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https://github.com/libretro/scummvm.git
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592cca5402
OSD is now using the kGUIFont instead. The main advantage is that the kGUIFont can be used for translated text while only ASCII characters were present in ScummFont.
95 lines
2.6 KiB
C++
95 lines
2.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef GRAPHICS_FONTMAN_H
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#define GRAPHICS_FONTMAN_H
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#include "common/scummsys.h"
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#include "common/singleton.h"
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#include "common/str.h"
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#include "common/hashmap.h"
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#include "common/hash-str.h"
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namespace Graphics {
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class Font;
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class FontManager : public Common::Singleton<FontManager> {
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public:
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enum FontUsage {
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kConsoleFont = 1,
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kGUIFont = 2,
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kBigGUIFont = 3
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};
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/**
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* Retrieve a font object based on its 'name'.
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*
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* @param name the name of the font to be retrieved.
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* @return a pointer to a font, or 0 if no suitable font was found.
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*/
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const Font *getFontByName(const Common::String &name) const;
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/**
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* Associates a font object with an 'name'
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*
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* @param name the name of the font
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* @param font the font object
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* @return true on success, false on failure
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*/
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bool assignFontToName(const Common::String &name, const Font *font) { _fontMap[name] = font; return true; }
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/**
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* Removes binding from name to font
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*
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* @param name name which should be removed
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*/
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void removeFontName(const Common::String &name) { _fontMap.erase(name); }
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/**
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* Retrieve a font object based on what it is supposed
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* to be used for
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*
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* @param usage a FontUsage enum value indicating what the font will be used for.
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* @return a pointer to a font, or 0 if no suitable font was found.
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*/
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const Font *getFontByUsage(FontUsage usage) const;
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//const Font *getFontBySize(int size???) const;
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private:
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friend class Common::Singleton<SingletonBaseType>;
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FontManager();
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~FontManager();
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Common::HashMap<Common::String, const Font *> _fontMap;
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};
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} // End of namespace Graphics
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/** Shortcut for accessing the font manager. */
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#define FontMan (Graphics::FontManager::instance())
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#endif
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