scummvm/engines/mohawk/cstime.cpp
Max Horn 4cbe4ede66 COMMON: Registers RandomSources in constructor with the event recorder
This also removes the dependency of engines on the event recorder header
and API, and will make it easier to RandomSources that are not properly
registered.
2011-05-17 12:17:26 +02:00

598 lines
15 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "mohawk/cstime.h"
#include "mohawk/cstime_cases.h"
#include "mohawk/cstime_game.h"
#include "mohawk/cstime_ui.h"
#include "mohawk/cstime_view.h"
#include "mohawk/resource.h"
#include "mohawk/cursors.h"
#include "mohawk/video.h"
#include "common/config-manager.h"
#include "common/error.h"
#include "common/events.h"
#include "common/fs.h"
#include "common/textconsole.h"
#include "common/system.h"
namespace Mohawk {
MohawkEngine_CSTime::MohawkEngine_CSTime(OSystem *syst, const MohawkGameDescription *gamedesc) : MohawkEngine(syst, gamedesc) {
_rnd = new Common::RandomSource("cstime");
// If the user just copied the CD contents, the fonts are in a subdirectory.
const Common::FSNode gameDataDir(ConfMan.get("path"));
// They're in setup/data32 for 'Where in Time is Carmen Sandiego?'.
SearchMan.addSubDirectoryMatching(gameDataDir, "setup/data32");
// They're in 95instal for 'Carmen Sandiego's Great Chase Through Time'.
SearchMan.addSubDirectoryMatching(gameDataDir, "95instal");
_state = kCSTStateStartup;
reset();
}
MohawkEngine_CSTime::~MohawkEngine_CSTime() {
delete _interface;
delete _view;
delete _console;
delete _gfx;
delete _rnd;
}
Common::Error MohawkEngine_CSTime::run() {
MohawkEngine::run();
_console = new CSTimeConsole(this);
_gfx = new CSTimeGraphics(this);
_cursor = new DefaultCursorManager(this, ID_CURS);
_interface = new CSTimeInterface(this);
_view = new CSTimeView(this);
_view->setupView();
_view->setModule(new CSTimeModule(this));
while (!shouldQuit()) {
switch (_state) {
case kCSTStateStartup:
// We just jump straight to the case for now.
_state = kCSTStateNewCase;
break;
case kCSTStateNewCase:
initCase();
_state = kCSTStateNewScene;
break;
case kCSTStateNewScene:
nextScene();
_state = kCSTStateNormal;
break;
case kCSTStateNormal:
update();
break;
}
}
return Common::kNoError;
}
void MohawkEngine_CSTime::update() {
Common::Event event;
while (_eventMan->pollEvent(event)) {
switch (event.type) {
case Common::EVENT_MOUSEMOVE:
_interface->mouseMove(event.mouse);
_needsUpdate = true;
break;
case Common::EVENT_LBUTTONUP:
_interface->mouseUp(event.mouse);
break;
case Common::EVENT_LBUTTONDOWN:
_interface->mouseDown(event.mouse);
break;
case Common::EVENT_RBUTTONDOWN:
// (All of this case is only run if the relevant option is enabled.)
// FIXME: Don't do these if the options are open.
if (_case->getCurrScene()->_activeChar->_flappingState != 0xffff)
_case->getCurrScene()->_activeChar->interruptFlapping();
if (getCurrentEventType() == kCSTimeEventWaitForClick)
mouseClicked();
// TODO: This is always run, even if not in-game.
//pauseCurrentNIS();
//stopSound();
// FIXME: There's some more stuff here.
