mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 09:49:11 +00:00
e5def6fbea
svn-id: r38441
397 lines
9.3 KiB
C
397 lines
9.3 KiB
C
// This file was generated by credits.pl. Do not edit by hand!
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static const char *credits[] = {
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"C1""ScummVM Team",
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"",
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"C1""Project Leaders",
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"C0""Max Horn",
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"C0""Eugene Sandulenko",
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"",
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"C1""Retired Project Leaders",
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"C0""James Brown",
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"C0""Vincent Hamm",
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"C2""ScummVM co-founder, Original Cruise/CinE author",
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"C0""Ludvig Strigeus",
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"C2""Original ScummVM and SimonVM author",
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"",
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"C1""Engine Teams",
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"C1""SCUMM",
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"C0""Torbj\366rn Andersson",
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"C0""Max Horn",
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"C0""Travis Howell",
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"C0""Pawel Kolodziejski",
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"C2""Codecs, iMUSE, Smush, etc.",
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"C0""Gregory Montoir",
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"C0""Eugene Sandulenko",
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"C2""FT INSANE, MM NES, MM C64, game detection, Herc/CGA",
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"",
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"C1""HE",
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"C0""Travis Howell",
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"C0""Gregory Montoir",
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"C0""Eugene Sandulenko",
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"",
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"C1""AGI",
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"C0""Stuart George",
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"C0""Matthew Hoops",
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"C0""Filippos Karapetis",
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"C0""Pawel Kolodziejski",
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"C0""Walter van Niftrik",
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"C0""Kari Salminen",
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"C0""Eugene Sandulenko",
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"",
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"C1""AGOS",
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"C0""Torbj\366rn Andersson",
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"C0""Travis Howell",
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"",
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"C1""BASS",
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"C0""Joost Peters",
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"",
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"C1""Broken Sword 1",
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"",
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"C1""Broken Sword 2",
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"C0""Torbj\366rn Andersson",
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"",
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"C1""Cinematique evo 1",
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"C0""Vincent Hamm",
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"C2""original CinE engine author",
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"C0""Pawel Kolodziejski",
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"C0""Gregory Montoir",
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"C0""Eugene Sandulenko",
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"",
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"C1""Cinematique evo 2",
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"C0""Vincent Hamm",
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"C2""original CruisE engine author",
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"",
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"C1""FOTAQ",
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"C0""Gregory Montoir",
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"C0""Joost Peters",
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"",
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"C1""Gob",
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"C0""Torbj\366rn Andersson",
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"C0""Sven Hesse",
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"C0""Willem Jan Palenstijn",
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"C0""Eugene Sandulenko",
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"",
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"C1""Groovie",
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"C0""Henry Bush",
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"C0""Scott Thomas",
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"C0""Jordi Vilalta Prat",
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"",
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"C1""Kyra",
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"C0""Torbj\366rn Andersson",
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"C2""VQA Player",
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"C0""Oystein Eftevaag",
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"C0""Florian Kagerer",
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"C0""Gregory Montoir",
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"C0""Johannes Schickel",
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"",
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"C1""Lure",
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"C0""Paul Gilbert",
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"",
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"C1""M4",
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"C0""Torbj\366rn Andersson",
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"C0""Paul Gilbert",
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"C0""Benjamin Haisch",
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"C0""Filippos Karapetis",
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"",
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"C1""MADE",
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"C0""Benjamin Haisch",
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"",
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"C1""Parallaction",
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"C0""peres",
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"",
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"C1""SAGA",
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"C0""Torbj\366rn Andersson",
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"C0""Sven Hesse",
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"C0""Filippos Karapetis",
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"C0""Andrew Kurushin",
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"C0""Eugene Sandulenko",
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"",
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"C1""SCI",
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"C0""Paul Gilbert",
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"C0""Filippos Karapetis",
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"C0""Walter van Niftrik",
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"C0""Jordi Vilalta Prat",
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"C0""Lars Skovlund",
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"",
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"C1""Tinsel",
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"C0""Torbj\366rn Andersson",
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"C0""Paul Gilbert",
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"C0""Sven Hesse",
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"C0""Max Horn",
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"C0""Filippos Karapetis",
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"C0""Joost Peters",
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"",
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"C1""Touch\351",
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"C0""Gregory Montoir",
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"",
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"C1""Tucker",
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"C0""Gregory Montoir",
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"",
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"",
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"C1""Backend Teams",
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"C1""Dreamcast",
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"C0""Marcus Comstedt",
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"",
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"C1""GP2X",
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"C0""John Willis",
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"",
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"C1""iPhone",
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"C0""Oystein Eftevaag",
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"",
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"C1""Maemo",
