scummvm/engines/startrek/font.h
2021-12-26 18:48:43 +01:00

52 lines
1.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef STARTREK_FONT_H
#define STARTREK_FONT_H
#include "startrek/startrek.h"
namespace StarTrek {
class StarTrekEngine;
class Font {
public:
Font(StarTrekEngine *vm);
~Font();
byte *getCharData(int i);
bool isDisplayableCharacter(char c);
private:
StarTrekEngine *_vm;
struct Character {
byte data[0x40];
} *_characters;
static const byte _fontProperties[256];
};
} // End of namespace StarTrek
#endif