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
Try to use more of the built-in ScummVM rendering pipeline and remove redundant types where possible. Unfortunately this is a bit of a mega-commit because all the pieces were tied together, but the main changes are: * Remove the Texture types, as they add little over ManagedSurface * Remove the ScalerGump as we no longer use it - we should be using the built-in ScummVM scalers * Remove the Scaler types - the only remaining user after removing ScalerGump was in hte AVI player. There we manually add the Crusader style interlaced scaling, which was an outstanding TODO anyway. * Remove now-unused functions from the RenderSurface family * Remove the "default" mouse cursor as we never use it in ScummVM * Remove the memset_n header which duplicates Common::Fill functions (fixes #11969) * Remove the fixed-width bitmap fonts which were used for the Pentagram console. I've tested the following things that this had the potential to break: * U8 game, credits, movies, minimap, and ttf rendering * Crusader game and movies * Debug tools (shape viewer, touch-highlight)