scummvm/ports.mk
Bastien Bouclet 5a2bc12f26 PS3: Fix out of tree builds.
Allow GCC to use CELL BE PPU features.
2011-06-25 15:22:21 +02:00

240 lines
8.4 KiB
Makefile

# This file contains port specific Makefile rules. It is automatically
# included by the default (main) Makefile.
#
#
# POSIX specific
#
install:
$(INSTALL) -d "$(DESTDIR)$(bindir)"
$(INSTALL) -c -s -m 755 "./$(EXECUTABLE)" "$(DESTDIR)$(bindir)/$(EXECUTABLE)"
$(INSTALL) -d "$(DESTDIR)$(mandir)/man6/"
$(INSTALL) -c -m 644 "$(srcdir)/dists/scummvm.6" "$(DESTDIR)$(mandir)/man6/scummvm.6"
$(INSTALL) -d "$(DESTDIR)$(datarootdir)/pixmaps/"
$(INSTALL) -c -m 644 "$(srcdir)/icons/scummvm.xpm" "$(DESTDIR)$(datarootdir)/pixmaps/scummvm.xpm"
$(INSTALL) -d "$(DESTDIR)$(docdir)"
$(INSTALL) -c -m 644 $(DIST_FILES_DOCS) "$(DESTDIR)$(docdir)"
$(INSTALL) -d "$(DESTDIR)$(datadir)"
$(INSTALL) -c -m 644 $(DIST_FILES_THEMES) $(DIST_FILES_ENGINEDATA) "$(DESTDIR)$(datadir)/"
ifdef DYNAMIC_MODULES
$(INSTALL) -d "$(DESTDIR)$(libdir)/scummvm/"
$(INSTALL) -c -s -m 644 $(PLUGINS) "$(DESTDIR)$(libdir)/scummvm/"
endif
uninstall:
rm -f "$(DESTDIR)$(bindir)/$(EXECUTABLE)"
rm -f "$(DESTDIR)$(mandir)/man6/scummvm.6"
rm -f "$(DESTDIR)$(datarootdir)/pixmaps/scummvm.xpm"
rm -rf "$(DESTDIR)$(docdir)"
rm -rf "$(DESTDIR)$(datadir)"
ifdef DYNAMIC_MODULES
rm -rf "$(DESTDIR)$(libdir)/scummvm/"
endif
# Special target to create a application wrapper for Mac OS X
bundle_name = ScummVM.app
bundle: scummvm-static
mkdir -p $(bundle_name)/Contents/MacOS
mkdir -p $(bundle_name)/Contents/Resources
echo "APPL????" > $(bundle_name)/Contents/PkgInfo
cp $(srcdir)/dists/macosx/Info.plist $(bundle_name)/Contents/
cp $(srcdir)/icons/scummvm.icns $(bundle_name)/Contents/Resources/
cp $(DIST_FILES_DOCS) $(bundle_name)/
cp $(DIST_FILES_THEMES) $(bundle_name)/Contents/Resources/
ifdef DIST_FILES_ENGINEDATA
cp $(DIST_FILES_ENGINEDATA) $(bundle_name)/Contents/Resources/
endif
$(srcdir)/devtools/credits.pl --rtf > $(bundle_name)/Contents/Resources/Credits.rtf
chmod 644 $(bundle_name)/Contents/Resources/*
cp scummvm-static $(bundle_name)/Contents/MacOS/scummvm
chmod 755 $(bundle_name)/Contents/MacOS/scummvm
$(STRIP) $(bundle_name)/Contents/MacOS/scummvm
iphonebundle: iphone
mkdir -p $(bundle_name)
cp $(srcdir)/dists/iphone/Info.plist $(bundle_name)/
cp $(DIST_FILES_DOCS) $(bundle_name)/
cp $(DIST_FILES_THEMES) $(bundle_name)/
ifdef DIST_FILES_ENGINEDATA
cp $(DIST_FILES_ENGINEDATA) $(bundle_name)/
endif
$(STRIP) scummvm
ldid -S scummvm
chmod 755 scummvm
cp scummvm $(bundle_name)/ScummVM
cp $(srcdir)/dists/iphone/icon.png $(bundle_name)/
cp $(srcdir)/dists/iphone/icon-72.png $(bundle_name)/
cp $(srcdir)/dists/iphone/Default.png $(bundle_name)/
# Location of static libs for the iPhone
ifneq ($(BACKEND), iphone)
