoringUsedCrowBarInWSCFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringFinishedPlasmaDodge() {
|
|
return _scoringFlags.getFlag(kScoringFinishedPlasmaDodgeFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringOpenedCatwalk() {
|
|
return _scoringFlags.getFlag(kScoringOpenedCatwalkFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringStoppedWSCRobot() {
|
|
return _scoringFlags.getFlag(kScoringStoppedWSCRobotFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringGotWSCOpMemChip() {
|
|
return _scoringFlags.getFlag(kScoringGotWSCOpMemChipFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringFinishedWSC() {
|
|
return _scoringFlags.getFlag(kScoringFinishedWSCFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringMarsGandhi() {
|
|
return _scoringFlags.getFlag(kScoringMarsGandhiFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringNoradGandhi() {
|
|
return _scoringFlags.getFlag(kScoringNoradGandhiFlag);
|
|
}
|
|
|
|
bool GameStateManager::getScoringWSCGandhi() {
|
|
return _scoringFlags.getFlag(kScoringWSCGandhiFlag);
|
|
}
|
|
|
|
void GameStateManager::setWalkthroughMode(bool value) {
|
|
_globalFlags.setFlag(kGlobalWalkthroughFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getWalkthroughMode() {
|
|
return _globalFlags.getFlag(kGlobalWalkthroughFlag);
|
|
}
|
|
|
|
void GameStateManager::setShieldOn(bool value) {
|
|
_globalFlags.setFlag(kGlobalShieldOnFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getShieldOn() {
|
|
return _globalFlags.getFlag(kGlobalShieldOnFlag);
|
|
}
|
|
|
|
void GameStateManager::setEasterEgg(bool value) {
|
|
_globalFlags.setFlag(kGlobalEasterEggFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getEasterEgg() {
|
|
return _globalFlags.getFlag(kGlobalEasterEggFlag);
|
|
}
|
|
|
|
void GameStateManager::setBeenToWSC(bool value) {
|
|
_globalFlags.setFlag(kGlobalBeenToWSCFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getBeenToWSC() {
|
|
return _globalFlags.getFlag(kGlobalBeenToWSCFlag);
|
|
}
|
|
|
|
void GameStateManager::setBeenToMars(bool value) {
|
|
_globalFlags.setFlag(kGlobalBeenToMarsFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getBeenToMars() {
|
|
return _globalFlags.getFlag(kGlobalBeenToMarsFlag);
|
|
}
|
|
|
|
void GameStateManager::setBeenToNorad(bool value) {
|
|
_globalFlags.setFlag(kGlobalBeenToNoradFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getBeenToNorad() {
|
|
return _globalFlags.getFlag(kGlobalBeenToNoradFlag);
|
|
}
|
|
|
|
void GameStateManager::setWSCFinished(bool value) {
|
|
_globalFlags.setFlag(kGlobalWSCFinishedFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getWSCFinished() {
|
|
return _globalFlags.getFlag(kGlobalWSCFinishedFlag);
|
|
}
|
|
|
|
void GameStateManager::setMarsFinished(bool value) {
|
|
_globalFlags.setFlag(kGlobalMarsFinishedFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getMarsFinished() {
|
|
return _globalFlags.getFlag(kGlobalMarsFinishedFlag);
|
|
}
|
|
|
|
void GameStateManager::setNoradFinished(bool value) {
|
|
_globalFlags.setFlag(kGlobalNoradFinishedFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getNoradFinished() {
|
|
return _globalFlags.getFlag(kGlobalNoradFinishedFlag);
|
|
}
|
|
|
|
bool GameStateManager::allTimeZonesFinished() {
|
|
return getWSCFinished() && getMarsFinished() && getNoradFinished();
|
|
}
|
|
|
|
void GameStateManager::setTakenItemID(ItemID id, bool value) {
|
|
_itemTakenFlags.setFlag(id, value);
|
|
}
|
|
|
|
bool GameStateManager::isTakenItemID(ItemID id) {
|
|
return _itemTakenFlags.getFlag(id);
|
|
}
|
|
|
|
void GameStateManager::setTakenItem(Item *item, bool value) {
|
|
setTakenItemID(item->getObjectID(), value);
