scummvm/graphics/scaler/normal.h
2021-03-15 16:48:40 +02:00

43 lines
1.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef GRAPHICS_SCALER_NORMAL_H
#define GRAPHICS_SCALER_NORMAL_H
#include "graphics/scalerplugin.h"
class NormalPlugin : public ScalerPluginObject {
public:
NormalPlugin();
virtual uint increaseFactor() override;
virtual uint decreaseFactor() override;
virtual bool canDrawCursor() const override { return true; }
virtual uint extraPixels() const override { return 0; }
virtual const char *getName() const override;
virtual const char *getPrettyName() const override;
protected:
virtual void scaleIntern(const uint8 *srcPtr, uint32 srcPitch,
uint8 *dstPtr, uint32 dstPitch, int width, int height, int x, int y) override;
};
#endif