scummvm/engines/kyra/animator_mr.cpp
2014-02-18 02:39:35 +01:00

457 lines
13 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "kyra/kyra_mr.h"
#include "kyra/resource.h"
#include "kyra/wsamovie.h"
#include "common/system.h"
namespace Kyra {
void KyraEngine_MR::restorePage3() {
screen()->copyBlockToPage(2, 0, 0, 320, 200, _gamePlayBuffer);
}
void KyraEngine_MR::clearAnimObjects() {
for (int i = 0; i < 67; ++i)
_animObjects[i].enabled = false;
_animObjects[0].index = 0;
_animObjects[0].type = 0;
_animObjects[0].enabled = true;
_animObjects[0].specialRefresh = 1;
_animObjects[0].flags = 0x800;
_animObjects[0].width = 57;
_animObjects[0].height = 91;
_animObjects[0].width2 = 4;
_animObjects[0].height2 = 10;
for (int i = 1; i < 17; ++i) {
_animObjects[i].index = i;
_animObjects[i].type = 2;
_animObjects[i].flags = 0;
_animObjects[i].enabled = false;
_animObjects[i].needRefresh = 0;
_animObjects[i].specialRefresh = 1;
}
for (int i = 17; i <= 66; ++i) {
_animObjects[i].index = i;
_animObjects[i].type = 1;
_animObjects[i].specialRefresh = 1;
_animObjects[i].flags = 0x800;
_animObjects[i].width = 24;
_animObjects[i].height = 20;
_animObjects[i].width2 = 0;
_animObjects[i].height2 = 0;
}
}
void KyraEngine_MR::animSetupPaletteEntry(AnimObj *anim) {
int layer = _screen->getLayer(anim->xPos1, anim->yPos1) - 1;
int16 count = 0;
for (int i = 0; i < 3; ++i)
count += _sceneDatPalette[layer*3+i];
count /= 3;
count *= -1;
count = MAX<int16>(0, MIN<int16>(count, 10));
anim->palette = count / 3;
}
void KyraEngine_MR::drawAnimObjects() {
for (AnimObj *curObject = _animList; curObject; curObject = curObject->nextObject) {
if (!curObject->enabled)
continue;
int x = curObject->xPos2 - (_screen->getScreenDim(2)->sx << 3);
int y = curObject->yPos2 - _screen->getScreenDim(2)->sy;
int layer = 7;
if (curObject->flags & 0x800) {
if (!curObject->specialRefresh)
layer = 0;
else
layer = getDrawLayer(curObject->xPos1, curObject->yPos1);
}
if (curObject->index)
drawSceneAnimObject(curObject, x, y, layer);
else
drawCharacterAnimObject(curObject, x, y, layer);
}
}
void KyraEngine_MR::drawSceneAnimObject(AnimObj *obj, int x, int y, int layer) {
if (obj->type == 1) {
if (obj->shapeIndex1 == 0xFFFF)
return;
int scale = getScale(obj->xPos1, obj->yPos1);
_screen->drawShape(2, getShapePtr(obj->shapeIndex1), x, y, 2, obj->flags | 0x104, _paletteOverlay, obj->palette, layer, scale, scale);
} else {
if (obj->shapePtr) {
_screen->drawShape(2, obj->shapePtr, x, y, 2, obj->flags, 7);
} else {
if (obj->shapeIndex3 == 0xFFFF || obj->animNum == 0xFFFF)
return;
uint16 flags = 0x4000;
if (obj->flags & 0x800)
flags |= 0x8000;
x = obj->xPos2 - _sceneAnimMovie[obj->animNum]->xAdd();
y = obj->yPos2 - _sceneAnimMovie[obj->animNum]->yAdd();
_sceneAnimMovie[obj->animNum]->displayFrame(obj->shapeIndex3, 2, x, y, flags | layer, 0, 0);
}
}
}
