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https://github.com/libretro/scummvm.git
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825 lines
23 KiB
C++
825 lines
23 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "bladerunner/ui/ui_scroll_box.h"
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#include "bladerunner/audio_player.h"
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#include "bladerunner/bladerunner.h"
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#include "bladerunner/font.h"
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#include "bladerunner/game_info.h"
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#include "bladerunner/shape.h"
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#include "bladerunner/time.h"
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#include "bladerunner/game_constants.h"
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#include "bladerunner/ui/kia.h"
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namespace BladeRunner {
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const Color256 UIScrollBox::k3DFrameColors[] = {
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{ 32, 32, 24 },
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{ 40, 40, 40 },
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{ 40, 40, 48 },
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{ 72, 64, 64 },
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{ 160, 136, 128 },
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{ 160, 136, 128 },
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{ 0, 0, 0 },
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{ 0, 0, 0 }
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};
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const Color256 UIScrollBox::kTextBackgroundColors[] = {
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{ 40, 56, 80 },
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{ 48, 64, 96 },
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{ 56, 72, 112 },
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{ 72, 88, 128 },
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{ 152, 192, 248 },
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{ 0, 0, 0 }
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};
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const Color256 UIScrollBox::kTextColors1[] = {
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{ 72, 104, 152 },
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{ 96, 120, 184 },
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{ 112, 144, 216 },
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{ 136, 168, 248 },
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{ 152, 192, 248 }
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};
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const Color256 UIScrollBox::kTextColors2[] = {
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{ 200, 216, 248 },
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{ 216, 224, 248 },
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{ 224, 232, 248 },
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{ 232, 240, 248 },
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{ 248, 248, 248 }
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};
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const Color256 UIScrollBox::kTextColors3[] = {
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{ 240, 232, 192 },
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{ 240, 232, 208 },
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{ 240, 240, 216 },
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{ 248, 240, 232 },
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{ 248, 248, 248 }
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};
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const Color256 UIScrollBox::kTextColors4[] = {
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{ 152, 112, 56 },
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{ 184, 144, 88 },
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{ 216, 184, 112 },
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{ 232, 208, 136 },
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{ 248, 224, 144 }
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};
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UIScrollBox::UIScrollBox(BladeRunnerEngine *vm,
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UIScrollBoxClickedCallback *lineSelectedCallback,
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void *callbackData,
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int maxLineCount,
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int style,
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bool center,
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Common::Rect rect,
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Common::Rect scrollBarRect) : UIComponent(vm) {
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_selectedLineState = 0;
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_scrollUpButtonState = 0;
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_scrollDownButtonState = 0;
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_scrollAreaUpState = 0;
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_scrollAreaDownState = 0;
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_scrollBarState = 0;
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_scrollUpButtonHover = false;
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_scrollDownButtonHover = false;
