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https://github.com/libretro/scummvm.git
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204 lines
5.2 KiB
Makefile
204 lines
5.2 KiB
Makefile
# SCUMMVM-PSP MakeFile
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#Use only this section to modify how the makefile behaves ------------
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# Scummvm engine config: choose which engines are enabled
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ENABLE_SCUMM = $(ENABLED)
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ENABLE_SCUMM_7_8 = $(ENABLED)
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ENABLE_HE = $(ENABLED)
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ENABLE_AGI = $(ENABLED)
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ENABLE_AGOS = $(ENABLED)
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ENABLE_AGOS2 = $(ENABLED)
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ENABLE_CINE = $(ENABLED)
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ENABLE_CRUISE = $(ENABLED)
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ENABLE_DRACI = $(ENABLED)
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ENABLE_DRASCULA = $(ENABLED)
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ENABLE_GOB = $(ENABLED)
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ENABLE_GROOVIE = $(ENABLED)
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ENABLE_GROOVIE2 = $(ENABLED)
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ENABLE_IHNM = $(ENABLED)
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ENABLE_KYRA = $(ENABLED)
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ENABLE_LOL = $(ENABLED)
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ENABLE_LURE = $(ENABLED)
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ENABLE_M4 = $(ENABLED)
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ENABLE_MADE = $(ENABLED)
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ENABLE_PARALLACTION = $(ENABLED)
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ENABLE_QUEEN = $(ENABLED)
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ENABLE_SAGA = $(ENABLED)
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ENABLE_SAGA2 = $(ENABLED)
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ENABLE_SCI = $(ENABLED)
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ENABLE_SCI32 = $(ENABLED)
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ENABLE_SKY = $(ENABLED)
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ENABLE_SWORD1 = $(ENABLED)
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ENABLE_SWORD2 = $(ENABLED)
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ENABLE_TEENAGENT = $(ENABLED)
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ENABLE_TINSEL = $(ENABLED)
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ENABLE_TOUCHE = $(ENABLED)
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ENABLE_TUCKER = $(ENABLED)
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# Set to 1 to enable seeing the commands to gcc
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VERBOSE_BUILD=1
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# Set to 1 to enable, 0 to disable dynamic modules
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DYNAMIC_MODULES = 1
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# Set to 1 to enable profiling
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ENABLE_PROFILING = 0
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# Set to 1 to enable, 0 to disable libmad and libogg
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USE_LIBMAD = 1
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USE_LIBOGG = 1
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# --------------------------------------------------------------------
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# General variables
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srcdir = ../../..
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VPATH = $(srcdir)
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TARGET = scummvm-psp
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# PSP SDK location variables
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PSPSDK := $(shell psp-config --pspsdk-path)
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PSPBIN = $(PSPSDK)/../bin
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#check PSPSDK presence
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ifeq ($(PSPSDK),)
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$(error $$(PSPSDK) cannot be obtained.)
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endif
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# Variables for common Scummvm makefile
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CXX = psp-g++
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CXXFLAGS = -O3 -Wall -Wno-multichar -fno-exceptions -fno-rtti
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DEFINES = -D__PSP__ -DNONSTANDARD_PORT -DDISABLE_TEXT_CONSOLE -DDISABLE_COMMAND_LINE -DUSE_ZLIB -DDISABLE_DOSBOX_OPL -DUSE_RGB_COLOR -DUSE_ELF_LOADER -DMIPS_TARGET
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LDFLAGS :=
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INCDIR := $(srcdir) . $(srcdir)/engines/ $(PSPSDK)/include
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INCLUDES := $(addprefix -I, $(INCDIR))
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DEPDIR = .deps
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MODULE_DIRS += ./
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MKDIR = mkdir -p
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RM = rm -f
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RM_REC = rm -rf
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AR = psp-ar cru
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RANLIB = psp-ranlib
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AS = psp-gcc
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LD = psp-gcc
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HAVE_GCC3 = true
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CXX_UPDATE_DEP_FLAG = -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d",-MQ,"$@",-MP
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# Variables for dynamic plugin building
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PLUGIN_PREFIX =
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PLUGIN_SUFFIX = .plg
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PLUGIN_EXTRA_DEPS = $(srcdir)/backends/plugins/elf/plugin.syms scummvm-psp.elf
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PLUGIN_LDFLAGS = -nostartfiles -Wl,-q,--just-symbols=scummvm-psp.org.elf,-T$(srcdir)/backends/plugins/psp/plugin.ld,--retain-symbols-file,$(srcdir)/backends/plugins/elf/plugin.syms -lstdc++ -lc
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# PSP-specific variables
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STRIP = psp-strip
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MKSFO = mksfoex -d MEMSIZE=1
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PACK_PBP = pack-pbp
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FIXUP = psp-fixup-imports
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# Test for adding different libs
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ifeq ($(USE_LIBMAD),1)
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DEFINES += -DUSE_MAD
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LIBS += -lmad
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endif
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ifeq ($(USE_LIBOGG), 1)
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DEFINES += -DUSE_VORBIS -DUSE_TREMOR
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LIBS += -lvorbisidec
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endif
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# Test for dynamic plugins
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ifeq ($(DYNAMIC_MODULES),1)
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ENABLED = DYNAMIC_PLUGIN
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DEFINES += -DDYNAMIC_MODULES
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PRE_OBJS_FLAGS = -Wl,--whole-archive
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POST_OBJS_FLAGS = -Wl,--no-whole-archive
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else
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ENABLED = STATIC_PLUGIN
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endif
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# Test for profiling
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ifeq ($(ENABLE_PROFILING),1)
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DEFINES += -DENABLE_PROFILING
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CXXFLAGS += -pg -g
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LDFLAGS += -pg
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endif
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# PSP LIBS
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PSPLIBS = -lpspprof -lpspvfpu -lpspdebug -lpspgu -lpspge -lpspdisplay -lpspctrl -lpspsdk \
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-lpsputility -lpspuser -lpsppower -lpsphprm -lpspsdk -lpsprtc -lpspaudio -lpspaudiocodec \
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-lpspkernel -lpspnet_inet
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# Add in PSPSDK includes and libraries.