break;
case Common::EVENT_KEYDOWN:
switch (event.kbd.keycode) {
case Common::KEYCODE_d:
if (event.kbd.flags & Common::KBD_CTRL) {
_console->attach();
_console->onFrame();
}
break;
case Common::KEYCODE_SPACE:
pauseGame();
break;
default:
break;
}
break;
default:
break;
}
}
_needsUpdate = true;
if (_video->updateMovies())
_needsUpdate = true;
if (_needsUpdate) {
_view->_needsUpdate = true;
_needsUpdate = false;
}
eventIdle();
_interface->idle();
// Cut down on CPU usage
_system->delayMillis(10);
}
void MohawkEngine_CSTime::initCase() {
_interface->openResFile();
_interface->install();
_interface->cursorInstall();
// TODO: _interface->paletteOff(true);
_interface->cursorActivate(true);
_interface->cursorSetShape(1, false);
for (uint i = 0; i < 19; i++)
_haveInvItem[i] = 0;
_interface->getInventoryDisplay()->clearDisplay();
_interface->getCarmenNote()->clearPieces();
// TODO: fixup book rect for case 20
for (uint i = 0; i < 20; i++)
_caseVariable[i] = 0;
_case = new CSTimeCase1(this); // TODO
_interface->getInventoryDisplay()->install();
_nextSceneId = 1;
}
void MohawkEngine_CSTime::nextScene() {
_case->setCurrScene(_nextSceneId);
CSTimeScene *scene = _case->getCurrScene();
// TODO: scene->setState(1);
scene->_visitCount++;
scene->installGroup();
_interface->draw();
scene->buildScene();
scene->setupAmbientAnims();
_interface->cursorSetShape(1, false);
addEvent(CSTimeEvent(kCSTimeEventWait, 0xffff, 500));
scene->idleAmbientAnims();
// TODO: startEnvironmentSound();
if (scene->_visitCount == 1) {
addEventList(scene->getEvents(false));
} else {
addEventList(scene->getEvents(true));
}
_view->idleView();
// TODO: maybe startMusic();
}
void MohawkEngine_CSTime::loadResourceFile(Common::String name) {
MohawkArchive *archive = new MohawkArchive();
if (!archive->open(name + ".mhk"))
error("failed to open %s.mhk", name.c_str());
_mhk.push_back(archive);
}
void MohawkEngine_CSTime::addEvent(const CSTimeEvent &event) {
_events.push_back(event);
}
void MohawkEngine_CSTime::addEventList(const Common::Array<CSTimeEvent> &list) {
for (uint i = 0; i < list.size(); i++)
addEvent(list[i]);
}
void MohawkEngine_CSTime::insertEventAtFront(const CSTimeEvent &event) {
if (_events.empty())
_events.push_front(event);
else
_events.insert(++_events.begin(), event);
}
uint16 MohawkEngine_CSTime::getCurrentEventType() {
if (_events.empty())
return 0xffff;
else
return _events.front().type;
}
void MohawkEngine_CSTime::eventIdle() {
bool done = false;
while (_events.size() && !done && true /* TODO: !_options->getState() */) {
_lastTimeout = 0xffffffff;
bool advanceQueue = true;
bool processEvent = true;
CSTimeEvent &event = _events.front();
switch (event.type) {
case kCSTimeEventCharPlayNIS:
if (_NISRunning) {
CSTimeChar *chr = _case->getCurrScene()->getChar(event.param1);
if (chr->NISIsDone()) {
chr->removeNIS();
_NISRunning = false;
chr->setupAmbientAnims(true);
_events.pop_front();
processEvent = false;
} else {
done = true;
}
} else {
advanceQueue = false;
}
break;
case kCSTimeEventNewScene:
if (_processingEvent) {
processEvent = false;
_events.pop_front();
_processingEvent = false;
// FIXME: check skip global, if set:
// stopMusic(), stopEnvironmentSound(), set scene to _nextSceneId,
// set scene state to 1, set state to idle loop
} else {
triggerEvent(event);
done = true;
_processingEvent = true;
}
break;
case kCSTimeEventCharStartFlapping:
assert(_case->getCurrScene()->_activeChar);
switch (_case->getCurrScene()->_activeChar->_flappingState) {
case 0xffff:
// FIXME: check skip global, if set, processEvent = false and pop event
advanceQueue = false;
break;
case 0:
_case->getCurrScene()->_activeChar->_flappingState = 0xffff;
_events.pop_front();
processEvent = false;
break;
default:
done = true;
break;
}
break;
case kCSTimeEventCharSomeNIS55:
// This is like kCSTimeEventCharPlayNIS, only using a different flag variable.