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_scrollAreaUpHover = false;
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_scrollAreaDownHover = false;
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_scrollBarHover = false;
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_hoveredLine = -1;
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_selectedLineIndex = -1;
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_lineSelectedCallback = lineSelectedCallback;
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_callbackData = callbackData;
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_isVisible = false;
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_style = style; // 0, 1 or (new) 2. "2" is similar to "1" but with solid background for main area and scroll bar
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_center = center;
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_timeLastScroll = _vm->_time->currentSystem();
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_timeLastCheckbox = _vm->_time->currentSystem();
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_timeLastHighlight = _vm->_time->currentSystem();
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_highlightFrame = 0;
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_rect = rect;
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_scrollBarRect = scrollBarRect;
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_scrollBarRect.right += 15; // right side was not used, but it's useful for determining if the control is selected
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_lineCount = 0;
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_maxLineCount = maxLineCount;
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_firstLineVisible = 0;
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_maxLinesVisible = _rect.height() / kLineHeight;
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_mouseButton = false;
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_rect.bottom = _rect.top + kLineHeight * _maxLinesVisible - 1;
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_lines.resize(_maxLineCount);
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for (int i = 0; i < _maxLineCount; ++i) {
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_lines[i] = new Line();
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_lines[i]->lineData = -1;
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_lines[i]->flags = 0x00;
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_lines[i]->checkboxFrame = 5u;
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}
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_mouseOver = false;
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}
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UIScrollBox::~UIScrollBox() {
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for (int i = 0; i < _maxLineCount; ++i) {
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delete _lines[i];
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}
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}
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void UIScrollBox::show() {
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_selectedLineState = 0;
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_scrollUpButtonState = 0;
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_scrollDownButtonState = 0;
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_scrollAreaUpState = 0;
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_scrollAreaDownState = 0;
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_scrollBarState = 0;
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_hoveredLine = -1;
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_selectedLineIndex = -1;
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_scrollUpButtonHover = false;
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_scrollDownButtonHover = false;
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_scrollAreaUpHover = false;
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_scrollAreaDownHover = false;
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_scrollBarHover = false;
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_timeLastScroll = _vm->_time->currentSystem();
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_timeLastCheckbox = _vm->_time->currentSystem();
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_timeLastHighlight = _vm->_time->currentSystem();
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_highlightFrame = 0;
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_isVisible = true;
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_mouseOver = false;
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}
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void UIScrollBox::hide() {
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_isVisible = false;
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}
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bool UIScrollBox::isVisible() {
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return _isVisible;
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}
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bool UIScrollBox::hasFocus() {
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return _mouseOver;
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}
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void UIScrollBox::setBoxTop(int top) {
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_rect.moveTo(_rect.left, top);
