scummvm/backends/base-backend.h

49 lines
1.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef BACKENDS_BASE_BACKEND_H
#define BACKENDS_BASE_BACKEND_H
#include "common/system.h"
#include "common/events.h"
/**
* Subclass of OSystem that contains default implementations of functions that would
* cause circular dependencies if they were implemented in common/system.cpp
*/
class BaseBackend : public OSystem {
public:
virtual void initBackend() override;
virtual void displayMessageOnOSD(const Common::U32String &msg) override;
virtual void displayActivityIconOnOSD(const Graphics::Surface *icon) override {}
virtual void fillScreen(uint32 col) override;
};
class EventsBaseBackend : virtual public BaseBackend, Common::EventSource {
public:
virtual void initBackend();
};
#endif