mirror of
https://github.com/libretro/scummvm.git
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3254 lines
81 KiB
C++
3254 lines
81 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/** \file
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* Future Wars script interpreter file
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*/
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#include "common/endian.h"
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#include "common/textconsole.h"
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#include "cine/cine.h"
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#include "cine/bg_list.h"
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#include "cine/object.h"
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#include "cine/sound.h"
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#include "cine/various.h"
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#include "cine/script.h"
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#include "cine/console.h"
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namespace Cine {
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uint16 compareVars(int16 a, int16 b);
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const Opcode *FWScript::_opcodeTable = 0;
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unsigned int FWScript::_numOpcodes = 0;
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void FWScript::setupTable() {
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static const Opcode opcodeTable[] = {
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/* 00 */
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{ &FWScript::o1_modifyObjectParam, "bbw" },
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{ &FWScript::o1_getObjectParam, "bbb" },
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{ &FWScript::o1_addObjectParam, "bbw" },
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{ &FWScript::o1_subObjectParam, "bbw" },
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/* 04 */
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{ &FWScript::o1_mulObjectParam, "bbw" },
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{ &FWScript::o1_divObjectParam, "bbw" },
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{ &FWScript::o1_compareObjectParam, "bbw" },
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{ &FWScript::o1_setupObject, "bwwww" },
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/* 08 */
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{ &FWScript::o1_checkCollision, "bwwww" },
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{ &FWScript::o1_loadVar, "bc" },
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{ &FWScript::o1_addVar, "bc" },
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{ &FWScript::o1_subVar, "bc" },
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/* 0C */
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{ &FWScript::o1_mulVar, "bc" },
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{ &FWScript::o1_divVar, "bc" },
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{ &FWScript::o1_compareVar, "bc" },
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{ &FWScript::o1_modifyObjectParam2, "bbb" },
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/* 10 */
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{ 0, 0 },
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{ 0, 0 },
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{ 0, 0 },
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{ &FWScript::o1_loadMask0, "b" },
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/* 14 */
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{ &FWScript::o1_unloadMask0, "b" },
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{ &FWScript::o1_addToBgList, "b" },
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{ &FWScript::o1_loadMask1, "b" },
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{ &FWScript::o1_unloadMask1, "b" },
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/* 18 */
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{ &FWScript::o1_loadMask4, "b" },
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{ &FWScript::o1_unloadMask4, "b" },
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{ &FWScript::o1_addSpriteFilledToBgList, "b" },
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{ &FWScript::o1_clearBgIncrustList, "" },
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/* 1C */
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{ 0, 0 },
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{ &FWScript::o1_label, "l" },
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{ &FWScript::o1_goto, "b" },
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{ &FWScript::o1_gotoIfSup, "b" },
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/* 20 */
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{ &FWScript::o1_gotoIfSupEqu, "b" },
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{ &FWScript::o1_gotoIfInf, "b" },
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{ &FWScript::o1_gotoIfInfEqu, "b" },
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{ &FWScript::o1_gotoIfEqu, "b" },
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/* 24 */
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{ &FWScript::o1_gotoIfDiff, "b" },
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{ &FWScript::o1_removeLabel, "b" },
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{ &FWScript::o1_loop, "bb" },
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{ 0, 0 },
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/* 28 */
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{ 0, 0 },
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{ 0, 0 },
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{ 0, 0 },
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{ 0, 0 },
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/* 2C */
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{ 0, 0 },
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{ 0, 0 },
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{ 0, 0 },
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{ 0, 0 },
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/* 30 */
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{ 0, 0 },
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{ &FWScript::o1_startGlobalScript, "b" },
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{ &FWScript::o1_endGlobalScript, "b" },
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{ 0, 0 },
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/* 34 */
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{ 0, 0 },
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{ 0, 0 },
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{ 0, 0 },
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{ 0, 0 },
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/* 38 */
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{ 0, 0 },
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{ 0, 0 },
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{ 0, 0 },
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{ &FWScript::o1_loadAnim, "s" },
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/* 3C */
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{ &FWScript::o1_loadBg, "s" },
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{ &FWScript::o1_loadCt, "s" },
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{ 0, 0 },
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{ &FWScript::o1_loadPart, "s" },
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/* 40 */
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{ &FWScript::o1_closePart, "" },
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{ &FWScript::o1_loadNewPrcName, "bs" },
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{ &FWScript::o1_requestCheckPendingDataLoad, "" },
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{ 0, 0 },
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/* 44 */
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{ 0, 0 },
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{ &FWScript::o1_blitAndFade, "" },
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{ &FWScript::o1_fadeToBlack, "" },
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{ &FWScript::o1_transformPaletteRange, "bbwww" },
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/* 48 */
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{ 0, 0 },
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{ &FWScript::o1_setDefaultMenuBgColor, "b" },
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{ &FWScript::o1_palRotate, "bbb" },
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{ 0, 0 },
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/* 4C */
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{ 0, 0 },
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{ 0, 0 },
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{ 0, 0 },
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{ &FWScript::o1_break, "" },
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/* 50 */
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{ &FWScript::o1_endScript, "x" },
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{ &FWScript::o1_message, "bwwww" },
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{ &FWScript::o1_loadGlobalVar, "bc" },
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{ &FWScript::o1_compareGlobalVar, "bc" },
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/* 54 */
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{ 0, 0 },
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{ 0, 0 },
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{ 0, 0 },
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{ 0, 0 },
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/* 58 */
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{ 0, 0 },
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{ &FWScript::o1_declareFunctionName, "s" },
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{ &FWScript::o1_freePartRange, "bb" },
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{ &FWScript::o1_unloadAllMasks, "" },
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/* 5C */
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{ 0, 0 },
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{ 0, 0 },
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{ 0, 0 },
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{ 0, 0 },
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/* 60 */
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{ 0, 0 },
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{ 0, 0 },
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{ 0, 0 },
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{ &FWScript::o1_setScreenDimensions, "wwww" },
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/* 64 */
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{ &FWScript::o1_displayBackground, "" },
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{ &FWScript::o1_initializeZoneData, "" },
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{ &FWScript::o1_setZoneDataEntry, "bw" },
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{ &FWScript::o1_getZoneDataEntry, "bb" },
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/* 68 */
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{ &FWScript::o1_setPlayerCommandPosY, "b" },
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{ &FWScript::o1_allowPlayerInput, "" },
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{ &FWScript::o1_disallowPlayerInput, "" },
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{ &FWScript::o1_changeDataDisk, "b" },
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/* 6C */
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{ 0, 0 },
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{ &FWScript::o1_loadMusic, "s" },
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{ &FWScript::o1_playMusic, "" },
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{ &FWScript::o1_fadeOutMusic, "" },
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/* 70 */
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{ &FWScript::o1_stopSample, "" },
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{ &FWScript::o1_op71, "bw" },
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{ &FWScript::o1_op72, "wbw" },
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{ &FWScript::o1_op73, "wbw" },
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/* 74 */
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{ 0, 0 },
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{ 0, 0 },
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{ 0, 0 },
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{ &FWScript::o1_playSample, "bbwbww" },
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/* 78 */
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{ &FWScript::o1_playSampleSwapped, "bbwbww" },
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{ &FWScript::o1_disableSystemMenu, "b" },
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{ &FWScript::o1_loadMask5, "b" },
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{ &FWScript::o1_unloadMask5, "b" }
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};
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FWScript::_opcodeTable = (const Opcode *)opcodeTable;
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FWScript::_numOpcodes = ARRAYSIZE(opcodeTable);
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}
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/**
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* @todo replace with script subsystem
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*/
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FWScriptInfo *setupOpcodes() {
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if (g_cine->getGameType() == Cine::GType_FW) {
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FWScript::setupTable();
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return new FWScriptInfo();
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} else {
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OSScript::setupTable();
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return new OSScriptInfo();
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}
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}
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/**
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* Allocate empty array
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* @param len Size of array
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*
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* Explicit to prevent var=0 instead of var[i]=0 typos.
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*/
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ScriptVars::ScriptVars(unsigned int len) : _size(len), _vars(new int16[len]) {
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assert(_vars);
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reset();
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}
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/**
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* Allocate array and read contents from savefile
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* @param fHandle Savefile open for reading
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* @param len Size of array
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*/
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ScriptVars::ScriptVars(Common::SeekableReadStream &fHandle, unsigned int len)
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: _size(len), _vars(new int16[len]) {
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assert(_vars);
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load(fHandle);
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}
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void ScriptVars::reinit(unsigned int len) {
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delete[] _vars;
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_size = len;
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_vars = new int16[len];
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reset();
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}
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/**
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* Copy constructor
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*/
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ScriptVars::ScriptVars(const ScriptVars &src) : _size(src._size), _vars(new int16[_size]) {
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assert(_vars);
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memcpy(_vars, src._vars, _size * sizeof(int16));
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}
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/**
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* Destructor
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*/
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ScriptVars::~ScriptVars() {
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delete[] _vars;
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}
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/**
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* Assignment operator
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*/
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ScriptVars &ScriptVars::operator=(const ScriptVars &src) {
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ScriptVars tmp(src);
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int16 *tmpvars = _vars;
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_vars = tmp._vars;
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tmp._vars = tmpvars;
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_size = src._size;
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return *this;
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}
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/**
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* Direct array item access.
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* @param idx Item index
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* @return Reference to item
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*/
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int16 &ScriptVars::operator[](unsigned int idx) {
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debug(6, "assert(%d < %d)", idx, _size);
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assert(idx < _size);
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return _vars[idx];
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}
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/**
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* Direct read-only array item access.
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* @param idx Item index
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* @return Copy of item
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*/
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int16 ScriptVars::operator[](unsigned int idx) const {
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debug(6, "assert(%d < %d)", idx, _size);
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assert(idx < _size);
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return _vars[idx];
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}
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/**
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* Savefile writer
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* @param fHandle Savefile open for writing
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*/
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void ScriptVars::save(Common::OutSaveFile &fHandle) const {
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save(fHandle, _size);
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}
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/**
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* Savefile writer with data length limit
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* @param fHandle Savefile open for writing
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* @param len Length of data to be written (len <= _size)
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*/
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void ScriptVars::save(Common::OutSaveFile &fHandle, unsigned int len) const {
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debug(6, "assert(%d <= %d)", len, _size);
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assert(len <= _size);
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for (unsigned int i = 0; i < len; i++) {
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fHandle.writeUint16BE(_vars[i]);
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}
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}
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/**
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* Restore array from savefile
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* @param fHandle Savefile open for reading
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*/
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void ScriptVars::load(Common::SeekableReadStream &fHandle) {
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load(fHandle, _size);
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}
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/**
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* Restore part of array from savefile
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* @param fHandle Savefile open for reading
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* @param len Length of data to be read
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*/
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void ScriptVars::load(Common::SeekableReadStream &fHandle, unsigned int len) {
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debug(6, "assert(%d <= %d)", len, _size);
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assert(len <= _size);
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for (unsigned int i = 0; i < len; i++) {
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_vars[i] = fHandle.readUint16BE();
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}
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}
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/**
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* Reset all values to 0
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*/
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void ScriptVars::reset() {
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memset(_vars, 0, _size * sizeof(int16));
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}
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/**
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* Constructor for partial loading
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* @param s Size of bytecode which will be added later
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*
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* This constructor _MUST_ be followed by setdata() method call before the
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* instance can be used. It leaves the instance in partially invalid state.