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_rect.bottom = _rect.top + kLineHeight * _maxLinesVisible - 1;
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}
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void UIScrollBox::setBoxLeft(int left) {
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_rect.moveTo(left, _rect.top);
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}
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void UIScrollBox::setBoxWidth(uint16 width) {
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_rect.setWidth(width);
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}
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int UIScrollBox::getBoxLeft() {
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return _rect.left;
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}
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uint16 UIScrollBox::getBoxWidth() {
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return _rect.width();
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}
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void UIScrollBox::setScrollbarTop(int top) {
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_scrollBarRect.moveTo(_scrollBarRect.left, top);
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}
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void UIScrollBox::setScrollbarLeft(int left) {
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_scrollBarRect.moveTo(left, _scrollBarRect.top);
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}
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void UIScrollBox::setScrollbarWidth(uint16 width) {
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_scrollBarRect.setWidth(width);
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_scrollBarRect.right += 15; // right side was not used, but it's useful for determining if the control is selected
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}
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void UIScrollBox::clearLines() {
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_lineCount = 0;
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_firstLineVisible = 0;
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}
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void UIScrollBox::addLine(const Common::String &text, int lineData, int flags) {
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_lines[_lineCount]->text = text;
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_lines[_lineCount]->lineData = lineData;
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_lines[_lineCount]->flags = flags;
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++_lineCount;
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}
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void UIScrollBox::addLine(const char *text, int lineData, int flags) {
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_lines[_lineCount]->text = text;
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_lines[_lineCount]->lineData = lineData;
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_lines[_lineCount]->flags = flags;
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++_lineCount;
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}
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void UIScrollBox::sortLines() {
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qsort(_lines.data(), _lineCount, sizeof(Line *), &sortFunction);
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}
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void UIScrollBox::handleMouseMove(int mouseX, int mouseY) {
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if (!_isVisible) {
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return;
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}
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_mouseOver = _rect.contains(mouseX, mouseY) || _scrollBarRect.contains(mouseX, mouseY);
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if (_rect.contains(mouseX, mouseY)) {
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int newHoveredLine = (mouseY - _rect.top) / 10 + _firstLineVisible;
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if (newHoveredLine >= _lineCount) {
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newHoveredLine = -1;
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}
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if (newHoveredLine != _hoveredLine && newHoveredLine >= 0 && newHoveredLine < _lineCount) {
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if (_lines[newHoveredLine]->lineData >= 0 && _selectedLineState == 0) {
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int soundId = kSfxTEXT1;
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if (_lines[newHoveredLine]->flags & 0x01 ) {
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soundId = kSfxTEXT3;
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}
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_vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(soundId), 100, 0, 0, 50, 0);
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}
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}
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_hoveredLine = newHoveredLine;
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} else {
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_hoveredLine = -1;
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}
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_scrollUpButtonHover =
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(mouseX >= _scrollBarRect.left)
