scummvm/engines/parallaction/staticres.cpp
2012-09-27 22:41:51 +02:00

424 lines
25 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "parallaction/parallaction.h"
namespace Parallaction {
byte Input::_resMouseArrow_NS[256] = {
0x12, 0x13, 0x13, 0x13, 0x13, 0x13, 0x13, 0x13, 0x13, 0x13, 0x13, 0x13, 0x13, 0x13, 0x00, 0x00,
0x11, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x13, 0x00, 0x00, 0x00,
0x11, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x13, 0x00, 0x00, 0x00, 0x00,
0x11, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00,
0x11, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x13, 0x00, 0x00, 0x00, 0x00,
0x11, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x13, 0x00, 0x00, 0x00,
0x11, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x13, 0x00, 0x00,
0x11, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x13, 0x00,
0x11, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x13, 0x00,
0x11, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x13, 0x00, 0x00,
0x11, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x13, 0x00, 0x00, 0x00,
0x11, 0x12, 0x12, 0x11, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x13, 0x00, 0x00, 0x00, 0x00,
0x11, 0x12, 0x11, 0x00, 0x11, 0x12, 0x12, 0x12, 0x12, 0x12, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00,
0x11, 0x11, 0x00, 0x00, 0x00, 0x11, 0x12, 0x12, 0x12, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x12, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
/* TODO: Scale this bitmap. Its 32x16, but the original scales it twice horizontally and 6 times
vertically (64x96).
TODO: The cursor data should be adjusted by adding 0x10 to each byte, because the bitmap
must be drawn using the background palette.
*/
byte Input::_resMouseArrow_BR_Amiga[512] = {
0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03,
0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x02, 0x02,
0x03, 0x03, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x00, 0x00,
0x03, 0x03, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00,
0x03, 0x03, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x03, 0x03, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00,
0x03, 0x03, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x00, 0x00,
0x03, 0x03, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02,
0x03, 0x03, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x00, 0x00,
0x03, 0x03, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00,
