mirror of
https://github.com/libretro/scummvm.git
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3f55f2669d
svn-id: r10549
63 lines
1.6 KiB
C++
63 lines
1.6 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2002-2003 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*/
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#ifndef NUT_RENDERER_H
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#define NUT_RENDERER_H
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#include "common/file.h"
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class ScummEngine;
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class NutRenderer {
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protected:
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ScummEngine *_vm;
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bool _initialized;
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bool _loaded;
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int _nbChars;
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struct {
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int xoffs;
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int yoffs;
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int width;
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int height;
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byte *src;
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} _chars[256];
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void decodeCodec44(byte *dst, const byte *src, uint32 length);
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void drawChar(byte *dst, byte *mask, byte c, int x, int y, byte color);
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void draw2byte(byte *dst, byte *mask, int c, int x, int y, byte color);
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public:
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NutRenderer(ScummEngine *vm);
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virtual ~NutRenderer();
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int getNbChars() { return _nbChars; }
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bool loadFont(const char *filename, const char *dir);
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void drawFrame(byte *dst, int c, int x, int y);
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void drawShadowChar(int c, int x, int y, byte color, bool useMask);
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int getCharWidth(byte c);
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int getCharHeight(byte c);
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};
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#endif
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