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&& (mouseX < _scrollBarRect.left + 15)
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&& (mouseY >= _scrollBarRect.top)
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&& (mouseY < _scrollBarRect.top + 8);
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_scrollDownButtonHover =
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(mouseX >= _scrollBarRect.left)
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&& (mouseX < _scrollBarRect.left + 15)
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&& (mouseY > _scrollBarRect.bottom - 8)
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&& (mouseY <= _scrollBarRect.bottom);
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int scrollAreaHeight = _scrollBarRect.bottom - _scrollBarRect.top - 15;
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int scrollBarHeight = scrollAreaHeight;
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if (_lineCount > _maxLinesVisible) {
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scrollBarHeight = _maxLinesVisible * scrollAreaHeight / _lineCount;
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}
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if (scrollBarHeight < 16) {
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scrollBarHeight = 16;
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}
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int scrollAreaEmptySize = scrollAreaHeight - scrollBarHeight;
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int scrollBarY = 0;
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if (_lineCount > _maxLinesVisible) {
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scrollBarY = scrollAreaEmptySize * _firstLineVisible / (_lineCount - _maxLinesVisible);
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}
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if (_scrollBarState == 2) {
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int v12 = scrollBarHeight / 2 + 8;
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if (mouseY - _scrollBarRect.top > v12 && _lineCount > _maxLinesVisible && scrollAreaEmptySize > 0) {
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_firstLineVisible = (_lineCount - _maxLinesVisible) * (mouseY - _scrollBarRect.top - v12) / scrollAreaEmptySize;
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if (_firstLineVisible > _lineCount - _maxLinesVisible) {
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_firstLineVisible = _lineCount - _maxLinesVisible;
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}
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} else {
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_firstLineVisible = 0;
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}
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if (_lineCount <= _maxLinesVisible) {
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scrollBarY = 0;
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} else {
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scrollBarY = scrollAreaEmptySize * _firstLineVisible/ (_lineCount - _maxLinesVisible);
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}
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}
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scrollBarY = scrollBarY + _scrollBarRect.top + 8;
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_scrollBarHover =
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(mouseX >= _scrollBarRect.left)
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&& (mouseX < _scrollBarRect.left + 15)
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&& (mouseY >= scrollBarY)
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&& (mouseY < scrollBarY + scrollBarHeight);
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_scrollAreaUpHover =
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(mouseX >= _scrollBarRect.left)
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&& (mouseX < _scrollBarRect.left + 15)
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&& (mouseY >= _scrollBarRect.top + 8)
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&& (mouseY < scrollBarY);
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_scrollAreaDownHover =
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(mouseX >= _scrollBarRect.left)
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&& (mouseX < _scrollBarRect.left + 15)
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&& (mouseY >= scrollBarY + scrollBarHeight)
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&& (mouseY < _scrollBarRect.bottom - 8);
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}
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void UIScrollBox::handleMouseDown(bool alternateButton) {
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if (!_isVisible) {
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return;
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}
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_mouseButton = alternateButton;
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if (_hoveredLine == -1) {
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_selectedLineState = 1;
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} else if (_selectedLineIndex == -1) {
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_selectedLineIndex = _hoveredLine;
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_selectedLineState = 2;
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if (_hoveredLine < _lineCount) {
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if (_lineSelectedCallback) {