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LIBS += -lpng -lz -lstdc++ -lc -lm $(PSPLIBS)
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OBJS := powerman.o \
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psp_main.o \
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osys_psp.o \
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psppixelformat.o \
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memory.o \
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display_manager.o \
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display_client.o \
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default_display_client.o \
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input.o \
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cursor.o \
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trace.o \
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pspkeyboard.o \
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audio.o \
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thread.o \
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rtc.o \
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mp3.o \
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png_loader.o \
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image_viewer.o \
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tests.o \
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dummy.o
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BACKEND := psp
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# Include common Scummvm makefile
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include $(srcdir)/Makefile.common
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# Variables for PSP-specific rules
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PSP_EBOOT_SFO = param.sfo
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PSP_EBOOT_TITLE = ScummVM-PSP
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PSP_EBOOT = EBOOT.PBP
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PSP_EBOOT_ICON = icon0.png
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PSP_EBOOT_ICON1 = NULL
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PSP_EBOOT_PIC0 = pic0.png
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PSP_EBOOT_PIC1 = pic1.png
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PSP_EBOOT_SND0 = NULL
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PSP_EBOOT_PSAR = NULL
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LDFLAGS += -Wl,-T../../plugins/psp/main_prog.ld
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all: $(PSP_EBOOT)
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$(TARGET).elf: $(OBJS)
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$(LD) $(PRE_OBJS_FLAGS) $(OBJS) $(POST_OBJS_FLAGS) $(LDFLAGS) $(LIBS) -o $@
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cp $(TARGET).elf $(TARGET).org.elf
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$(FIXUP) $@
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$(PSP_EBOOT_SFO):
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$(MKSFO) '$(PSP_EBOOT_TITLE)' $@
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$(PSP_EBOOT): $(TARGET).elf $(PSP_EBOOT_SFO)
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$(STRIP) $(TARGET).elf
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$(PACK_PBP) $@ $(PSP_EBOOT_SFO) $(PSP_EBOOT_ICON) $(PSP_EBOOT_ICON1) \
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$(PSP_EBOOT_PIC0) $(PSP_EBOOT_PIC1) $(PSP_EBOOT_SND0) \
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$(TARGET).elf $(PSP_EBOOT_PSAR)
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kxploit: $(TARGET).elf $(PSP_EBOOT_SFO)
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mkdir -p "$(TARGET)"
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$(STRIP) $(TARGET).elf -o $(TARGET)/$(PSP_EBOOT)
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mkdir -p "$(TARGET)%"
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$(PACK_PBP) "$(TARGET)%/$(PSP_EBOOT)" $(PSP_EBOOT_SFO) $(PSP_EBOOT_ICON) \
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$(PSP_EBOOT_ICON1) $(PSP_EBOOT_PIC0) $(PSP_EBOOT_PIC1) \
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$(PSP_EBOOT_SND0) NULL $(PSP_EBOOT_PSAR)
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SCEkxploit: $(TARGET).elf $(PSP_EBOOT_SFO)
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mkdir -p "__SCE__$(TARGET)"
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$(STRIP) $(TARGET).elf -o __SCE__$(TARGET)/$(PSP_EBOOT)
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mkdir -p "%__SCE__$(TARGET)"
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$(PACK_PBP) "%__SCE__$(TARGET)/$(PSP_EBOOT)" $(PSP_EBOOT_SFO) $(PSP_EBOOT_ICON) \
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$(PSP_EBOOT_ICON1) $(PSP_EBOOT_PIC0) $(PSP_EBOOT_PIC1) \
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$(PSP_EBOOT_SND0) NULL $(PSP_EBOOT_PSAR)
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