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"C0""Frantisek Dufka",
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"",
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"C1""Nintendo DS",
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"C0""Neil Millstone",
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"",
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"C1""PalmOS",
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"C0""Chris Apers",
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"",
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"C1""PocketPC / WinCE",
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"C0""Kostas Nakos",
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"",
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"C1""PlayStation 2",
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"C0""Max Lingua",
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"",
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"C1""PSP (PlayStation Portable)",
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"C0""Joost Peters",
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"",
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"C1""SDL (Win/Linux/OS X/etc.)",
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"C0""Max Horn",
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"C0""Eugene Sandulenko",
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"C2""Asm routines, GFX layers",
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"",
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"C1""SymbianOS",
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"C0""Jurgen Braam",
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"C0""Lars Persson",
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"",
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"C1""Wii",
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"C0""Andre Heider",
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"",
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"",
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"C1""Other subsystems",
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"C1""Infrastructure",
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"C0""Max Horn",
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"C2""Backend & Engine APIs, file API, sound mixer, audiostreams, data structures, etc.",
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"C0""Eugene Sandulenko",
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"",
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"C1""GUI",
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"C0""Eugene Sandulenko",
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"C0""Johannes Schickel",
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"",
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"C1""Miscellaneous",
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"C0""David Corrales-Lopez",
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"C2""Filesystem access improvements (GSoC 2007 task)",
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"C0""Jerome Fisher",
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"C2""MT-32 emulator",
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"C0""Jochen Hoenicke",
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"C2""Speaker & PCjr sound support, Adlib work",
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"C0""Chris Page",
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"C2""Return to launcher, savestate improvements, leak fixes, ... (GSoC 2008 task)",
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"C0""Robin Watts",
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"C2""ARM assembly routines for nice speedups on several ports; improvements to the sound mixer",
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"",
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"",
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"C1""Website (content)",
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"C0""All active team members",
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"C0""",
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"",
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"C1""Documentation",
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"C0""Joachim Eberhard",
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"C2""Numerous contributions to documentation",
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"C0""Matthew Hoops",
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"C2""Wiki editor",
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"",
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"C1""Retired Team Members",
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"C0""Tore Anderson",
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"C2""Former Debian GNU/Linux maintainer",
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"C0""Nicolas Bacca",
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"C2""Former WinCE porter",
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"C0""Ralph Brorsen",
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"C2""Help with GUI implementation",
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"C0""Jamieson Christian",
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"C2""iMUSE, MIDI, all things musical",
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"C0""David Eriksson",
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"C2""Engines: FOTAQ",
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"C0""Hans-J\366rg Frieden",
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"C2""Former AmigaOS 4 packager",
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"C0""Robert G\366ffringmann",
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"C2""Original PS2 porter; Engines: BASS, BS1",
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"C0""Jonathan Gray",
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"C2""Engines: SCUMM, HE, BS2",
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"C0""R\374diger Hanke",
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"C2""Port: MorphOS",
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"C0""Felix Jakschitsch",
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"C2""Zak256 reverse engineering",
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"C0""Oliver Kiehl",
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"C2""Engines: AGOS, BASS",
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"C0""Mutwin Kraus",
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"C2""Original MacOS porter",
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"C0""Peter Moraliyski",
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"C2""Port: GP32",
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"C0""Juha Niemim\344ki",
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"C2""Former AmigaOS 4 packager",
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"C0""Jeremy Newman",
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"C2""Former webmaster",
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"C0""Lionel Ulmer",
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"C2""Port: X11",
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"C0""Won Star",
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"C2""Former GP32 porter",
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"C0""David Symonds",
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"C2""Engines: AGI",
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"",
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"",
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"C1""Other contributions",
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"",
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"C1""Packages",
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"C1""AmigaOS 4",
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"C0""Hubert Maier",
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"",
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"C1""Atari/FreeMiNT",
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"C0""Keith Scroggins",
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"",
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"C1""BeOS",
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"C0""Stefan Parviainen",
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"C0""Luc Schrijvers",
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"",
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"C1""Debian GNU/Linux",
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"C0""David Weinehall",
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"",
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"C1""Fedora / RedHat",
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"C0""Willem Jan Palenstijn",
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"",
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"C1""Mac OS X",
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"C0""Max Horn",
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"C0""Oystein Eftevaag",
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"",
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"C1""Mandriva",
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"C0""Dominik Scherer",
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"",
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"C1""MorphOS",
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"C0""Fabien Coeurjoly",
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"",
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"C1""OS/2",
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"C0""Paul Smedley",
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"",
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"C1""SlackWare",
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"C0""Robert Kelsen",
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"",
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"C1""Solaris x86",
