scummvm/engines/titanic/npcs/liftbot.cpp
2016-11-10 21:56:23 -05:00

187 lines
4.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "titanic/npcs/liftbot.h"
#include "titanic/pet_control/pet_control.h"
namespace Titanic {
BEGIN_MESSAGE_MAP(CLiftBot, CTrueTalkNPC)
ON_MESSAGE(TextInputMsg)
ON_MESSAGE(EnterViewMsg)
ON_MESSAGE(EnterRoomMsg)
ON_MESSAGE(TrueTalkTriggerActionMsg)
ON_MESSAGE(LeaveRoomMsg)
ON_MESSAGE(TurnOff)
ON_MESSAGE(TurnOn)
ON_MESSAGE(LeaveViewMsg)
ON_MESSAGE(TrueTalkGetStateValueMsg)
ON_MESSAGE(NPCPlayTalkingAnimationMsg)
ON_MESSAGE(ActMsg)
END_MESSAGE_MAP()
bool CLiftBot::_flag;
bool CLiftBot::_enabled;
CLiftBot::CLiftBot() : CTrueTalkNPC(), _field108(1) {
}
void CLiftBot::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_flag, indent);
file->writeNumberLine(_field108, indent);
file->writeNumberLine(_enabled, indent);
CTrueTalkNPC::save(file, indent);
}
void CLiftBot::load(SimpleFile *file) {
file->readNumber();
_flag = file->readNumber();
_field108 = file->readNumber();
_enabled = file->readNumber();
CTrueTalkNPC::load(file);
}
bool CLiftBot::TextInputMsg(CTextInputMsg *msg) {
CPetControl *pet = getPetControl();
if (_enabled || pet->getRoomsElevatorNum() != 4) {
if (getName() == "LiftBot") {
CViewItem *view = findView();
processInput(msg, view);
}
}
return true;
}
bool CLiftBot::EnterViewMsg(CEnterViewMsg *msg) {
CPetControl *pet = getPetControl();
if (!_enabled && pet->getRoomsElevatorNum() == 4) {
loadFrame(700);
} else if (!_flag && getName() == "LiftBot") {
// First time meeting the LiftBot
CViewItem *view = findView();
setTalking(this, true, view);
petSetArea(PET_CONVERSATION);
_flag = 1;
}
return true;
}
bool CLiftBot::EnterRoomMsg(CEnterRoomMsg *msg) {
_flag = 0;
changeView("Lift.Node 1.W", "");
return true;
}
bool CLiftBot::TrueTalkTriggerActionMsg(CTrueTalkTriggerActionMsg *msg) {
if (msg->_action == 2 && msg->_param1 != _field108) {
CStatusChangeMsg statusMsg(_field108, msg->_param1, false);
statusMsg.execute("Well");
_field108 = msg->_param1;
}
return true;
}
bool CLiftBot::LeaveRoomMsg(CLeaveRoomMsg *msg) {
if (getName() == "LiftBot")
performAction(false);
return true;
}
bool CLiftBot::TurnOff(CTurnOff *msg) {
_enabled = false;
return true;
}
bool CLiftBot::TurnOn(CTurnOn *msg) {
_enabled = true;
if (!_flag) {
if (isEquals("LiftBotTalking")) {
setTalking(this, MOVIE_REPEAT, findView());
petSetArea(PET_CONVERSATION);
_flag = true;
}
}
return true;
}
bool CLiftBot::LeaveViewMsg(CLeaveViewMsg *msg) {
return true;
}
bool CLiftBot::TrueTalkGetStateValueMsg(CTrueTalkGetStateValueMsg *msg) {
if (msg->_stateNum == 4) {
CPetControl *pet = getPetControl();
if (pet)
msg->_stateVal = pet->getAssignedFloorNum();
} else if (msg->_stateNum == 5) {
msg->_stateVal = _field108;
} else if (msg->_stateNum == 6) {
CPetControl *pet = getPetControl();
if (pet)
msg->_stateVal = pet->getRoomsElevatorNum();
} else {
msg->_stateVal = _field108;
}
return true;
}
bool CLiftBot::NPCPlayTalkingAnimationMsg(CNPCPlayTalkingAnimationMsg *msg) {
static const char *const NAMES[] = {
"Groaning", "Groaning 2", "Talking 1", "Talking 2", "Talking 3",
"Happy Talking", "Complaining", "Aggressive", "Explaining",
"Happy Talking 2", "Happy Talking 3", "Happy Talking 4"
"Confidential", nullptr
};
if (msg->_value2 == 2)
playClip("At Rest");
else
msg->_names = NAMES;
return true;
}
bool CLiftBot::ActMsg(CActMsg *msg) {
if (msg->_action == "ActivateLift") {
_enabled = true;
CViewItem *view = findView();
setTalking(this, true, view);
startTalking(this, 155, view);
} else if (msg->_action == "LiftArrive") {
CViewItem *view = findView();
startTalking(this, 156, view);
}
return true;
}
} // End of namespace Titanic