scummvm/engines/hdb/detection.cpp
2019-09-03 17:17:25 +02:00

190 lines
5.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "base/plugins.h"
#include "engines/advancedDetector.h"
#include "hdb/hdb.h"
namespace HDB {
const char *HDBGame::getGameId() const { return _gameDescription->gameId; }
Common::Platform HDBGame::getPlatform() const { return _gameDescription->platform; }
const char *HDBGame::getGameFile() const {
return _gameDescription->filesDescriptions[0].fileName;
}
uint32 HDBGame::getGameFlags() const {
return _gameDescription->flags;
}
bool HDBGame::isDemo() const {
return (getGameFlags() & ADGF_DEMO);
}
} // End of namespace HDB
static const PlainGameDescriptor hdbGames[] = {
{"hdb", "Hyperspace Delivery Boy!"},
{0, 0}
};
namespace HDB {
static const ADGameDescription gameDescriptions[] = {
{
"hdb",
"",
AD_ENTRY1s("hyperspace.mpc", "ff8e51d0872736bc6afe87cfcb846b70", 50339161),
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
GUIO1(GUIO_NONE)
},
{
"hdb",
"",
AD_ENTRY1s("hyperdemo.mpc", "d8743b3b8be56486bcfb1398b2f2aad4", 13816461),
Common::EN_ANY,
Common::kPlatformUnknown,
ADGF_DEMO,
GUIO1(GUIO_NONE)
},
{
"hdb",
"",
AD_ENTRY1s("hyperdemo.mpc", "f3bc878e179f00b8666a9846f3d9f9f5", 5236568),
Common::EN_ANY,
Common::kPlatformUnknown,
ADGF_DEMO,
GUIO1(GUIO_NONE)
},
// provided by sev
{
"hdb",
"",
AD_ENTRY1s("hyperdemo.mpc", "7bc533e8f1866931c884f1bc09353744", 13906865),
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_DEMO,
GUIO1(GUIO_NONE)
},
AD_TABLE_END_MARKER
};
} // End of namespace HDB
class HDBMetaEngine : public AdvancedMetaEngine {
public:
HDBMetaEngine() : AdvancedMetaEngine(HDB::gameDescriptions, sizeof(ADGameDescription), hdbGames) {
_singleId = "hdb";
}
virtual const char *getName() const {
return "Hyperspace Delivery Boy!";
}
virtual const char *getOriginalCopyright() const {
return "Hyperspace Delivery Boy! (c) 2001 Monkeystone Games";
}
virtual bool hasFeature(MetaEngineFeature f) const;
virtual int getMaximumSaveSlot() const;
virtual SaveStateList listSaves(const char *target) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
};
bool HDBMetaEngine::hasFeature(MetaEngineFeature f) const {
return
(f == kSupportsLoadingDuringStartup) ||
(f == kSupportsLoadingDuringStartup) ||
(f == kSupportsListSaves) ||
(f == kSavesSupportMetaInfo) ||
(f == kSavesSupportThumbnail) ||
(f == kSavesSupportPlayTime);
}
bool HDB::HDBGame::hasFeature(Engine::EngineFeature f) const {
return (f == kSupportsRTL) ||
(f == kSupportsLoadingDuringRuntime) ||
(f == kSupportsSavingDuringRuntime);
}
int HDBMetaEngine::getMaximumSaveSlot() const { return 9; }
SaveStateList HDBMetaEngine::listSaves(const char *target) const {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Common::StringArray filenames;
Common::String pattern = target;
pattern += ".###";
filenames = saveFileMan->listSavefiles(pattern);
SaveStateList saveList;
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
// Obtain the last 2 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 2);
if (slotNum >= 0 && slotNum <= getMaximumSaveSlot()) {
Common::ScopedPtr<Common::InSaveFile> in(saveFileMan->openForLoading(*file));
if (in) {
SaveStateDescriptor desc;
char mapName[32];
Graphics::Surface *thumbnail;
if (!Graphics::loadThumbnail(*in, thumbnail)) {
warning("Error loading thumbnail for %s", file->c_str());
}
desc.setThumbnail(thumbnail);
uint32 timeSeconds = in->readUint32LE();;
in->read(mapName, 32);
warning("mapName: %s playtime: %d", mapName, timeSeconds);
desc.setSaveSlot(slotNum);
desc.setPlayTime(timeSeconds * 1000);
desc.setDescription(mapName);
saveList.push_back(desc);
}
}
}
// Sort saves based on slot number.
Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
return saveList;
}
bool HDBMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
if (desc) {
*engine = new HDB::HDBGame(syst, desc);
}
return desc != nullptr;
}
#if PLUGIN_ENABLED_DYNAMIC(HDB)
REGISTER_PLUGIN_DYNAMIC(HDB, PLUGIN_TYPE_ENGINE, HDBMetaEngine);
#else
REGISTER_PLUGIN_STATIC(HDB, PLUGIN_TYPE_ENGINE, HDBMetaEngine);
#endif