scummvm/engines/mohawk/riven_stacks/ospit.cpp
David Fioramonti d7b511b98b MOHAWK: RIVEN: Return to main menu after the credits
Like the original the game loop returns to the main menu
after the credits end.

The variable states are reset and the player can start
a new game or load an old one.
2018-09-09 16:11:12 +02:00

255 lines
8.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "mohawk/riven_stacks/ospit.h"
#include "mohawk/cursors.h"
#include "mohawk/riven.h"
#include "mohawk/riven_card.h"
#include "mohawk/riven_graphics.h"
#include "mohawk/riven_inventory.h"
#include "mohawk/riven_video.h"
namespace Mohawk {
namespace RivenStacks {
OSpit::OSpit(MohawkEngine_Riven *vm) :
RivenStack(vm, kStackOspit) {
REGISTER_COMMAND(OSpit, xorollcredittime);
REGISTER_COMMAND(OSpit, xbookclick);
REGISTER_COMMAND(OSpit, xooffice30_closebook);
REGISTER_COMMAND(OSpit, xobedroom5_closedrawer);
REGISTER_COMMAND(OSpit, xogehnopenbook);
REGISTER_COMMAND(OSpit, xogehnbookprevpage);
REGISTER_COMMAND(OSpit, xogehnbooknextpage);
REGISTER_COMMAND(OSpit, xgwatch);
}
void OSpit::xorollcredittime(const ArgumentArray &args) {
// WORKAROUND: The special change stuff only handles one destination and it would
// be messy to modify the way that currently works. If we use the trap book on Tay,
// we should be using the Tay end game sequences.
if (_vm->_vars["returnstackid"] == kStackRspit) {
RivenScriptPtr script = _vm->_scriptMan->createScriptWithCommand(
new RivenStackChangeCommand(_vm, kStackRspit, 0x3338, true, false));
_vm->_scriptMan->runScript(script, false);
return;
}
// You used the trap book... why? What were you thinking?
uint32 gehnState = _vm->_vars["agehn"];
if (gehnState == 0) // Gehn who?
runEndGame(1, 9500, 1225);
else if (gehnState == 4) // You freed him? Are you kidding me?
runEndGame(2, 12000, 558);
else // You already spoke with Gehn. What were you thinking?
runEndGame(3, 8000, 857);
}
void OSpit::xbookclick(const ArgumentArray &args) {
// Let's hook onto our video
RivenVideo *video = _vm->_video->getSlot(args[0]);
// Convert from the standard QuickTime base time to milliseconds
// The values are in terms of 1/600 of a second.
// Have I said how much I just *love* QuickTime? </sarcasm>
uint32 startTime = args[1] * 1000 / 600;
uint32 endTime = args[2] * 1000 / 600;
// Track down our hotspot
Common::String hotspotName = Common::String::format("touchBook%d", args[3]);
RivenHotspot *hotspot = _vm->getCard()->getHotspotByName(hotspotName);
Common::Rect hotspotRect = hotspot->getRect();
debug(0, "xbookclick:");
debug(0, "\tVideo Code = %d", args[0]);
debug(0, "\tStart Time = %dms", startTime);
debug(0, "\tEnd Time = %dms", endTime);
debug(0, "\tHotspot = %d -> %s", args[3], hotspotName.c_str());
// Just let the video play while we wait until Gehn opens the trap book for us
while (video->getTime() < startTime && !_vm->hasGameEnded()) {
_vm->doFrame();
}
// Break out if we're quitting
if (_vm->hasGameEnded())
return;
// OK, Gehn has opened the trap book and has asked us to go in. Let's watch
// and see what the player will do...
while (video->getTime() < endTime && !_vm->hasGameEnded()) {
if (hotspotRect.contains(getMousePosition()))
_vm->_cursor->setCursor(kRivenOpenHandCursor);
else
_vm->_cursor->setCursor(kRivenMainCursor);
if (mouseIsDown()) {
if (hotspotRect.contains(getMousePosition())) {
// OK, we've used the trap book! We go for ride lady!
