scummvm/engines/icb/cluster_manager_pc.cpp
2022-10-23 22:46:19 +02:00

408 lines
10 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1999-2000 Revolution Software Ltd.
* This code is based on source code created by Revolution Software,
* used with permission.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "engines/icb/common/px_string.h"
#include "engines/icb/res_man_pc.h"
#include "engines/icb/debug_pc.h"
#include "engines/icb/global_objects.h"
#include "engines/icb/cluster_manager_pc.h"
#include "engines/icb/options_manager_pc.h"
#include "engines/icb/movie_pc.h"
#include "common/textconsole.h"
#include "common/file.h"
namespace ICB {
// Global ClusterManger instance
ClusterManager *g_theClusterManager;
// Function prototypes
void RecursivelyDeleteDirectory(const char *path);
void ValidateDirectoryToDelete(const char *path);
uint32 GetFileSize(const char *path);
void MakeDirectoryTree(MISSION_ID mission);
// Number of bytes to read from CD and write to hard disk per cycle
#define CHUNKSIZE 25600 // ((300 * 1024) / 12) based on 12fps for 2xCD drive
// This is the number of attempts we check the cd drive on the prompt screen
#define CD_SEARCH_DELAY 1000
// Private for the title background movie handling
MovieManager *g_while_u_wait_SequenceManager;
// Colours used by progress display
uint32 g_progressColourMap[7] = {
0x3C3C3C, // OFF 60 60 60
0xFEFEFE, // | 254 254 254
0xCAD5E4, // | 202 213 228
0xA6B8D4, // | 166 184 212
0x89A1C7, // | 137 161 199
0x587AB0, // V 88 122 176
0x2E579C // ON 46 87 156
};
// Controls the decay on the progress bit colouring
#define PROGRESS_BIT_DELAY 6
ClusterManager::ClusterManager() {
memset(m_cdroot1, 0, 1024);
memset(m_cdroot2, 0, 1024);
m_multipleCDDrives = FALSE8;
m_activeCDDrive = 1;
memset(m_missionDir, 0, 8);
m_bytesFreeOnInstalledDrive = 0;
m_minimumInstall = FALSE8;
memset(m_theList, 0, MAX_BYTESIZE_OF_A_FILELIST);
m_filelistTotalBytes = 0;
m_filelistCursor = -1;
m_filelistSize = 0;
m_src_fp = nullptr;
m_dst_fp = nullptr;
m_currentFileSize = 0;
m_chunkCounter = 0;
m_bytesDone = 0;
m_movieMemoryPointer = nullptr;
m_installDone = FALSE8;
memset(m_progressBits, 0, sizeof(PROGRESS_BIT) * NUMBER_OF_PROGRESS_BITS);
m_bitsDone = 0;
m_frameCounter = 0;
m_currentLanguage = T_ENGLISH;
}
ClusterManager::~ClusterManager() {}
void ClusterManager::Initialise() {
// First we need to discover what install method has been employed.
MinimumInstallCheck();
// Obtain drive information (CD path(s) and free space)
InterrogateDrives();
// Starting with an empty mission directory covers against the game
// crashing out or data being modified between executes.