0x03, 0x03, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x03, 0x03, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x03, 0x03, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x03, 0x03, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
0x01, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x03, 0x03, 0x01, 0x02, 0x02, 0x02, 0x00, 0x00, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02,
0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x03, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x02, 0x01, 0x02, 0x02, 0x02,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x03, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
/*
This palette snippet is used for animations in Big Red Adventure.
*/
byte braAmigaFramesDefaultPalette[48] = {
0x00, 0x00, 0x00, 0x14, 0x14, 0x14, 0xFF, 0xE0, 0xCF, 0x7F, 0x7F, 0x7F, 0xD9, 0x9C, 0x84, 0x00,
0x9E, 0xF0, 0x91, 0xCC, 0x36, 0xFF, 0x6A, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xDC, 0x11, 0xB0, 0xEE,
0xF0, 0xFF, 0x17, 0x3D, 0x18, 0xAC, 0x3A, 0xB0, 0x00, 0x00, 0x7D, 0x00, 0x00, 0xFF, 0xA8, 0xFF,
};
byte amigaTopazFont[2600] = {
0x00, 0x00, 0x03, 0xf3, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x79, 0x00, 0x00, 0x03, 0xe9, 0x00, 0x00, 0x02, 0x79,
0x70, 0xff, 0x4e, 0x75, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
0x00, 0x1a, 0x0f, 0x80, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x45, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x00, 0x09, 0x74, 0x00, 0x08,
0x00, 0x40, 0x00, 0x08, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x20, 0xff, 0x00, 0x00, 0x00, 0x6e,
0x00, 0xbe, 0x00, 0x00, 0x06, 0x5e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18,
0x6c, 0x6c, 0x18, 0x00, 0x38, 0x18, 0x0c, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x3c, 0x18,
0x3c, 0x3c, 0x1c, 0x7e, 0x1c, 0x7e, 0x3c, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0x7c, 0x3c,
0x7c, 0x1e, 0x78, 0x7e, 0x7e, 0x3c, 0x66, 0x3c, 0x06, 0xc6, 0x60, 0xc6, 0xc6, 0x3c, 0x7c, 0x78,
0x7c, 0x3c, 0x7e, 0x66, 0x66, 0xc6, 0xc3, 0xc3, 0xfe, 0x3c, 0xc0, 0x3c, 0x10, 0x00, 0x18, 0x00,
0x60, 0x00, 0x06, 0x00, 0x1c, 0x00, 0x60, 0x18, 0x0c, 0x60, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x18, 0x70, 0x72, 0x0f, 0x00, 0x18,
0x00, 0x1c, 0x42, 0xc3, 0x18, 0x3c, 0x66, 0x7e, 0x1c, 0x00, 0x3e, 0x7e, 0x7e, 0x3c, 0x18, 0x78,
0x78, 0x18, 0x00, 0x3e, 0x00, 0x00, 0x30, 0x38, 0x00, 0x40, 0x40, 0xc0, 0x18, 0x3c, 0x3c, 0x7e,
0x06, 0x66, 0x18, 0x7e, 0x7e, 0x36, 0x0c, 0x0c, 0x18, 0x3c, 0xc6, 0x3c, 0x60, 0x76, 0x18, 0x00,
0x0c, 0x7e, 0x71, 0x66, 0x00, 0x66, 0x60, 0x0e, 0x7e, 0x66, 0x18, 0x6e, 0x3c, 0x00, 0x18, 0x7e,
