mirror of
https://github.com/libretro/scummvm.git
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373 lines
9.0 KiB
C++
373 lines
9.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef FULLPIPE_MOTION_H
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#define FULLPIPE_MOTION_H
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namespace Fullpipe {
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class Statics;
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class Movement;
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class MctlConnectionPoint;
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int startWalkTo(int objId, int objKey, int x, int y, int a5);
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int doSomeAnimation(int objId, int objKey, int a3);
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int doSomeAnimation2(int objId, int objKey);
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class MotionController : public CObject {
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public:
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int _field_4;
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bool _isEnabled;
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public:
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MotionController() : _isEnabled(true), _field_4(0) {}
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virtual ~MotionController() {}
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virtual bool load(MfcArchive &file);
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virtual void methodC() {}
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virtual void method10() {}
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virtual void clearEnabled() { _isEnabled = false; }
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virtual void setEnabled() { _isEnabled = true; }
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virtual void addObject(StaticANIObject *obj) {}
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virtual int removeObject(StaticANIObject *obj) { return 0; }
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virtual void freeItems() {}
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virtual int method28() { return 0; }
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virtual int method2C() { return 0; }
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virtual int method30() { return 0; }
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virtual MessageQueue *method34(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId) { return 0; }
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virtual int changeCallback() { return 0; }
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virtual int method3C() { return 0; }
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virtual int method40() { return 0; }
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virtual int method44() { return 0; }
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virtual int method48() { return -1; }
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virtual MessageQueue *doWalkTo(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId) { return 0; }
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};
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class MovGraphReact : public CObject {
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public:
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int _pointCount;
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Common::Point **_points;
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public:
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MovGraphReact() : _pointCount(0), _points(0) {}
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~MovGraphReact() { free(_points); }
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virtual void method14() {}
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virtual void createRegion() {}
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virtual bool pointInRegion(int x, int y);
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};
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class MctlCompoundArrayItem : public CObject {
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friend class MctlCompound;
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protected:
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MotionController *_motionControllerObj;
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MovGraphReact *_movGraphReactObj;
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Common::Array<MctlConnectionPoint *> _connectionPoints;
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int _field_20;
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int _field_24;
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int _field_28;
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public:
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MctlCompoundArrayItem() : _movGraphReactObj(0), _motionControllerObj(0), _field_20(0), _field_24(0), _field_28(0) {}
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};
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class MctlCompoundArray : public Common::Array<MctlCompoundArrayItem *>, public CObject {
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public:
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virtual bool load(MfcArchive &file);
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};
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class MctlCompound : public MotionController {
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MctlCompoundArray _motionControllers;
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public:
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MctlCompound() { _objtype = kObjTypeMctlCompound; }
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virtual bool load(MfcArchive &file);
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virtual void addObject(StaticANIObject *obj);
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virtual int removeObject(StaticANIObject *obj);
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virtual void freeItems();
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virtual MessageQueue *method34(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId);
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virtual MessageQueue *doWalkTo(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId);
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void initMovGraph2();
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MctlConnectionPoint *findClosestConnectionPoint(int ox, int oy, int destIndex, int connectionX, int connectionY, int sourceIndex, int *minDistancePtr);
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};
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struct MGMSubItem {
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int movement;
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int staticsIndex;
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int field_8;
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int field_C;
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int x;
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int y;
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MGMSubItem();
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};
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struct MGMItem {
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int16 objId;
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Common::Array<MGMSubItem *> subItems;
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Common::Array<Statics *> statics;
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Common::Array<Movement *> movements1;
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Common::Array<Movement *> movements2;
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MGMItem();
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};
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struct MGMInfo {
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StaticANIObject *ani;
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int staticsId1;
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int staticsId2;
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int movementId;
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int field_10;
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int x1;
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int y1;
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int field_1C;
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int x2;
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int y2;
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int flags;
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};
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class MGM : public CObject {
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public:
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Common::Array<MGMItem *> _items;
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public:
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void clear();
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void addItem(int objId);
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void rebuildTables(int objId);
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int getItemIndexById(int objId);
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MessageQueue *genMovement(MGMInfo *mgminfo);
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};
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class MovGraphNode : public CObject {
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public:
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int _x;
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int _y;
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int _distance;
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int16 _field_10;
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int _field_14;
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public:
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MovGraphNode() : _x(0), _y(0), _distance(0), _field_10(0), _field_14(0) { _objtype = kObjTypeMovGraphNode; }
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virtual bool load(MfcArchive &file);
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};
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class ReactParallel : public MovGraphReact {
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//CRgn _rgn;
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int _x1;
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int _y1;
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int _x2;
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int _y2;
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int _dx;
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int _dy;
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public:
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ReactParallel();
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virtual bool load(MfcArchive &file);
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virtual void method14();
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virtual void createRegion();
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};
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class ReactPolygonal : public MovGraphReact {
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//CRgn _rgn;
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int _field_C;
