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https://github.com/libretro/scummvm.git
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7e05309077
The strings were already marked for translation, but were not actually translated.
335 lines
9.4 KiB
C++
335 lines
9.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef COMMON_HARDWARE_KEY_H
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#define COMMON_HARDWARE_KEY_H
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#include "common/scummsys.h"
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#include "common/array.h"
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#include "common/events.h"
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#include "common/keyboard.h"
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#include "common/str.h"
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namespace Common {
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typedef uint32 HardwareInputCode;
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enum HardwareInputType {
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/** Empty / invalid input type */
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kHardwareInputTypeInvalid,
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/** Keyboard input that sends -up and -down events */
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kHardwareInputTypeKeyboard,
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/** Mouse input that sends -up and -down events */
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kHardwareInputTypeMouse,
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/** Joystick input that sends -up and -down events */
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kHardwareInputTypeJoystickButton,
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/** Joystick input that sends "analog" values */
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kHardwareInputTypeJoystickHalfAxis,
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/** Input that sends single events */
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kHardwareInputTypeCustom
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};
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/**
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* Describes an available hardware input
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*/
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struct HardwareInput {
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/** unique id used for saving/loading to config */
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String id;
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/** Human readable description */
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U32String description;
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/** Type tag */
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HardwareInputType type;
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/**
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* A platform specific unique identifier for an input event
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* generated when this input is triggered.
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* This is only relevant when type == kHardwareInputTypeGeneric
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*/
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HardwareInputCode inputCode;
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/**
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* The KeyState that is generated by the back-end
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* when this hardware key is pressed.
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* This is only relevant when type == kHardwareInputTypeKeyboard
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*/
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KeyState key;
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HardwareInput()
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: inputCode(0), type(kHardwareInputTypeInvalid) { }
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static HardwareInput createCustom(const String &i, HardwareInputCode ic, const U32String &desc) {
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return createSimple(kHardwareInputTypeCustom, i, ic, desc);
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}
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static HardwareInput createKeyboard(const String &i, KeyState ky, const U32String &desc) {
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HardwareInput hardwareInput;
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hardwareInput.id = i;
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hardwareInput.description = desc;
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hardwareInput.type = kHardwareInputTypeKeyboard;
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hardwareInput.inputCode = 0;
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hardwareInput.key = ky;
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return hardwareInput;
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}
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static HardwareInput createJoystickButton(const String &i, uint8 button, const U32String &desc) {
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return createSimple(kHardwareInputTypeJoystickButton, i, button, desc);
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}
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static HardwareInput createJoystickHalfAxis(const String &i, uint8 axis, bool positiveHalf, const U32String &desc) {
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return createSimple(kHardwareInputTypeJoystickHalfAxis, i, axis * 2 + (positiveHalf ? 1 : 0), desc);
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}
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static HardwareInput createMouse(const String &i, uint8 button, const U32String &desc) {
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return createSimple(kHardwareInputTypeMouse, i, button, desc);
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}
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private:
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static HardwareInput createSimple(HardwareInputType type, const String &i, HardwareInputCode ic, const U32String &desc) {
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HardwareInput hardwareInput;
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hardwareInput.id = i;
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hardwareInput.description = desc;
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hardwareInput.type = type;
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hardwareInput.inputCode = ic;
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return hardwareInput;
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}
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};
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/**
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* Entry in a static table of custom backend hardware inputs
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*/
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struct HardwareInputTableEntry {
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const char *hwId;
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HardwareInputCode code;
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const char *desc;
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static const HardwareInputTableEntry *findWithCode(const HardwareInputTableEntry *_entries, HardwareInputCode code) {
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for (const HardwareInputTableEntry *hw = _entries; hw->hwId; hw++) {
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if (hw->code == code) {
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return hw;
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}
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}
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return nullptr;
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}
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static const HardwareInputTableEntry *findWithId(const HardwareInputTableEntry *_entries, const String &id) {
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for (const HardwareInputTableEntry *hw = _entries; hw->hwId; hw++) {
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if (id.equals(hw->hwId)) {
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return hw;
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}
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}
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return nullptr;
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}
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};
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/**
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* Entry in a static table of available non-modifier keys
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*/
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struct KeyTableEntry {
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const char *hwId;
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KeyCode keycode;
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const char *desc;
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};
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/**
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* Entry in a static table of available key modifiers
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*/
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struct ModifierTableEntry {
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byte flag;
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const char *id;
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const char *desc;
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};
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enum AxisType {
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/** An axis that sends "analog" values from JOYAXIS_MIN to JOYAXIS_MAX. e.g. a gamepad stick axis */
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kAxisTypeFull,
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/** An axis that sends "analog" values from 0 to JOYAXIS_MAX. e.g. a gamepad trigger */
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kAxisTypeHalf
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};
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struct AxisTableEntry {
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const char *hwId;
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HardwareInputCode code;
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AxisType type;
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const char *desc;
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static const AxisTableEntry *findWithCode(const AxisTableEntry *_entries, HardwareInputCode code) {
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for (const AxisTableEntry *hw = _entries; hw->hwId; hw++) {
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if (hw->code == code) {
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return hw;
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}
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}
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return nullptr;
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}
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static const AxisTableEntry *findWithId(const AxisTableEntry *_entries, const String &id) {
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for (const AxisTableEntry *hw = _entries; hw->hwId; hw++) {
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if (id.equals(hw->hwId)) {
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return hw;
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}
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}
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return nullptr;
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}
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};
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/**
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* Interface for querying information about a hardware input device
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*/
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class HardwareInputSet {
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public:
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virtual ~HardwareInputSet();
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/**
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* Retrieve a hardware input description from an unique identifier
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*
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* In case no input was found with the specified id, an empty
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* HardwareInput structure is return with the type set to
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* kHardwareInputTypeInvalid.