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_lineSelectedCallback(_callbackData, this, _lines[_selectedLineIndex]->lineData, _mouseButton);
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}
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if (_lines[_selectedLineIndex]->flags & 0x01) {
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_vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxBEEP10), 100, 0, 0, 50, 0);
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}
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}
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}
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if (!alternateButton) {
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if (_scrollUpButtonHover) {
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_scrollUpButtonState = 2;
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_timeLastScroll = _vm->_time->currentSystem() - 160u;
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} else {
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_scrollUpButtonState = 1;
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}
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if (_scrollDownButtonHover) {
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_scrollDownButtonState = 2;
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} else {
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_scrollDownButtonState = 1;
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}
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if (_scrollBarHover) {
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_scrollBarState = 2;
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} else {
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_scrollBarState = 1;
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}
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if (_scrollAreaUpHover) {
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_scrollAreaUpState = 2;
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_timeLastScroll = _vm->_time->currentSystem() - 160u;
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} else {
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_scrollAreaUpState = 1;
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}
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if (_scrollAreaDownHover) {
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_scrollAreaDownState = 2;
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_timeLastScroll = _vm->_time->currentSystem() - 160u;
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} else {
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_scrollAreaDownState = 1;
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}
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}
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}
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void UIScrollBox::handleMouseUp(bool alternateButton) {
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if (_isVisible) {
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if ( alternateButton == _mouseButton) {
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_selectedLineState = 0;
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_selectedLineIndex = -1;
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}
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if (!alternateButton) {
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_scrollUpButtonState = 0;
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_scrollDownButtonState = 0;
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_scrollAreaUpState = 0;
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_scrollAreaDownState = 0;
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_scrollBarState = 0;
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}
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}
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}
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void UIScrollBox::handleMouseScroll(int direction) {
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if (_mouseOver) {
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if (direction > 0) {
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scrollDown();
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} else if (direction < 0) {
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scrollUp();
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}
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}
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}
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int UIScrollBox::getSelectedLineData() {
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if (_hoveredLine >= 0 && _selectedLineState != 1 && _hoveredLine < _lineCount) {
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return _lines[_hoveredLine]->lineData;
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}
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return -1;
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}
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Common::String UIScrollBox::getLineText(int lineData) {
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if (hasLine(lineData)) {
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return _lines[_hoveredLine]->text;
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}
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return "";
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}
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int UIScrollBox::getMaxLinesVisible() {