# Static libaries, used for the scummvm-static and iphone targets
OSX_STATIC_LIBS := `$(STATICLIBPATH)/bin/sdl-config --static-libs`
endif
ifdef USE_VORBIS
OSX_STATIC_LIBS += \
$(STATICLIBPATH)/lib/libvorbisfile.a \
$(STATICLIBPATH)/lib/libvorbis.a \
$(STATICLIBPATH)/lib/libogg.a
endif
ifdef USE_TREMOR
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libvorbisidec.a
endif
ifdef USE_FLAC
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libFLAC.a
endif
ifdef USE_MAD
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libmad.a
endif
ifdef USE_PNG
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libpng.a
endif
ifdef USE_THEORADEC
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libtheoradec.a
endif
ifdef USE_FAAD
OSX_STATIC_LIBS += $(STATICLIBPATH)/lib/libfaad.a
endif
ifdef USE_ZLIB
OSX_ZLIB ?= -lz
endif
ifdef USE_TERMCONV
OSX_ICONV ?= -liconv
endif
# Special target to create a static linked binary for Mac OS X.
# We use -force_cpusubtype_ALL to ensure the binary runs on every
# PowerPC machine.
scummvm-static: $(OBJS)
$(CXX) $(LDFLAGS) -force_cpusubtype_ALL -o scummvm-static $(OBJS) \
-framework CoreMIDI \
$(OSX_STATIC_LIBS) \
$(OSX_ZLIB) \
$(OSX_ICONV) \
-lSystemStubs
# Special target to create a static linked binary for the iPhone
iphone: $(OBJS)
$(CXX) $(LDFLAGS) -o scummvm $(OBJS) \
$(OSX_STATIC_LIBS) \
-framework UIKit -framework CoreGraphics -framework OpenGLES \
-framework GraphicsServices -framework CoreFoundation -framework QuartzCore \
-framework Foundation -framework AudioToolbox -framework CoreAudio \
-lobjc -lz
# Special target to create a snapshot disk image for Mac OS X
# TODO: Replace AUTHORS by Credits.rtf
osxsnap: bundle
mkdir ScummVM-snapshot
$(srcdir)/devtools/credits.pl --text > $(srcdir)/AUTHORS
cp $(srcdir)/AUTHORS ./ScummVM-snapshot/Authors
cp $(srcdir)/COPYING ./ScummVM-snapshot/License\ \(GPL\)
cp $(srcdir)/COPYING.LGPL ./ScummVM-snapshot/License\ \(LGPL\)
cp $(srcdir)/COPYRIGHT ./ScummVM-snapshot/Copyright\ Holders
cp $(srcdir)/NEWS ./ScummVM-snapshot/News
cp $(srcdir)/README ./ScummVM-snapshot/ScummVM\ ReadMe
/Developer/Tools/SetFile -t ttro -c ttxt ./ScummVM-snapshot/*
/Developer/Tools/CpMac -r $(bundle_name) ./ScummVM-snapshot/
cp $(srcdir)/dists/macosx/DS_Store ./ScummVM-snapshot/.DS_Store
cp $(srcdir)/dists/macosx/background.jpg ./ScummVM-snapshot/background.jpg
/Developer/Tools/SetFile -a V ./ScummVM-snapshot/.DS_Store
/Developer/Tools/SetFile -a V ./ScummVM-snapshot/background.jpg
hdiutil create -ov -format UDZO -imagekey zlib-level=9 -fs HFS+ \
-srcfolder ScummVM-snapshot \
-volname "ScummVM" \
ScummVM-snapshot.dmg
rm -rf ScummVM-snapshot
#
# Windows specific
#
scummvmwinres.o: $(srcdir)/icons/scummvm.ico $(DIST_FILES_THEMES) $(DIST_FILES_ENGINEDATA) $(srcdir)/dists/scummvm.rc
$(QUIET_WINDRES)$(WINDRES) -DHAVE_CONFIG_H $(WINDRESFLAGS) $(DEFINES) -I. -I$(srcdir) $(srcdir)/dists/scummvm.rc scummvmwinres.o
