scummvm/engines/xeen/dialogs/dialogs_query.cpp
2021-12-26 18:48:43 +01:00

165 lines
4.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "xeen/dialogs/dialogs_query.h"
#include "xeen/xeen.h"
namespace Xeen {
bool Confirm::show(XeenEngine *vm, const Common::String &msg, int mode) {
Confirm *dlg = new Confirm(vm);
bool result = dlg->execute(msg, mode);
delete dlg;
return result;
}
bool Confirm::execute(const Common::String &msg, int mode) {
EventsManager &events = *_vm->_events;
Windows &windows = *_vm->_windows;
SpriteResource confirmSprites;
confirmSprites.load("confirm.icn");
addButton(Common::Rect(129, 112, 153, 132), Common::KEYCODE_y, &confirmSprites);
addButton(Common::Rect(185, 112, 209, 132), Common::KEYCODE_n, &confirmSprites);
Window &w = windows[mode ? 22 : 21];
w.open();
if (!mode) {
confirmSprites.draw(w, 0, Common::Point(129, 112));
confirmSprites.draw(w, 2, Common::Point(185, 112));
_buttons[0]._bounds.moveTo(129, 112);
_buttons[1]._bounds.moveTo(185, 112);
} else {
if (mode & 0x80) {
clearButtons();
} else {
confirmSprites.draw(w, 0, Common::Point(120, 133));
confirmSprites.draw(w, 2, Common::Point(176, 133));
_buttons[0]._bounds.moveTo(120, 133);
_buttons[1]._bounds.moveTo(176, 133);
}
}
w.writeString(msg);
w.update();
events.clearEvents();
bool result = false;
while (!_vm->shouldExit()) {
_buttonValue = 0;
while (!_vm->shouldExit() && !_buttonValue) {
events.pollEvents();
checkEvents(_vm);
}
if ((mode & 0x80) || _buttonValue == Common::KEYCODE_ESCAPE
|| _buttonValue == Common::KEYCODE_n)
break;
if (_buttonValue == Common::KEYCODE_y) {
result = true;
break;
}
}
events.clearEvents();
w.close();
return result;
}
/*------------------------------------------------------------------------*/
bool YesNo::show(XeenEngine *vm, bool type, bool townFlag) {
YesNo *dlg = new YesNo(vm);
bool result = dlg->execute(type, townFlag);
delete dlg;
return result;
}
bool YesNo::execute(bool type, bool townFlag) {
EventsManager &events = *_vm->_events;
Interface &intf = *_vm->_interface;
LocationManager &loc = *_vm->_locations;
SpriteResource confirmSprites;
bool result = false;
Mode oldMode = _vm->_mode;
_vm->_mode = oldMode == MODE_7 ? MODE_8 : MODE_7;
events.clearEvents();
setWaitBounds();
if (!type) {
Map &map = *_vm->_map;
Party &party = *_vm->_party;
Resources &res = *_vm->_resources;
Windows &windows = *_vm->_windows;
confirmSprites.load("confirm.icn");
res._globalSprites.draw(0, 7, Common::Point(232, 74));
confirmSprites.draw(0, 0, Common::Point(235, 75));
confirmSprites.draw(0, 2, Common::Point(260, 75));
windows[34].update();
addButton(Common::Rect(235, 75, 259, 95), Common::KEYCODE_y, &confirmSprites);
addButton(Common::Rect(260, 75, 284, 95), Common::KEYCODE_n, &confirmSprites);
intf._face1State = map._headData[party._mazePosition.y][party._mazePosition.x]._left;
intf._face2State = map._headData[party._mazePosition.y][party._mazePosition.x]._right;
}
while (!_vm->shouldExit()) {
events.updateGameCounter();
if (loc.isActive()) {
loc.drawAnim(townFlag);
//numFrames = 3;
} else {
intf.draw3d(true);
//numFrames = 1;
}
events.wait(3);
checkEvents(_vm);
if (!_buttonValue)
continue;
if (type || _buttonValue == Common::KEYCODE_y) {
result = true;
break;
} else if (_buttonValue == Common::KEYCODE_n || _buttonValue == Common::KEYCODE_ESCAPE)
break;
}
intf._face1State = intf._face2State = 2;
_vm->_mode = oldMode;
if (!type)
intf.mainIconsPrint();
return result;
}
} // End of namespace Xeen