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agi
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Added sanity checking to stopSound() and a bit more debug output
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2009-06-13 22:48:16 +00:00 |
agos
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Remove unused old code.
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2009-06-09 06:37:42 +00:00 |
cine
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Fix Operation Stealth's 2nd arcade sequence's revolving doors.
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2009-06-11 18:32:35 +00:00 |
cruise
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Fix unused variable warning.
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2009-06-14 11:08:35 +00:00 |
drascula
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
gob
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Fixed an animation speed regression that got introduced when I added a lag compensation for Woodruff
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2009-06-14 12:19:42 +00:00 |
groovie
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
igor
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
kyra
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Cleanup.
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2009-06-14 14:24:28 +00:00 |
lure
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
m4
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
made
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
parallaction
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* Moved the updated IFF code from Parallaction to common/
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2009-06-12 08:51:05 +00:00 |
queen
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
saga
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* Moved the updated IFF code from Parallaction to common/
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2009-06-12 08:51:05 +00:00 |
sci
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SCI: Added detection entries for Japanese SQ4.
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2009-06-14 14:11:21 +00:00 |
scumm
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Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly.
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2009-06-06 19:47:55 +00:00 |
sky
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
sword1
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sword1: slight cleanup of psx related sound code and comments
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2009-06-08 17:54:44 +00:00 |
sword2
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
tinsel
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
touche
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
tucker
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simplified .raw/.wav data files handling in introduction sequences
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2009-06-14 15:07:34 +00:00 |
advancedDetector.cpp
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Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly.
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2009-06-06 19:47:55 +00:00 |
advancedDetector.h
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
dialogs.cpp
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Implement FR#862150: "GUI: Show subtitles/speech options only for speech games"
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2009-06-06 17:58:08 +00:00 |
dialogs.h
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engine.cpp
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Implement feature request #1180217: "GUI: Mute option"
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2009-06-06 17:36:06 +00:00 |
engine.h
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Implement feature request #1180217: "GUI: Mute option"
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2009-06-06 17:36:06 +00:00 |
engines.mk
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Added build rules for SCI32 games
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2009-03-30 08:09:02 +00:00 |
game.cpp
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
game.h
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
metaengine.h
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module.mk
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