CleanHardDisk();
// Require a disc on startup
CheckAnyDiscInserted();
// Line number 7398
const char *testline = g_theOptionsManager->GetTextFromReference(HashString("opt_missingdisc"));
if (strcmp(testline, "Please insert disc %d") == 0)
m_currentLanguage = T_ENGLISH;
else if (strcmp(testline, "Veuillez ins\xE9rer le disque %d") == 0)
m_currentLanguage = T_FRENCH;
else if (strcmp(testline, "Inserisci il disco %d") == 0)
m_currentLanguage = T_ITALIAN;
else if (strcmp(testline, "Bitte CD %d einlegen") == 0)
m_currentLanguage = T_GERMAN;
else if (strcmp(testline, "Por favor, inserta el disco %d") == 0)
m_currentLanguage = T_SPANISH;
else if (strcmp(testline, "\xC2\xF1\xF2\xE0\xE2\xFC\xF2\xE5 \xE4\xE8\xF1\xEA %d") == 0)
m_currentLanguage = T_RUSSIAN;
else
// Must be polish by default
m_currentLanguage = T_POLISH;
}
void ClusterManager::CheckDiscInserted(MISSION_ID /*mission*/) {
}
bool8 ClusterManager::CheckDiscInsertedWithCancel(MISSION_ID mission) {
// No user cancel
return FALSE8;
}
void ClusterManager::CheckAnyDiscInserted() {
}
bool8 ClusterManager::StartMissionInstall(MISSION_ID /*mission*/) {
return FALSE8;
}
bool8 ClusterManager::InstallMission() {
// Nothing to do on a full install
if (m_minimumInstall == FALSE8)
return FALSE8;
return FALSE8;
}
void ClusterManager::InterrogateDrives() {
}
void ClusterManager::CalculateFreeDiskSpace(void) {
m_bytesFreeOnInstalledDrive = 256 * 1024 * 1024;
}
char *ClusterManager::GetCDRoot(void) {
if (m_activeCDDrive == 1)
return m_cdroot1;
else
return m_cdroot2;
}
int32 ClusterManager::WhichCD(MISSION_ID mission) {
// All demos exist on one CD only
int32 demo = g_globalScriptVariables->GetVariable("demo");
if (demo != 0)
return 1;
if (mission >= MISSION1 && mission <= MISSION3)
return 1;
else if (mission >= MISSION4 && mission <= MISSION7)
return 2;
else if (mission >= MISSION8 && mission <= MISSION10)
return 3;
else
Fatal_error("ClusterManager::WhichCD() can't resolve unknown mission parameter");
// Never gonna get here are we
return 0;
}
bool8 ClusterManager::CheckForCD(int32 /*number*/) {
m_cdroot1[0] = '\0';
m_cdroot2[0] = '\0';
return TRUE8;
}
void ClusterManager::MinimumInstallCheck() {
m_minimumInstall = FALSE8;
}
bool8 ClusterManager::IsMissionDataInstalled(MISSION_ID &m) {
for (uint32 i = 0; i < NUMBER_OF_MISSIONS; i++) {
// Make the mission directories one by one and see if any exist
char h_mission[8];
HashFile(g_mission_names[i], h_mission);
pxString missionDirectory;
missionDirectory.Format("m\\%s\\", h_mission);
if (checkFileExists(missionDirectory)) {
m = (MISSION_ID)i;
return TRUE8;
}
}
// No mission directories on the hard disk
return FALSE8;
}
void ClusterManager::CleanHardDisk() {
// Can't be letting that happen now can we
if (m_minimumInstall == FALSE8)
return;
}
void ClusterManager::MissingCD(int32 /*number*/) {
}
bool8 ClusterManager::MissingCDWithCancel(int32 /*number*/) {
return FALSE8;
}
void ClusterManager::LoadFileList(MISSION_ID /*mission*/) {
if (m_minimumInstall == FALSE8)
return;
}
char *ClusterManager::GetFileListEntry() {
if (m_filelistCursor == -1)
Fatal_error("Can't retrieve filelist entry without loading a filelist first!");
char *line = nullptr;
// End of file check
if (m_filelistCursor < m_filelistSize) {
line = &(m_theList[m_filelistCursor]);
// Move to next line
m_filelistCursor += strlen((const char *)&(m_theList[m_filelistCursor]));
// Skip any terminators to get to the start of the next line
while (m_theList[m_filelistCursor] == 0)