0x06, 0x66, 0x18, 0x00, 0x7e, 0x34, 0x0c, 0x0c, 0x18, 0x0c, 0x60, 0x00, 0x18, 0x3c, 0x0c, 0x00,
0x0c, 0x00, 0x71, 0x00, 0x00, 0x00, 0x18, 0x0c, 0x7e, 0x00, 0x18, 0x3c, 0x00, 0x18, 0x6c, 0x6c,
0x3e, 0x66, 0x6c, 0x18, 0x18, 0x18, 0x66, 0x18, 0x00, 0x00, 0x00, 0x06, 0x66, 0x38, 0x66, 0x66,
0x3c, 0x60, 0x30, 0x06, 0x66, 0x66, 0x18, 0x18, 0x06, 0x00, 0x60, 0x66, 0xc6, 0x66, 0x66, 0x30,
0x6c, 0x60, 0x60, 0x66, 0x66, 0x18, 0x06, 0xcc, 0x60, 0xee, 0xe6, 0x66, 0x66, 0xcc, 0x66, 0x66,
0x18, 0x66, 0x66, 0xc6, 0x66, 0x66, 0x0c, 0x30, 0x60, 0x0c, 0x38, 0x00, 0x18, 0x00, 0x60, 0x00,
0x06, 0x00, 0x30, 0x00, 0x60, 0x00, 0x00, 0x60, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x18, 0x9c, 0x3c, 0x7e, 0x00, 0x0c, 0x36,
0x3c, 0x66, 0x18, 0x60, 0x66, 0x81, 0x24, 0x33, 0x06, 0x81, 0x00, 0x66, 0x18, 0x0c, 0x0c, 0x30,
0x00, 0x7a, 0x00, 0x00, 0x70, 0x44, 0xcc, 0xc6, 0xc6, 0x23, 0x00, 0x66, 0x18, 0x00, 0x1c, 0x00,
0x24, 0x60, 0x00, 0x1c, 0x18, 0x18, 0x00, 0x66, 0xcc, 0x00, 0x60, 0x3c, 0x30, 0xc6, 0x18, 0x00,
0x8e, 0x00, 0xc6, 0x66, 0x60, 0x38, 0x00, 0x00, 0x00, 0x3c, 0x66, 0x00, 0x00, 0x00, 0x0c, 0x00,
0x24, 0x00, 0x00, 0x18, 0x18, 0x18, 0x00, 0x18, 0x66, 0x3c, 0x18, 0x18, 0x18, 0x00, 0x18, 0x7e,
0x8e, 0x66, 0x18, 0x00, 0x18, 0x18, 0x00, 0x66, 0x00, 0x18, 0x00, 0x18, 0x00, 0xfe, 0x60, 0xac,
0x68, 0x30, 0x30, 0x0c, 0x3c, 0x18, 0x00, 0x00, 0x00, 0x0c, 0x6e, 0x78, 0x06, 0x06, 0x6c, 0x7c,
0x60, 0x06, 0x66, 0x66, 0x18, 0x18, 0x18, 0x7e, 0x18, 0x06, 0xde, 0x66, 0x66, 0x60, 0x66, 0x60,
0x60, 0x60, 0x66, 0x18, 0x06, 0xd8, 0x60, 0xfe, 0xf6, 0x66, 0x66, 0xcc, 0x66, 0x70, 0x18, 0x66,
0x66, 0xc6, 0x3c, 0x3c, 0x18, 0x30, 0x30, 0x0c, 0x6c, 0x00, 0x0c, 0x3c, 0x7c, 0x3c, 0x3e, 0x3c,
0x7c, 0x3e, 0x7c, 0x18, 0x0c, 0x66, 0x18, 0xec, 0x7c, 0x3c, 0x7c, 0x3e, 0x7c, 0x3c, 0x7c, 0x66,
0x66, 0xc6, 0xc6, 0x66, 0x7e, 0x18, 0x18, 0x18, 0x00, 0xf0, 0x66, 0x18, 0x3e, 0x30, 0x66, 0x3c,
0x18, 0x3c, 0x00, 0x9d, 0x44, 0x66, 0x00, 0xb9, 0x00, 0x3c, 0x7e, 0x18, 0x18, 0x60, 0x66, 0x7a,
0x18, 0x00, 0x30, 0x44, 0x66, 0x4c, 0x4c, 0x66, 0x18, 0x66, 0x18, 0x3c, 0x3c, 0x3c, 0x3c, 0x60,
0x7e, 0x3c, 0x7e, 0x7e, 0x7e, 0x60, 0xd8, 0x3c, 0x60, 0x66, 0xc6, 0xe6, 0x3c, 0x3c, 0x3c, 0x3c,
0x6c, 0x66, 0x6c, 0x66, 0x66, 0x66, 0x7e, 0x7e, 0x66, 0x3c, 0x18, 0x3c, 0x18, 0x3c, 0x3c, 0x3c,
0x3c, 0x18, 0x3c, 0x7e, 0x3c, 0x3e, 0x6c, 0x00, 0x18, 0x3c, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x00,
0x00, 0x66, 0x1e, 0x3c, 0x66, 0x00, 0x7e, 0x7e, 0x00, 0x18, 0x00, 0x6c, 0x3c, 0xd8, 0x76, 0x00,