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*/
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RawScript::RawScript(uint16 s) : _size(s), _data(NULL),
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_labels(SCRIPT_STACK_SIZE) { }
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/**
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* Complete constructor
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* @param data Script bytecode
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* @param s Bytecode length
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*/
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RawScript::RawScript(const FWScriptInfo &info, const byte *data, uint16 s) :
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_size(s), _data(NULL), _labels(SCRIPT_STACK_SIZE) {
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setData(info, data);
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}
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/**
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* Copy constructor
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*/
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RawScript::RawScript(const RawScript &src) : _size(src._size),
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_data(new byte[src._size + 1]), _labels(src._labels) {
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assert(_data);
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memcpy(_data, src._data, _size + 1);
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}
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/**
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* Destructor
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*/
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RawScript::~RawScript() {
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delete[] _data;
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}
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/**
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* Assignment operator
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*/
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RawScript &RawScript::operator=(const RawScript &src) {
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assert(src._data);
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byte *tmp = new byte[src._size + 1];
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assert(tmp);
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_labels = src._labels;
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_size = src._size;
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delete[] _data;
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_data = tmp;
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memcpy(_data, src._data, _size);
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_data[_size] = 0;
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return *this;
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}
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/**
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* Get the next label in bytecode
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* @param info Script info instance
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* @param offset Starting offset
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* @return Index of the next label in bytecode or _size on end of bytecode
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*
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* computeScriptStackSub replacement
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*/
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int RawScript::getNextLabel(const FWScriptInfo &info, int offset) const {
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assert(_data);
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int pos = offset;
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assert(pos >= 0);
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while (pos < _size) {
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uint8 opcode = _data[pos++];
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const char *ptr = info.opcodeInfo(opcode);
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if (!ptr) {
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continue;
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}
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for (; *ptr; ++ptr) {
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switch (*ptr) {
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case 'b': // byte
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pos++;
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break;
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case 'w': // word
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pos += 2;
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break;
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case 'c': { // byte != 0 ? byte : word
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uint8 test = _data[pos];
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pos++;
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if (test) {
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pos++;
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} else {
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pos += 2;
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}
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}
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break;
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case 'l': // label
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return pos;
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case 's': // string
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while (_data[pos++] != 0)
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;
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break;
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case 'x': // exit script
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return -pos - 1;
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default:
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break;
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}
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}
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}
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return _size;
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}
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/**
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* Calculate initial script labels
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* @param info Script info instance
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*
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* computeScriptStack replacement
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*/
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void RawScript::computeLabels(const FWScriptInfo &info) {
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assert(_data);
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int pos = 0;
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int i;
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// reset labels
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for (i = 0; i < SCRIPT_STACK_SIZE; i++) {
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_labels[i] = -1;
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}
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// parse bytecode
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while ((pos = getNextLabel(info, pos)) >= 0) {
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i = _data[pos];
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_labels[i] = ++pos;
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}
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}
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/**
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* find the next label from current position
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* @param info Script info instance
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* @param index Label index to look for
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* @param offset Current position in script
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* @return Position of next instruction following the label
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*
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* computeScriptStackFromScript replacement
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*/
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uint16 RawScript::getLabel(const FWScriptInfo &info, byte index, uint16 offset) const {
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assert(_data);
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int pos = offset;
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while ((pos = getNextLabel(info, pos)) >= 0) {
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if (_data[pos++] == index) {
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return pos;
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}
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}
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return -pos - 1;
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}
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/**
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* Copy bytecode and calculate labels
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* @param data Bytecode to copy, must be _size long
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*/
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void RawScript::setData(const FWScriptInfo &info, const byte *data) {
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assert(!_data); // this function should be called only once per instance
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_data = new byte[_size + 1];
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assert(data && _data);
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memcpy(_data, data, _size * sizeof(byte));
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_data[_size] = 0;
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computeLabels(info);
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}
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/**
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* Initial script labels
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* @return Precalculated script labels
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*/
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const ScriptVars &RawScript::labels() const {
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return _labels;
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}
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/**
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* One byte of bytecode
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* @param pos Index in bytecode
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* @return Byte from bytecode
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*/
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byte RawScript::getByte(unsigned int pos) const {
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assert(_data && pos < _size);
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return _data[pos];
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}
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/**
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|
* One word of bytecode
|
|
* @param pos Index of the first byte in bytecode
|
|
* @return Word of bytecode
|
|
*/
|
|
uint16 RawScript::getWord(unsigned int pos) const {
|
|
assert(_data && pos + 1 < _size);
|
|
|
|
return READ_BE_UINT16(_data + pos);
|
|
}
|
|
|
|
/**
|
|
* String in bytecode
|
|
* @param pos Index of the first char in string
|
|
* @return Pointer to part of bytecode
|
|
*/
|
|
const char *RawScript::getString(unsigned int pos) const {
|
|
assert(_data && pos < _size);
|
|
|
|
return (const char *)(_data + pos);
|
|
}
|
|
|
|
/**
|
|
* Constructor for partial loading
|
|
* @param size Size of bytecode which will be added later
|
|
* @param p1 First object script parameter
|
|
* @param p2 Second object script parameter
|
|
* @param p3 Third object script parameter
|
|
*
|
|
* This constructor _MUST_ be followed by setdata() method call before the
|
|
* instance can be used. It leaves the instance in partially invalid state.
|
|
*/
|
|
RawObjectScript::RawObjectScript(uint16 s, uint16 p1, uint16 p2, uint16 p3)
|
|
: RawScript(s), _runCount(0), _param1(p1), _param2(p2), _param3(p3) {
|
|
}
|
|
|
|
/**
|
|
* Complete constructor
|
|
* @param data Script bytecode
|
|
* @param s Bytecode length
|
|
* @param p1 First object script parameter
|
|
* @param p2 Second object script parameter
|
|
* @param p3 Third object script parameter
|
|
*/
|
|
RawObjectScript::RawObjectScript(const FWScriptInfo &info, const byte *data,
|
|
uint16 s, uint16 p1, uint16 p2, uint16 p3)
|
|
: RawScript(info, data, s), _runCount(0), _param1(p1), _param2(p2), _param3(p3) {
|
|
}
|
|
|
|
/**
|
|
* Contructor for global scripts
|
|
* @param script Script bytecode reference
|
|
* @param idx Script bytecode index
|
|
*/
|
|
FWScript::FWScript(const RawScript &script, int16 idx) : _script(script),
|
|
_pos(0), _line(0), _compare(0), _index(idx),
|
|
_labels(script.labels()), _localVars(LOCAL_VARS_SIZE),
|
|
_globalVars(g_cine->_globalVars), _info(new FWScriptInfo) {
|
|
}
|
|
|
|
/**
|
|
* Copy constructor
|
|
*/
|
|
FWScript::FWScript(const FWScript &src) : _script(src._script), _pos(src._pos),
|
|
_line(src._line), _compare(src._compare), _index(src._index),
|
|
_labels(src._labels), _localVars(src._localVars),
|
|
_globalVars(src._globalVars), _info(new FWScriptInfo) {
|
|
}
|
|
|
|
/**
|
|
* Contructor for global scripts in derived classes
|
|
* @param script Script bytecode reference
|
|
* @param idx Script bytecode index
|
|
*/
|
|
FWScript::FWScript(const RawScript &script, int16 idx, FWScriptInfo *info)
|
|
: _script(script), _pos(0), _line(0), _compare(0), _index(idx),
|
|
_labels(script.labels()), _localVars(LOCAL_VARS_SIZE),
|
|
_globalVars(g_cine->_globalVars), _info(info) {
|
|
}
|
|
|
|
/**
|
|
* Constructor for object scripts in derived classes
|
|
* @param script Script bytecode reference
|
|
* @param idx Script bytecode index
|
|
*/
|
|
FWScript::FWScript(RawObjectScript &script, int16 idx, FWScriptInfo *info)
|
|
: _script(script), _pos(0), _line(0), _compare(0), _index(idx),
|
|
_labels(script.labels()), _localVars(LOCAL_VARS_SIZE),
|
|
_globalVars(g_cine->_globalVars), _info(info) {
|
|
|
|
_localVars[0] = script.run();
|
|
}
|
|
|
|
/**
|
|
* Copy constructor for derived classes
|
|
*/
|
|
FWScript::FWScript(const FWScript &src, FWScriptInfo *info)
|
|
: _script(src._script), _pos(src._pos), _line(src._line),
|
|
_compare(src._compare), _index(src._index), _labels(src._labels),
|
|
_localVars(src._localVars), _globalVars(src._globalVars), _info(info) { }
|
|
|
|
FWScript::~FWScript() {
|
|
delete _info;
|
|
}
|
|
|
|
/**
|
|
* Read next byte from bytecode
|
|
* @return Byte from bytecode
|
|
*/
|
|
byte FWScript::getNextByte() {
|
|
byte val = _script.getByte(_pos);
|
|
_pos++;
|
|
return val;
|
|
}
|
|
|
|
/**
|
|
* Read next word from bytecode
|
|
* @return Word from bytecode
|
|
*/
|
|
uint16 FWScript::getNextWord() {
|
|
uint16 val = _script.getWord(_pos);
|
|
_pos += 2;
|
|
return val;
|
|
}
|
|
|
|
/**
|
|
* Read next string from bytecode
|
|
* @return Pointer to string
|
|
*/
|
|
const char *FWScript::getNextString() {
|
|
const char *val = _script.getString(_pos);
|
|
_pos += strlen(val) + 1;
|
|
return val;
|
|
}
|
|
|
|
/**
|
|
* Restore script state from savefile
|
|
* @param labels Restored script labels
|
|
* @param local Restored local script variables
|
|
* @param compare Restored last comparison result
|
|
* @param pos Restored script position
|
|
*/
|
|
void FWScript::load(const ScriptVars &labels, const ScriptVars &local, uint16 compare, uint16 pos) {
|
|
assert(pos <= _script._size);
|
|
_labels = labels;
|
|
_localVars = local;
|
|
_compare = compare;
|
|
_pos = _line = pos;
|
|
}
|
|
|
|
/**
|
|
* Execute script
|
|
* @return <0 on script termination, >0 on script pause
|
|
*
|
|
* executeScript replacement.
|
|
* Instruction handler must return 0 if the script should continue or
|
|
* nonzero with the same meaning as return value of this function
|
|
*/
|
|
int FWScript::execute() {
|
|
int ret = 0;
|
|
|
|
if (_script._size) {
|
|
while (!ret) {
|
|
_line = _pos;
|
|
byte opcode = getNextByte();
|
|
OpFunc handler = _info->opcodeHandler(opcode);
|
|
|
|
if (handler) {
|
|
ret = (this->*handler)();
|
|
}
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* Save script to savefile
|
|
* @param fHandle Savefile handle
|
|
*/
|
|
void FWScript::save(Common::OutSaveFile &fHandle) const {
|
|
_labels.save(fHandle);
|
|
_localVars.save(fHandle);
|
|
fHandle.writeUint16BE(_compare);
|
|
fHandle.writeUint16BE(_pos);
|
|
// data order sucks...
|
|
fHandle.writeUint16BE(_index);
|
|
}
|
|
|
|
/**
|
|
* Get opcode info string
|
|
* @param opcode Opcode to look for in opcode table
|
|
*/
|
|
const char *FWScriptInfo::opcodeInfo(byte opcode) const {
|
|
if (opcode == 0 || opcode > FWScript::_numOpcodes) {
|
|
return NULL;
|
|
}
|
|
|
|
if (!FWScript::_opcodeTable[opcode - 1].args) {
|
|
warning("Undefined opcode 0x%02X in FWScriptInfo::opcodeInfo", opcode - 1);
|
|
return NULL;
|
|
}
|
|
|
|
return FWScript::_opcodeTable[opcode - 1].args;
|
|
}
|
|
|
|
/**
|
|
* Get opcode handler pointer
|
|
* @param opcode Opcode to look for in opcode table
|
|
*/
|
|
OpFunc FWScriptInfo::opcodeHandler(byte opcode) const {
|
|
if (opcode == 0 || opcode > FWScript::_numOpcodes) {
|
|
return NULL;
|
|
}
|
|
|
|
if (!FWScript::_opcodeTable[opcode - 1].proc) {
|
|
warning("Undefined opcode 0x%02X in FWScriptInfo::opcodeHandler", opcode - 1);
|
|
return NULL;
|
|
}
|
|
|
|
return FWScript::_opcodeTable[opcode - 1].proc;
|
|
}
|
|
|
|
/**
|
|
* Create new FWScript instance
|
|
* @param script Script bytecode
|
|
* @param index Bytecode index
|
|
*/
|
|
FWScript *FWScriptInfo::create(const RawScript &script, int16 index) const {
|
|
return new FWScript(script, index);
|
|
}
|
|
|
|
/**
|
|
* Create new FWScript instance
|
|
* @param script Object script bytecode
|
|
* @param index Bytecode index
|
|
*/
|
|
FWScript *FWScriptInfo::create(const RawObjectScript &script, int16 index) const {
|
|
return new FWScript(script, index);
|
|
}
|
|
|
|
/**
|
|
* Load saved FWScript instance
|
|
* @param script Script bytecode
|
|
* @param index Bytecode index
|
|
* @param local Local variables
|
|
* @param labels Script labels
|
|
* @param compare Last compare result
|
|
* @param pos Position in script
|
|
*/
|
|
FWScript *FWScriptInfo::create(const RawScript &script, int16 index, const ScriptVars &labels, const ScriptVars &local, uint16 compare, uint16 pos) const {
|
|
FWScript *tmp = new FWScript(script, index);
|
|
assert(tmp);
|
|
tmp->load(labels, local, compare, pos);
|
|
return tmp;
|
|
}
|
|
|
|
/**
|
|
* Load saved FWScript instance
|
|
* @param script Object script bytecode
|
|
* @param index Bytecode index
|
|
* @param local Local variables
|
|
* @param labels Script labels
|
|
* @param compare Last compare result
|
|
* @param pos Position in script
|
|
*/
|
|
FWScript *FWScriptInfo::create(const RawObjectScript &script, int16 index, const ScriptVars &labels, const ScriptVars &local, uint16 compare, uint16 pos) const {
|
|
FWScript *tmp = new FWScript(script, index);
|
|
assert(tmp);
|
|
tmp->load(labels, local, compare, pos);
|
|
return tmp;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------
|
|
// FUTURE WARS opcodes
|
|
// ------------------------------------------------------------------------
|
|
|
|
int FWScript::o1_modifyObjectParam() {
|
|
byte objIdx = getNextByte();
|
|
byte paramIdx = getNextByte();
|
|
int16 newValue = getNextWord();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: modifyObjectParam(objIdx:%d,paramIdx:%d,newValue:%d)", _line, objIdx, paramIdx, newValue);
|
|
|
|
modifyObjectParam(objIdx, paramIdx, newValue);
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_getObjectParam() {
|
|
byte objIdx = getNextByte();
|
|
byte paramIdx = getNextByte();
|
|
byte newValue = getNextByte();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: getObjectParam(objIdx:%d,paramIdx:%d,var:%d)", _line, objIdx, paramIdx, newValue);
|
|
|
|
_localVars[newValue] = getObjectParam(objIdx, paramIdx);
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_addObjectParam() {
|
|
byte objIdx = getNextByte();
|
|
byte paramIdx = getNextByte();
|
|
int16 newValue = getNextWord();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: addObjectParam(objIdx:%d,paramIdx:%d,newValue:%d)", _line, objIdx, paramIdx, newValue);
|
|
|
|
addObjectParam(objIdx, paramIdx, newValue);
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_subObjectParam() {
|
|
byte objIdx = getNextByte();
|
|
byte paramIdx = getNextByte();
|
|
int16 newValue = getNextWord();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: subObjectParam(objIdx:%d,paramIdx:%d,newValue:%d)", _line, objIdx, paramIdx, newValue);
|
|
|
|
subObjectParam(objIdx, paramIdx, newValue);
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_mulObjectParam() {
|
|
byte objIdx = getNextByte();
|
|
byte paramIdx = getNextByte();
|
|
int16 newValue = getNextWord();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: mulObjectParam(objIdx:%d,paramIdx:%d,newValue:%d)", _line, objIdx, paramIdx, newValue);
|
|
|
|
// FIXME? In PC versions of Future Wars and Operation Stealth the multiplication is done unsigned.