|
|
}
|
|
|
|
bool GameStateManager::isTakenItem(Item *item) {
|
|
return isTakenItemID(item->getObjectID());
|
|
}
|
|
|
|
void GameStateManager::setCaldoriaFuseTimeLimit(const TimeValue timeLimit) {
|
|
_caldoriaFuseTimeLimit = timeLimit;
|
|
}
|
|
|
|
TimeValue GameStateManager::getCaldoriaFuseTimeLimit() {
|
|
return _caldoriaFuseTimeLimit;
|
|
}
|
|
|
|
void GameStateManager::setCaldoriaSeenPullback(bool value) {
|
|
_caldoriaFlags.setFlag(kCaldoriaSeenPullbackFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getCaldoriaSeenPullback() {
|
|
return _caldoriaFlags.getFlag(kCaldoriaSeenPullbackFlag);
|
|
}
|
|
|
|
void GameStateManager::setCaldoriaMadeOJ(bool value) {
|
|
_caldoriaFlags.setFlag(kCaldoriaMadeOJFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getCaldoriaMadeOJ() {
|
|
return _caldoriaFlags.getFlag(kCaldoriaMadeOJFlag);
|
|
}
|
|
|
|
void GameStateManager::setCaldoriaWokenUp(bool value) {
|
|
_caldoriaFlags.setFlag(kCaldoriaWokenUpFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getCaldoriaWokenUp() {
|
|
return _caldoriaFlags.getFlag(kCaldoriaWokenUpFlag);
|
|
}
|
|
|
|
void GameStateManager::setCaldoriaDidRecalibration(bool value) {
|
|
_caldoriaFlags.setFlag(kCaldoriaDidRecalibrationFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getCaldoriaDidRecalibration() {
|
|
return _caldoriaFlags.getFlag(kCaldoriaDidRecalibrationFlag);
|
|
}
|
|
|
|
void GameStateManager::setCaldoriaSeenSinclairInElevator(bool value) {
|
|
_caldoriaFlags.setFlag(kCaldoriaSeenSinclairInElevatorFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getCaldoriaSeenSinclairInElevator() {
|
|
return _caldoriaFlags.getFlag(kCaldoriaSeenSinclairInElevatorFlag);
|
|
}
|
|
|
|
void GameStateManager::setCaldoriaINNAnnouncing(bool value) {
|
|
_caldoriaFlags.setFlag(kCaldoriaINNAnnouncingFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getCaldoriaINNAnnouncing() {
|
|
return _caldoriaFlags.getFlag(kCaldoriaINNAnnouncingFlag);
|
|
}
|
|
|
|
void GameStateManager::setCaldoriaSeenINN(bool value) {
|
|
_caldoriaFlags.setFlag(kCaldoriaSeenINNFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getCaldoriaSeenINN() {
|
|
return _caldoriaFlags.getFlag(kCaldoriaSeenINNFlag);
|
|
}
|
|
|
|
void GameStateManager::setCaldoriaSeenMessages(bool value) {
|
|
_caldoriaFlags.setFlag(kCaldoriaSeenMessagesFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getCaldoriaSeenMessages() {
|
|
return _caldoriaFlags.getFlag(kCaldoriaSeenMessagesFlag);
|
|
}
|
|
|
|
void GameStateManager::setCaldoriaSinclairShot(bool value) {
|
|
_caldoriaFlags.setFlag(kCaldoriaSinclairShotFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getCaldoriaSinclairShot() {
|
|
return _caldoriaFlags.getFlag(kCaldoriaSinclairShotFlag);
|
|
}
|
|
|
|
void GameStateManager::setCaldoriaBombDisarmed(bool value) {
|
|
_caldoriaFlags.setFlag(kCaldoriaBombDisarmedFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getCaldoriaBombDisarmed() {
|
|
return _caldoriaFlags.getFlag(kCaldoriaBombDisarmedFlag);
|
|
}
|
|
|
|
void GameStateManager::setCaldoriaRoofDoorOpen(bool value) {
|
|
_caldoriaFlags.setFlag(kCaldoriaRoofDoorOpenFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getCaldoriaRoofDoorOpen() {
|
|
return _caldoriaFlags.getFlag(kCaldoriaRoofDoorOpenFlag);
|
|
}
|
|
|
|
void GameStateManager::setCaldoriaDoneHygiene(bool value) {
|
|
_caldoriaFlags.setFlag(kCaldoriaDoneHygieneFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getCaldoriaDoneHygiene() {
|
|
return _caldoriaFlags.getFlag(kCaldoriaDoneHygieneFlag);
|
|
}
|
|
|
|
void GameStateManager::setCaldoriaSawVoiceAnalysis(bool value) {
|
|