0x30, 0x0c, 0xff, 0x7e, 0x00, 0x7e, 0x00, 0x18, 0x7e, 0x18, 0x0c, 0x1c, 0xcc, 0x06, 0x7c, 0x0c,
0x3c, 0x3e, 0x00, 0x00, 0x60, 0x00, 0x06, 0x0c, 0xd6, 0x7e, 0x7c, 0x60, 0x66, 0x78, 0x78, 0x6e,
0x7e, 0x18, 0x06, 0xf0, 0x60, 0xd6, 0xde, 0x66, 0x7c, 0xcc, 0x7c, 0x3c, 0x18, 0x66, 0x66, 0xd6,
0x18, 0x18, 0x30, 0x30, 0x18, 0x0c, 0xc6, 0x00, 0x00, 0x06, 0x66, 0x60, 0x66, 0x66, 0x30, 0x66,
0x66, 0x18, 0x0c, 0x6c, 0x18, 0xfe, 0x66, 0x66, 0x66, 0x66, 0x66, 0x60, 0x30, 0x66, 0x66, 0xc6,
0x6c, 0x66, 0x0c, 0x70, 0x18, 0x0e, 0x00, 0xc3, 0x66, 0x18, 0x6c, 0x78, 0x3c, 0x18, 0x00, 0x66,
0x00, 0xb1, 0x3c, 0xcc, 0x00, 0xa5, 0x00, 0x00, 0x18, 0x30, 0x0c, 0x00, 0x66, 0x3a, 0x18, 0x00,
0x30, 0x38, 0x33, 0x58, 0x58, 0x2c, 0x30, 0x7e, 0x18, 0x66, 0x66, 0x66, 0x66, 0x78, 0x60, 0x66,
0x60, 0x4c, 0x60, 0x6e, 0xf0, 0x18, 0x60, 0x30, 0xe6, 0xf6, 0x66, 0x66, 0x66, 0x66, 0x38, 0x66,
0x70, 0x30, 0x66, 0x66, 0x4c, 0x4c, 0x6c, 0x06, 0x18, 0x06, 0x3c, 0x06, 0x06, 0x66, 0x66, 0x3c,
0x66, 0x0c, 0x66, 0x66, 0x78, 0x18, 0x18, 0x60, 0x7c, 0x66, 0x3c, 0x3c, 0x3c, 0x3c, 0x7e, 0x66,
0x78, 0x60, 0x66, 0x66, 0x0c, 0x0c, 0x00, 0x18, 0x00, 0xfe, 0x06, 0x36, 0xdc, 0x00, 0x30, 0x0c,
0x3c, 0x18, 0x00, 0x00, 0x00, 0x30, 0x76, 0x18, 0x18, 0x06, 0xfe, 0x06, 0x66, 0x18, 0x66, 0x06,
0x00, 0x00, 0x18, 0x7e, 0x18, 0x18, 0xde, 0x66, 0x66, 0x60, 0x66, 0x60, 0x60, 0x66, 0x66, 0x18,
0x06, 0xd8, 0x60, 0xc6, 0xce, 0x66, 0x60, 0xcc, 0x6c, 0x0e, 0x18, 0x66, 0x3c, 0xfe, 0x3c, 0x18,
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0x0c, 0x78, 0x18, 0xd6, 0x66, 0x66, 0x66, 0x66, 0x60, 0x3c, 0x30, 0x66, 0x66, 0xd6, 0x38, 0x66,
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};
const char *callableNamesRes_ns[] = {
"Projector",
"HBOff",
"StartIntro",
"EndIntro",
"MoveSheet",
"Sketch",
"Shade",
"Score",
"OffSound",
"StartMusic",
"CloseMusic",
"Fade",
"HBOn",
"MoveSarc",
"ContaFoglie",
"ZeroFoglie",
"Trasformata",
"OffMouse",
"OnMouse",
"SetMask",
"EndComment",
"Frankenstain",
"Finito",
"Ridux",
"TestResult"
};
const char *callableNamesRes_br[] = {
"blufade",
"resetpalette",
"ferrcycle",
"lipsinc",
"albycle",
"password"
};
const char *g_dinoName = "dino";
const char *g_donnaName = "donna";
const char *g_doughName = "dough";
const char *g_drkiName = "drki";
const char *g_minidinoName = "minidino";
const char *g_minidonnaName = "minidonna";
const char *g_minidoughName = "minidough";
const char *g_minidrkiName = "minidrki";
#define CALLABLE_NS(x) &Parallaction_ns::x
const Parallaction_ns::Callable Parallaction_ns::_dosCallables[] = {
CALLABLE_NS(_c_play_boogie),
CALLABLE_NS(_c_play_boogie),