|
|
// (16b x 16b -> 32b, taking only 16 LSBs). The question is, does it really matter?
|
|
int16 currentValue = getObjectParam(objIdx, paramIdx);
|
|
modifyObjectParam(objIdx, paramIdx, currentValue * newValue);
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_divObjectParam() {
|
|
byte objIdx = getNextByte();
|
|
byte paramIdx = getNextByte();
|
|
int16 newValue = getNextWord();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: divObjectParam(objIdx:%d,paramIdx:%d,newValue:%d)", _line, objIdx, paramIdx, newValue);
|
|
|
|
// In PC versions of Future Wars and Operation Stealth the division is done signed.
|
|
// Dividend is first sign extended from 16 bits to 32 bits and then divided by the
|
|
// 16 bit divider using signed division. Only 16 LSBs of the quotient are saved.
|
|
int16 currentValue = getObjectParam(objIdx, paramIdx);
|
|
modifyObjectParam(objIdx, paramIdx, currentValue / newValue);
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_compareObjectParam() {
|
|
byte objIdx = getNextByte();
|
|
byte param1 = getNextByte();
|
|
int16 param2 = getNextWord();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: compareObjectParam(objIdx:%d,type:%d,value:%d)", _line, objIdx, param1, param2);
|
|
|
|
_compare = compareObjectParam(objIdx, param1, param2);
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_setupObject() {
|
|
byte objIdx = getNextByte();
|
|
int16 param1 = getNextWord();
|
|
int16 param2 = getNextWord();
|
|
int16 param3 = getNextWord();
|
|
int16 param4 = getNextWord();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: setupObject(objIdx:%d,%d,%d,%d,%d)", _line, objIdx, param1, param2, param3, param4);
|
|
|
|
setupObject(objIdx, param1, param2, param3, param4);
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_checkCollision() {
|
|
byte objIdx = getNextByte();
|
|
int16 param1 = getNextWord();
|
|
int16 param2 = getNextWord();
|
|
int16 param3 = getNextWord();
|
|
int16 param4 = getNextWord();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: checkCollision(objIdx:%d,%d,%d,%d,%d)", _line, objIdx, param1, param2, param3, param4);
|
|
|
|
_compare = checkCollision(objIdx, param1, param2, param3, param4);
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_loadVar() {
|
|
byte varIdx = getNextByte();
|
|
byte varType = getNextByte();
|
|
|
|
if (varType) {
|
|
byte dataIdx = getNextByte();
|
|
int16 var;
|
|
|
|
switch (varType) {
|
|
case 1:
|
|
debugC(5, kCineDebugScript, "Line: %d: var[%d] = var[%d]", _line, varIdx, dataIdx);
|
|
_localVars[varIdx] = _localVars[dataIdx];
|
|
break;
|
|
case 2:
|
|
debugC(5, kCineDebugScript, "Line: %d: var[%d] = globalVars[%d] (= %d)", _line, varIdx, dataIdx, _globalVars[dataIdx]);
|
|
_localVars[varIdx] = _globalVars[dataIdx];
|
|
break;
|
|
case 3:
|
|
debugC(5, kCineDebugScript, "Line: %d: var[%d] = mouseX", _line, varIdx);
|
|
getMouseData(mouseUpdateStatus, &dummyU16, (uint16 *)&var, &dummyU16);
|
|
_localVars[varIdx] = var;
|
|
break;
|
|
case 4:
|
|
debugC(5, kCineDebugScript, "Line: %d: var[%d] = mouseY", _line, varIdx);
|
|
getMouseData(mouseUpdateStatus, &dummyU16, &dummyU16, (uint16 *)&var);
|
|
_localVars[varIdx] = var;
|
|
break;
|
|
case 5:
|
|
debugC(5, kCineDebugScript, "Line: %d: var[%d] = rand mod %d", _line, varIdx, dataIdx);
|
|
_localVars[varIdx] = g_cine->_rnd.getRandomNumber(dataIdx - 1);
|
|
break;
|
|
case 8:
|
|
debugC(5, kCineDebugScript, "Line: %d: var[%d] = file[%d].packedSize", _line, varIdx, dataIdx);
|
|
_localVars[varIdx] = g_cine->_partBuffer[dataIdx].packedSize;
|
|
break;
|
|
case 9:
|
|
debugC(5, kCineDebugScript, "Line: %d: var[%d] = file[%d].unpackedSize", _line, varIdx, dataIdx);
|
|
_localVars[varIdx] = g_cine->_partBuffer[dataIdx].unpackedSize;
|
|
break;
|
|
default:
|
|
error("executeScript: o1_loadVar: Unknown variable type %d", varType);
|
|
}
|
|
} else {
|
|
int16 value = getNextWord();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: var[%d] = %d", _line, varIdx, value);
|
|
_localVars[varIdx] = value;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_addVar() {
|
|
byte varIdx = getNextByte();
|
|
byte varType = getNextByte();
|
|
|
|
if (varType) {
|
|
byte dataIdx = getNextByte();
|
|
|
|
if (varType == 1) {
|
|
debugC(5, kCineDebugScript, "Line: %d: var[%d] += var[%d]", _line, varIdx, dataIdx);
|
|
_localVars[varIdx] += _localVars[dataIdx];
|
|
} else if (varType == 2) {
|
|
debugC(5, kCineDebugScript, "Line: %d: var[%d] += globalVar[%d]", _line, varIdx, dataIdx);
|
|
_localVars[varIdx] += _globalVars[dataIdx];
|
|
}
|
|
} else {
|
|
int16 value = getNextWord();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: var[%d] += %d", _line, varIdx, value);
|
|
_localVars[varIdx] += value;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_subVar() {
|
|
byte varIdx = getNextByte();
|
|
byte varType = getNextByte();
|
|
|
|
if (varType) {
|
|
byte dataIdx = getNextByte();
|
|
|
|
if (varType == 1) {
|
|
debugC(5, kCineDebugScript, "Line: %d: var[%d] -= var[%d]", _line, varIdx, dataIdx);
|
|
_localVars[varIdx] -= _localVars[dataIdx];
|
|
} else if (varType == 2) {
|
|
debugC(5, kCineDebugScript, "Line: %d: var[%d] -= globalVar[%d]", _line, varIdx, dataIdx);
|
|
_localVars[varIdx] -= _globalVars[dataIdx];
|
|
}
|
|
|
|
} else {
|
|
int16 value = getNextWord();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: var[%d] -= %d", _line, varIdx, value);
|
|
_localVars[varIdx] -= value;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_mulVar() {
|
|
byte varIdx = getNextByte();
|
|
byte varType = getNextByte();
|
|
|
|
if (varType) {
|
|
byte dataIdx = getNextByte();
|
|
|
|
if (varType == 1) {
|
|
debugC(5, kCineDebugScript, "Line: %d: var[%d] *= var[%d]", _line, varIdx, dataIdx);
|
|
_localVars[varIdx] *= _localVars[dataIdx];
|
|
} else if (varType == 2) {
|
|
debugC(5, kCineDebugScript, "Line: %d: var[%d] *= globalVar[%d]", _line, varIdx, dataIdx);
|
|
_localVars[varIdx] *= _globalVars[dataIdx];
|
|
}
|
|
} else {
|
|
int16 value = getNextWord();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: var[%d] *= %d", _line, varIdx, value);
|
|
_localVars[varIdx] *= value;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_divVar() {
|
|
byte varIdx = getNextByte();
|
|
byte varType = getNextByte();
|
|
|
|
if (varType) {
|
|
byte dataIdx = getNextByte();
|
|
|
|
if (varType == 1) {
|
|
debugC(5, kCineDebugScript, "Line: %d: var[%d] /= var[%d]", _line, varIdx, dataIdx);
|
|
_localVars[varIdx] /= _localVars[dataIdx];
|
|
} else if (varType == 2) {
|
|
debugC(5, kCineDebugScript, "Line: %d: var[%d] /= globalVar[%d]", _line, varIdx, dataIdx);
|
|
_localVars[varIdx] /= _globalVars[dataIdx];
|
|
}
|
|
} else {
|
|
int16 value = getNextWord();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: var[%d] /= %d", _line, varIdx, value);
|
|
_localVars[varIdx] /= value;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_compareVar() {
|
|
// WORKAROUND: A workaround for a script bug in script file CODE2.PRC
|
|
// in at least some of the Amiga and Atari ST versions of Future Wars.
|
|
// Fixes bug #3806 (FW: crash with italian amiga version). A local
|
|
// variable 251 is compared against value 0 although it's quite apparent
|
|
// from the context in the script that instead global variable 251 should
|
|
// be compared against value 0. So looks like someone made a typo when
|
|
// making the scripts. Therefore we change that particular comparison
|
|
// from using the local variable 251 to using the global variable 251.