# Special target to prepare data files for distribution / installer creation
win32data: $(EXECUTABLE)
mkdir -p $(srcdir)/$(WIN32PATH)
cp $(srcdir)/AUTHORS $(srcdir)/$(WIN32PATH)
cp $(srcdir)/COPYING $(srcdir)/$(WIN32PATH)
cp $(srcdir)/COPYING.LGPL $(srcdir)/$(WIN32PATH)
cp $(srcdir)/COPYRIGHT $(srcdir)/$(WIN32PATH)
cp $(srcdir)/NEWS $(srcdir)/$(WIN32PATH)
cp $(srcdir)/README $(srcdir)/$(WIN32PATH)
cp /usr/local/README-SDL.txt $(srcdir)/$(WIN32PATH)/README-SDL
unix2dos $(srcdir)/$(WIN32PATH)/*.*
$(STRIP) $(EXECUTABLE) -o $(srcdir)/$(WIN32PATH)/$(EXECUTABLE)
cp $(DIST_FILES_THEMES) $(srcdir)/$(WIN32PATH)
ifdef DIST_FILES_ENGINEDATA
cp $(DIST_FILES_ENGINEDATA) $(srcdir)/$(WIN32PATH)
endif
cp /usr/local/bin/SDL.dll $(srcdir)/$(WIN32PATH)
# Special target to create a win32 snapshot binary (for Inno Setup)
win32dist: win32data
cp $(srcdir)/icons/scummvm.ico $(srcdir)/$(WIN32PATH)
cp $(srcdir)/dists/win32/ScummVM.iss $(srcdir)/$(WIN32PATH)
mv $(WIN32PATH)/AUTHORS $(srcdir)/$(WIN32PATH)/AUTHORS.txt
mv $(WIN32PATH)/COPYING $(srcdir)/$(WIN32PATH)/COPYING.txt
mv $(WIN32PATH)/COPYING.LGPL $(srcdir)/$(WIN32PATH)/COPYING.LGPL.txt
mv $(WIN32PATH)/COPYRIGHT $(srcdir)/$(WIN32PATH)/COPYRIGHT.txt
mv $(WIN32PATH)/NEWS $(srcdir)/$(WIN32PATH)/NEWS.txt
mv $(WIN32PATH)/README $(srcdir)/$(WIN32PATH)/README.txt
mv $(WIN32PATH)/README-SDL $(srcdir)/$(WIN32PATH)/README-SDL.txt
# Special target to create a win32 NSIS installer
win32setup: win32data
makensis -V2 -Dtop_srcdir="../.." -Dtext_dir="../../$(WIN32PATH)" -Dbuild_dir="../../$(WIN32PATH)" $(srcdir)/dists/nsis/scummvm.nsi
#
# AmigaOS specific
#
# Special target to create an AmigaOS snapshot installation
aos4dist: $(EXECUTABLE)
mkdir -p $(AOS4PATH)
$(STRIP) $(EXECUTABLE) -o $(AOS4PATH)/$(EXECUTABLE)
cp icons/scummvm.info $(AOS4PATH)/$(EXECUTABLE).info
cp $(DIST_FILES_THEMES) $(AOS4PATH)/themes/
ifdef DIST_FILES_ENGINEDATA
cp $(DIST_FILES_ENGINEDATA) $(AOS4PATH)/extras/
endif
cp $(DIST_FILES_DOCS) $(AOS4PATH)
#
# PlayStation 3 specific
#
ps3pkg: $(EXECUTABLE)
$(STRIP) $(EXECUTABLE)
sprxlinker $(EXECUTABLE)
mkdir -p ps3pkg/USRDIR/data/
mkdir -p ps3pkg/USRDIR/doc/
mkdir -p ps3pkg/USRDIR/saves/
make_self_npdrm "$(EXECUTABLE)" ps3pkg/USRDIR/EBOOT.BIN UP0001-SCUM12000_00-0000000000000000
cp $(DIST_FILES_THEMES) ps3pkg/USRDIR/data/
ifdef DIST_FILES_ENGINEDATA
cp $(DIST_FILES_ENGINEDATA) ps3pkg/USRDIR/data/
endif
cp $(DIST_FILES_DOCS) ps3pkg/USRDIR/doc/
cp $(srcdir)/dists/ps3/readme-ps3.md ps3pkg/USRDIR/doc/
cp $(srcdir)/backends/vkeybd/packs/vkeybd_default.zip ps3pkg/USRDIR/data/
cp $(srcdir)/dists/ps3/ICON0.PNG ps3pkg/
cp $(srcdir)/dists/ps3/PIC1.PNG ps3pkg/
sfo.py -f $(srcdir)/dists/ps3/sfo.xml ps3pkg/PARAM.SFO
pkg.py --contentid UP0001-SCUM12000_00-0000000000000000 ps3pkg/ scummvm-ps3.pkg
package_finalize scummvm-ps3.pkg
# Mark special targets as phony
.PHONY: deb bundle osxsnap win32dist install uninstall ps3pkg