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return _maxLinesVisible;
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}
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int UIScrollBox::getLineCount() {
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return _lineCount;
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}
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void UIScrollBox::draw(Graphics::Surface &surface) {
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if (!_isVisible) {
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return;
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}
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uint32 timeNow = _vm->_time->currentSystem();
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// update scrolling
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if (_scrollUpButtonState == 2 && _scrollUpButtonHover) {
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// unsigned difference is intentional
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if ((timeNow - _timeLastScroll) > 160u) {
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scrollUp();
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_timeLastScroll = timeNow;
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}
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} else if (_scrollDownButtonState == 2 && _scrollDownButtonHover) {
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// unsigned difference is intentional
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if ((timeNow - _timeLastScroll) > 160u) {
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scrollDown();
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_timeLastScroll = timeNow;
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}
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} else if (_scrollAreaUpState == 2 && _scrollAreaUpHover) {
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// unsigned difference is intentional
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if ((timeNow - _timeLastScroll) > 160u) {
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_firstLineVisible -= _maxLinesVisible - 1;
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_firstLineVisible = CLIP(_firstLineVisible, 0, _lineCount - _maxLinesVisible);
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_timeLastScroll = timeNow;
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}
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} else if (_scrollAreaDownState == 2 && _scrollAreaDownHover) {
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// unsigned difference is intentional
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if ((timeNow - _timeLastScroll) > 160u) {
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_firstLineVisible += _maxLinesVisible - 1;
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_firstLineVisible = CLIP(_firstLineVisible, 0, _lineCount - _maxLinesVisible);
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_timeLastScroll = timeNow;
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}
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}
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// update checkboxes
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// unsigned difference is intentional
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uint32 timeDiffCheckBox = timeNow - _timeLastCheckbox;
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if (timeDiffCheckBox > 67u) {
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_timeLastCheckbox = timeNow;
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for (int i = 0; i < _lineCount; ++i) {
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if (_lines[i]->flags & 0x01) { // has checkbox
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if (_lines[i]->flags & 0x02) { // checkbox checked
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if (_lines[i]->checkboxFrame < 5u) {
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_lines[i]->checkboxFrame += timeDiffCheckBox / 67u;
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}
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if (_lines[i]->checkboxFrame > 5u) {
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_lines[i]->checkboxFrame = 5u;
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}
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} else { // checkbox not checked
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if (_lines[i]->checkboxFrame > 0u) {
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_lines[i]->checkboxFrame = (_lines[i]->checkboxFrame < (timeDiffCheckBox / 67u)) ? 0u : _lines[i]->checkboxFrame - (timeDiffCheckBox / 67u);
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}
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if (_lines[i]->checkboxFrame == 0u) { // original was < 0, int
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_lines[i]->checkboxFrame = 0u;
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}
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}
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}
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}
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}
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// update highlight
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// unsigned difference is intentional
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if ((timeNow - _timeLastHighlight) > 67u) {
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_timeLastHighlight = timeNow;