|
|
if (g_cine->getGameType() == Cine::GType_FW && scumm_stricmp(currentPrcName, "CODE2.PRC") == 0 &&
|
|
(g_cine->getPlatform() == Common::kPlatformAmiga || g_cine->getPlatform() == Common::kPlatformAtariST) &&
|
|
_script.getByte(_pos) == 251 && _script.getByte(_pos + 1) == 0 && _script.getWord(_pos + 2) == 0) {
|
|
return o1_compareGlobalVar();
|
|
}
|
|
|
|
byte varIdx = getNextByte();
|
|
byte varType = getNextByte();
|
|
|
|
if (varType) {
|
|
byte dataIdx = getNextByte();
|
|
|
|
if (varType == 1) {
|
|
debugC(5, kCineDebugScript, "Line: %d: compare var[%d] and var[%d]", _line, varIdx, dataIdx);
|
|
_compare = compareVars(_localVars[varIdx], _localVars[dataIdx]);
|
|
} else if (varType == 2) {
|
|
debugC(5, kCineDebugScript, "Line: %d: compare var[%d] and globalVar[%d]", _line, varIdx, dataIdx);
|
|
_compare = compareVars(_localVars[varIdx], _globalVars[dataIdx]);
|
|
}
|
|
} else {
|
|
int16 value = getNextWord();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: compare var[%d] and %d", _line, varIdx, value);
|
|
_compare = compareVars(_localVars[varIdx], value);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_modifyObjectParam2() {
|
|
byte objIdx = getNextByte();
|
|
byte paramIdx = getNextByte();
|
|
byte newValue = getNextByte();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: modifyObjectParam2(objIdx:%d,paramIdx:%d,var[%d])", _line, objIdx, paramIdx, newValue);
|
|
|
|
modifyObjectParam(objIdx, paramIdx, _localVars[newValue]);
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_loadMask0() {
|
|
// OP_loadV7Element
|
|
byte param = getNextByte();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: addSpriteOverlay(%d)", _line, param);
|
|
addOverlay(param, 0);
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_unloadMask0() {
|
|
byte param = getNextByte();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: removeSpriteOverlay(%d)", _line, param);
|
|
removeOverlay(param, 0);
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_addToBgList() {
|
|
byte param = getNextByte();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: addToBGList(%d)", _line, param);
|
|
addToBGList(param);
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_loadMask1() {
|
|
byte param = getNextByte();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: addOverlay1(%d)", _line, param);
|
|
addOverlay(param, 1);
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_unloadMask1() {
|
|
byte param = getNextByte();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: removeOverlay1(%d)", _line, param);
|
|
removeOverlay(param, 1);
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_loadMask4() {
|
|
byte param = getNextByte();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: addOverlayType4(%d)", _line, param);
|
|
addOverlay(param, 4);
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_unloadMask4() {
|
|
byte param = getNextByte();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: removeSpriteOverlay4(%d)", _line, param);
|
|
removeOverlay(param, 4);
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_addSpriteFilledToBgList() {
|
|
byte param = getNextByte();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: op1A(%d) -> TODO !", _line, param);
|
|
addSpriteFilledToBGList(param);
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_clearBgIncrustList() {
|
|
debugC(5, kCineDebugScript, "Line: %d: freeBgIncrustList", _line);
|
|
g_cine->_bgIncrustList.clear();
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_label() {
|
|
byte labelIdx = getNextByte();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: label(%d)", _line, labelIdx);
|
|
_labels[labelIdx] = _pos;
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_goto() {
|
|
byte labelIdx = getNextByte();
|
|
|
|
assert(_labels[labelIdx] != -1);
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: goto label(%d)", _line, labelIdx);
|
|
_pos = _labels[labelIdx];
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_gotoIfSup() {
|
|
byte labelIdx = getNextByte();
|
|
|
|
if (_compare == kCmpGT) {
|
|
assert(_labels[labelIdx] != -1);
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: if(>) goto %d (true)", _line, labelIdx);
|
|
_pos = _labels[labelIdx];
|
|
} else {
|
|
debugC(5, kCineDebugScript, "Line: %d: if(>) goto %d (false)", _line, labelIdx);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_gotoIfSupEqu() {
|
|
byte labelIdx = getNextByte();
|
|
|
|
if (_compare & (kCmpGT | kCmpEQ)) {
|
|
assert(_labels[labelIdx] != -1);
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: if(>=) goto %d (true)", _line, labelIdx);
|
|
_pos = _labels[labelIdx];
|
|
} else {
|
|
debugC(5, kCineDebugScript, "Line: %d: if(>=) goto %d (false)", _line, labelIdx);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_gotoIfInf() {
|
|
byte labelIdx = getNextByte();
|
|
|
|
if (_compare == kCmpLT) {
|
|
assert(_labels[labelIdx] != -1);
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: if(<) goto %d (true)", _line, labelIdx);
|
|
_pos = _labels[labelIdx];
|
|
} else {
|
|
debugC(5, kCineDebugScript, "Line: %d: if(<) goto %d (false)", _line, labelIdx);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_gotoIfInfEqu() {
|
|
byte labelIdx = getNextByte();
|
|
|
|
if (_compare & (kCmpLT | kCmpEQ)) {
|
|
assert(_labels[labelIdx] != -1);
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: if(<=) goto %d (true)", _line, labelIdx);
|
|
_pos = _labels[labelIdx];
|
|
} else {
|
|
debugC(5, kCineDebugScript, "Line: %d: if(<=) goto %d (false)", _line, labelIdx);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_gotoIfEqu() {
|
|
byte labelIdx = getNextByte();
|
|
|
|
if (_compare == kCmpEQ) {
|
|
assert(_labels[labelIdx] != -1);
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: if(==) goto %d (true)", _line, labelIdx);
|
|
_pos = _labels[labelIdx];
|
|
} else {
|
|
debugC(5, kCineDebugScript, "Line: %d: if(==) goto %d (false)", _line, labelIdx);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_gotoIfDiff() {
|
|
byte labelIdx = getNextByte();
|
|
|
|
if (_compare != kCmpEQ) {
|
|
assert(_labels[labelIdx] != -1);
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: if(!=) goto %d (true)", _line, labelIdx);
|
|
_pos = _labels[labelIdx];
|
|
} else {
|
|
debugC(5, kCineDebugScript, "Line: %d: if(!=) goto %d (false)", _line, labelIdx);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_removeLabel() {
|
|
byte labelIdx = getNextByte();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: removeLabel(%d)", _line, labelIdx);
|
|
_labels[labelIdx] = -1;
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_loop() {
|
|
byte varIdx = getNextByte();
|
|
byte labelIdx = getNextByte();
|
|
|
|
_localVars[varIdx]--;
|
|
|
|
if (_localVars[varIdx] >= 0) {
|
|
assert(_labels[labelIdx] != -1);
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: loop(var[%d]) goto %d (continue)", _line, varIdx, labelIdx);
|
|
_pos = _labels[labelIdx];
|
|
} else {
|
|
debugC(5, kCineDebugScript, "Line: %d: loop(var[%d]) goto %d (stop)", _line, varIdx, labelIdx);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_startGlobalScript() {
|
|
// OP_startScript
|
|
byte param = getNextByte();
|
|
|
|
assert(param < NUM_MAX_SCRIPT);
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: startScript(%d)", _line, param);
|
|
|
|
// Cheat for Scene 6 Guards Labyrinth Arcade Game to disable John's Death (to aid playtesting)
|
|
if (g_cine->getGameType() == Cine::GType_OS && labyrinthCheat && scumm_stricmp(currentPrcName, "LABY.PRC") == 0 && param == 46) {
|
|
warning("LABY.PRC startScript(46) Disabled. CHEAT!");
|
|
return 0;
|
|
}
|
|
// Cheat for Scene 8 Rats Labyrinth Arcade Game to disable John's Death (to aid playtesting)
|
|
if (g_cine->getGameType() == Cine::GType_OS && labyrinthCheat && scumm_stricmp(currentPrcName, "EGOU.PRC") == 0 && param == 46) {
|
|
warning("EGOU.PRC startScript(46) Disabled. CHEAT!");
|
|
return 0;
|
|
}
|
|
|
|
addScriptToGlobalScripts(param);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_endGlobalScript() {
|
|
byte scriptIdx = getNextByte();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: stopGlobalScript(%d)", _line, scriptIdx);
|
|
|
|
ScriptList::iterator it = g_cine->_globalScripts.begin();
|
|
|
|
for (; it != g_cine->_globalScripts.end(); ++it) {
|
|
if ((*it)->_index == scriptIdx) {
|
|
(*it)->_index = -1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_loadAnim() {
|
|
// OP_loadResource
|
|
const char *param = getNextString();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: loadResource(\"%s\")", _line, param);
|
|
loadResource(param);
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_loadBg() {
|
|
const char *param = getNextString();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: loadBg(\"%s\")", _line, param);
|
|
|
|
if (g_cine->getGameType() == GType_FW && (g_cine->getFeatures() & GF_CD)) {
|
|
char buffer[20];
|
|
removeExtention(buffer, param);
|
|
g_sound->setBgMusic(atoi(buffer + 1));
|
|
}
|
|
|
|
loadBg(param);
|
|
if (g_cine->getGameType() == Cine::GType_OS) {
|
|
removeBgIncrustsWithBgIdx(0);
|
|
} else {
|
|
g_cine->_bgIncrustList.clear();
|
|
}
|
|
bgVar0 = 0;
|
|
return 0;
|
|
}
|
|
|
|
/** Load collision table data */
|
|
int FWScript::o1_loadCt() {
|
|
const char *param = getNextString();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: loadCt(\"%s\")", _line, param);
|
|
loadCtFW(param);
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_loadPart() {
|
|
const char *param = getNextString();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: loadPart(\"%s\")", _line, param);
|
|
loadPart(param);
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_closePart() {
|
|
debugC(5, kCineDebugScript, "Line: %d: closePart", _line);
|
|
closePart();
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_loadNewPrcName() {
|
|
// OP_loadData
|
|
byte param1 = getNextByte();
|
|
const char *param2 = getNextString();
|
|
|
|
assert(param1 <= 3);
|
|
|
|
switch (param1) {
|
|
case 0:
|
|
debugC(5, kCineDebugScript, "Line: %d: loadPrc(\"%s\")", _line, param2);
|
|
Common::strlcpy(newPrcName, param2, sizeof(newPrcName));
|
|
break;
|
|
case 1:
|
|
debugC(5, kCineDebugScript, "Line: %d: loadRel(\"%s\")", _line, param2);
|
|
Common::strlcpy(newRelName, param2, sizeof(newRelName));
|
|
break;
|
|
case 2:
|
|
debugC(5, kCineDebugScript, "Line: %d: loadObject(\"%s\")", _line, param2);
|
|
Common::strlcpy(newObjectName, param2, sizeof(newObjectName));
|
|
break;
|
|
case 3:
|
|
debugC(5, kCineDebugScript, "Line: %d: loadMsg(\"%s\")", _line, param2);
|
|
Common::strlcpy(newMsgName, param2, sizeof(newMsgName));
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_requestCheckPendingDataLoad() {
|
|
debugC(5, kCineDebugScript, "Line: %d: request data load", _line);
|
|
checkForPendingDataLoadSwitch = 1;
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_blitAndFade() {
|
|
debugC(5, kCineDebugScript, "Line: %d: request fadein", _line);
|
|
|
|
// HACK: This section is not present in disassembly
|
|
// but this is an attempt to prevent flashing a
|
|
// normally illuminated screen and then fading it in by
|
|
// setting the palette initially to black.
|
|
if (hacksEnabled) {
|
|
renderer->setBlackPalette(false); // Does not update _changePal
|
|
renderer->setPalette();
|
|
g_system->updateScreen();
|
|
}
|
|
|
|
gfxFadeInRequested = 1;
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_fadeToBlack() {
|
|
debugC(5, kCineDebugScript, "Line: %d: request fadeout", _line);
|
|
|
|
renderer->fadeToBlack();
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_transformPaletteRange() {
|
|
byte startColor = getNextByte();
|
|
byte endColor = getNextByte();
|
|
int16 r = getNextWord();
|
|
int16 g = getNextWord();
|
|
int16 b = getNextWord();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: transformPaletteRange(from:%d,to:%d,r:%d,g:%d,b:%d)", _line, startColor, endColor, r, g, b);
|
|
|
|
renderer->transformPalette(startColor, endColor, r, g, b);
|
|
return 0;
|
|
}
|
|
|
|
/** Set the default background color used for message boxes. */
|
|
int FWScript::o1_setDefaultMenuBgColor() {
|
|
byte param = getNextByte();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: setDefaultMenuBgColor(%d)", _line, param);
|
|
|
|
renderer->_messageBg = param;
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_palRotate() {
|
|
byte a = getNextByte();
|
|
byte b = getNextByte();
|
|
byte c = getNextByte();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: palRotate(%d,%d,%d)", _line, a, b, c);
|
|
|
|
renderer->rotatePalette(a, b, c);
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* Pause script.
|
|
* @todo Make sure it works
|
|
*/
|
|
int FWScript::o1_break() {
|
|
debugC(5, kCineDebugScript, "Line: %d: break", _line);
|
|
|
|
// WORKAROUND for bug #4213 ("FW: half walking speed in a screen").
|
|
// The problem was that in Amiga/Atari ST versions of Future Wars the
|
|
// walking speed has halved in a forest scene where a monk's robe hangs
|
|
// on a tree branch (Up and to the left from the medieval castle's front).
|
|
//
|
|
// Initialization script for the scene is PART02.PRC's 26th script (011_INIT)
|
|
// and the background used in the scene is L11.PI1. The difference between
|
|
// the PC version and the Amiga/Atari ST version of the script is that the
|
|
// PC version calls scripts 37 and 36 for handling movement of the character
|
|
// when Amiga/Atari ST version calls scripts 22 and 21 for the same purpose
|
|
// (Scripts 37 and 22 handle vertical movement, 36 and 21 the horizontal).
|
|
//
|
|
// The called scripts only differ functionally so that all BREAK opcodes have been
|
|
// doubled in the Amiga/Atari ST versions (i.e. one BREAK has become two BREAKs)
|
|
// and in script 21 after LABEL_25 there's an extra opcode that isn't in script 36:
|
|
// SET globalvars[251], 0.