void KyraEngine_MR::drawCharacterAnimObject(AnimObj *obj, int x, int y, int layer) {
if (_drawNoShapeFlag)
return;
if (_mainCharacter.animFrame < 9)
_mainCharacter.animFrame = 87;
if (obj->shapeIndex1 == 0xFFFF || _mainCharacter.animFrame == 87)
return;
_screen->drawShape(2, getShapePtr(421), _mainCharacter.x3, _mainCharacter.y3, 2, obj->flags | 0x304, _paletteOverlay, 3, layer, _charScale, _charScale);
uint8 *shape = getShapePtr(_mainCharacter.animFrame);
if (shape)
_screen->drawShape(2, shape, x, y, 2, obj->flags | 4, layer, _charScale, _charScale);
}
void KyraEngine_MR::refreshAnimObjects(int force) {
for (AnimObj *curObject = _animList; curObject; curObject = curObject->nextObject) {
if (!curObject->enabled)
continue;
if (!curObject->needRefresh && !force)
continue;
const int scale = (curObject->index == 0) ? _charScale : 0;
int x = curObject->xPos2 - curObject->width2;
if (scale)
x -= (0x100 - scale) >> 4;
if (x < 0)
x = 0;
if (x >= 320)
x = 319;
int y = curObject->yPos2 - curObject->height2;
if (scale)
y -= (0x100 - scale) >> 3;
if (y < 0)
y = 0;
if (y >= 187)
y = 186;
int width = curObject->width + curObject->width2 + 8;
int height = curObject->height + curObject->height2*2;
if (width + x > 320)
width -= width + x - 322;
const int maxY = _inventoryState ? 143 : 187;
if (height + y > maxY)
height -= height + y - (maxY + 1);
if (height > 0) {
_screen->copyRegion(x, y, x, y, width, height, 2, 0, Screen::CR_NO_P_CHECK);
}
curObject->needRefresh = false;
}
}
void KyraEngine_MR::updateItemAnimations() {
bool nextFrame = false;
if (_itemAnimDefinition[0].itemIndex == -1)
return;
const ItemAnimDefinition *s = &_itemAnimDefinition[_nextAnimItem];
ActiveItemAnim *a = &_activeItemAnim[_nextAnimItem];
_nextAnimItem = (_nextAnimItem + 1) % 10;
if (_system->getMillis() < a->nextFrameTime)
return;
uint16 shpIdx = s->frames[a->currentFrame].index + 248;
if (s->itemIndex == _mouseState && s->itemIndex == _itemInHand && _screen->isMouseVisible()) {
nextFrame = true;
_screen->setMouseCursor(12, 19, getShapePtr(shpIdx));
}
if (_inventoryState) {
for (int i = 0; i < 10; i++) {
if (s->itemIndex == _mainCharacter.inventory[i]) {
nextFrame = true;
_screen->drawShape(2, getShapePtr(422 + i), 9, 0, 0, 0);
_screen->drawShape(2, getShapePtr(shpIdx), 9, 0, 0, 0);
_screen->copyRegion(9, 0, _inventoryX[i], _inventoryY[i], 24, 20, 2, 0, Screen::CR_NO_P_CHECK);
}
}
}
_screen->updateScreen();
for (int i = 17; i < 66; i++) {
AnimObj *animObject = &_animObjects[i];
if (animObject->shapeIndex2 == s->itemIndex + 248) {
animObject->shapePtr = getShapePtr(shpIdx);
animObject->shapeIndex1 = shpIdx;
animObject->needRefresh = true;
nextFrame = true;
}
}
if (nextFrame) {
a->nextFrameTime = _system->getMillis() + (s->frames[a->currentFrame].delay * _tickLength);
a->currentFrame = (a->currentFrame + 1) % s->numFrames;
}
}