m_filelistCursor++;
}
return line;
}
bool8 ClusterManager::DrawCoverFrame(void) {
// Draw a frame of the torture movie
g_while_u_wait_SequenceManager->drawFrame(working_buffer_id);
// Have we finished both movie playback and mission install
if (m_installDone) {
// Release bink from playing the movie
g_while_u_wait_SequenceManager->kill();
// Free up resources
delete[] m_movieMemoryPointer;
// Quit only when movie has finished
return FALSE8;
}
DrawProgressBits();
// Update screen manually
surface_manager->Flip();
return TRUE8;
}
void ClusterManager::InitialiseProgressBits() {
// Tweakable
int32 width = 5;
int32 height = 15;
int32 spacing = 2;
int32 initialY = SCREEN_DEPTH - height - 30;
// Calculate entire width so we can centre things
int32 length = (NUMBER_OF_PROGRESS_BITS * (width + spacing)) - spacing;
int32 initialX = (SCREEN_WIDTH / 2) - (length / 2);
for (int32 i = 0; i < NUMBER_OF_PROGRESS_BITS; i++) {
m_progressBits[i].r.left = initialX;
m_progressBits[i].r.top = initialY;
m_progressBits[i].r.right = initialX + width;
m_progressBits[i].r.bottom = initialY + height;
m_progressBits[i].state = 0;
// Now increment
initialX += width + spacing;
}
m_bitsDone = 0;
}
void ClusterManager::UpdateProgressBits() {
if (m_frameCounter % PROGRESS_BIT_DELAY == 0) {
// Update the state of all bits
for (int32 i = 0; i < NUMBER_OF_PROGRESS_BITS; i++) {
if (m_progressBits[i].state > 0 && m_progressBits[i].state != 6) {
m_progressBits[i].state = m_progressBits[i].state + 1;
}
}
}
// Bytes per progress bit
float progress_inc = (float)(m_filelistTotalBytes / NUMBER_OF_PROGRESS_BITS);
// The number of bits that should bit switched on
uint32 bitsOn = (int32)((float)m_bytesDone / progress_inc);
// Do we need to switch on a new bit
if (bitsOn > m_bitsDone) {
m_progressBits[m_bitsDone].state = 1;
m_bitsDone++;
}
}
void ClusterManager::DrawProgressBits() {
for (int32 i = 0; i < NUMBER_OF_PROGRESS_BITS; i++) {
Fill_rect(m_progressBits[i].r.left, m_progressBits[i].r.top, m_progressBits[i].r.right, m_progressBits[i].r.bottom, g_progressColourMap[m_progressBits[i].state]);
}
}
void ClusterManager::Shutdown(void) {
}
void RecursivelyDeleteDirectory(const char * /*path*/) {
}
void ValidateDirectoryToDelete(const char *path) {
if (strcmp(path, pxVString("m\\FP3YNHA\\")) == 0)
return;
else if (strcmp(path, pxVString("m\\HWYIPVA\\")) == 0)
return;
else if (strcmp(path, pxVString("m\\TPQUB4D\\")) == 0)
return;
else if (strcmp(path, pxVString("m\\RIGABTB\\")) == 0)
return;
else if (strcmp(path, pxVString("m\\GAIYO3A\\")) == 0)
return;
else if (strcmp(path, pxVString("m\\NMUFF0B\\")) == 0)
return;
else if (strcmp(path, pxVString("m\\1QYUOAA\\")) == 0)
return;
else if (strcmp(path, pxVString("m\\TT3WADD\\")) == 0)
return;
else
Fatal_error(pxVString("ValidateDirectoryToDelete() failed on: %s", path));
}
uint32 GetFileSize(const char *path) {
Common::File file;
if (!file.open(path)) {
return 0;
}
return (uint32)file.size();
}
const char *MissionIdToName(MISSION_ID mission) {
switch (mission) {
case MISSION1:
return g_m01;
case MISSION2:
return g_m02;
case MISSION3:
return g_m03;
case MISSION4:
return g_m04;
case MISSION5:
return g_m05;
case MISSION7:
return g_m07;
case MISSION8:
return g_m08;
case MISSION9:
return g_m08;
case MISSION10:
return g_m10;
}
Fatal_error("MissionIdToName() should never get here - smack AndyB");
return nullptr;
}
void MakeDirectoryTree(MISSION_ID /*mission*/) {
}
} // End of namespace ICB