_vm->_video->closeVideos(); // Stop all videos
_vm->_cursor->setCursor(kRivenHideCursor); // Hide the cursor
_vm->_gfx->scheduleTransition(kRivenTransitionBlend);
_vm->getCard()->drawPicture(3); // Black out the screen
_vm->_sound->playSound(0); // Play the link sound
_vm->delay(12000);
_vm->getCard()->playMovie(7); // Activate Gehn Link Video
RivenVideo *linkVideo = _vm->_video->openSlot(1); // Play Gehn Link Video
linkVideo->playBlocking();
_vm->_vars["ocage"] = 1;
_vm->_vars["agehn"] = 4; // Set Gehn to the trapped state
_vm->_vars["atrapbook"] = 1; // We've got the trap book again
_vm->_sound->playSound(0); // Play the link sound again
_vm->_gfx->scheduleTransition(kRivenTransitionBlend);
_vm->changeToCard(_vm->getStack()->getCardStackId(0x2885)); // Link out!
_vm->_inventory->forceVisible(true);
_vm->delay(2000);
_vm->_inventory->forceVisible(false);
_vm->_scriptMan->stopAllScripts(); // Stop all running scripts (so we don't remain in the cage)
return;
}
}
_vm->doFrame();
}
// Break out if we're quitting
if (_vm->hasGameEnded())
return;
// If there was no click and this is the third time Gehn asks us to
// use the trap book, he will shoot the player. Dead on arrival.
// Run the credits from here.
if (_vm->_vars["agehn"] == 3) {
runCredits(args[0], 5000, 995);
return;
}
// There was no click, so just play the rest of the video.
video->playBlocking();
}
void OSpit::xooffice30_closebook(const ArgumentArray &args) {
// Close the blank linking book if it's open
uint32 &book = _vm->_vars["odeskbook"];
if (book != 1)
return;
// Set the variable to be "closed"
book = 0;
// Play the movie
RivenVideo *video = _vm->_video->openSlot(1);
video->seek(0);
video->playBlocking();
// Set the hotspots into their correct states
RivenHotspot *closeBook = _vm->getCard()->getHotspotByName("closeBook");
RivenHotspot *nullHotspot = _vm->getCard()->getHotspotByName("null");
RivenHotspot *openBook = _vm->getCard()->getHotspotByName("openBook");
closeBook->enable(false);
nullHotspot->enable(false);
openBook->enable(true);
_vm->getCard()->drawPicture(1);
}
void OSpit::xobedroom5_closedrawer(const ArgumentArray &args) {
// Close the drawer if open when clicking on the journal.
RivenVideo *video = _vm->_video->openSlot(2);
video->playBlocking();
_vm->_vars["ostanddrawer"] = 0;
}
void OSpit::xogehnopenbook(const ArgumentArray &args) {
_vm->getCard()->drawPicture(_vm->_vars["ogehnpage"]);
}
void OSpit::xogehnbookprevpage(const ArgumentArray &args) {
// Get the page variable
uint32 &page = _vm->_vars["ogehnpage"];
// Keep turning pages while the mouse is pressed
while (keepTurningPages()) {
// Check for the first page
if (page == 1)
return;
// Update the page number
page--;
pageTurn(kRivenTransitionWipeRight);
_vm->getCard()->drawPicture(page);
_vm->doFrame();
waitForPageTurnSound();
}
}
void OSpit::xogehnbooknextpage(const ArgumentArray &args) {
// Get the page variable
uint32 &page = _vm->_vars["ogehnpage"];
// Keep turning pages while the mouse is pressed
while (keepTurningPages()) {
// Check for the last page
if (page == 13)
return;
// Update the page number
page++;
pageTurn(kRivenTransitionWipeLeft);
_vm->getCard()->drawPicture(page);
_vm->doFrame();
waitForPageTurnSound();
}
}
void OSpit::xgwatch(const ArgumentArray &args) {
// Hide the cursor
_vm->_cursor->setCursor(kRivenHideCursor);
uint32 prisonCombo = _vm->_vars["pcorrectorder"];
byte curSound = 0;
while (curSound < 5 && !_vm->hasGameEnded()) {
// Play a sound every half second
_vm->_sound->playSound(getComboDigit(prisonCombo, curSound) + 13);
_vm->delay(500);
curSound++;
}
// Now play the video for the watch
_vm->getCard()->playMovie(1);
RivenVideo *watchVideo = _vm->_video->openSlot(1);
watchVideo->playBlocking();
}
} // End of namespace RivenStacks
} // End of namespace Mohawk