scummvm/engines/access
2016-09-03 12:46:38 +02:00
..
amazon ACCESS: Refactor ASurface and Screen to not use virtual inheritance 2016-05-26 21:21:03 -04:00
martian JANITORIAL: Make GPL headers uniform 2016-09-03 12:46:38 +02:00
video JANITORIAL: Reduce audio header dependencies 2016-04-14 16:10:21 +03:00
access.cpp ACCESS: Move debug channel registration where they belong 2016-07-28 11:32:54 +03:00
access.h ACCESS: Refactor ASurface and Screen to not use virtual inheritance 2016-05-26 21:21:03 -04:00
animation.cpp ACCESS: Fix some uninitialized variables 2016-01-29 07:10:32 +01:00
animation.h ACCESS: Remove an unused variable in Animation manager 2014-12-22 19:16:11 +01:00
asurface.cpp ACCESS: Remove redundant allocation in surface creation 2016-05-27 06:00:48 -04:00
asurface.h ACCESS: Refactor ASurface and Screen to not use virtual inheritance 2016-05-26 21:21:03 -04:00
bubble_box.cpp ACCESS: Refactor ASurface and Screen to not use virtual inheritance 2016-05-26 21:21:03 -04:00
bubble_box.h ACCESS: Some variable renaming 2015-07-27 14:54:23 +03:00
char.cpp ACCESS: Plug memory leak 2016-05-15 12:29:35 +02:00
char.h Merge branch 'master' into mm 2015-07-22 22:43:42 +02:00
configure.engine ACCESS: build the engine by default 2015-11-22 19:50:12 +01:00
data.cpp ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
data.h ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
debugger.cpp ACCESS: Creation of access.dat for holding Access games engine data 2015-11-27 12:12:32 -05:00
debugger.h ACCESS: Creation of access.dat for holding Access games engine data 2015-11-27 12:12:32 -05:00
decompress.cpp ACCESS: fix valgrind errors in decompressor 2015-07-05 11:29:35 +02:00
decompress.h ACCESS: fix valgrind errors in decompressor 2015-07-05 11:29:35 +02:00
detection_tables.h ACCESS: Revert AGOE Spanish detection entry back to unstable 2016-03-10 18:51:39 -05:00
detection.cpp ALL: Make simpleSaveNames() a MetaEngineFeature 2016-08-24 16:07:55 +06:00
events.cpp ACCESS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:25 -04:00
events.h ACCESS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:25 -04:00
files.cpp ACCESS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:25 -04:00
files.h ACCESS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:25 -04:00
font.cpp ACCESS: Refactor ASurface and Screen to not use virtual inheritance 2016-05-26 21:21:03 -04:00
font.h ACCESS: Refactor ASurface and Screen to not use virtual inheritance 2016-05-26 21:21:03 -04:00
inventory.cpp FULLPIPE: Plug memory leak 2016-05-15 13:07:23 +02:00
inventory.h ACCESS: MM - Implement displayInv 2015-01-18 15:26:05 +01:00
module.mk ACCESS: movie player for Noctropolis+Synnergist 2015-11-24 15:42:17 +01:00
player.cpp ACCESS: Remove leading underscore from non-class member variable 2015-07-27 14:51:17 +03:00
player.h Merge branch 'master' into mm 2015-07-22 22:43:42 +02:00
resources.cpp ACCESS: Adding missing comma 2015-11-27 23:02:30 +01:00
resources.h ACCESS: Silence gcc warnings 2015-11-27 12:40:33 -05:00
room.cpp ACCESS: Plug memory leak 2016-05-15 12:30:52 +02:00
room.h Merge branch 'master' into mm 2015-07-22 22:43:42 +02:00
screen.cpp ACCESS: Fix derived Screen copyBlock method signature 2016-05-27 21:54:41 -04:00
screen.h ACCESS: Fix derived Screen copyBlock method signature 2016-05-27 21:54:41 -04:00
scripts.cpp ACCESS: Fix spoken text randomly being skipped 2016-02-10 20:48:19 -05:00
scripts.h ACCESS: Fix differences in floppy chapter changes 2015-12-11 22:42:18 -05:00
sound.cpp ACCESS: Reduce audio header dependencies 2016-05-29 20:11:34 +03:00
sound.h ACCESS: Reduce audio header dependencies 2016-05-29 20:11:34 +03:00
video.cpp ACCESS: Refactor ASurface and Screen to not use virtual inheritance 2016-05-26 21:21:03 -04:00
video.h ACCESS: Refactor ASurface and Screen to not use virtual inheritance 2016-05-26 21:21:03 -04:00