mirror of
https://github.com/libretro/scummvm.git
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181 lines
6.5 KiB
C++
181 lines
6.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* Additional copyright for this file:
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* Copyright (C) 1999-2000 Revolution Software Ltd.
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* This code is based on source code created by Revolution Software,
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* used with permission.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ICB_PX_LINKED_DATA_FILE_H
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#define ICB_PX_LINKED_DATA_FILE_H
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#include "engines/icb/common/px_rcutypes.h"
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#include "engines/icb/common/px_common.h"
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#include "engines/icb/common/px_clu_api.h"
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#include "engines/icb/debug.h"
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#include "common/endian.h"
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namespace ICB {
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// This value is returned as an error condition.
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#define PX_LINKED_DATA_FILE_ERROR (0xffffffff)
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#define ORDER_PRESERVED_FLAG 1
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#define NO_NAMES_FLAG 2
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#define SUPPRESS_OUTPUT 4 // Suppress printing of output
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typedef struct {
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int32 name_offset; // offset to Null terminated name of the item
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int32 data_offset; // Offset to the item
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int32 data_size; // Size of the items data
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uint32 name_hash_value; // hash value of name item...
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} LinkedDataFileEntry;
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typedef struct {
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px_standard_header header;
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uint32 number_of_items;
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uint32 flags;
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LinkedDataFileEntry list[1]; // 1 used to prevent 0 sized array warnings
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// This structure is a variable size and so should never
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// be a parameter to sizeof anyway
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} LinkedDataFile;
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class LinkedDataObject { // Should be CObjectFile
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public:
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static inline uint32 Fetch_number_of_items(LinkedDataFile *file) { // how many
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return (FROM_LE_32(file->number_of_items));
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}
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static inline uint32 GetHeaderVersion(LinkedDataFile *file) { return (FROM_LE_32(file->header.version)); }
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static inline int32 OrderPreserved(LinkedDataFile *file) { return (FROM_LE_32(file->flags) & (ORDER_PRESERVED_FLAG)); }
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static inline int32 NameSearchable(LinkedDataFile *file) { return (!OrderPreserved(file)); }
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static uint32 Fetch_item_number_by_hash(LinkedDataFile *file, const uint32 hash);
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static uint32 Fetch_item_number_by_name(LinkedDataFile *file, const char *name); // reference a number by its ascii name
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static void *Fetch_item_by_number(LinkedDataFile *file, uint32 number); // reference a resource by number
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static void *Fetch_item_by_name(LinkedDataFile *file, const char *name); // reference a resource by its ascii name
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static void *Fetch_items_name_by_number(LinkedDataFile *file, uint32 number); // return pointer to name of item number n
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static void *Try_fetch_item_by_name(LinkedDataFile *file, const char *); // reference a resource by name
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static void *Try_fetch_item_by_hash(LinkedDataFile *file, uint32); // reference a resource by hash
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static void *Try_fetch_item_by_script_name(LinkedDataFile *file, const char *name);
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};
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// get DATA given NUMBER
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inline void *LinkedDataObject::Fetch_item_by_number(LinkedDataFile *file, uint32 number) {
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// illegal reference number
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assert(number < FROM_LE_32(file->number_of_items));
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// return address of resource
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return (((uint8 *)&file->header) + FROM_LE_32(file->list[number].data_offset));
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}
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// get NAME given NUMBER
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inline void *LinkedDataObject::Fetch_items_name_by_number(LinkedDataFile *file, uint32 number) {
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// illegal reference number
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assert(number < FROM_LE_32(file->number_of_items));
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// return name
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return (((uint8 *)&file->header) + FROM_LE_32(file->list[number].name_offset));
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}
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// this is the one that does the search...
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// get NUMBER given NAME (does search)
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inline uint32 LinkedDataObject::Fetch_item_number_by_name(LinkedDataFile *file, const char *name) {
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uint32 hash;
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if (!NameSearchable(file)) {
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Fatal_error("This file is not searchable by name and was created as such (name %s)", name);
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}
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hash = EngineHashString(name);
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return Fetch_item_number_by_hash(file, hash);
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}
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// get ITEM given NAME (uses Try_fetch_item_by_name, fatal error if can't find)
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inline void *LinkedDataObject::Fetch_item_by_name(LinkedDataFile *file, const char *name) {
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void *search;
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search = Try_fetch_item_by_name(file, name);
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if (search == 0) {
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Fatal_error("pxLinked_data_file::Fetch_item_by_name Object %s not found", name);
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// Note, for not the engine then the error is not caught which is a bad thing
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// but we need a generic Fatal_error type thing that converters & the engine can call
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// i.e. the converters need a Fatal_error function
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return (NULL);
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} else
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return search;
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}
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// get DATA given NAME (uses get NUMBER given NAME and returns 0 if not found or uses get DATA given NUMBER to return DATA)
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inline void *LinkedDataObject::Try_fetch_item_by_name(LinkedDataFile *file, const char *name) {
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// as Fetch_item_with_name but will return 0 if entry could not be found as opposed to an assert
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uint32 search = 0;
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search = Fetch_item_number_by_name(file, name);
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if (search == PX_LINKED_DATA_FILE_ERROR)
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return 0; // not found (legal)
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else
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return Fetch_item_by_number(file, search);
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}
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// get DATA given HASH (uses get NUMBER given HASH and returns 0 if not found or uses get DATA given NUMBER to return DATA)
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inline void *LinkedDataObject::Try_fetch_item_by_hash(LinkedDataFile *file, uint32 hash) {
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// as Fetch_item_with_name but will return 0 if entry could not be found as opposed to an assert
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uint32 search = 0;
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search = Fetch_item_number_by_hash(file, hash);
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if (search == PX_LINKED_DATA_FILE_ERROR)
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return 0; // not found (legal)
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else
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return Fetch_item_by_number(file, search);
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}
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inline void *LinkedDataObject::Try_fetch_item_by_script_name(LinkedDataFile *file, const char *name) {
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uint32 search = 0;
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do {
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if (strstr((const char *)((uint8 *)&file->header) + FROM_LE_32(file->list[search].name_offset), (const char *)name))
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return (((uint8 *)&file->header) + FROM_LE_32(file->list[search].data_offset));
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search++;
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} while (search < FROM_LE_32(file->number_of_items));
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// not found at all
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return (0);
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}
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} // End of namespace ICB
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#endif
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