_caldoriaFlags.setFlag(kCaldoriaSawVoiceAnalysisFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getCaldoriaSawVoiceAnalysis() {
|
|
return _caldoriaFlags.getFlag(kCaldoriaSawVoiceAnalysisFlag);
|
|
}
|
|
|
|
void GameStateManager::setCaldoriaDoorBombed(bool value) {
|
|
_caldoriaFlags.setFlag(kCaldoriaDoorBombedFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getCaldoriaDoorBombed() {
|
|
return _caldoriaFlags.getFlag(kCaldoriaDoorBombedFlag);
|
|
}
|
|
|
|
void GameStateManager::setCaldoriaGunAimed(bool value) {
|
|
_caldoriaFlags.setFlag(kCaldoriaGunAimedFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getCaldoriaGunAimed() {
|
|
return _caldoriaFlags.getFlag(kCaldoriaGunAimedFlag);
|
|
}
|
|
|
|
void GameStateManager::setRipTimerTime(TimeValue limit) {
|
|
_TSARipTimerTime = limit;
|
|
}
|
|
|
|
TimeValue GameStateManager::getRipTimerTime() {
|
|
return _TSARipTimerTime;
|
|
}
|
|
|
|
void GameStateManager::setTSAFuseTimeLimit(TimeValue limit) {
|
|
_TSAFuseTimeLimit = limit;
|
|
}
|
|
|
|
TimeValue GameStateManager::getTSAFuseTimeLimit() {
|
|
return _TSAFuseTimeLimit;
|
|
}
|
|
|
|
void GameStateManager::setTSAState(byte state) {
|
|
_TSAState = state;
|
|
}
|
|
|
|
byte GameStateManager::getTSAState() {
|
|
return _TSAState;
|
|
}
|
|
|
|
void GameStateManager::setT0BMonitorMode(byte mode) {
|
|
_T0BMonitorMode = mode;
|
|
}
|
|
|
|
byte GameStateManager::getT0BMonitorMode() {
|
|
return _T0BMonitorMode;
|
|
}
|
|
|
|
void GameStateManager::setT0BMonitorStart(TimeValue start) {
|
|
_T0BMonitorStart = start;
|
|
}
|
|
|
|
TimeValue GameStateManager::getT0BMonitorStart() {
|
|
return _T0BMonitorStart;
|
|
}
|
|
|
|
void GameStateManager::setTSAIDedAtDoor(bool value) {
|
|
_TSAFlags.setFlag(kTSAIDedAtDoorFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getTSAIDedAtDoor() {
|
|
return _TSAFlags.getFlag(kTSAIDedAtDoorFlag);
|
|
}
|
|
|
|
void GameStateManager::setTSA0BZoomedIn(bool value) {
|
|
_TSAFlags.setFlag(kTSA0BZoomedInFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getTSA0BZoomedIn() {
|
|
return _TSAFlags.getFlag(kTSA0BZoomedInFlag);
|
|
}
|
|
|
|
void GameStateManager::setTSAFrontDoorUnlockedOutside(bool value) {
|
|
_TSAFlags.setFlag(kTSAFrontDoorUnlockedOutsideFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getTSAFrontDoorUnlockedOutside() {
|
|
return _TSAFlags.getFlag(kTSAFrontDoorUnlockedOutsideFlag);
|
|
}
|
|
|
|
void GameStateManager::setTSAFrontDoorUnlockedInside(bool value) {
|
|
_TSAFlags.setFlag(kTSAFrontDoorUnlockedInsideFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getTSAFrontDoorUnlockedInside() {
|
|
return _TSAFlags.getFlag(kTSAFrontDoorUnlockedInsideFlag);
|
|
}
|
|
|
|
void GameStateManager::setTSASeenRobotGreeting(bool value) {
|
|
_TSAFlags.setFlag(kTSASeenRobotGreetingFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getTSASeenRobotGreeting() {
|
|
return _TSAFlags.getFlag(kTSASeenRobotGreetingFlag);
|
|
}
|
|
|
|
void GameStateManager::setTSASeenTheory(bool value) {
|
|
_TSAFlags.setFlag(kTSASeenTheoryFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getTSASeenTheory() {
|
|
return _TSAFlags.getFlag(kTSASeenTheoryFlag);
|
|
}
|
|
|
|
void GameStateManager::setTSASeenBackground(bool value) {
|
|
_TSAFlags.setFlag(kTSASeenBackgroundFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getTSASeenBackground() {
|
|
return _TSAFlags.getFlag(kTSASeenBackgroundFlag);
|
|
}
|
|
|
|
void GameStateManager::setTSASeenProcedure(bool value) {
|
|
_TSAFlags.setFlag(kTSASeenProcedureFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getTSASeenProcedure() {
|
|
return _TSAFlags.getFlag(kTSASeenProcedureFlag);
|
|
}
|
|
|
|