|
|
//
|
|
// As a BREAK opcode stops the execution of a script it causes a pause and
|
|
// with the BREAKs doubled the pause is twice as long in the Amiga/Atari ST versions.
|
|
// Thus the longer pause is eliminated by running only one BREAK when several
|
|
// are designated (i.e. ignoring a BREAK if there's another BREAK after it).
|
|
//
|
|
// TODO: Check whether the speed is halved when running the original executable under an emulator
|
|
if (g_cine->getGameType() == Cine::GType_FW &&
|
|
(g_cine->getPlatform() == Common::kPlatformAmiga || g_cine->getPlatform() == Common::kPlatformAtariST) &&
|
|
_pos < _script._size && _script.getByte(_pos) == (0x4F + 1)) { // Is the next opcode a BREAK too?
|
|
// Determine whether to combine breaks into a single break based on
|
|
// current procedure's part number (e.g. "PART02.PRC" -> 2) and the
|
|
// current background's number (e.g. "L11.PI1" -> 11).
|
|
if ((Common::matchString(currentPrcName, "PART0#.PRC", true) || // e.g. "PART03.PRC"
|
|
Common::matchString(currentPrcName, "PART0#?.PRC", true)) && // e.g. "PART02C.PRC"
|
|
(Common::matchString(renderer->getBgName(), "L#.PI1", true) ||
|
|
Common::matchString(renderer->getBgName(), "L##.PI1", true))) {
|
|
const int partNum = (currentPrcName[5] - '0'); // The single digit after "PART0" prefix
|
|
if (partNum >= 2 && partNum <= 4) {
|
|
Common::String bgName(renderer->getBgName());
|
|
bgName.deleteChar(0); // Remove prefix "L"
|
|
bgName.erase(bgName.find('.'), Common::String::npos); // Remove suffix ".PI1"
|
|
const int bgNum = (int)bgName.asUint64(); // The rest is the background number
|
|
|
|
// Fall through by default on each case in this switch statement:
|
|
switch (bgNum) {
|
|
case 6: // Swamp with mosquitoes
|
|
case 9: // Inside the medieval tavern
|
|
//case 10: // The medieval castle's hall (Fix breaks scene)
|
|
case 11: // Tree with monks habit
|
|
case 14: // Room with stained glass windows in monastery (Door on left)
|
|
case 16: // Father superior's room in monastery (Door on right)
|
|
//case 18: // The medieval castle's teleport room (Fix breaks scene)
|
|
case 21: // Sewers in the future
|
|
case 25: // Bathroom at the metro station
|
|
case 27: // Cell in the future
|
|
case 35: // At door of Crughons' shuttle
|
|
//case 45: // Space station's computer room (Fix breaks scene)
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Jump over breaks when running only until o1_freePartRange(0, 200) in AUTO00.PRC.
|
|
// This is used for making sound effects work with Roland MT-32 and AdLib
|
|
// when loading savegames.
|
|
if (runOnlyUntilFreePartRangeFirst200) {
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
/**
|
|
* Terminate script
|
|
* @todo Make sure it works
|
|
*/
|
|
int FWScript::o1_endScript() {
|
|
debugC(5, kCineDebugScript, "Line: %d: endScript", _line);
|
|
|
|
return -1;
|
|
}
|
|
|
|
int FWScript::o1_message() {
|
|
byte param1 = getNextByte();
|
|
uint16 param2 = getNextWord();
|
|
uint16 param3 = getNextWord();
|
|
uint16 param4 = getNextWord();
|
|
uint16 param5 = getNextWord();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: message(%d,%d,%d,%d,%d)", _line, param1, param2, param3, param4, param5);
|
|
|
|
addMessage(param1, param2, param3, param4, param5);
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_loadGlobalVar() {
|
|
byte varIdx = getNextByte();
|
|
byte varType = getNextByte();
|
|
|
|
if (varType) {
|
|
byte dataIdx = getNextByte();
|
|
|
|
if (varType == 1) {
|
|
debugC(5, kCineDebugScript, "Line: %d: globalVars[%d] = var[%d]", _line, varIdx, dataIdx);
|
|
_globalVars[varIdx] = _localVars[dataIdx];
|
|
} else {
|
|
debugC(5, kCineDebugScript, "Line: %d: globalVars[%d] = globalVars[%d]", _line, varIdx, dataIdx);
|
|
_globalVars[varIdx] = _globalVars[dataIdx];
|
|
}
|
|
} else {
|
|
uint16 value = getNextWord();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: globalVars[%d] = %d", _line, varIdx, value);
|
|
_globalVars[varIdx] = value;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_compareGlobalVar() {
|
|
byte varIdx = getNextByte();
|
|
byte varType = getNextByte();
|
|
|
|
if (varType) {
|
|
byte value = getNextByte();
|
|
|
|
if (varType == 1) {
|
|
debugC(5, kCineDebugScript, "Line: %d: compare globalVars[%d] and var[%d]", _line, varIdx, value);
|
|
_compare = compareVars(_globalVars[varIdx], _localVars[value]);
|
|
} else {
|
|
debugC(5, kCineDebugScript, "Line: %d: compare globalVars[%d] and globalVars[%d]", _line, varIdx, value);
|
|
_compare = compareVars(_globalVars[varIdx], _globalVars[value]);
|
|
}
|
|
} else {
|
|
uint16 value = getNextWord();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: compare globalVars[%d] and %d", _line, varIdx, value);
|
|
|
|
// WORKAROUND for bug #3866. Without this, the monks will always
|
|
// kill you as an impostor, even if you enter the monastery in disguise.
|
|
//
|
|
// TODO: Check whether this might be worked around in some other way
|
|
// like setting global variable 255 to 143 in Future Wars (This is
|
|
// supposedly what Future Wars checks for from time to time during
|
|
// gameplay to verify that copy protection was successfully passed).
|
|
if (varIdx == 255 && (g_cine->getGameType() == Cine::GType_FW)) {
|
|
_compare = kCmpEQ;
|
|
} else {
|
|
_compare = compareVars(_globalVars[varIdx], value);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_declareFunctionName() {
|
|
const char *param = getNextString();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: comment(%s)", _line, param);
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_freePartRange() {
|
|
byte startIdx = getNextByte();
|
|
byte numIdx = getNextByte();
|
|
|
|
assert(startIdx + numIdx <= NUM_MAX_ANIMDATA);
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: freePartRange(%d,%d)", _line, startIdx, numIdx);
|
|
freeAnimDataRange(startIdx, numIdx);
|
|
|
|
// Used for bailing out early from AUTO00.PRC before loading a savegame.
|
|
// Used for making sound effects work using Roland MT-32 and AdLib in
|
|
// Operation Stealth after loading a savegame. The sound effects are loaded
|
|
// in AUTO00.PRC using a combination of o2_loadAbs and o2_playSample(1, ...)
|
|
// before o1_freePartRange(0, 200).
|
|
if (runOnlyUntilFreePartRangeFirst200 && startIdx == 0 && numIdx == 200) {
|
|
runOnlyUntilFreePartRangeFirst200 = false;
|
|
return o1_endScript();
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_unloadAllMasks() {
|
|
debugC(5, kCineDebugScript, "Line: %d: unloadAllMasks()", _line);
|
|
g_cine->_overlayList.clear();
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* @todo Implement this instruction
|
|
*/
|
|
int FWScript::o1_setScreenDimensions() {
|
|
uint16 a = getNextWord();
|
|
uint16 b = getNextWord();
|
|
uint16 c = getNextWord();
|
|
uint16 d = getNextWord();
|
|
warning("STUB: o1_setScreenDimensions(%x, %x, %x, %x)", a, b, c, d);
|
|
// setupScreenParam
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* @todo Implement this instruction
|
|
*/
|
|
int FWScript::o1_displayBackground() {
|
|
warning("STUB: o1_displayBackground()");
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_initializeZoneData() {
|
|
debugC(5, kCineDebugScript, "Line: %d: initializeZoneData()", _line);
|
|
|
|
for (int i = 0; i < NUM_MAX_ZONE; i++) {
|
|
g_cine->_zoneData[i] = i;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_setZoneDataEntry() {
|
|
byte zoneIdx = getNextByte();
|
|
int16 var = getNextWord();
|
|
|
|
// HACK: Fix storage room's door animation on Dr. Why's island.
|
|
if (hacksEnabled && g_cine->getGameType() == Cine::GType_OS && zoneIdx == 2 && var == 8 &&
|
|
_script._size >= 10 && _script.getByte(9) == 0 &&
|
|
scumm_stricmp(_script.getString(0), "Z012_INIT") == 0 && _line == 34) {
|
|
return 0;
|
|
}
|
|
debugC(5, kCineDebugScript, "Line: %d: setZone[%d] = %d", _line, zoneIdx, var);
|
|
if (zoneIdx < NUM_MAX_ZONE) {
|
|
g_cine->_zoneData[zoneIdx] = var;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_getZoneDataEntry() {
|
|
byte zoneIdx = getNextByte();
|
|
byte var = getNextByte();
|
|
|
|
_localVars[var] = g_cine->_zoneData[zoneIdx];
|
|
debugC(5, kCineDebugScript, "Line: %d: SET localVars[%d] = zoneData[%d] (= %d)", _line, var, zoneIdx, g_cine->_zoneData[zoneIdx]);
|
|
return 0;
|
|
}
|
|
|
|
/** Set the player command string's vertical position on-screen. */
|
|
int FWScript::o1_setPlayerCommandPosY() {
|
|
byte param = getNextByte();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: setPlayerCommandPosY(%d)", _line, param);
|
|
|
|
renderer->_cmdY = param;
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_allowPlayerInput() {
|
|
debugC(5, kCineDebugScript, "Line: %d: allowPlayerInput()", _line);
|
|
allowPlayerInput = 1;
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_disallowPlayerInput() {
|
|
debugC(5, kCineDebugScript, "Line: %d: dissallowPlayerInput()", _line);
|
|
allowPlayerInput = 0;
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_changeDataDisk() {
|
|
byte newDisk = getNextByte();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: changeDataDisk(%d)", _line, newDisk);
|
|
checkDataDisk(newDisk);
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_loadMusic() {
|
|
const char *param = getNextString();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: loadMusic(%s)", _line, param);
|
|
g_sound->loadMusic(param);
|
|
|
|
Common::strlcpy(currentDatName, param, 30);
|
|
musicIsPlaying = 0;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_playMusic() {
|
|
debugC(5, kCineDebugScript, "Line: %d: playMusic()", _line);
|
|
g_sound->playMusic();
|
|
|
|
musicIsPlaying = 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_fadeOutMusic() {
|
|
debugC(5, kCineDebugScript, "Line: %d: fadeOutMusic()", _line);
|
|
g_sound->fadeOutMusic();
|
|
|
|
musicIsPlaying = 0;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_stopSample() {
|
|
debugC(5, kCineDebugScript, "Line: %d: stopSample()", _line);
|
|
g_sound->stopMusic();
|
|
|
|
musicIsPlaying = 0;
|
|
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* @todo Implement this instruction's Amiga part (PC part already done)
|
|
* In PC versions of Future Wars and Operation Stealth this instruction does nothing else but read the parameters.
|
|
*/
|
|
int FWScript::o1_op71() {
|
|
byte a = getNextByte();
|
|
uint16 b = getNextWord();
|
|
warning("STUB: o1_op71(%x, %x)", a, b);
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* @todo Implement this instruction's Amiga part (PC part already done)
|
|
* In PC versions of Future Wars and Operation Stealth this instruction does nothing else but read the parameters.
|
|
*/
|
|
int FWScript::o1_op72() {
|
|
uint16 a = getNextWord();
|
|
byte b = getNextByte();
|
|
uint16 c = getNextWord();
|
|
warning("STUB: o1_op72(%x, %x, %x)", a, b, c);
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* @todo Implement this instruction's Amiga part (PC part already done)
|
|
* In PC versions of Future Wars and Operation Stealth this instruction does nothing else but read the parameters.
|
|
*/
|
|
int FWScript::o1_op73() {
|
|
// I believe this opcode is identical to o1_op72(). In fact, Operation
|
|
// Stealth doesn't even have it. It uses o1_op72() instead.
