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https://github.com/libretro/scummvm.git
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95 lines
2.8 KiB
C++
95 lines
2.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "base/plugins.h"
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#include "engines/advancedDetector.h"
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#include "common/translation.h"
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#include "cine/detection.h"
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#include "cine/cine.h"
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static const PlainGameDescriptor cineGames[] = {
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{"fw", "Future Wars"},
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{"os", "Operation Stealth"},
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{0, 0}
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};
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#include "cine/detection_tables.h"
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static const DebugChannelDef debugFlagList[] = {
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{Cine::kCineDebugScript, "Script", "Script debug level"},
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{Cine::kCineDebugPart, "Part", "Part debug level"},
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{Cine::kCineDebugSound, "Sound", "Sound debug level"},
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{Cine::kCineDebugCollision, "Collision", "Collision debug level"},
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DEBUG_CHANNEL_END
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};
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static const ADExtraGuiOptionsMap optionsList[] = {
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{
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GAMEOPTION_ORIGINAL_SAVELOAD,
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{
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_s("Use original save/load screens"),
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_s("Use the original save/load screens instead of the ScummVM ones"),
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"originalsaveload",
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false
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}
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},
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{
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GAMEOPTION_TRANSPARENT_DIALOG_BOXES,
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{
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_s("Use transparent dialog boxes in 16 color scenes"),
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_s("Use transparent dialog boxes in 16 color scenes even if the original game version did not support them"),
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"transparentdialogboxes",
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false
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}
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},
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AD_EXTRA_GUI_OPTIONS_TERMINATOR
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};
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class CineMetaEngineDetection : public AdvancedMetaEngineDetection {
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public:
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CineMetaEngineDetection() : AdvancedMetaEngineDetection(Cine::gameDescriptions, sizeof(Cine::CINEGameDescription), cineGames, optionsList) {
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_guiOptions = GUIO3(GUIO_NOSPEECH, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_TRANSPARENT_DIALOG_BOXES);
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}
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const char *getEngineId() const override {
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return "cine";
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}
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const char *getName() const override {
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return "Cinematique evo 1";
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}
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const char *getOriginalCopyright() const override {
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return "Cinematique evo 1 (C) Delphine Software";
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}
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const DebugChannelDef *getDebugChannels() const override {
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return debugFlagList;
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}
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};
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REGISTER_PLUGIN_STATIC(CINE_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, CineMetaEngineDetection);
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