CALLABLE_NS(_c_startIntro),
CALLABLE_NS(_c_endIntro),
CALLABLE_NS(_c_moveSheet),
CALLABLE_NS(_c_sketch),
CALLABLE_NS(_c_shade),
CALLABLE_NS(_c_score),
CALLABLE_NS(_c_null),
CALLABLE_NS(_c_null),
CALLABLE_NS(_c_null),
CALLABLE_NS(_c_fade),
CALLABLE_NS(_c_play_boogie),
CALLABLE_NS(_c_moveSarc),
CALLABLE_NS(_c_contaFoglie),
CALLABLE_NS(_c_zeroFoglie),
CALLABLE_NS(_c_trasformata),
CALLABLE_NS(_c_offMouse),
CALLABLE_NS(_c_onMouse),
CALLABLE_NS(_c_setMask),
CALLABLE_NS(_c_endComment),
CALLABLE_NS(_c_frankenstein),
CALLABLE_NS(_c_finito),
CALLABLE_NS(_c_ridux),
CALLABLE_NS(_c_testResult)
};
const Parallaction_ns::Callable Parallaction_ns::_amigaCallables[] = {
CALLABLE_NS(_c_projector),
CALLABLE_NS(_c_HBOff),
CALLABLE_NS(_c_startIntro),
CALLABLE_NS(_c_endIntro),
CALLABLE_NS(_c_moveSheet),
CALLABLE_NS(_c_sketch),
CALLABLE_NS(_c_shade),
CALLABLE_NS(_c_score),
CALLABLE_NS(_c_offSound),
CALLABLE_NS(_c_startMusic),
CALLABLE_NS(_c_closeMusic),
CALLABLE_NS(_c_fade),
CALLABLE_NS(_c_HBOn),
CALLABLE_NS(_c_moveSarc),
CALLABLE_NS(_c_contaFoglie),
CALLABLE_NS(_c_zeroFoglie),
CALLABLE_NS(_c_trasformata),
CALLABLE_NS(_c_offMouse),
CALLABLE_NS(_c_onMouse),
CALLABLE_NS(_c_setMask),
CALLABLE_NS(_c_endComment),
CALLABLE_NS(_c_frankenstein),
CALLABLE_NS(_c_finito),
CALLABLE_NS(_c_ridux),
CALLABLE_NS(_c_testResult)
};
#define CALLABLE_BR(x) &Parallaction_br::x
const Parallaction_br::Callable Parallaction_br::_dosCallables[] = {
CALLABLE_BR(_c_blufade),
CALLABLE_BR(_c_resetpalette),
CALLABLE_BR(_c_ferrcycle),
CALLABLE_BR(_c_lipsinc),
CALLABLE_BR(_c_albcycle),
CALLABLE_BR(_c_password)
};
const Parallaction_br::Callable Parallaction_br::_amigaCallables[] = {
CALLABLE_BR(_c_blufade),
CALLABLE_BR(_c_resetpalette),
CALLABLE_BR(_c_null),
CALLABLE_BR(_c_null),
CALLABLE_BR(_c_null),
CALLABLE_BR(_c_null)
};
void Parallaction_ns::initResources() {
_callableNames = new Table(ARRAYSIZE(callableNamesRes_ns), callableNamesRes_ns);
_localFlagNames = new FixedTable(NUM_LOCATIONS, 1);
_localFlagNames->addData("visited");
if (getPlatform() == Common::kPlatformPC) {
_callables = _dosCallables;
} else {
_callables = _amigaCallables;
}
}
void Parallaction_br::initResources() {
_callableNames = new Table(ARRAYSIZE(callableNamesRes_br), callableNamesRes_br);
_localFlagNames = new FixedTable(NUM_LOCATIONS, 2);
_localFlagNames->addData("visited");
_localFlagNames->addData("testtrue");
if (getPlatform() == Common::kPlatformPC) {
_callables = _dosCallables;
} else {
_callables = _amigaCallables;
}
}
} // namespace Parallaction