|
|
uint16 a = getNextWord();
|
|
byte b = getNextByte();
|
|
uint16 c = getNextWord();
|
|
warning("STUB: o1_op73(%x, %x, %x)", a, b, c);
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_playSample() {
|
|
debugC(5, kCineDebugScript, "Line: %d: playSample()", _line);
|
|
|
|
byte anim = getNextByte();
|
|
byte channel = getNextByte();
|
|
|
|
uint16 freq = getNextWord();
|
|
byte repeat = getNextByte();
|
|
|
|
int16 volume = getNextWord();
|
|
uint16 size = getNextWord();
|
|
|
|
const byte *data = g_cine->_animDataTable[anim].data();
|
|
|
|
if (!data) {
|
|
return 0;
|
|
}
|
|
|
|
if (g_cine->getPlatform() == Common::kPlatformAmiga || g_cine->getPlatform() == Common::kPlatformAtariST) {
|
|
if (size == 0xFFFF) {
|
|
size = g_cine->_animDataTable[anim]._width * g_cine->_animDataTable[anim]._height;
|
|
} else if (size > g_cine->_animDataTable[anim]._width * g_cine->_animDataTable[anim]._height) {
|
|
warning("o1_playSample: Got invalid sample size %d for sample %d", size, anim);
|
|
size = g_cine->_animDataTable[anim]._width * g_cine->_animDataTable[anim]._height;
|
|
}
|
|
if (channel < 10) { // || _currentOpcode == 0x78
|
|
int channel1, channel2;
|
|
if (channel == 0) {
|
|
channel1 = 0;
|
|
channel2 = 1;
|
|
} else {
|
|
channel1 = 3;
|
|
channel2 = 2;
|
|
}
|
|
g_sound->playSound(channel1, freq, data, size, -1, volume, 63, repeat);
|
|
g_sound->playSound(channel2, freq, data, size, 1, volume, 0, repeat);
|
|
} else {
|
|
channel -= 10;
|
|
if (volume > 63) {
|
|
volume = 63;
|
|
}
|
|
g_sound->playSound(channel, freq, data, size, 0, 0, volume, repeat);
|
|
}
|
|
} else {
|
|
if (volume > 63 || volume < 0) {
|
|
volume = 63;
|
|
}
|
|
if (channel >= 10) {
|
|
channel -= 10;
|
|
}
|
|
if (volume < 50) {
|
|
volume = 50;
|
|
}
|
|
if (g_cine->getGameType() == Cine::GType_OS && size == 0) {
|
|
return 0;
|
|
}
|
|
// The DOS CD version of Future Wars uses CD audio for music
|
|
if (!(g_cine->getGameType() == Cine::GType_FW && (g_cine->getFeatures() & GF_CD)))
|
|
g_sound->stopMusic();
|
|
if (size == 0xFFFF) {
|
|
g_sound->playSound(channel, 0, data, 0, 0, 0, volume, 0);
|
|
} else {
|
|
g_sound->stopSound(channel);
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_playSampleSwapped() {
|
|
// TODO: The DOS version probably does not have any stereo support here
|
|
// since the only stereo output it supports should be the Roland MT-32.
|
|
// So it probably does the same as o1_playSample here. Checking this will
|
|
// be a good idea never the less.
|
|
if (g_cine->getPlatform() == Common::kPlatformDOS) {
|
|
return o1_playSample();
|
|
}
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: playSampleInversed()", _line);
|
|
|
|
byte anim = getNextByte();
|
|
byte channel = getNextByte();
|
|
|
|
uint16 freq = getNextWord();
|
|
byte repeat = getNextByte();
|
|
|
|
int16 volume = getNextWord();
|
|
uint16 size = getNextWord();
|
|
|
|
const byte *data = g_cine->_animDataTable[anim].data();
|
|
|
|
if (!data) {
|
|
return 0;
|
|
}
|
|
|
|
if (size == 0xFFFF) {
|
|
size = g_cine->_animDataTable[anim]._width * g_cine->_animDataTable[anim]._height;
|
|
} else if (size > g_cine->_animDataTable[anim]._width * g_cine->_animDataTable[anim]._height) {
|
|
warning("o1_playSampleSwapped: Got invalid sample size %d for sample %d", size, anim);
|
|
size = g_cine->_animDataTable[anim]._width * g_cine->_animDataTable[anim]._height;
|
|
}
|
|
|
|
int channel1, channel2;
|
|
if (channel == 0) {
|
|
channel1 = 1;
|
|
channel2 = 0;
|
|
} else {
|
|
channel1 = 2;
|
|
channel2 = 3;
|
|
}
|
|
|
|
g_sound->playSound(channel1, freq, data, size, -1, volume, 63, repeat);
|
|
g_sound->playSound(channel2, freq, data, size, 1, volume, 0, repeat);
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_disableSystemMenu() {
|
|
byte param = getNextByte();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: disableSystemMenu(%d)", _line, param);
|
|
disableSystemMenu = param;
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_loadMask5() {
|
|
byte param = getNextByte();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: addOverlay5(%d)", _line, param);
|
|
addOverlay(param, 5);
|
|
return 0;
|
|
}
|
|
|
|
int FWScript::o1_unloadMask5() {
|
|
byte param = getNextByte();
|
|
|
|
debugC(5, kCineDebugScript, "Line: %d: freeOverlay5(%d)", _line, param);
|
|
removeOverlay(param, 5);
|
|
return 0;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
void addScriptToGlobalScripts(uint16 idx) {
|
|
ScriptPtr tmp(g_cine->_scriptInfo->create(*g_cine->_scriptTable[idx], idx));
|
|
assert(tmp);
|
|
g_cine->_globalScripts.push_back(tmp);
|
|
}
|
|
|
|
int16 getZoneFromPosition(byte *page, int16 x, int16 y, int16 width) {
|
|
byte *ptr = page + (y * width) + x / 2;
|
|
byte zoneVar;
|
|
|
|
if (!(x % 2)) {
|
|
zoneVar = (*(ptr) >> 4) & 0xF;
|
|
} else {
|
|
zoneVar = (*(ptr)) & 0xF;
|
|
}
|
|
|
|
return zoneVar;
|
|
}
|
|
|
|
byte getZoneFromPositionRaw(byte *page, int16 x, int16 y, int16 width) {
|
|
// WORKAROUND for bug #4581 ("ScummVM crashes with Future wars"):
|
|
// Vertical positions outside the 320x200 screen (e.g. in range 200-232)
|
|
// are accessed after teleporting Lo'Ann to the future using the pendant
|
|
// and walking down the slope and out of the screen (This causes a crash
|
|
// at least on Mac OS X). The original PC version of Future Wars doesn't
|
|
// clip its coordinates in this function or in checkCollision-function
|
|
// according to reverse engineering but instead just happily reads outside
|
|
// the 320x200 buffer. Not really knowing how to properly fix this I simply
|
|
// hope that the area outside the 320x200 part is full of zero and not of
|
|
// some random values and thus I return zero here and hope nothing breaks.
|
|
if (g_cine->getGameType() == Cine::GType_FW && !Common::Rect(320, 200).contains(x, y)) {
|
|
return 0;
|
|
}
|
|
|
|
byte *ptr = page + (y * width) + x;
|
|
byte zoneVar;
|
|
|
|
zoneVar = (*(ptr)) & 0xF;
|
|
|
|
return zoneVar;
|
|
}
|
|
|
|
int16 checkCollisionFW(int16 objIdx, int16 x, int16 y, int16 numZones, int16 zoneIdx) {
|
|
int16 lx = g_cine->_objectTable[objIdx].x + x;
|
|
int16 ly = g_cine->_objectTable[objIdx].y + y;
|
|
|
|
for (int16 i = 0; i < numZones; i++, lx++) {
|
|
int16 idx = getZoneFromPositionRaw(collisionPage, lx, ly, 320);
|
|
|
|
if (idx < NUM_MAX_ZONE && g_cine->_zoneData[idx] == zoneIdx) {
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int16 checkCollisionOS(int16 objIdx, int16 x, int16 y, int16 numZones, int16 zoneIdx) {
|
|
int16 lx = g_cine->_objectTable[objIdx].x + x;
|
|
int16 ly = g_cine->_objectTable[objIdx].y + y;
|
|
int16 result = 0;
|
|
|
|
if (ly < 0 || ly > 199) {
|
|
return result;
|
|
}
|
|
|
|
for (int16 i = 0; i < numZones; i++, lx++) {
|
|
if (lx < 0 || lx > 319) {
|
|
continue;
|
|
}
|
|
|
|
int16 idx = getZoneFromPositionRaw(collisionPage, lx, ly, 320);
|
|
|
|
if (idx < NUM_MAX_ZONE) {
|
|
idx = g_cine->_zoneData[idx];
|
|
}
|
|
|
|
if (idx >= 0 && idx < NUM_MAX_ZONE) {
|
|
g_cine->_zoneQuery[idx]++;
|
|
}
|
|
|
|
if (idx == zoneIdx) {
|
|
result = 1;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
int16 checkCollision(int16 objIdx, int16 x, int16 y, int16 numZones, int16 zoneIdx) {
|
|
debugC(1, kCineDebugCollision, "checkCollision(objIdx: %d x: %d y:%d numZones:%d zoneIdx: %d)", objIdx, x, y, numZones, zoneIdx);
|
|
if (g_cine->getGameType() == Cine::GType_OS) {
|
|
return checkCollisionOS(objIdx, x, y, numZones, zoneIdx);
|
|
} else {
|
|
return checkCollisionFW(objIdx, x, y, numZones, zoneIdx);
|
|
}
|
|
}
|
|
|
|
uint16 compareVars(int16 a, int16 b) {
|
|
uint16 flag = 0;
|
|
|
|
if (a == b) {
|
|
flag |= kCmpEQ;
|
|
} else if (a > b) {
|
|
flag |= kCmpGT;
|
|
} else if (a < b) {
|
|
flag |= kCmpLT;
|
|
}
|
|
|
|
return flag;
|
|
}
|
|
|
|
void executeObjectScripts() {
|
|
ScriptList::iterator it = g_cine->_objectScripts.begin();
|
|
for (; it != g_cine->_objectScripts.end();) {
|
|
debugC(5, kCineDebugScript, "executeObjectScripts() Executing Object Index: %d", (*it)->_index);
|
|
if ((*it)->_index < 0 || (*it)->execute() < 0) {
|
|
it = g_cine->_objectScripts.erase(it);
|
|
} else {
|
|
++it;
|
|
}
|
|
}
|
|
}
|
|
|
|
void executeGlobalScripts() {
|
|
ScriptList::iterator it = g_cine->_globalScripts.begin();
|
|
for (; it != g_cine->_globalScripts.end();) {
|
|
debugC(5, kCineDebugScript, "executeGlobalScripts() Executing Object Index: %d", (*it)->_index);
|
|
if ((*it)->_index < 0 || (*it)->execute() < 0) {
|
|
it = g_cine->_globalScripts.erase(it);
|
|
} else {
|
|
++it;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @todo Remove object scripts with script index of -1 (Not script position, but script index!).
|
|
* This would seem to be valid for both Future Wars and Operation Stealth.
|
|
*/
|
|
void purgeObjectScripts() {
|
|
}
|
|
|
|
/**
|
|
* @todo Remove global scripts with script index of -1 (Not script position, but script index!).
|
|
* This would seem to be valid for both Future Wars and Operation Stealth.