void GameStateManager::setTSASeenAgent3AtDoor(bool value) {
|
|
_TSAFlags.setFlag(kTSASeenAgent3AtDoorFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getTSASeenAgent3AtDoor() {
|
|
return _TSAFlags.getFlag(kTSASeenAgent3AtDoorFlag);
|
|
}
|
|
|
|
void GameStateManager::setTSACommandCenterLocked(bool value) {
|
|
_TSAFlags.setFlag(kTSACommandCenterLockedFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getTSACommandCenterLocked() {
|
|
return _TSAFlags.getFlag(kTSACommandCenterLockedFlag);
|
|
}
|
|
|
|
void GameStateManager::setTSASeenCaldoriaNormal(bool value) {
|
|
_TSAFlags.setFlag(kTSASeenCaldoriaNormalFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getTSASeenCaldoriaNormal() {
|
|
return _TSAFlags.getFlag(kTSASeenCaldoriaNormalFlag);
|
|
}
|
|
|
|
void GameStateManager::setTSASeenCaldoriaAltered(bool value) {
|
|
_TSAFlags.setFlag(kTSASeenCaldoriaAlteredFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getTSASeenCaldoriaAltered() {
|
|
return _TSAFlags.getFlag(kTSASeenCaldoriaAlteredFlag);
|
|
}
|
|
|
|
void GameStateManager::setTSASeenNoradNormal(bool value) {
|
|
_TSAFlags.setFlag(kTSASeenNoradNormalFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getTSASeenNoradNormal() {
|
|
return _TSAFlags.getFlag(kTSASeenNoradNormalFlag);
|
|
}
|
|
|
|
void GameStateManager::setTSASeenNoradAltered(bool value) {
|
|
_TSAFlags.setFlag(kTSASeenNoradAlteredFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getTSASeenNoradAltered() {
|
|
return _TSAFlags.getFlag(kTSASeenNoradAlteredFlag);
|
|
}
|
|
|
|
void GameStateManager::setTSASeenMarsNormal(bool value) {
|
|
_TSAFlags.setFlag(kTSASeenMarsNormalFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getTSASeenMarsNormal() {
|
|
return _TSAFlags.getFlag(kTSASeenMarsNormalFlag);
|
|
}
|
|
|
|
void GameStateManager::setTSASeenMarsAltered(bool value) {
|
|
_TSAFlags.setFlag(kTSASeenMarsAlteredFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getTSASeenMarsAltered() {
|
|
return _TSAFlags.getFlag(kTSASeenMarsAlteredFlag);
|
|
}
|
|
|
|
void GameStateManager::setTSASeenWSCNormal(bool value) {
|
|
_TSAFlags.setFlag(kTSASeenWSCNormalFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getTSASeenWSCNormal() {
|
|
return _TSAFlags.getFlag(kTSASeenWSCNormalFlag);
|
|
}
|
|
|
|
void GameStateManager::setTSASeenWSCAltered(bool value) {
|
|
_TSAFlags.setFlag(kTSASeenWSCAlteredFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getTSASeenWSCAltered() {
|
|
return _TSAFlags.getFlag(kTSASeenWSCAlteredFlag);
|
|
}
|
|
|
|
void GameStateManager::setTSABiosuitOn(bool value) {
|
|
_TSAFlags.setFlag(kTSABiosuitOnFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getTSABiosuitOn() {
|
|
return _TSAFlags.getFlag(kTSABiosuitOnFlag);
|
|
}
|
|
|
|
void GameStateManager::setPrehistoricTriedToExtendBridge(bool value) {
|
|
_prehistoricFlags.setFlag(kPrehistoricTriedToExtendBridgeFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getPrehistoricTriedToExtendBridge() {
|
|
return _prehistoricFlags.getFlag(kPrehistoricTriedToExtendBridgeFlag);
|
|
}
|
|
|
|
void GameStateManager::setPrehistoricSeenTimeStream(bool value) {
|
|
_prehistoricFlags.setFlag(kPrehistoricSeenTimeStreamFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getPrehistoricSeenTimeStream() {
|
|
return _prehistoricFlags.getFlag(kPrehistoricSeenTimeStreamFlag);
|
|
}
|
|
|
|
void GameStateManager::setPrehistoricSeenFlyer1(bool value) {
|
|
_prehistoricFlags.setFlag(kPrehistoricSeenFlyer1Flag, value);
|
|
}
|
|
|
|
bool GameStateManager::getPrehistoricSeenFlyer1() {
|
|
return _prehistoricFlags.getFlag(kPrehistoricSeenFlyer1Flag);
|
|
}
|
|
|
|
void GameStateManager::setPrehistoricSeenFlyer2(bool value) {