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*/
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virtual HardwareInput findHardwareInput(const String &id) const = 0;
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/**
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* Retrieve a hardware input description from one of the events
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* produced when the input is triggered.
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*
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* In case the specified event is not produced by this device,
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* an empty HardwareInput structure is return with the type set to
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* kHardwareInputTypeInvalid.
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*/
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virtual HardwareInput findHardwareInput(const Event &event) const = 0;
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};
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/**
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* A keyboard input device
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*
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* Describes the keys and key + modifiers combinations as HardwareInputs
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*/
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class KeyboardHardwareInputSet : public HardwareInputSet {
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public:
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KeyboardHardwareInputSet(const KeyTableEntry *keys, const ModifierTableEntry *modifiers);
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// HardwareInputSet API
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HardwareInput findHardwareInput(const String &id) const override;
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HardwareInput findHardwareInput(const Event &event) const override;
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/** Transform a keystate into a canonical form that can be used to unambiguously identify the keypress */
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static KeyState normalizeKeyState(const KeyState &keystate);
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private:
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const KeyTableEntry *_keys;
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const ModifierTableEntry *_modifiers;
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};
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/**
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* A mouse input device
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*
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* Describes the mouse buttons
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*/
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class MouseHardwareInputSet : public HardwareInputSet {
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public:
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MouseHardwareInputSet(const HardwareInputTableEntry *buttonEntries);
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// HardwareInputSet API
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HardwareInput findHardwareInput(const String &id) const override;
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HardwareInput findHardwareInput(const Event &event) const override;
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private:
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const HardwareInputTableEntry *_buttonEntries;
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};
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/**
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* A joystick input device
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*/
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class JoystickHardwareInputSet : public HardwareInputSet {
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public:
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JoystickHardwareInputSet(const HardwareInputTableEntry *buttonEntries, const AxisTableEntry *axisEntries);
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// HardwareInputSet API
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HardwareInput findHardwareInput(const String &id) const override;
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HardwareInput findHardwareInput(const Event &event) const override;
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private:
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const HardwareInputTableEntry *_buttonEntries;
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const AxisTableEntry *_axisEntries;
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};
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/**
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* A custom backend input device
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*
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* @todo This is currently unused. Perhaps it should be removed.
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*/
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class CustomHardwareInputSet : public HardwareInputSet {
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public:
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CustomHardwareInputSet(const HardwareInputTableEntry *hardwareEntries);
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// HardwareInputSet API
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HardwareInput findHardwareInput(const String &id) const override;
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HardwareInput findHardwareInput(const Event &event) const override;
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private:
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const HardwareInputTableEntry *_hardwareEntries;
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};
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/**
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* A composite input device that delegates to a set of actual input devices.
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*/
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class CompositeHardwareInputSet : public HardwareInputSet {
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public:
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~CompositeHardwareInputSet() override;
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// HardwareInputSet API
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HardwareInput findHardwareInput(const String &id) const override;
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HardwareInput findHardwareInput(const Event &event) const override;
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/**
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* Add an input device to this composite device
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*
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* Takes ownership of the hardware input set
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*/
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void addHardwareInputSet(HardwareInputSet *hardwareInputSet);
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private:
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Array<HardwareInputSet *> _inputSets;
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};
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/** A standard set of keyboard keys */
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extern const KeyTableEntry defaultKeys[];
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/** A standard set of keyboard modifiers */
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extern const ModifierTableEntry defaultModifiers[];
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/** A standard set of mouse buttons */
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extern const HardwareInputTableEntry defaultMouseButtons[];
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/** A standard set of joystick buttons based on the ScummVM event model */
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extern const HardwareInputTableEntry defaultJoystickButtons[];
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/** A standard set of joystick axes based on the ScummVM event model */
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extern const AxisTableEntry defaultJoystickAxes[];
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} // End of namespace Common
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#endif // #ifndef COMMON_HARDWARE_KEY_H
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