scummvm/graphics/fonts/ttf.h
2021-12-26 18:48:43 +01:00

149 lines
5.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef GRAPHICS_FONTS_TTF_H
#define GRAPHICS_FONTS_TTF_H
#include "common/scummsys.h"
#ifdef USE_FREETYPE2
#include "common/array.h"
#include "common/stream.h"
#include "common/ustr.h"
namespace Graphics {
class Font;
/**
* This specifies the mode in which TTF glyphs are rendered. This, for example,
* allows to render glyphs fully monochrome, i.e. without any anti-aliasing.
*/
enum TTFRenderMode {
/**
* Standard render mode. Equivalent of FreeType2's FT_RENDER_MODE_NORMAL.
*/
kTTFRenderModeNormal,
/**
* Use lighter hinting. Equivalent of FreeType2's FT_RENDER_MODE_LIGHT.
*/
kTTFRenderModeLight,
/**
* Render fully monochrome. This makes glyph pixels either be fully opaque
* or fully transparent.
*/
kTTFRenderModeMonochrome
};
/**
* This specifies how the font size is defined.
*/
enum TTFSizeMode {
/**
* Character height only.
*
* This matches rendering obtained when calling
* CreateFont in Windows with negative height values.
*/
kTTFSizeModeCharacter,
/**
* Full cell height.
*
* This matches rendering obtained when calling
* CreateFont in Windows with positive height values.
*/
kTTFSizeModeCell
};
/**
* Loads a TTF font file from a given data stream object.
*
* @param stream Stream object to load font data from.
* @param size The point size to load.
* @param sizeMode The point size definition used for the size parameter.
* @param dpi The dpi to use for size calculations, by default 72dpi
* are used.
* @param renderMode FreeType2 mode used to render glyphs. @see TTFRenderMode
* @param mapping A mapping from code points 0-255 into UTF-32 code points.
* This can be used to support various 8bit character sets.
* In case the msb of the UTF-32 code point is set the font
* loading fails in case no glyph for it is found. When this
* is non-null only characters given in the mapping are
* supported.
* @return 0 in case loading fails, otherwise a pointer to the Font object.
*/
Font *loadTTFFont(Common::SeekableReadStream &stream, int size, TTFSizeMode sizeMode = kTTFSizeModeCharacter, uint dpi = 0, TTFRenderMode renderMode = kTTFRenderModeLight, const uint32 *mapping = 0, bool stemDarkening = false);
/**
* Loads a TTF font file from the common fonts archive.
*
* @param filename The name of the font to load.
* @param size The point size to load.
* @param sizeMode The point size definition used for the size parameter.
* @param dpi The dpi to use for size calculations, by default 72dpi
* are used.
* @param renderMode FreeType2 mode used to render glyphs. @see TTFRenderMode
* @param mapping A mapping from code points 0-255 into UTF-32 code points.
* This can be used to support various 8bit character sets.
* In case the msb of the UTF-32 code point is set the font
* loading fails in case no glyph for it is found. When this
* is non-null only characters given in the mapping are
* supported.
* @return 0 in case loading fails, otherwise a pointer to the Font object.
*/
Font *loadTTFFontFromArchive(const Common::String &filename, int size, TTFSizeMode sizeMode = kTTFSizeModeCharacter, uint dpi = 0, TTFRenderMode renderMode = kTTFRenderModeLight, const uint32 *mapping = 0);
/**
* Finds the specified face in a collection of TTF/TTC font files.
* This functions kinds of mimic CreateFont from Windows API.
*
* @param files List of files where to find specified face.
* @param faceName The face name to search for.
* @param bold The weight of the desired face.
* @param italic The slant of the desired face.
* @param size The point size to load.
* @param sizeMode The point size definition used for the size parameter.
* @param dpi The dpi to use for size calculations, by default 96dpi
* are used. Like in Windows.
* @param renderMode FreeType2 mode used to render glyphs. @see TTFRenderMode
* @param mapping A mapping from code points 0-255 into UTF-32 code points.
* This can be used to support various 8bit character sets.
* In case the msb of the UTF-32 code point is set the font
* loading fails in case no glyph for it is found. When this
* is non-null only characters given in the mapping are
* supported.
* @return 0 in case loading fails, otherwise a pointer to the Font object.
*/
Font *findTTFace(const Common::Array<Common::String> &files, const Common::U32String &faceName, bool bold, bool italic, int size, uint dpi = 0, TTFRenderMode renderMode = kTTFRenderModeLight, const uint32 *mapping = 0);
void shutdownTTF();
} // End of namespace Graphics
#endif
#endif