if (_processingNIS55) {
CSTimeChar *chr = _case->getCurrScene()->getChar(event.param1);
if (chr->NISIsDone()) {
chr->removeNIS();
_processingNIS55 = false;
chr->setupAmbientAnims(true);
_events.pop_front();
processEvent = false;
} else {
done = true;
}
} else {
advanceQueue = false;
}
break;
default:
break;
}
if (!done && processEvent) {
_interface->cursorSetWaitCursor();
triggerEvent(event);
if (advanceQueue)
_events.pop_front();
}
if (!_events.size()) {
Common::Point pos = _system->getEventManager()->getMousePos();
if (_interface->_sceneRect.contains(pos))
_case->getCurrScene()->setCursorForCurrentPoint();
else
_interface->setCursorForCurrentPoint();
_interface->mouseMove(pos);
resetTimeout();
}
}
}
void MohawkEngine_CSTime::resetTimeout() {
_lastTimeout = _system->getMillis();
}
void MohawkEngine_CSTime::mouseClicked() {
// TODO
}
bool MohawkEngine_CSTime::NISIsRunning() {
if (_NISRunning || (!_events.empty() && _events.front().type == kCSTimeEventUnused63))
return true;
return false;
}
void MohawkEngine_CSTime::reset() {
_NISRunning = false;
_processingNIS55 = false;
_lastTimeout = 0xffffffff;
_processingEvent = false;
}
void MohawkEngine_CSTime::triggerEvent(CSTimeEvent &event) {
debug("triggerEvent: type %d, param1 %d, param2 %d", event.type, event.param1, event.param2);
switch (event.type) {
case kCSTimeEventNothing:
case kCSTimeEventUnused8:
case kCSTimeEventUnused21:
case kCSTimeEventUnused63:
break;
case kCSTimeEventCondition:
_case->handleConditionalEvent(event);
break;
case kCSTimeEventCharPlayNIS:
_case->getCurrScene()->getChar(event.param1)->playNIS(event.param2);
_NISRunning = true;
break;
case kCSTimeEventStartConversation:
_case->setConversation(event.param2);
_case->getCurrConversation()->setSourceChar(event.param1);
_case->getCurrConversation()->incrementTalkCount();
_case->getCurrConversation()->start();
break;
case kCSTimeEventNewScene:
if (_case->getCurrConversation()->getState() != (uint)~0)
_case->getCurrConversation()->end(false);
_interface->clearTextLine();
// TODO: _interface->fadeDown();
_interface->cursorSetShape(1);
// TODO: swap cursor
// TODO: unloadPreloadedSounds?
if (_interface->getInventoryDisplay()->getState() == 4) {
_interface->getInventoryDisplay()->hide();
_interface->getInventoryDisplay()->setState(0);
}
// TODO: stupid case 20 handling
_case->getCurrScene()->leave();
// TODO: set dim palette(true)
_view->_needsUpdate = true;
_view->idleView();
// TODO: set dim palette(false)
_nextSceneId = event.param2;
_state = kCSTStateNewScene;
break;
case kCSTimeEventCharStartFlapping:
{
CSTimeChar *chr = _case->getCurrScene()->getChar(event.param1);
if (!chr->_unknown2) {
_case->getCurrScene()->_activeChar->_flappingState = 0;
break;
}
chr->startFlapping(event.param2);
if (event.param2)
_interface->drawTextIdToBubble(event.param2);
CSTimeEvent newEvent;
newEvent.param1 = 0xffff;
newEvent.param2 = 0xffff;
newEvent.type = kCSTimeEventUnknown70;
insertEventAtFront(newEvent);
newEvent.type = kCSTimeEventUpdateBubble;
insertEventAtFront(newEvent);
newEvent.type = kCSTimeEventUnknown69;
insertEventAtFront(newEvent);
}
break;
case kCSTimeEventDropItemInInventory:
_interface->dropItemInInventory(event.param2);
break;
case kCSTimeEventRemoveItemFromInventory:
if (!_interface->getInventoryDisplay()->isItemDisplayed(event.param2))
break;
_haveInvItem[event.param2] = 0;
_interface->getInventoryDisplay()->removeItem(event.param2);
break;
case kCSTimeEventAddNotePiece:
_interface->clearTextLine();
_interface->getCarmenNote()->addPiece(event.param2, event.param1);
break;
case kCSTimeEventDisableHotspot:
_case->getCurrScene()->getHotspot(event.param2).state = 0;
break;
case kCSTimeEventDisableFeature:
if (!_case->getCurrScene()->_objectFeatures[event.param2])
break;
_view->removeFeature(_case->getCurrScene()->_objectFeatures[event.param2], true);
_case->getCurrScene()->_objectFeatures[event.param2] = NULL;
break;
case kCSTimeEventAddFeature:
// TODO: merge this with buildScene somehow?