|
|
*/
|
|
void purgeGlobalScripts() {
|
|
}
|
|
|
|
////////////////////////////////////
|
|
// SCRIPT DECOMPILER
|
|
|
|
#ifdef DUMP_SCRIPTS
|
|
|
|
char decompileBuffer[10000][1000];
|
|
uint16 decompileBufferPosition = 0;
|
|
|
|
char bufferDec[256];
|
|
|
|
char compareString1[256];
|
|
char compareString2[256];
|
|
|
|
const char *getObjPramName(byte paramIdx) {
|
|
switch (paramIdx) {
|
|
case 1:
|
|
return ".X";
|
|
case 2:
|
|
return ".Y";
|
|
case 3:
|
|
return ".mask";
|
|
case 4:
|
|
return ".frame";
|
|
case 5:
|
|
return ".status";
|
|
case 6:
|
|
return ".costume";
|
|
default:
|
|
sprintf(bufferDec, ".param%d", paramIdx);
|
|
return bufferDec;
|
|
}
|
|
}
|
|
|
|
void decompileScript(const byte *scriptPtr, uint16 scriptSize, uint16 scriptIdx) {
|
|
char lineBuffer[256];
|
|
const byte *localScriptPtr = scriptPtr;
|
|
uint16 exitScript;
|
|
uint32 position = 0;
|
|
|
|
assert(scriptPtr);
|
|
|
|
exitScript = 0;
|
|
|
|
sprintf(decompileBuffer[decompileBufferPosition++], "--------- SCRIPT %d ---------\n", scriptIdx);
|
|
|
|
do {
|
|
uint16 opcode = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
if (position == scriptSize) {
|
|
opcode = 0;
|
|
}
|
|
|
|
strcpy(lineBuffer, "");
|
|
|
|
switch (opcode - 1) {
|
|
case -1: {
|
|
break;
|
|
}
|
|
case 0x0: {
|
|
byte param1;
|
|
byte param2;
|
|
int16 param3;
|
|
|
|
param1 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param2 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param3 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
sprintf(lineBuffer, "obj[%d]%s = %d\n", param1, getObjPramName(param2), param3);
|
|
|
|
break;
|
|
}
|
|
case 0x1: {
|
|
byte param1;
|
|
byte param2;
|
|
byte param3;
|
|
|
|
param1 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param2 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param3 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "var[%d]=obj[%d]%s\n", param3, param1, getObjPramName(param2));
|
|
break;
|
|
}
|
|
case 0x2:
|
|
case 0x3:
|
|
case 0x4:
|
|
case 0x5:
|
|
case 0x6: {
|
|
byte param1;
|
|
byte param2;
|
|
int16 param3;
|
|
|
|
param1 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param2 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param3 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
if (opcode - 1 == 0x2) {
|
|
sprintf(lineBuffer, "obj[%d]%s+=%d\n", param1, getObjPramName(param2), param3);
|
|
} else if (opcode - 1 == 0x3) {
|
|
sprintf(lineBuffer, "obj[%d]%s-=%d\n", param1, getObjPramName(param2), param3);
|
|
} else if (opcode - 1 == 0x4) {
|
|
sprintf(lineBuffer, "obj[%d]%s+=obj[%d]%s\n", param1, getObjPramName(param2), param3, getObjPramName(param2));
|
|
} else if (opcode - 1 == 0x5) {
|
|
sprintf(lineBuffer, "obj[%d]%s-=obj[%d]%s\n", param1, getObjPramName(param2), param3, getObjPramName(param2));
|
|
} else if (opcode - 1 == 0x6) {
|
|
sprintf(compareString1, "obj[%d]%s", param1, getObjPramName(param2));
|
|
sprintf(compareString2, "%d", param3);
|
|
}
|
|
break;
|
|
}
|
|
case 0x7:
|
|
case 0x8: {
|
|
byte param1;
|
|
int16 param2;
|
|
int16 param3;
|
|
int16 param4;
|
|
int16 param5;
|
|
|
|
param1 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param2 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
param3 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
param4 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
param5 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
if (opcode - 1 == 0x7) {
|
|
sprintf(lineBuffer, "setupObject(Idx:%d,X:%d,Y:%d,mask:%d,frame:%d)\n", param1, param2, param3, param4, param5);
|
|
} else if (opcode - 1 == 0x8) {
|
|
sprintf(lineBuffer, "checkCollision(%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5);
|
|
}
|
|
break;
|
|
}
|
|
case 0x9: {
|
|
byte param1;
|
|
int16 param2;
|
|
|
|
param1 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param2 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
if (param2) {
|
|
byte param3;
|
|
|
|
param3 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
if (param2 == 1) {
|
|
sprintf(lineBuffer, "var[%d]=var[%d]\n", param1, param3);
|
|
} else if (param2 == 2) {
|
|
sprintf(lineBuffer, "var[%d]=globalVar[%d]\n", param1, param3);
|
|
} else if (param2 == 3) {
|
|
sprintf(lineBuffer, "var[%d]=mouse.X\n", param1);
|
|
} else if (param2 == 4) {
|
|
sprintf(lineBuffer, "var[%d]=mouse.Y\n", param1);
|
|
} else if (param2 == 5) {
|
|
sprintf(lineBuffer, "var[%d]=rand() mod %d\n", param1, param3);
|
|
} else if (param2 == 8) {
|
|
sprintf(lineBuffer, "var[%d]=file[%d].packedSize\n", param1, param3);
|
|
} else if (param2 == 9) {
|
|
sprintf(lineBuffer, "var[%d]=file[%d].unpackedSize\n", param1, param3);
|
|
} else {
|
|
error("decompileScript: 0x09: param2 = %d", param2);
|
|
}
|
|
} else {
|
|
int16 param3;
|
|
|
|
param3 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
sprintf(lineBuffer, "var[%d]=%d\n", param1, param3);
|
|
}
|
|
|
|
break;
|
|
}
|
|
case 0xA:
|
|
case 0xB:
|
|
case 0xC:
|
|
case 0xD: {
|
|
byte param1;
|
|
byte param2;
|
|
|
|
param1 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param2 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
if (param2) {
|
|
byte param3;
|
|
|
|
param3 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
if (opcode - 1 == 0xA) {
|
|
sprintf(lineBuffer, "var[%d]+=var[%d]\n", param1, param3);
|
|
} else if (opcode - 1 == 0xB) {
|
|
sprintf(lineBuffer, "var[%d]-=var[%d]\n", param1, param3);
|
|
} else if (opcode - 1 == 0xC) {
|
|
sprintf(lineBuffer, "var[%d]*=var[%d]\n", param1, param3);
|
|
} else if (opcode - 1 == 0xD) {
|
|
sprintf(lineBuffer, "var[%d]/=var[%d]\n", param1, param3);
|
|
}
|
|
} else {
|
|
int16 param3;
|
|
|
|
param3 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
if (opcode - 1 == 0xA) {
|
|
sprintf(lineBuffer, "var[%d]+=%d\n", param1, param3);
|
|
} else if (opcode - 1 == 0xB) {
|
|
sprintf(lineBuffer, "var[%d]-=%d\n", param1, param3);
|
|
} else if (opcode - 1 == 0xC) {
|
|
sprintf(lineBuffer, "var[%d]*=%d\n", param1, param3);
|
|
} else if (opcode - 1 == 0xD) {
|
|
sprintf(lineBuffer, "var[%d]/=%d\n", param1, param3);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 0xE: {
|
|
byte param1;
|
|
byte param2;
|
|
|
|
param1 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param2 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
if (param2) {
|
|
byte param3;
|
|
|
|
param3 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
if (param2 == 1) {
|
|
sprintf(compareString1, "var[%d]", param1);
|
|
sprintf(compareString2, "var[%d]", param3);
|
|
|
|
} else if (param2 == 2) {
|
|
sprintf(compareString1, "var[%d]", param1);
|
|
sprintf(compareString2, "globalVar[%d]", param3);
|
|
} else {
|
|
error("decompileScript: 0x0E: param2 = %d", param2);
|
|
}
|
|
} else {
|
|
int16 param3;
|
|
|
|
param3 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
sprintf(compareString1, "var[%d]", param1);
|
|
sprintf(compareString2, "%d", param3);
|
|
}
|
|
break;
|
|
}
|
|
case 0xF: {
|
|
byte param1;
|
|
byte param2;
|
|
byte param3;
|
|
|
|
param1 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param2 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param3 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "obj[%d]%s=var[%d]\n", param1, getObjPramName(param2), param3);
|
|
|
|
break;
|
|
}
|
|
case 0x13:
|
|
case 0x14:
|
|
case 0x15:
|
|
case 0x16:
|
|
case 0x17:
|
|
case 0x18:
|
|
case 0x19: {
|
|
byte param;
|
|
|
|
param = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
if (opcode - 1 == 0x13) {
|
|
sprintf(lineBuffer, "loadMask0(%d)\n", param);
|
|
} else if (opcode - 1 == 0x14) {
|
|
sprintf(lineBuffer, "unloadMask0(%d)\n", param);
|
|
} else if (opcode - 1 == 0x15) {
|
|
sprintf(lineBuffer, "OP_15(%d)\n", param);
|
|
} else if (opcode - 1 == 0x16) {
|
|
sprintf(lineBuffer, "loadMask1(%d)\n", param);
|
|
} else if (opcode - 1 == 0x17) {
|
|
sprintf(lineBuffer, "unloadMask0(%d)\n", param);
|
|
} else if (opcode - 1 == 0x18) {
|
|
sprintf(lineBuffer, "loadMask4(%d)\n", param);
|
|
} else if (opcode - 1 == 0x19) {
|
|
sprintf(lineBuffer, "unloadMask4(%d)\n", param);
|
|
}
|
|
break;
|
|
}
|
|
case 0x1A: {
|
|
byte param;
|
|
|
|
param = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "OP_1A(%d)\n", param);
|
|
|
|
break;
|
|
}
|
|
case 0x1B: {
|
|
sprintf(lineBuffer, "bgIncrustList.clear()\n");
|
|
break;
|
|
}
|
|
case 0x1D: {
|
|
byte param;
|
|
|
|
param = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "label(%d)\n", param);
|
|
|
|
break;
|
|
}
|
|
case 0x1E: {
|
|
byte param;
|
|
|
|
param = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "goto(%d)\n", param);
|
|
|
|
break;
|
|
}
|
|
// If cases
|
|
case 0x1F:
|
|
case 0x20:
|
|
case 0x21:
|
|
case 0x22:
|
|
case 0x23:
|
|
case 0x24: {
|
|
byte param;
|
|
|
|
param = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
if (opcode - 1 == 0x1F) {
|
|
sprintf(lineBuffer, "if(%s>%s) goto(%d)\n", compareString1, compareString2, param);
|
|
} else if (opcode - 1 == 0x20) {
|
|
sprintf(lineBuffer, "if(%s>=%s) goto(%d)\n", compareString1, compareString2, param);
|
|
} else if (opcode - 1 == 0x21) {
|
|
sprintf(lineBuffer, "if(%s<%s) goto(%d)\n", compareString1, compareString2, param);
|
|
} else if (opcode - 1 == 0x22) {
|
|
sprintf(lineBuffer, "if(%s<=%s) goto(%d)\n", compareString1, compareString2, param);
|
|
} else if (opcode - 1 == 0x23) {
|
|
sprintf(lineBuffer, "if(%s==%s) goto(%d)\n", compareString1, compareString2, param);
|
|
} else if (opcode - 1 == 0x24) {
|
|
sprintf(lineBuffer, "if(%s!=%s) goto(%d)\n", compareString1, compareString2, param);
|
|
}
|
|
break;
|
|
}
|
|
case 0x25: {
|
|
byte param;
|
|
|
|
param = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "removeLabel(%d)\n", param);
|
|
|
|
break;
|
|
}
|
|
case 0x26: {
|
|
byte param1;
|
|
byte param2;
|
|
|
|
param1 = *(localScriptPtr + position);
|
|
position++;
|
|
param2 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "loop(--var[%d]) -> label(%d)\n", param1, param2);
|
|
|
|
break;
|
|
}
|
|
case 0x31:
|
|
case 0x32: {
|
|
byte param;
|
|
|
|
param = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
if (opcode - 1 == 0x31) {
|
|
sprintf(lineBuffer, "startGlobalScript(%d)\n", param);
|
|
} else if (opcode - 1 == 0x32) {
|
|
sprintf(lineBuffer, "endGlobalScript(%d)\n", param);
|
|
}
|
|
break;
|
|
}
|
|
case 0x3B:
|
|
case 0x3C:
|
|
case 0x3D:
|
|
case OP_loadPart: {
|
|
if (opcode - 1 == 0x3B) {
|
|
sprintf(lineBuffer, "loadResource(%s)\n", localScriptPtr + position);
|
|
} else if (opcode - 1 == 0x3C) {
|
|
sprintf(lineBuffer, "loadBg(%s)\n", localScriptPtr + position);
|
|
} else if (opcode - 1 == 0x3D) {
|
|
sprintf(lineBuffer, "loadCt(%s)\n", localScriptPtr + position);
|
|
} else if (opcode - 1 == OP_loadPart) {
|
|
sprintf(lineBuffer, "loadPart(%s)\n", localScriptPtr + position);
|
|
}
|
|
|
|
position += strlen((const char *)localScriptPtr + position) + 1;
|
|
break;
|
|
}
|
|
case 0x40: {
|
|
sprintf(lineBuffer, "closePart()\n");
|
|
break;
|
|
}
|
|
case OP_loadNewPrcName: {
|
|
byte param;
|
|
|
|
param = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "loadPrc(%d,%s)\n", param, localScriptPtr + position);
|
|
|
|
position += strlen((const char *)localScriptPtr + position) + 1;
|
|
break;
|
|
}
|
|
case OP_requestCheckPendingDataLoad: { // nop
|
|
sprintf(lineBuffer, "requestCheckPendingDataLoad()\n");
|
|
break;
|
|
}
|
|
case 0x45: {
|
|
sprintf(lineBuffer, "blitAndFade()\n");
|
|
break;
|
|
}
|
|
case 0x46: {
|
|
sprintf(lineBuffer, "fadeToBlack()\n");
|
|
break;
|
|
}
|
|
case 0x47: {
|
|
byte param1;
|
|
byte param2;
|
|
int16 param3;
|
|
int16 param4;
|
|
int16 param5;
|
|
|
|
param1 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param2 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param3 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
param4 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
param5 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