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"C0""Laurent Blume",
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"",
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"C1""Solaris SPARC",
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"C0""Markus Strangl",
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"",
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"C1""Win32",
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"C0""Travis Howell",
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"",
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"C1""Win64",
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"C0""Chris Gray",
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"",
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"",
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"C1""Websites (design)",
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"C0""Dob\363 Bal\341zs",
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"C2""Website design",
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"C0""Yaroslav Fedevych",
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"C2""HTML/CSS for the website",
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"C0""David Jensen",
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"C2""SVG logo conversion",
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"C0""Jean Marc",
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"C2""ScummVM logo",
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"C0""Raina",
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"C2""ScummVM forum buttons",
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"",
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"C1""Code contributions",
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"C0""Ori Avtalion",
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"C2""Subtitle control options in the GUI; BASS GUI fixes",
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"C0""Stuart Caie",
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"C2""Decoders for Simon 1 Amiga data files",
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"C0""Paolo Costabel",
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"C2""PSP port contributions",
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"C0""Thierry Crozat",
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"C2""Support for Broken Sword 1 Macintosh version",
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"C0""Martin Doucha",
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"C2""CinE engine objectification",
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"C0""Thomas Fach-Pedersen",
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"C2""ProTracker module player",
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"C0""Benjamin Haisch",
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"C2""Heavily improved de-/encoder for DXA videos",
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"C0""Janne Huttunen",
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"C2""V3 actor mask support, Dig/FT SMUSH audio",
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"C0""Kov\341cs Endre J\341nos",
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"C2""Several fixes for Simon1",
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"C0""Jeroen Janssen",
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"C2""Numerous readability and bugfix patches",
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"C0""Andreas Karlsson",
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"C2""Initial port for SymbianOS",
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"C0""Claudio Matsuoka",
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"C2""Daily Linux builds",
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"C0""Thomas Mayer",
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"C2""PSP port contributions",
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"C0""Sean Murray",
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"C2""ScummVM tools GUI application (GSoC 2007 task)",
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"C0""n0p",
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"C2""Windows CE port aspect ratio correction scaler and right click input method",
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"C0""Mikesch Nepomuk",
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"C2""MI1 VGA floppy patches",
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"C0""Nicolas Noble",
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"C2""Config file and ALSA support",
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"C0""Tim Phillips",
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"C2""Initial MI1 CD music support",
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"C0""Quietust",
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"C2""Sound support for Amiga SCUMM V2/V3 games, MM NES support",
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"C0""Andreas R\366ver",
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"C2""Broken Sword 1/2 MPEG2 cutscene support",
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"C0""Edward Rudd",
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"C2""Fixes for playing MP3 versions of MI1/Loom audio",
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"C0""Daniel Schepler",
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"C2""Final MI1 CD music support, initial Ogg Vorbis support",
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"C0""Andr\351 Souza",
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"C2""SDL-based OpenGL renderer",
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"",
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"C0""And to all the contributors, users, and beta testers we've missed. Thanks!",
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"C0""",
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"",
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"C1""Special thanks to",
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"",
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"C0""Sander Buskens",
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"C2""For his work on the initial reversing of Monkey2",
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"C0""Canadacow",
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"C2""For the original MT-32 emulator",
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"C0""Kevin Carnes",
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"C2""For Scumm16, the basis of ScummVM's older gfx codecs",
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"C0""Curt Coder",
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"C2""For the original TrollVM (preAGI) code",
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"C0""Patrick Combet",
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"C2""For the original Gobliiins ADL player",
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"C0""Ivan Dubrov",
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"C2""For contributing the initial version of the Gobliiins engine",
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"C0""Till Kresslein",
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"C2""For design of modern ScummVM GUI",
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"C0""Jezar",
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"C2""For his freeverb filter implementation",
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"C0""Jim Leiterman",
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"C2""Various info on his FM-TOWNS/Marty SCUMM ports",
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"C0""lloyd",
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"C2""For deep tech details about C64 Zak & MM",
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"C0""Sarien Team",
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"C2""Original AGI engine code",
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"C0""Jimmi Th\370gersen",
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"C2""For ScummRev, and much obscure code/documentation",
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"C0""Tristan",
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"C2""For additional work on the original MT-32 emulator",
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"C0""James Woodcock",
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"C2""Soundtrack enhancements",
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"C0""Tony Warriner and everyone at Revolution Software Ltd. for sharing with us the source of some of their brilliant games, allowing us to release Beneath a Steel Sky as freeware... and generally being supportive above and beyond the call of duty.",
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"C0""",
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"C0""John Passfield and Steve Stamatiadis for sharing the source of their classic title, Flight of the Amazon Queen and also being incredibly supportive.",
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"C0""",
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"C0""Joe Pearce from The Wyrmkeep Entertainment Co. for sharing the source of their famous title Inherit the Earth and always prompt replies to our questions.",
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"C0""",
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"C0""Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at LucasFilm/LucasArts who made SCUMM the insane mess to reimplement that it is today. Feel free to drop us a line and tell us what you think, guys!",
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"C0""",
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"C0""Alan Bridgman, Simon Woodroffe and everyone at Adventure Soft for sharing the source code of some of their games with us.",
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"C0""",
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"",
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};
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