|
|
_prehistoricFlags.setFlag(kPrehistoricSeenFlyer2Flag, value);
|
|
}
|
|
|
|
bool GameStateManager::getPrehistoricSeenFlyer2() {
|
|
return _prehistoricFlags.getFlag(kPrehistoricSeenFlyer2Flag);
|
|
}
|
|
|
|
void GameStateManager::setPrehistoricSeenBridgeZoom(bool value) {
|
|
_prehistoricFlags.setFlag(kPrehistoricSeenBridgeZoomFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getPrehistoricSeenBridgeZoom() {
|
|
return _prehistoricFlags.getFlag(kPrehistoricSeenBridgeZoomFlag);
|
|
}
|
|
|
|
void GameStateManager::setPrehistoricBreakerThrown(bool value) {
|
|
_prehistoricFlags.setFlag(kPrehistoricBreakerThrownFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getPrehistoricBreakerThrown() {
|
|
return _prehistoricFlags.getFlag(kPrehistoricBreakerThrownFlag);
|
|
}
|
|
|
|
void GameStateManager::setNoradSeenTimeStream(bool value) {
|
|
_noradFlags.setFlag(kNoradSeenTimeStreamFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getNoradSeenTimeStream() {
|
|
return _noradFlags.getFlag(kNoradSeenTimeStreamFlag);
|
|
}
|
|
|
|
void GameStateManager::setNoradGassed(bool value) {
|
|
_noradFlags.setFlag(kNoradGassedFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getNoradGassed() {
|
|
return _noradFlags.getFlag(kNoradGassedFlag);
|
|
}
|
|
|
|
void GameStateManager::setNoradFillingStationOn(bool value) {
|
|
_noradFlags.setFlag(kNoradFillingStationOnFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getNoradFillingStationOn() {
|
|
return _noradFlags.getFlag(kNoradFillingStationOnFlag);
|
|
}
|
|
|
|
void GameStateManager::setNoradN22MessagePlayed(bool value) {
|
|
_noradFlags.setFlag(kNoradN22MessagePlayedFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getNoradN22MessagePlayed() {
|
|
return _noradFlags.getFlag(kNoradN22MessagePlayedFlag);
|
|
}
|
|
|
|
void GameStateManager::setNoradPlayedGlobeGame(bool value) {
|
|
_noradFlags.setFlag(kNoradPlayedGlobeGameFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getNoradPlayedGlobeGame() {
|
|
return _noradFlags.getFlag(kNoradPlayedGlobeGameFlag);
|
|
}
|
|
|
|
void GameStateManager::setNoradBeatRobotWithClaw(bool value) {
|
|
_noradFlags.setFlag(kNoradBeatRobotWithClawFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getNoradBeatRobotWithClaw() {
|
|
return _noradFlags.getFlag(kNoradBeatRobotWithClawFlag);
|
|
}
|
|
|
|
void GameStateManager::setNoradBeatRobotWithDoor(bool value) {
|
|
_noradFlags.setFlag(kNoradBeatRobotWithDoorFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getNoradBeatRobotWithDoor() {
|
|
return _noradFlags.getFlag(kNoradBeatRobotWithDoorFlag);
|
|
}
|
|
|
|
void GameStateManager::setNoradRetScanGood(bool value) {
|
|
_noradFlags.setFlag(kNoradRetScanGoodFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getNoradRetScanGood() {
|
|
return _noradFlags.getFlag(kNoradRetScanGoodFlag);
|
|
}
|
|
|
|
void GameStateManager::setNoradWaitingForLaser(bool value) {
|
|
_noradFlags.setFlag(kNoradWaitingForLaserFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getNoradWaitingForLaser() {
|
|
return _noradFlags.getFlag(kNoradWaitingForLaserFlag);
|
|
}
|
|
|
|
void GameStateManager::setNoradSubRoomPressure(uint16 pressure) {
|
|
_noradSubRoomPressure = pressure;
|
|
}
|
|
|
|
uint16 GameStateManager::getNoradSubRoomPressure() {
|
|
return _noradSubRoomPressure;
|
|
}
|
|
|
|
void GameStateManager::setNoradSubPrepState(NoradSubPrepState state) {
|
|
_noradSubPrepState = state;
|
|
}
|
|
|
|
NoradSubPrepState GameStateManager::getNoradSubPrepState() {
|
|
return _noradSubPrepState;
|
|
}
|
|
|
|
void GameStateManager::setNoradArrivedFromSub(bool value) {
|
|