sprintf(lineBuffer, "transformPaletteRange(%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5);
|
|
|
|
break;
|
|
}
|
|
case 0x49: {
|
|
byte param;
|
|
|
|
param = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "setDefaultMenuBgColor(%d)\n", param);
|
|
|
|
break;
|
|
}
|
|
|
|
case 0x4A: {
|
|
byte param1, param2, param3;
|
|
|
|
param1 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param2 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param3 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "palRotate(%d,%d,%d)\n", param1, param2, param3);
|
|
break;
|
|
}
|
|
|
|
case 0x4F: {
|
|
sprintf(lineBuffer, "break()\n");
|
|
exitScript = 1;
|
|
break;
|
|
}
|
|
case 0x50: {
|
|
sprintf(lineBuffer, "endScript()\n\n");
|
|
break;
|
|
}
|
|
case 0x51: {
|
|
byte param1;
|
|
int16 param2;
|
|
int16 param3;
|
|
int16 param4;
|
|
int16 param5;
|
|
|
|
param1 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param2 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
param3 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
param4 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
param5 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
sprintf(lineBuffer, "message(%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5);
|
|
|
|
break;
|
|
}
|
|
case 0x52:
|
|
case 0x53: {
|
|
byte param1;
|
|
byte param2;
|
|
|
|
param1 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param2 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
if (param2) {
|
|
byte param3;
|
|
|
|
param3 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
if (param2 == 1) {
|
|
if (opcode - 1 == 0x52) {
|
|
sprintf(lineBuffer, "globalVar[%d] = var[%d]\n", param1, param3);
|
|
} else if (opcode - 1 == 0x53) {
|
|
sprintf(compareString1, "globalVar[%d]", param1);
|
|
sprintf(compareString2, "var[%d]", param3);
|
|
}
|
|
} else if (param2 == 2) {
|
|
if (opcode - 1 == 0x52) {
|
|
sprintf(lineBuffer, "globalVar[%d] = globalVar[%d]\n", param1, param3);
|
|
} else if (opcode - 1 == 0x53) {
|
|
sprintf(compareString1, "globalVar[%d]", param1);
|
|
sprintf(compareString2, "globalVar[%d]", param3);
|
|
}
|
|
} else {
|
|
if (opcode - 1 == 0x52) {
|
|
error("decompileScript: 0x52: param2 = %d", param2);
|
|
} else if (opcode - 1 == 0x53) {
|
|
error("decompileScript: 0x53: param2 = %d", param2);
|
|
}
|
|
}
|
|
} else {
|
|
int16 param3;
|
|
|
|
param3 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
if (opcode - 1 == 0x52) {
|
|
sprintf(lineBuffer, "globalVar[%d] = %d\n", param1, param3);
|
|
} else if (opcode - 1 == 0x53) {
|
|
sprintf(compareString1, "globalVar[%d]", param1);
|
|
sprintf(compareString2, "%d", param3);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 0x59: {
|
|
sprintf(lineBuffer, "comment: %s\n", localScriptPtr + position);
|
|
|
|
position += strlen((const char *)localScriptPtr + position);
|
|
break;
|
|
}
|
|
case 0x5A: {
|
|
byte param1;
|
|
byte param2;
|
|
|
|
param1 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param2 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "freePartRang(%d,%d)\n", param1, param2);
|
|
|
|
break;
|
|
}
|
|
case 0x5B: {
|
|
sprintf(lineBuffer, "unloadAllMasks()\n");
|
|
break;
|
|
}
|
|
case 0x65: {
|
|
sprintf(lineBuffer, "setupTableUnk1()\n");
|
|
break;
|
|
}
|
|
case 0x66: {
|
|
byte param1;
|
|
int16 param2;
|
|
|
|
param1 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param2 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
sprintf(lineBuffer, "tableUnk1[%d] = %d\n", param1, param2);
|
|
|
|
break;
|
|
}
|
|
case 0x68: {
|
|
byte param;
|
|
|
|
param = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "setPlayerCommandPosY(%d)\n", param);
|
|
|
|
break;
|
|
}
|
|
case 0x69: {
|
|
sprintf(lineBuffer, "allowPlayerInput()\n");
|
|
break;
|
|
}
|
|
case 0x6A: {
|
|
sprintf(lineBuffer, "disallowPlayerInput()\n");
|
|
break;
|
|
}
|
|
case 0x6B: {
|
|
byte newDisk;
|
|
|
|
newDisk = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "changeDataDisk(%d)\n", newDisk);
|
|
|
|
break;
|
|
}
|
|
case 0x6D: {
|
|
sprintf(lineBuffer, "loadDat(%s)\n", localScriptPtr + position);
|
|
|
|
position += strlen((const char *)localScriptPtr + position) + 1;
|
|
break;
|
|
}
|
|
case 0x6E: { // nop
|
|
sprintf(lineBuffer, "updateDat()\n");
|
|
break;
|
|
}
|
|
case 0x6F: {
|
|
sprintf(lineBuffer, "OP_6F() -> dat related\n");
|
|
break;
|
|
}
|
|
case 0x70: {
|
|
sprintf(lineBuffer, "stopSample()\n");
|
|
break;
|
|
}
|
|
case 0x79: {
|
|
byte param;
|
|
|
|
param = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "disableSystemMenu(%d)\n", param);
|
|
|
|
break;
|
|
}
|
|
case 0x77:
|
|
case 0x78: {
|
|
byte param1;
|
|
byte param2;
|
|
int16 param3;
|
|
byte param4;
|
|
int16 param5;
|
|
int16 param6;
|
|
|
|
param1 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param2 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param3 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
param4 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param5 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
param6 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
if (opcode - 1 == 0x77) {
|
|
sprintf(lineBuffer, "playSample(%d,%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5, param6);
|
|
} else if (opcode - 1 == 0x78) {
|
|
sprintf(lineBuffer, "playSampleSwapped(%d,%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5, param6);
|
|
}
|
|
|
|
break;
|
|
}
|
|
case 0x7A: {
|
|
byte param;
|
|
|
|
param = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "OP_7A(%d)\n", param);
|
|
|
|
break;
|
|
}
|
|
case 0x7B: { // OS only
|
|
byte param;
|
|
|
|
param = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "OP_7B(%d)\n", param);
|
|
|
|
break;
|
|
}
|
|
case 0x7F: { // OS only
|
|
byte param1;
|
|
byte param2;
|
|
byte param3;
|
|
byte param4;
|
|
int16 param5;
|
|
int16 param6;
|
|
int16 param7;
|
|
|
|
param1 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param2 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param3 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param4 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param5 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
param6 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
param7 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
sprintf(lineBuffer, "OP_7F(%d,%d,%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5, param6, param7);
|
|
|
|
break;
|
|
}
|
|
case 0x80: { // OS only
|
|
byte param1;
|
|
byte param2;
|
|
|
|
param1 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param2 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "OP_80(%d,%d)\n", param1, param2);
|
|
|
|
break;
|
|
}
|
|
case 0x82: { // OS only
|
|
byte param1;
|
|
byte param2;
|
|
uint16 param3;
|
|
uint16 param4;
|
|
byte param5;
|
|
|
|
param1 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param2 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param3 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
param4 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
param5 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "OP_82(%d,%d,%d,%d,%d)\n", param1, param2, param3, param4, param5);
|
|
|
|
break;
|
|
}
|
|
case 0x83: { // OS only
|
|
byte param1;
|
|
byte param2;
|
|
|
|
param1 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
param2 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "OP_83(%d,%d)\n", param1, param2);
|
|
|
|
break;
|
|
}
|
|
case 0x89: { // OS only
|
|
byte param;
|
|
|
|
param = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "if(%s!=%s) goto next label(%d)\n", compareString1, compareString2, param);
|
|
|
|
break;
|
|
}
|
|
case 0x8B: { // OS only
|
|
byte param;
|
|
|
|
param = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "OP_8B(%d)\n", param);
|
|
|
|
break;
|
|
}
|
|
case 0x8C: { // OS only
|
|
byte param;
|
|
|
|
param = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "OP_8C(%d)\n", param);
|
|
|
|
break;
|
|
}
|
|
case 0x8D: { // OS only
|
|
int16 param1;
|
|
int16 param2;
|
|
int16 param3;
|
|
int16 param4;
|
|
int16 param5;
|
|
int16 param6;
|
|
int16 param7;
|
|
int16 param8;
|
|
|
|
param1 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
param2 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
param3 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
param4 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
param5 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
param6 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
param7 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
param8 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
sprintf(compareString1, "obj[%d]", param1);
|
|
sprintf(compareString2, "{%d,%d,%d,%d,%d,%d,%d}", param2, param3, param4, param5, param6, param7, param8);
|
|
|
|
break;
|
|
}
|
|
case 0x8E: { // OS only
|
|
byte param1;
|
|
|
|
param1 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "ADDBG(%d,%s)\n", param1, localScriptPtr + position);
|
|
|
|
position += strlen((const char *)localScriptPtr + position);
|
|
|
|
break;
|
|
}
|
|
case 0x8F: { // OS only
|
|
byte param;
|
|
|
|
param = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "OP_8F(%d)\n", param);
|
|
|
|
break;
|
|
}
|
|
case 0x90: { // OS only
|
|
byte param1;
|
|
|
|
param1 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "loadABS(%d,%s)\n", param1, localScriptPtr + position);
|
|
|
|
position += strlen((const char *)localScriptPtr + position);
|
|
|
|
break;
|
|
}
|
|
case 0x91: { // OS only
|
|
byte param;
|
|
|
|
param = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "OP_91(%d)\n", param);
|
|
|
|
break;
|
|
}
|
|
case 0x9D: { // OS only
|
|
byte param;
|
|
|
|
param = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "OP_9D(%d) -> flip img idx\n", param);
|
|
|
|
break;
|
|
}
|
|
case 0x9E: { // OS only
|
|
byte param;
|
|
|
|
param = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
if (param) {
|
|
byte param2;
|
|
|
|
param2 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "OP_9E(%d,%d)\n", param, param2);
|
|
} else {
|
|
int16 param2;
|
|
|
|
param2 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
sprintf(lineBuffer, "OP_9E(%d,%d)\n", param, param2);
|
|
}
|
|
|
|
break;
|
|
}
|
|
case 0xA0: { // OS only
|
|
uint16 param1;
|
|
uint16 param2;
|
|
|
|
param1 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
param2 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
sprintf(lineBuffer, "OP_A0(%d,%d)\n", param1, param2);
|
|
|
|
break;
|
|
}
|
|
case 0xA1: { // OS only
|
|
uint16 param1;
|
|
uint16 param2;
|
|
|
|
param1 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
param2 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
sprintf(lineBuffer, "OP_A1(%d,%d)\n", param1, param2);
|
|
|
|
break;
|
|
}
|
|
case 0xA2: { // OS only
|
|
uint16 param1;
|
|
uint16 param2;
|
|
|
|
param1 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
param2 = READ_BE_UINT16(localScriptPtr + position);
|
|
position += 2;
|
|
|
|
sprintf(lineBuffer, "OP_A2(%d,%d)\n", param1, param2);
|
|
|
|
break;
|
|
}
|
|
|
|
case 0x9A: { // OS only
|
|
byte param1;
|
|
|
|
param1 = *(localScriptPtr + position);
|
|
position++;
|
|
|
|
sprintf(lineBuffer, "o2_wasZoneChecked(%d)\n", param1);
|
|
|
|
break;
|
|
}
|
|
|
|
default: {
|
|
sprintf(lineBuffer, "Unsupported opcode %X in decompileScript\n\n", opcode - 1);
|
|
position = scriptSize;
|
|
break;
|
|
}
|
|
}
|
|
|
|
//printf(lineBuffer);
|
|
strcpy(decompileBuffer[decompileBufferPosition++], lineBuffer);
|
|
|
|
exitScript = 0;
|
|
if (position >= scriptSize) {
|
|
exitScript = 1;
|
|
}
|
|
|
|
} while (!exitScript);
|
|
}
|
|
|
|
void dumpScript(char *dumpName) {
|
|
Common::DumpFile fHandle;
|
|
uint16 i;
|
|
|
|
fHandle.open(dumpName);
|
|
|
|
for (i = 0; i < decompileBufferPosition; i++) {
|
|
fHandle.writeString(Common::String(decompileBuffer[i]));
|
|
}
|
|
|
|
fHandle.close();
|
|
|
|
decompileBufferPosition = 0;
|
|
}
|
|
|
|
#endif
|
|
|
|
} // End of namespace Cine
|