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int _field_10;
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public:
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ReactPolygonal();
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virtual bool load(MfcArchive &file);
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virtual void method14();
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virtual void createRegion();
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};
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class MovGraphLink : public CObject {
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public:
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MovGraphNode *_movGraphNode1;
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MovGraphNode *_movGraphNode2;
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DWordArray _dwordArray1;
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DWordArray _dwordArray2;
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int _flags;
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int _field_38;
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int _field_3C;
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double _distance;
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double _angle;
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MovGraphReact *_movGraphReact;
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char *_name;
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public:
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MovGraphLink();
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virtual bool load(MfcArchive &file);
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void calcNodeDistanceAndAngle();
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};
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struct MovGraphItem {
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StaticANIObject *ani;
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int field_4;
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int field_8;
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int field_C;
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int field_10;
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int field_14;
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int field_18;
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int field_1C;
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int field_20;
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int field_24;
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int items;
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int count;
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int field_30;
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int field_34;
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int field_38;
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int field_3C;
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MovGraphItem();
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};
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class MovGraph : public MotionController {
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public:
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ObList _nodes;
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ObList _links;
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int _field_44;
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Common::Array<MovGraphItem *> _items;
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int (*_callback1)(int, int, int);
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MGM _mgm;
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public:
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MovGraph();
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virtual bool load(MfcArchive &file);
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virtual void addObject(StaticANIObject *obj);
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virtual int removeObject(StaticANIObject *obj);
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virtual void freeItems();
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virtual int method28();
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virtual int method2C();
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virtual MessageQueue *method34(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId);
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virtual int changeCallback();
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virtual int method3C();
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virtual int method44();
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virtual MessageQueue *doWalkTo(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId);
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virtual int method50();
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double calcDistance(Common::Point *point, MovGraphLink *link, int fuzzyMatch);
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void calcNodeDistancesAndAngles();
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MovGraphNode *calcOffset(int ox, int oy);
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};
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class Movement;
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struct MG2I {
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int _movementId;
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Movement *_mov;
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int _mx;
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int _my;
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};
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struct MovGraph2ItemSub {
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int _staticsId2;
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int _staticsId1;
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MG2I _walk[3];
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MG2I _turn[4];
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MG2I _turnS[4];
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};
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struct LinkInfo {
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MovGraphLink *link;
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MovGraphNode *node;
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};
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struct MovInfo1Sub {
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int subIndex;
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int x;
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int y;
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int distance;
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};
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struct MovInfo1 {
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int field_0;
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Common::Point pt1;
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Common::Point pt2;
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int distance1;
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int distance2;
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int subIndex;
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int item1Index;
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Common::Array<MovInfo1Sub *> items;
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int itemsCount;
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int flags;
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};
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struct MovGraph2Item { // 744
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int _objectId;
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StaticANIObject *_obj;
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MovGraph2ItemSub _subItems[4]; // 184
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};
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class MovGraph2 : public MovGraph {
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public:
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Common::Array<MovGraph2Item *> _items2;
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public:
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virtual void addObject(StaticANIObject *obj);
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virtual int removeObject(StaticANIObject *obj);
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virtual void freeItems();
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virtual MessageQueue *method34(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId);
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virtual MessageQueue *doWalkTo(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId);
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int getItemIndexByGameObjectId(int objectId);
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int getItemSubIndexByStaticsId(int index, int staticsId);
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int getItemSubIndexByMovementId(int index, int movId);
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int getItemSubIndexByMGM(int idx, StaticANIObject *ani);
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int getShortSide(MovGraphLink *lnk, int x, int y);
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int findLink(Common::Array<MovGraphLink *> *linkList, int idx, Common::Rect *a3, Common::Point *a4);
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bool initDirections(StaticANIObject *obj, MovGraph2Item *item);
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void buildMovInfo1SubItems(MovInfo1 *movinfo, Common::Array<MovGraphLink *> *linkList, LinkInfo *lnkSrc, LinkInfo *lnkDst);
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MessageQueue *buildMovInfo1MessageQueue(MovInfo1 *movInfo);
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MovGraphNode *findNode(int x, int y, int fuzzyMatch);
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MovGraphLink *findLink1(int x, int y, int idx, int fuzzyMatch);
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MovGraphLink *findLink2(int x, int y);
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double findMinPath(LinkInfo *linkInfoSource, LinkInfo *linkInfoDest, Common::Array<MovGraphLink *> *listObj);
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MessageQueue *genMovement(MovInfo1 *movinfo);
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};
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class MctlConnectionPoint : public CObject {
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public:
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int _connectionX;
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int _connectionY;
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int _field_C;
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int _field_10;
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int16 _field_14;
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int16 _field_16;
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MessageQueue *_messageQueueObj;
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int _motionControllerObj;
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};
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} // End of namespace Fullpipe
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#endif /* FULLPIPE_MOTION_H */
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