void KyraEngine_MR::updateCharacterAnim(int charId) {
AnimObj *obj = &_animObjects[0];
obj->needRefresh = true;
obj->flags &= ~1;
obj->xPos1 = _mainCharacter.x1;
obj->yPos1 = _mainCharacter.y1;
obj->shapePtr = getShapePtr(_mainCharacter.animFrame);
obj->shapeIndex1 = obj->shapeIndex2 = _mainCharacter.animFrame;
int shapeOffsetX = 0, shapeOffsetY = 0;
if (_mainCharacter.animFrame >= 50 && _mainCharacter.animFrame <= 87) {
shapeOffsetX = _malcolmShapeXOffset;
shapeOffsetY = _malcolmShapeYOffset;
} else {
shapeOffsetX = _animShapeXAdd;
shapeOffsetY = _animShapeYAdd;
}
obj->xPos2 = _mainCharacter.x1;
obj->yPos2 = _mainCharacter.y1;
_charScale = getScale(_mainCharacter.x1, _mainCharacter.y1);
obj->xPos2 += (shapeOffsetX * _charScale) >> 8;
obj->yPos2 += (shapeOffsetY * _charScale) >> 8;
_mainCharacter.x3 = _mainCharacter.x1 - (_charScale >> 4) - 1;
_mainCharacter.y3 = _mainCharacter.y1 - (_charScale >> 6) - 1;
if (_charBackUpWidth2 == -1) {
obj->width2 = 4;
obj->height2 = 10;
}
for (int i = 1; i <= 16; ++i) {
if (_animObjects[i].enabled && _animObjects[i].specialRefresh)
_animObjects[i].needRefresh = true;
}
_animList = deleteAnimListEntry(_animList, obj);
if (_animList)
_animList = addToAnimListSorted(_animList, obj);
else
_animList = initAnimList(_animList, obj);
if (!_loadingState)
updateCharPal(1);
}
void KyraEngine_MR::updateSceneAnim(int anim, int newFrame) {
AnimObj *animObject = &_animObjects[1+anim];
if (!animObject->enabled)
return;
animObject->needRefresh = true;
if (_sceneAnims[anim].flags & 2)
animObject->flags |= 1;
else
animObject->flags &= ~1;
if (_sceneAnims[anim].flags & 4) {
animObject->shapePtr = _sceneShapes[newFrame];
animObject->shapeIndex2 = 0xFFFF;
animObject->shapeIndex3 = 0xFFFF;
animObject->animNum = 0xFFFF;
} else {
animObject->shapePtr = 0;
animObject->shapeIndex3 = newFrame;
animObject->animNum = anim;
}
animObject->xPos1 = _sceneAnims[anim].x;
animObject->yPos1 = _sceneAnims[anim].y;
animObject->xPos2 = _sceneAnims[anim].x2;
animObject->yPos2 = _sceneAnims[anim].y2;
if (_sceneAnims[anim].flags & 0x20) {
_animList = deleteAnimListEntry(_animList, animObject);
if (!_animList)
_animList = initAnimList(_animList, animObject);
else
_animList = addToAnimListSorted(_animList, animObject);
}
}
void KyraEngine_MR::setupSceneAnimObject(int animId, uint16 flags, int x, int y, int x2, int y2, int w,
int h, int unk10, int specialSize, int unk14, int shape, const char *filename) {
restorePage3();
SceneAnim &anim = _sceneAnims[animId];
anim.flags = flags;
anim.x = x;
anim.y = y;
anim.x2 = x2;
anim.y2 = y2;
anim.width = w;
anim.height = h;
anim.specialSize = specialSize;
anim.shapeIndex = shape;
if (filename)
strcpy(anim.filename, filename);
if (flags & 8) {
_sceneAnimMovie[animId]->open(filename, 1, 0);
if (_sceneAnimMovie[animId]->opened()) {
anim.wsaFlag = 1;
if (x2 == -1)
x2 = _sceneAnimMovie[animId]->xAdd();