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_highlightFrame = (_highlightFrame + 1) % 8;
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}
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// draw text lines
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int linesVisible = 0;
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int lastLineVisible = 0;
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if (_maxLinesVisible < _lineCount - _firstLineVisible) {
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linesVisible = _maxLinesVisible;
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lastLineVisible = _firstLineVisible + _maxLinesVisible;
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} else {
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linesVisible = _lineCount - _firstLineVisible;
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lastLineVisible = _lineCount;
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}
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if (_firstLineVisible < lastLineVisible) {
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int y = _rect.top;
|
|
int y1 = _rect.top + 8;
|
|
int y2 = _rect.top + 2;
|
|
int i = _firstLineVisible;
|
|
do {
|
|
int startingColorIndex = 3;
|
|
if (i - _firstLineVisible < 3) {
|
|
startingColorIndex = i - _firstLineVisible;
|
|
}
|
|
|
|
int endingColorIndex = 3;
|
|
if (i - _firstLineVisible >= linesVisible - 3) {
|
|
endingColorIndex = linesVisible - (i - _firstLineVisible + 1);
|
|
}
|
|
|
|
int colorIndex = endingColorIndex;
|
|
if (startingColorIndex < endingColorIndex) {
|
|
colorIndex = startingColorIndex;
|
|
}
|
|
|
|
bool v35 = false;
|
|
int color = 0;
|
|
|
|
if ((((_selectedLineState == 0 && i == _hoveredLine) || (_selectedLineState == 2 && i == _selectedLineIndex && _selectedLineIndex == _hoveredLine)) && _lines[i]->lineData != -1) || _lines[i]->flags & 0x04) {
|
|
v35 = true;
|
|
if (_style) {
|
|
color = surface.format.RGBToColor(kTextColors2[colorIndex].r, kTextColors2[colorIndex].g, kTextColors2[colorIndex].b);
|
|
} else {
|
|
color = surface.format.RGBToColor(kTextColors3[colorIndex].r, kTextColors3[colorIndex].g, kTextColors3[colorIndex].b);
|
|
}
|
|
}
|
|
else {
|
|
if (_style) {
|
|
color = surface.format.RGBToColor(kTextColors1[colorIndex].r, kTextColors1[colorIndex].g, kTextColors1[colorIndex].b);
|
|
} else {
|
|
color = surface.format.RGBToColor(kTextColors4[colorIndex].r, kTextColors4[colorIndex].g, kTextColors4[colorIndex].b);
|
|
}
|
|
}
|
|
|
|
int x = _rect.left;
|
|
|
|
if (_lines[i]->flags & 0x01) { // has checkbox
|
|
int checkboxShapeId = 0;
|
|
if (_style == 0) {
|
|
if (_lines[i]->checkboxFrame || v35) {
|
|
if (_lines[i]->checkboxFrame != 5u || v35) {
|
|
checkboxShapeId = _lines[i]->checkboxFrame + 62u;
|
|
} else {
|
|
checkboxShapeId = 61;
|
|
}
|
|
} else {
|
|
checkboxShapeId = 60;
|
|
}
|
|
} else if (_lines[i]->checkboxFrame || v35) {
|
|
if (_lines[i]->checkboxFrame != 5u || v35) {
|
|
checkboxShapeId = _lines[i]->checkboxFrame + 54u;
|
|
} else {
|
|
checkboxShapeId = 53;
|
|
}
|
|
} else {
|
|
checkboxShapeId = 52;
|
|
}
|
|
_vm->_kia->_shapes->get(checkboxShapeId)->draw(surface, x - 1, y);
|
|
x += 11;
|
|
}
|
|
|
|
if (_lines[i]->flags & 0x10) { // highlighted line
|
|
if (_lines[i]->flags & 0x20) {
|
|
int highlightShapeId = _highlightFrame;
|
|
if (highlightShapeId > 4) {
|
|
highlightShapeId = 8 - highlightShapeId;
|
|
}
|
|
_vm->_kia->_shapes->get(highlightShapeId + 85)->draw(surface, x, y2);
|
|
}
|
|
x += 6;
|
|
}
|
|
|
|
if (_lines[i]->flags & 0x08) { // has background rectangle
|
|
int colorBackground = 0;
|
|
if (_vm->_cutContent && (_lines[i]->flags & 0x40)) {
|
|
// A KIA clue marked as hidden/private, but already shared with Mainframe
|
|
// Note, proper hidden clues will not have this mark and will get colorBackground
|
|
// from below (case _style > 0)
|
|
colorBackground = surface.format.RGBToColor(80, 46, 22);
|
|
} else {
|
|
if (_style == 2) {
|
|
colorBackground = surface.format.RGBToColor(kTextBackgroundColors[colorIndex].r / 8, kTextBackgroundColors[colorIndex].g / 8, kTextBackgroundColors[colorIndex].b / 8);
|
|
} else if (_style > 0) {
|
|
colorBackground = surface.format.RGBToColor(kTextBackgroundColors[colorIndex].r, kTextBackgroundColors[colorIndex].g, kTextBackgroundColors[colorIndex].b);
|
|
} else {
|
|
colorBackground = surface.format.RGBToColor(80, 56, 32);
|
|
}
|
|
}
|
|
|
|
if (_style == 2) {
|
|
// New: style = 2 (original unused)
|
|
// original behavior -- No padding between the colored background of lines, simulate solid background (gradient)
|
|
surface.fillRect(Common::Rect(CLIP(x - 1, 0, 639), y, _rect.right + 1, y + kLineHeight), colorBackground);
|
|
} else {
|
|
// original behavior -- there is padding between the colored background of lines
|
|
surface.fillRect(Common::Rect(x, y, _rect.right + 1, y1 + 1), colorBackground);
|
|
}
|
|
}
|
|
|
|
if (_center) {
|
|
x = _rect.left + (_rect.width() - _vm->_mainFont->getStringWidth(_lines[i]->text)) / 2;
|
|
}
|
|
|
|
_vm->_mainFont->drawString(&surface, _lines[i]->text, x, y, surface.w, color);
|
|
|
|
y1 += kLineHeight;
|
|
y2 += kLineHeight;
|
|
y += kLineHeight;
|
|
++i;
|
|
} while (i < lastLineVisible);
|
|
}
|
|
|
|
if (_style == 2 && getLineCount() >= getMaxLinesVisible()) {
|
|
// New: style = 2 (original unused)
|
|
// Solid background color for scrollbar
|
|
int scrollBarFillColor = surface.format.RGBToColor(k3DFrameColors[0].r / 2, k3DFrameColors[0].g / 2, k3DFrameColors[0].b / 2);
|
|
surface.fillRect(Common::Rect(_scrollBarRect.left, _scrollBarRect.top, CLIP(_scrollBarRect.left + 15, 0, 639), _scrollBarRect.bottom), scrollBarFillColor);
