mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 14:18:37 +00:00
.. | ||
patches | ||
testbed-audiocd-files | ||
access.dat | ||
achievements.dat | ||
create-playground3d-data.sh | ||
create-testbed-data.sh | ||
cryo.dat | ||
cryomni3d.dat | ||
drascula.dat | ||
encoding.dat | ||
fonts.dat | ||
grim-patch.lab | ||
hadesch_translations.dat | ||
hugo.dat | ||
kyra.dat | ||
lure.dat | ||
macgui.dat | ||
macventure.dat | ||
monkey4-patch.m4b | ||
mort.dat | ||
myst3.dat | ||
neverhood.dat | ||
prince_translation.dat | ||
queen.tbl | ||
README | ||
sky.cpt | ||
supernova.dat | ||
teenagent.dat | ||
titanic.dat | ||
tony.dat | ||
toon.dat | ||
ultima.dat | ||
wintermute.zip | ||
xeen.ccs |
engine-data README ------------------------------------------------------------------------------- access.dat: This file contains game resource data used by Access engine. achievements.dat: This file contains Achievements and Statistics IDs and localization from Steam and GOG. cryo.dat: This file contains a lot of hardcoded tables used by the Cryo engine. cryomni3d.dat: This file contains all strings and some file names depending only on platform/localization. Some filenames depend on the edition, these are handled by game flags in engine code. Those informations were stored in the original executables. drascula.dat: This file contains essential game data used by Drascula engine. encoding.dat: This file contains character mapping for CJK encodings to unicode. fonts.dat: This file contains set of free TTF fonts used by Glk, ZVision, Wintermute engines and our GUI. hugo.dat: This file contains all the hardcoded logic, strings and fonts used by Hugo engine. Those information were stored in the original executables. kyra.dat: The 'kyra.dat' file is created by extracting hardcoded data, like the roomtable, inventory names, various strings, tables for shapes and sequence scripts, from. lure.dat: This file contains essential game data used by Lure of the Temptress game. macgui.dat: The file contains set of offsets for recreation of Classic Mac OS GUI, used by Director, MacVenture and WAGE engines. macventure.dat This file contains additional GUI elements used by MacVenture engine. mort.dat: File created partially by extracting font data from the French executable. It also contains the French and German translation, as well as a custom-made English translation. neverhood.dat: This file contains hardcoded game data used by The Neverhood game. prince_translation.dat: The file contains translated game texts for Prince and the Coward game. queen.tbl: 'queen.tbl' contains a list of filenames, filesizes and offsets for the individual files saved in QUEEN.1. This data was originally included in the executable. The compress_queen tool adds the information contained in queen.tbl to QUEEN.1; for this reason neither the freeware FOTAQ floppy version nor the mp3/ogg/flac encoded need the datafile. sky.cpt: This file contains game tables required for playing Beneath a Steel Sky game. supernova.dat: File created partially by extracting the German text from the original source code. It also contains the custom-made English translation. teenagent.dat: This file contains essential data used by Teen Agent game. titanic.dat: This file contains data, hardcoded in the original executable of Starship Titanic game. tony.dat: This file contains the font table used by the different versions of the game. toon.dat: This file contains all the strings hardcoded in the original executables. ultima.dat: This file contains scripts and game data used by Ultima engine. wintermute.zip: This file contains additional graphics resources used by Wintermute engine. xeen.ccs: This file contains all the various strings and figures needed for the games.