scummvm/engines/sky/music
Johannes Schickel 6588398ce6 MIDI: Send a reset MIDI device signal on startup.
This is currently done in the engine code. I adapted AGI, AGOS, DRACI,
GROOVIE, LURE, MADE, QUEEN, SAGA, SKY, TINSEL and TOUCHE to send a reset
device on startup. The sound output still works fine (started up a game
from every engine), so this should hopefully not introduce any regressions.

As far as I can tell it seems that SCUMM does send a proper device reset, so
I did not touch it. KYRA only sends a proper reset for MT-32 currently. I am
not sure about SCI though.

This fixes bug #3066826 "SIMON: MIDI notes off when using RTL after SCI".

svn-id: r52736
2010-09-15 22:00:20 +00:00
..
adlibchannel.cpp Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company. 2010-01-12 21:07:56 +00:00
adlibchannel.h Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company. 2010-01-12 21:07:56 +00:00
adlibmusic.cpp AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
adlibmusic.h Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company. 2010-01-12 21:07:56 +00:00
gmchannel.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
gmchannel.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
gmmusic.cpp MIDI: Send a reset MIDI device signal on startup. 2010-09-15 22:00:20 +00:00
gmmusic.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
mt32music.cpp MIDI: Send a reset MIDI device signal on startup. 2010-09-15 22:00:20 +00:00
mt32music.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
musicbase.cpp Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null 2010-01-03 19:37:43 +00:00
musicbase.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00