|
|
}
|
|
|
|
if (_style != 2
|
|
|| (_style == 2 && getLineCount() >= getMaxLinesVisible())
|
|
) {
|
|
// draw scroll up button
|
|
int scrollUpButtonShapeId = 0;
|
|
if (_scrollUpButtonState) {
|
|
if (_scrollUpButtonState == 2) {
|
|
if (_scrollUpButtonHover) {
|
|
scrollUpButtonShapeId = 72;
|
|
} else {
|
|
scrollUpButtonShapeId = 71;
|
|
}
|
|
} else {
|
|
scrollUpButtonShapeId = 70;
|
|
}
|
|
} else if (_scrollUpButtonHover) {
|
|
scrollUpButtonShapeId = 71;
|
|
} else {
|
|
scrollUpButtonShapeId = 70;
|
|
}
|
|
_vm->_kia->_shapes->get(scrollUpButtonShapeId)->draw(surface, _scrollBarRect.left, _scrollBarRect.top);
|
|
|
|
// draw scroll down button
|
|
int scrollDownButtonShapeId = 0;
|
|
if (_scrollDownButtonState) {
|
|
if (_scrollDownButtonState == 2) {
|
|
if (_scrollDownButtonHover) {
|
|
scrollDownButtonShapeId = 75;
|
|
} else {
|
|
scrollDownButtonShapeId = 74;
|
|
}
|
|
} else {
|
|
scrollDownButtonShapeId = 73;
|
|
}
|
|
} else if (_scrollDownButtonHover) {
|
|
scrollDownButtonShapeId = 74;
|
|
} else {
|
|
scrollDownButtonShapeId = 73;
|
|
}
|
|
_vm->_kia->_shapes->get(scrollDownButtonShapeId)->draw(surface, _scrollBarRect.left, _scrollBarRect.bottom - 7);
|
|
|
|
int scrollAreaSize = _scrollBarRect.bottom - (_scrollBarRect.top + 15);
|
|
int scrollBarHeight = 0;
|
|
if (_lineCount <= _maxLinesVisible) {
|
|
scrollBarHeight = _scrollBarRect.bottom - (_scrollBarRect.top + 15);
|
|
} else {
|
|
scrollBarHeight = _maxLinesVisible * scrollAreaSize / _lineCount;
|
|
}
|
|
scrollBarHeight = MAX(scrollBarHeight, 16);
|
|
|
|
int v56 = 0;
|
|
if (_lineCount <= _maxLinesVisible) {
|
|
v56 = 0;
|
|
} else {
|
|
v56 = _firstLineVisible * (scrollAreaSize - scrollBarHeight) / (_lineCount - _maxLinesVisible);
|
|
}
|
|
|
|
int v58 = v56 + _scrollBarRect.top + 8;
|
|
|
|
if (_scrollBarState == 2) {
|
|
draw3DFrame(surface, Common::Rect(_scrollBarRect.left, v58, _scrollBarRect.left + 15, v58 + scrollBarHeight), 1, 1);
|
|
} else if (!_scrollBarState && _scrollBarHover) {
|
|
draw3DFrame(surface, Common::Rect(_scrollBarRect.left, v56 + _scrollBarRect.top + 8, _scrollBarRect.left + 15, v58 + scrollBarHeight), 0, 1);
|
|
} else {
|
|
draw3DFrame(surface, Common::Rect(_scrollBarRect.left, v58, _scrollBarRect.left + 15, v58 + scrollBarHeight), 0, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
void UIScrollBox::checkAll() {
|
|
for (int i = 0; i < _lineCount; ++i) {
|
|
if (_lines[i]->flags & 0x01) {
|
|
_lines[i]->flags |= 0x02;
|
|
}
|
|
}
|
|
}
|
|
|
|
void UIScrollBox::uncheckAll() {
|
|
for (int i = 0; i < _lineCount; ++i) {
|
|
if (_lines[i]->flags & 0x01) {
|
|
_lines[i]->flags &= ~0x02;
|
|
}
|
|
}
|
|
}
|
|
|
|
void UIScrollBox::toggleCheckBox(int lineData) {
|
|
int i = findLine(lineData);
|
|
if (i != -1) {
|
|
if (_lines[i]->flags & 0x02) {
|
|
_lines[i]->flags &= ~0x02;
|
|
} else {
|
|
_lines[i]->flags |= 0x02;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool UIScrollBox::hasLine(int lineData) {
|
|
return findLine(lineData) != -1;
|
|
}
|
|
|
|
void UIScrollBox::resetHighlight(int lineData) {
|
|
int i = findLine(lineData);
|
|
if (i != -1) {
|
|
_lines[i]->flags &= ~0x20;
|
|
}
|
|
}
|
|
|
|
void UIScrollBox::setFlags(int lineData, int flags) {
|
|
int i = findLine(lineData);
|
|
if (i != -1) {
|
|
_lines[i]->flags |= flags;
|
|
}
|
|
}
|
|
|
|
void UIScrollBox::resetFlags(int lineData, int flags) {
|
|
int i = findLine(lineData);
|
|
if (i != -1) {
|
|
_lines[i]->flags &= ~flags;
|
|
}
|
|
}
|
|
|
|
int UIScrollBox::sortFunction(const void *item1, const void *item2) {
|
|
Line *line1 = *(Line * const *)item1;
|
|
Line *line2 = *(Line * const *)item2;
|
|
return line1->text.compareToIgnoreCase(line2->text);
|
|
}
|
|
|
|
void UIScrollBox::draw3DFrame(Graphics::Surface &surface, Common::Rect rect, bool pressed, int style) {
|
|
int color1, color2;
|
|
|
|
if (pressed) {
|
|
color1 = surface.format.RGBToColor(k3DFrameColors[style + 6].r, k3DFrameColors[style + 6].g, k3DFrameColors[style + 6].b);
|
|
color2 = surface.format.RGBToColor(k3DFrameColors[style + 4].r, k3DFrameColors[style + 4].g, k3DFrameColors[style + 4].b);
|
|
} else {
|
|
color1 = surface.format.RGBToColor(k3DFrameColors[style + 4].r, k3DFrameColors[style + 4].g, k3DFrameColors[style + 4].b);
|
|
color2 = surface.format.RGBToColor(k3DFrameColors[style + 6].r, k3DFrameColors[style + 6].g, k3DFrameColors[style + 6].b);
|
|
}
|
|
|
|
int color3 = surface.format.RGBToColor(k3DFrameColors[style].r, k3DFrameColors[style].g, k3DFrameColors[style].b);
|
|
int fillColor = surface.format.RGBToColor(k3DFrameColors[style + 2].r, k3DFrameColors[style + 2].g, k3DFrameColors[style + 2].b);
|
|
|
|
surface.fillRect(Common::Rect(rect.left + 1, rect.top + 1, rect.right - 1, rect.bottom - 1), fillColor);
|
|
|
|
surface.hLine(rect.left + 1, rect.top, rect.right - 2, color1);
|
|
surface.hLine(rect.left + 1, rect.bottom - 1, rect.right - 2, color2);
|
|
surface.vLine(rect.left, rect.top, rect.bottom - 2, color1);
|
|
surface.vLine(rect.right - 1, rect.top + 1, rect.bottom - 1, color2);
|
|
surface.hLine(rect.right - 1, rect.top, rect.right - 1, color3);
|
|
surface.hLine(rect.left, rect.bottom - 1, rect.left, color3);
|
|
}
|
|
|
|
void UIScrollBox::scrollUp() {
|
|
if (_firstLineVisible > 0) {
|
|
--_firstLineVisible;
|
|
}
|
|
}
|
|
|
|
void UIScrollBox::scrollDown() {
|
|
if (_lineCount - _firstLineVisible > _maxLinesVisible) {
|
|
++_firstLineVisible;
|
|
}
|
|
}
|
|
|
|
int UIScrollBox::findLine(int lineData) {
|
|
for (int i = 0; i < _lineCount; ++i) {
|
|
if (_lines[i]->lineData == lineData) {
|
|
return i;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
} // End of namespace BladeRunner
|