scummvm/engines
2009-06-18 06:18:31 +00:00
..
agi Preliminary support for CoCo3 music. 2009-06-17 23:16:21 +00:00
agos Remove unused old code. 2009-06-09 06:37:42 +00:00
cine Fix Operation Stealth's 2nd arcade sequence's revolving doors. 2009-06-11 18:32:35 +00:00
cruise Fix unused variable warning. 2009-06-14 11:08:35 +00:00
drascula Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
gob - Modify detection files for Playtoons CK Knights (CK2) as it wasn't making the difference with CK1 2009-06-17 18:48:41 +00:00
groovie Fix groovie's GUI game options 2009-06-14 22:10:17 +00:00
igor Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
kyra LOL: implemented options menu (settings aren't saved yet) 2009-06-16 21:23:26 +00:00
lure Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
m4 Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
made Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
parallaction * Moved the updated IFF code from Parallaction to common/ 2009-06-12 08:51:05 +00:00
queen Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
saga * Moved the updated IFF code from Parallaction to common/ 2009-06-12 08:51:05 +00:00
sci Added aliases for the script/breakpoint related commands and added the debugflag related commands to the help screen 2009-06-15 08:44:35 +00:00
scumm Correct actor layering method in HE90+ games. 2009-06-18 06:18:31 +00:00
sky Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
sword1 sword1: slight cleanup of psx related sound code and comments 2009-06-08 17:54:44 +00:00
sword2 Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
tinsel Formatting. 2009-06-16 19:26:44 +00:00
touche Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
tucker simplified .raw/.wav data files handling in introduction sequences 2009-06-14 15:07:34 +00:00
advancedDetector.cpp Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly. 2009-06-06 19:47:55 +00:00
advancedDetector.h Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
dialogs.cpp Implement FR#862150: "GUI: Show subtitles/speech options only for speech games" 2009-06-06 17:58:08 +00:00
dialogs.h
engine.cpp Implement feature request #1180217: "GUI: Mute option" 2009-06-06 17:36:06 +00:00
engine.h Implement feature request #1180217: "GUI: Mute option" 2009-06-06 17:36:06 +00:00
engines.mk
game.cpp Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
game.h Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
metaengine.h
module.mk