mirror of
https://github.com/libretro/scummvm.git
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5bcf5a901e
svn-id: r10933
72 lines
1.8 KiB
C++
72 lines
1.8 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2003 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#ifndef QUEENSOUND_H
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#define QUEENSOUND_H
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#include "sound/mixer.h"
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#include "queen/defs.h"
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#include "common/str.h"
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namespace Queen {
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class Resource;
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class Sound {
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public:
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Sound(SoundMixer *mixer, Resource *resource);
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virtual ~Sound();
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virtual void sfxPlay(const char *base) = 0;
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static Sound *giveSound(SoundMixer *mixer, Resource *resource, uint8 compression);
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bool isPlaying();
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protected:
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SoundMixer *_mixer;
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Resource *_resource;
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PlayingSoundHandle _sfxHandle;
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};
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class SilentSound : public Sound {
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public:
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SilentSound(SoundMixer *mixer, Resource *resource) : Sound(mixer, resource) {};
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void sfxPlay(const char *base) { }
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};
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class SBSound : public Sound {
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public:
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SBSound(SoundMixer *mixer, Resource *resource) : Sound(mixer, resource) {};
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int playSound(byte *sound, uint32 size);
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void sfxPlay(const char *base);
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};
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#ifdef USE_MAD
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class MP3Sound : public Sound {
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public:
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MP3Sound(SoundMixer *mixer, Resource *resource) : Sound(mixer, resource) {};
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void sfxPlay(const char *base);
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};
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#endif
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} // End of namespace Queen
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#endif
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