if (_case->getCurrScene()->_objectFeatures[event.param2]) {
_case->getCurrScene()->_objectFeatures[event.param2]->resetFeatureScript(1, 0);
break;
}
{
uint32 flags = kFeatureSortStatic | kFeatureNewNoLoop | kFeatureNewDisableOnReset;
_case->getCurrScene()->_objectFeatures[event.param2] = _view->installViewFeature(_case->getCurrScene()->getSceneId() + event.param2, flags, NULL);
// FIXME: a mess of priority stuff
}
break;
case kCSTimeEventEnableHotspot:
_case->getCurrScene()->getHotspot(event.param2).state = 1;
break;
case kCSTimeEventSetAsked:
uint qar, entry;
qar = event.param2 / 5;
entry = event.param2 % 5;
if (qar > 7)
error("SetAsked event out of range");
_case->getCurrConversation()->setAsked(qar, entry);
break;
case kCSTimeEventStartHelp:
_interface->getHelp()->start();
break;
case kCSTimeEventShowBigNote:
_interface->getCarmenNote()->drawBigNote();
break;
case kCSTimeEventActivateCuffs:
_interface->getInventoryDisplay()->activateCuffs(true);
break;
case kCSTimeEventHelperSetupRestPos:
_case->getCurrScene()->getChar(_case->getCurrScene()->getHelperId())->setupRestPos();
break;
case kCSTimeEventUnknown25:
_case->getCurrScene()->getChar(event.param1)->_unknown2 = 1;
break;
case kCSTimeEventUnknown26:
_case->getCurrScene()->getChar(event.param1)->_unknown2 = 0;
break;
case kCSTimeEventWait:
warning("ignoring wait");
// FIXME
break;
case kCSTimeEventCharSetState:
_case->getCurrScene()->getChar(event.param1)->_enabled = event.param2;
break;
case kCSTimeEventCharSetupRestPos:
_case->getCurrScene()->getChar(event.param1)->setupRestPos();
break;
case kCSTimeEventStopEnvironmentSound:
warning("ignoring stop environment sound");
// FIXME
break;
case kCSTimeEventSetMusic:
warning("ignoring set music");
// FIXME
break;
case kCSTimeEventSetInsertBefore:
warning("ignoring insert before");
// FIXME
break;
case kCSTimeEventCharSomeNIS55:
_processingNIS55 = true;
_case->getCurrScene()->getChar(event.param1)->playNIS(event.param2);
break;
case kCSTimeEventUpdateBubble:
switch (event.param2) {
case 0:
// FIXME
warning("ignoring bubble update (queue events)");
break;
case 1:
// FIXME
warning("ignoring bubble update (install)");
break;
default:
_interface->closeBubble();
break;
}
break;
case kCSTimeEventInitScene:
_interface->displayTextLine("");
// FIXME: install palette
// FIXME: swapCursor(true)
break;
case kCSTimeEventUnknown69:
// TODO: if persistent text, insert a kCSTimeEventWaitForClick in front of the queue
break;
case kCSTimeEventUnknown70:
if (_case->getCurrConversation()->getState() != (uint)~0 && _case->getCurrConversation()->getState()) {
_case->getCurrConversation()->finishProcessingQaR();
} else if (_interface->getHelp()->getState() != (uint)~0 && _interface->getHelp()->getState()) {
_interface->getHelp()->cleanupAfterFlapping();
}
break;
default:
error("unknown scene event type %d", event.type);
}
}
} // End of namespace Mohawk