_noradFlags.setFlag(kNoradArrivedFromSubFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getNoradArrivedFromSub() {
|
|
return _noradFlags.getFlag(kNoradArrivedFromSubFlag);
|
|
}
|
|
|
|
void GameStateManager::setMarsSeenTimeStream(bool value) {
|
|
_marsFlags.setFlag(kMarsSeenTimeStreamFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getMarsSeenTimeStream() {
|
|
return _marsFlags.getFlag(kMarsSeenTimeStreamFlag);
|
|
}
|
|
|
|
void GameStateManager::setMarsHeardUpperPodMessage(bool value) {
|
|
_marsFlags.setFlag(kMarsHeardUpperPodMessageFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getMarsHeardUpperPodMessage() {
|
|
return _marsFlags.getFlag(kMarsHeardUpperPodMessageFlag);
|
|
}
|
|
|
|
void GameStateManager::setMarsRobotThrownPlayer(bool value) {
|
|
_marsFlags.setFlag(kMarsRobotThrownPlayerFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getMarsRobotThrownPlayer() {
|
|
return _marsFlags.getFlag(kMarsRobotThrownPlayerFlag);
|
|
}
|
|
|
|
void GameStateManager::setMarsHeardCheckInMessage(bool value) {
|
|
_marsFlags.setFlag(kMarsHeardCheckInMessageFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getMarsHeardCheckInMessage() {
|
|
return _marsFlags.getFlag(kMarsHeardCheckInMessageFlag);
|
|
}
|
|
|
|
void GameStateManager::setMarsPodAtUpperPlatform(bool value) {
|
|
_marsFlags.setFlag(kMarsPodAtUpperPlatformFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getMarsPodAtUpperPlatform() {
|
|
return _marsFlags.getFlag(kMarsPodAtUpperPlatformFlag);
|
|
}
|
|
|
|
void GameStateManager::setMarsSeenThermalScan(bool value) {
|
|
_marsFlags.setFlag(kMarsSeenThermalScanFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getMarsSeenThermalScan() {
|
|
return _marsFlags.getFlag(kMarsSeenThermalScanFlag);
|
|
}
|
|
|
|
void GameStateManager::setMarsArrivedBelow(bool value) {
|
|
_marsFlags.setFlag(kMarsArrivedBelowFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getMarsArrivedBelow() {
|
|
return _marsFlags.getFlag(kMarsArrivedBelowFlag);
|
|
}
|
|
|
|
void GameStateManager::setMarsSeenRobotAtReactor(bool value) {
|
|
_marsFlags.setFlag(kMarsSeenRobotAtReactorFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getMarsSeenRobotAtReactor() {
|
|
return _marsFlags.getFlag(kMarsSeenRobotAtReactorFlag);
|
|
}
|
|
|
|
void GameStateManager::setMarsAvoidedReactorRobot(bool value) {
|
|
_marsFlags.setFlag(kMarsAvoidedReactorRobotFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getMarsAvoidedReactorRobot() {
|
|
return _marsFlags.getFlag(kMarsAvoidedReactorRobotFlag);
|
|
}
|
|
|
|
void GameStateManager::setMarsSecurityDown(bool value) {
|
|
_marsFlags.setFlag(kMarsSecurityDownFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getMarsSecurityDown() {
|
|
return _marsFlags.getFlag(kMarsSecurityDownFlag);
|
|
}
|
|
|
|
void GameStateManager::setMarsInAirlock(bool value) {
|
|
_marsFlags.setFlag(kMarsInAirlockFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getMarsInAirlock() {
|
|
return _marsFlags.getFlag(kMarsInAirlockFlag);
|
|
}
|
|
|
|
void GameStateManager::setMarsAirlockOpen(bool value) {
|
|
_marsFlags.setFlag(kMarsAirlockOpenFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getMarsAirlockOpen() {
|
|
return _marsFlags.getFlag(kMarsAirlockOpenFlag);
|
|
}
|
|
|
|
void GameStateManager::setMarsMaskOnFiller(bool value) {
|
|
_marsFlags.setFlag(kMarsMaskOnFillerFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getMarsMaskOnFiller() {
|
|
return _marsFlags.getFlag(kMarsMaskOnFillerFlag);
|
|
}
|
|
|
|
void GameStateManager::setMarsLockFrozen(bool value) {
|
|
_marsFlags.setFlag(kMarsLockFrozenFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getMarsLockFrozen() {
|
|
