scummvm/engines/tony/custom.h
2012-04-30 23:16:19 +10:00

107 lines
4.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*
*/
/**************************************************************************
* ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ *
* Nayma Software srl *
* e -= We create much MORE than ALL =- *
* u- z$$$c '. ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ *
* .d" d$$$$$b "b. *
* .z$* d$$$$$$$L ^*$c. *
* #$$$. $$$$$$$$$ .$$$" Project: Roasted Moths........ *
* ^*$b 4$$$$$$$$$F .d$*" *
* ^$$. 4$$$$$$$$$F .$P" Module: Custom.CPP........... *
* *$. '$$$$$$$$$ 4$P 4 *
* J *$ "$$$$$$$" $P r Author: Giovanni Bajo........ *
* z$ '$$$P*4c.*$$$*.z@*R$$$ $. *
* z$" "" #$F^ "" '$c Desc: Custom functions..... *
* z$$beu .ue=" $ "=e.. .zed$$c ..................... *
* "#$e z$*" . `. ^*Nc e$"" ..................... *
* "$$". .r" ^4. .^$$" ..................... *
* ^.@*"6L=\ebu^+C$"*b." *
* "**$. "c 4$$$ J" J$P*" OS: [ ] DOS [X] WIN95 [ ] PORT *
* ^"--.^ 9$" .--"" COMP: [ ] WATCOM [X] VISUAL C++ *
* " [ ] EIFFEL [ ] GCC/GXX/DJGPP *
* *
* This source code is Copyright (C) Nayma Software. ALL RIGHTS RESERVED *
* *
**************************************************************************
/** RCS
*
* $Id: $
*
**/
#ifndef TONY_CUSTOM_H
#define TONY_CUSTOM_H
#include "tony/mpal/mpal.h"
namespace Tony {
using namespace MPAL;
/*
* Defines
*/
typedef uint32 HWND;
typedef void __declspec(dllexport) (*INIT_CUSTOM_FUNCTION_TYPE)(HWND, LPCUSTOMFUNCTION *);
#define INIT_CUSTOM_FUNCTION MapCustomFunctions
#define INIT_CUSTOM_FUNCTION_STRING "MapCustomFunctions"
#define DECLARE_CUSTOM_FUNCTION(x) void x
#define BEGIN_CUSTOM_FUNCTION_MAP() \
static void AssignError(HWND hWnd, int num) { \
error("Custom function %u has been already assigned!", num); \
} \
void INIT_CUSTOM_FUNCTION(HWND hWnd, LPCUSTOMFUNCTION *lpMap) \
{
#define END_CUSTOM_FUNCTION_MAP() \
}
#define ASSIGN(num,func) \
if (lpMap[num]!=NULL) \
AssignError(hWnd,num); \
lpMap[num]=func;
class RMTony;
class RMPointer;
class RMGameBoxes;
class RMLocation;
class RMInventory;
class RMInput;
void INIT_CUSTOM_FUNCTION(HWND hWnd, LPCUSTOMFUNCTION *lpMap);
void SetupGlobalVars(RMTony *tony, RMPointer *ptr, RMGameBoxes *box, RMLocation *loc, RMInventory *inv, RMInput *input);
#endif
} // end of namespace Tony