2021-12-26 18:48:43 +01:00

61 lines
1.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef IMAGE_CODECS_SMC_H
#define IMAGE_CODECS_SMC_H
#include "image/codecs/codec.h"
namespace Image {
enum {
CPAIR = 2,
CQUAD = 4,
COCTET = 8,
COLORS_PER_TABLE = 256
};
/**
* Apple SMC decoder.
*
* Used by PICT/QuickTime.
*/
class SMCDecoder : public Codec {
public:
SMCDecoder(uint16 width, uint16 height);
~SMCDecoder();
const Graphics::Surface *decodeFrame(Common::SeekableReadStream &stream);
Graphics::PixelFormat getPixelFormat() const { return Graphics::PixelFormat::createFormatCLUT8(); }
private:
Graphics::Surface *_surface;
// SMC color tables
byte _colorPairs[COLORS_PER_TABLE * CPAIR];
byte _colorQuads[COLORS_PER_TABLE * CQUAD];
byte _colorOctets[COLORS_PER_TABLE * COCTET];
};
} // End of namespace Image
#endif