return _marsFlags.getFlag(kMarsLockFrozenFlag);
|
|
}
|
|
|
|
void GameStateManager::setMarsLockBroken(bool value) {
|
|
_marsFlags.setFlag(kMarsLockBrokenFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getMarsLockBroken() {
|
|
return _marsFlags.getFlag(kMarsLockBrokenFlag);
|
|
}
|
|
|
|
void GameStateManager::setMarsMazeDoorPair1(bool value) {
|
|
_marsFlags.setFlag(kMarsMazeDoorPair1Flag, value);
|
|
}
|
|
|
|
bool GameStateManager::getMarsMazeDoorPair1() {
|
|
return _marsFlags.getFlag(kMarsMazeDoorPair1Flag);
|
|
}
|
|
|
|
void GameStateManager::setMarsMazeDoorPair2(bool value) {
|
|
_marsFlags.setFlag(kMarsMazeDoorPair2Flag, value);
|
|
}
|
|
|
|
bool GameStateManager::getMarsMazeDoorPair2() {
|
|
return _marsFlags.getFlag(kMarsMazeDoorPair2Flag);
|
|
}
|
|
|
|
void GameStateManager::setMarsMazeDoorPair3(bool value) {
|
|
_marsFlags.setFlag(kMarsMazeDoorPair3Flag, value);
|
|
}
|
|
|
|
bool GameStateManager::getMarsMazeDoorPair3() {
|
|
return _marsFlags.getFlag(kMarsMazeDoorPair3Flag);
|
|
}
|
|
|
|
void GameStateManager::setMarsSawRobotLeave(bool value) {
|
|
_marsFlags.setFlag(kMarsSawRobotLeaveFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getMarsSawRobotLeave() {
|
|
return _marsFlags.getFlag(kMarsSawRobotLeaveFlag);
|
|
}
|
|
|
|
void GameStateManager::setMarsHitRobotWithCannon(bool flag) {
|
|
_marsFlags.setFlag(kMarsHitRobotWithCannonFlag, flag);
|
|
}
|
|
|
|
bool GameStateManager::getMarsHitRobotWithCannon() {
|
|
return _marsFlags.getFlag(kMarsHitRobotWithCannonFlag);
|
|
}
|
|
|
|
void GameStateManager::setMarsReadyForShuttleTransport(bool value) {
|
|
_marsFlags.setFlag(kMarsReadyForShuttleTransportFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getMarsReadyForShuttleTransport() {
|
|
return _marsFlags.getFlag(kMarsReadyForShuttleTransportFlag);
|
|
}
|
|
|
|
void GameStateManager::setMarsFinishedCanyonChase(bool flag) {
|
|
_marsFlags.setFlag(kMarsFinishedCanyonChaseFlag, flag);
|
|
}
|
|
|
|
bool GameStateManager::getMarsFinishedCanyonChase() {
|
|
return _marsFlags.getFlag(kMarsFinishedCanyonChaseFlag);
|
|
}
|
|
|
|
void GameStateManager::setMarsThreadedMaze(bool flag) {
|
|
_marsFlags.setFlag(kMarsThreadedMazeFlag, flag);
|
|
}
|
|
|
|
bool GameStateManager::getMarsThreadedMaze() {
|
|
return _marsFlags.getFlag(kMarsThreadedMazeFlag);
|
|
}
|
|
|
|
void GameStateManager::setWSCSeenTimeStream(bool value) {
|
|
_WSCFlags.setFlag(kWSCSeenTimeStreamFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getWSCSeenTimeStream() {
|
|
return _WSCFlags.getFlag(kWSCSeenTimeStreamFlag);
|
|
}
|
|
|
|
void GameStateManager::setWSCPoisoned(bool value) {
|
|
_WSCFlags.setFlag(kWSCPoisonedFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getWSCPoisoned() {
|
|
return _WSCFlags.getFlag(kWSCPoisonedFlag);
|
|
}
|
|
|
|
void GameStateManager::setWSCAnsweredAboutDart(bool value) {
|
|
_WSCFlags.setFlag(kWSCAnsweredAboutDartFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getWSCAnsweredAboutDart() {
|
|
return _WSCFlags.getFlag(kWSCAnsweredAboutDartFlag);
|
|
}
|
|
|
|
void GameStateManager::setWSCRemovedDart(bool value) {
|
|
_WSCFlags.setFlag(kWSCRemovedDartFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getWSCRemovedDart() {
|
|
return _WSCFlags.getFlag(kWSCRemovedDartFlag);
|
|
}
|
|
|
|
void GameStateManager::setWSCAnalyzerOn(bool value) {
|
|
_WSCFlags.setFlag(kWSCAnalyzerOnFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getWSCAnalyzerOn() {
|
|
return _WSCFlags.getFlag(kWSCAnalyzerOnFlag);
|
|
}
|
|
|
|
void GameStateManager::setWSCDartInAnalyzer(bool value) {
|
|
_WSCFlags.setFlag(kWSCDartInAnalyzerFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getWSCDartInAnalyzer() {