if (y2 == -1)
y2 = _sceneAnimMovie[animId]->yAdd();
if (w == -1)
w = _sceneAnimMovie[animId]->width();
if (h == -1)
h = _sceneAnimMovie[animId]->height();
if (x == -1)
x = (w >> 1) + x2;
if (y == -1)
y = y2 + h - 1;
anim.x = x;
anim.y = y;
anim.x2 = x2;
anim.y2 = y2;
anim.width = w;
anim.height = h;
}
}
AnimObj *obj = &_animObjects[1+animId];
obj->enabled = true;
obj->needRefresh = true;
obj->specialRefresh = (anim.flags & 0x20) ? 1 : 0;
obj->flags = (anim.flags & 0x10) ? 0x800 : 0;
if (anim.flags & 2)
obj->flags |= 1;
obj->xPos1 = anim.x;
obj->yPos1 = anim.y;
if ((anim.flags & 4) && anim.shapeIndex != -1)
obj->shapePtr = _sceneShapes[anim.shapeIndex];
else
obj->shapePtr = 0;
if (anim.flags & 8) {
obj->shapeIndex3 = anim.shapeIndex;
obj->animNum = animId;
} else {
obj->shapeIndex3 = 0xFFFF;
obj->animNum = 0xFFFF;
}
obj->xPos3 = obj->xPos2 = anim.x2;
obj->yPos3 = obj->yPos2 = anim.y2;
obj->width = anim.width;
obj->height = anim.height;
obj->width2 = obj->height2 = anim.specialSize;
if (_animList)
_animList = addToAnimListSorted(_animList, obj);
else
_animList = initAnimList(_animList, obj);
}
void KyraEngine_MR::removeSceneAnimObject(int anim, int refresh) {
AnimObj *obj = &_animObjects[anim+1];
restorePage3();
obj->shapeIndex3 = 0xFFFF;
obj->animNum = 0xFFFF;
obj->needRefresh = true;
if (refresh)
refreshAnimObjectsIfNeed();
obj->enabled = false;
_animList = deleteAnimListEntry(_animList, obj);
_sceneAnimMovie[anim]->close();
}
void KyraEngine_MR::setCharacterAnimDim(int w, int h) {
restorePage3();
_charBackUpWidth = _animObjects[0].width;
_charBackUpWidth2 = _animObjects[0].width2;
_charBackUpHeight = _animObjects[0].height;
_charBackUpHeight2 = _animObjects[0].height2;
_animObjects[0].width2 = (w - _charBackUpWidth) / 2;
_animObjects[0].height2 = h - _charBackUpHeight;
_animObjects[0].width = w;
_animObjects[0].height = h;
}
void KyraEngine_MR::resetCharacterAnimDim() {
restorePage3();
_animObjects[0].width2 = _charBackUpWidth2;
_animObjects[0].height2 = _charBackUpHeight2;
_animObjects[0].width = _charBackUpWidth;
_animObjects[0].height = _charBackUpHeight;
_charBackUpWidth2 = _charBackUpHeight2 = -1;
_charBackUpWidth = _charBackUpHeight = -1;
}
void KyraEngine_MR::showIdleAnim() {
if (_mainCharacter.sceneId == 20 || _mainCharacter.sceneId == 21
|| _mainCharacter.sceneId == 12 || _mainCharacter.sceneId == 11)
return;
if (_mainCharacter.animFrame == 87)
return;
if (!_nextIdleType && !talkObjectsInCurScene()) {
randomSceneChat();
} else {
static const char *const facingTable[] = {
"A", "R", "R", "FR", "FX", "FL", "L", "L"
};
Common::String filename = Common::String::format( "MI0%s%.02d.EMC", facingTable[_mainCharacter.facing], _characterShapeFile);
if (_res->exists(filename.c_str()))
runAnimationScript(filename.c_str(), 1, 1, 1, 1);
}
_nextIdleType = !_nextIdleType;
}
} // End of namespace Kyra