|
|
return _WSCFlags.getFlag(kWSCDartInAnalyzerFlag);
|
|
}
|
|
|
|
void GameStateManager::setWSCAnalyzedDart(bool value) {
|
|
_WSCFlags.setFlag(kWSCAnalyzedDartFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getWSCAnalyzedDart() {
|
|
return _WSCFlags.getFlag(kWSCAnalyzedDartFlag);
|
|
}
|
|
|
|
void GameStateManager::setWSCSawMorph(bool value) {
|
|
_WSCFlags.setFlag(kWSCSawMorphFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getWSCSawMorph() {
|
|
return _WSCFlags.getFlag(kWSCSawMorphFlag);
|
|
}
|
|
|
|
void GameStateManager::setWSCDesignedAntidote(bool value) {
|
|
_WSCFlags.setFlag(kWSCDesignedAntidoteFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getWSCDesignedAntidote() {
|
|
return _WSCFlags.getFlag(kWSCDesignedAntidoteFlag);
|
|
}
|
|
|
|
void GameStateManager::setWSCPickedUpAntidote(bool value) {
|
|
_WSCFlags.setFlag(kWSCPickedUpAntidoteFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getWSCPickedUpAntidote() {
|
|
return _WSCFlags.getFlag(kWSCPickedUpAntidoteFlag);
|
|
}
|
|
|
|
void GameStateManager::setWSCOfficeMessagesOpen(bool value) {
|
|
_WSCFlags.setFlag(kWSCOfficeMessagesOpenFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getWSCOfficeMessagesOpen() {
|
|
return _WSCFlags.getFlag(kWSCOfficeMessagesOpenFlag);
|
|
}
|
|
|
|
void GameStateManager::setWSCSeenNerd(bool value) {
|
|
_WSCFlags.setFlag(kWSCSeenNerdFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getWSCSeenNerd() {
|
|
return _WSCFlags.getFlag(kWSCSeenNerdFlag);
|
|
}
|
|
|
|
void GameStateManager::setWSCHeardPage1(bool value) {
|
|
_WSCFlags.setFlag(kWSCHeardPage1Flag, value);
|
|
}
|
|
|
|
bool GameStateManager::getWSCHeardPage1() {
|
|
return _WSCFlags.getFlag(kWSCHeardPage1Flag);
|
|
}
|
|
|
|
void GameStateManager::setWSCHeardPage2(bool value) {
|
|
_WSCFlags.setFlag(kWSCHeardPage2Flag, value);
|
|
}
|
|
|
|
bool GameStateManager::getWSCHeardPage2() {
|
|
return _WSCFlags.getFlag(kWSCHeardPage2Flag);
|
|
}
|
|
|
|
void GameStateManager::setWSCHeardCheckIn(bool value) {
|
|
_WSCFlags.setFlag(kWSCHeardCheckInFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getWSCHeardCheckIn() {
|
|
return _WSCFlags.getFlag(kWSCHeardCheckInFlag);
|
|
}
|
|
|
|
void GameStateManager::setWSCDidPlasmaDodge(bool value) {
|
|
_WSCFlags.setFlag(kWSCDidPlasmaDodgeFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getWSCDidPlasmaDodge() {
|
|
return _WSCFlags.getFlag(kWSCDidPlasmaDodgeFlag);
|
|
}
|
|
|
|
void GameStateManager::setWSCSeenSinclairLecture(bool value) {
|
|
_WSCFlags.setFlag(kWSCSeenSinclairLectureFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getWSCSeenSinclairLecture() {
|
|
return _WSCFlags.getFlag(kWSCSeenSinclairLectureFlag);
|
|
}
|
|
|
|
void GameStateManager::setWSCBeenAtWSC93(bool value) {
|
|
_WSCFlags.setFlag(kWSCBeenAtWSC93Flag, value);
|
|
}
|
|
|
|
bool GameStateManager::getWSCBeenAtWSC93() {
|
|
return _WSCFlags.getFlag(kWSCBeenAtWSC93Flag);
|
|
}
|
|
|
|
void GameStateManager::setWSCCatwalkDark(bool value) {
|
|
_WSCFlags.setFlag(kWSCCatwalkDarkFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getWSCCatwalkDark() {
|
|
return _WSCFlags.getFlag(kWSCCatwalkDarkFlag);
|
|
}
|
|
|
|
void GameStateManager::setWSCRobotDead(bool value) {
|
|
_WSCFlags.setFlag(kWSCRobotDeadFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getWSCRobotDead() {
|
|
return _WSCFlags.getFlag(kWSCRobotDeadFlag);
|
|
}
|
|
|
|
void GameStateManager::setWSCRobotGone(bool value) {
|
|
_WSCFlags.setFlag(kWSCRobotGoneFlag, value);
|
|
}
|
|
|
|
bool GameStateManager::getWSCRobotGone() {
|
|
return _WSCFlags.getFlag(kWSCRobotGoneFlag);
|
|
}
|
|
|
|
} // End of namespace Pegasus
|